51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QAbstractEventDispatcher>
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#include <QApplication>
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#include "Core/BootManager.h"
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#include "Core/Core.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/InDevelopmentWarning.h"
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#include "DolphinQt2/MainWindow.h"
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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#include "UICommon/UICommon.h"
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int main(int argc, char* argv[])
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{
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QApplication app(argc, argv);
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UICommon::SetUserDirectory("");
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UICommon::CreateDirectories();
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UICommon::Init();
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Resources::Init();
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// Whenever the event loop is about to go to sleep, dispatch the jobs
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// queued in the Core first.
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QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock,
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&app, &Core::HostDispatchJobs);
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int retval = 0;
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if (Settings().IsInDevelopmentWarningEnabled())
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{
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InDevelopmentWarning warning_box;
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retval = warning_box.exec() == QDialog::Rejected;
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}
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if (!retval)
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{
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MainWindow win;
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win.show();
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retval = app.exec();
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}
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BootManager::Stop();
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Core::Shutdown();
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UICommon::Shutdown();
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Host::GetInstance()->deleteLater();
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return retval;
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}
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