dolphin/Source/Core/DiscIO/Src
LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoader.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoaderGC.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
BannerLoaderGC.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
BannerLoaderWii.cpp Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoaderWii.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
Blob.cpp Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests. 2009-06-14 11:30:33 +00:00
Blob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
CompressedBlob.cpp DiscScrubber: fail gracefully on corrupt images 2009-05-22 07:14:34 +00:00
CompressedBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DiscScrubber.cpp DiscScrubber: only close the file if it was successfully opened, fixes crash if you try to compress a wii game set to readonly 2009-07-01 06:48:02 +00:00
DiscScrubber.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DriveBlob.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DriveBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileBlob.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileHandlerARC.cpp Incomplete work on extracting banners from Wii images without savefiles. Please finish my work. 2009-06-06 14:33:52 +00:00
FileHandlerARC.h Incomplete work on extracting banners from Wii images without savefiles. Please finish my work. 2009-06-06 14:33:52 +00:00
FileSystemGCWii.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileSystemGCWii.h remove MusicMod 2009-07-03 03:26:23 +00:00
Filesystem.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
Filesystem.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
NANDContentLoader.cpp Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
NANDContentLoader.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
SConscript Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
Volume.h Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
VolumeCommon.cpp fix for r3667 2009-07-03 22:51:21 +00:00
VolumeCreator.cpp Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build 2009-06-08 02:25:21 +00:00
VolumeCreator.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
VolumeDirectory.cpp Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
VolumeDirectory.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeGC.cpp Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
VolumeGC.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeWad.cpp Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
VolumeWad.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
VolumeWiiCrypted.cpp Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag 2009-07-03 22:34:51 +00:00
VolumeWiiCrypted.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
WiiWad.cpp add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
WiiWad.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
stdafx.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
stdafx.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00