235 lines
7.9 KiB
C++
235 lines
7.9 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/TAS/TASInputWindow.h"
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#include <cmath>
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QShortcut>
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#include <QSlider>
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#include <QSpinBox>
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#include <QVBoxLayout>
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#include "Common/CommonTypes.h"
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#include "DolphinQt/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/Resources.h"
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#include "DolphinQt/TAS/StickWidget.h"
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#include "DolphinQt/TAS/TASCheckBox.h"
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#include "DolphinQt/TAS/TASSlider.h"
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#include "InputCommon/GCPadStatus.h"
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TASInputWindow::TASInputWindow(QWidget* parent) : QDialog(parent)
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowIcon(Resources::GetAppIcon());
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QGridLayout* settings_layout = new QGridLayout;
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m_use_controller = new QCheckBox(QStringLiteral("Enable Controller Inpu&t"));
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m_use_controller->setToolTip(tr("Warning: Analog inputs may reset to controller values at "
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"random. In some cases this can be fixed by adding a deadzone."));
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settings_layout->addWidget(m_use_controller, 0, 0, 1, 2);
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QLabel* turbo_press_label = new QLabel(tr("Duration of Turbo Button Press (frames):"));
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m_turbo_press_frames = new QSpinBox();
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m_turbo_press_frames->setMinimum(1);
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settings_layout->addWidget(turbo_press_label, 1, 0);
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settings_layout->addWidget(m_turbo_press_frames, 1, 1);
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QLabel* turbo_release_label = new QLabel(tr("Duration of Turbo Button Release (frames):"));
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m_turbo_release_frames = new QSpinBox();
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m_turbo_release_frames->setMinimum(1);
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settings_layout->addWidget(turbo_release_label, 2, 0);
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settings_layout->addWidget(m_turbo_release_frames, 2, 1);
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m_settings_box = new QGroupBox(tr("Settings"));
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m_settings_box->setLayout(settings_layout);
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}
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int TASInputWindow::GetTurboPressFrames() const
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{
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return m_turbo_press_frames->value();
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}
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int TASInputWindow::GetTurboReleaseFrames() const
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{
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return m_turbo_release_frames->value();
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}
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TASCheckBox* TASInputWindow::CreateButton(const QString& name)
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{
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return new TASCheckBox(name, this);
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}
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QGroupBox* TASInputWindow::CreateStickInputs(QString name, QSpinBox*& x_value, QSpinBox*& y_value,
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u16 max_x, u16 max_y, Qt::Key x_shortcut_key,
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Qt::Key y_shortcut_key)
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{
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const QKeySequence x_shortcut_key_sequence = QKeySequence(Qt::ALT + x_shortcut_key);
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const QKeySequence y_shortcut_key_sequence = QKeySequence(Qt::ALT + y_shortcut_key);
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auto* box =
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new QGroupBox(QStringLiteral("%1 (%2/%3)")
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.arg(name, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
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y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
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const int x_default = static_cast<int>(std::round(max_x / 2.));
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const int y_default = static_cast<int>(std::round(max_y / 2.));
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auto* x_layout = new QHBoxLayout;
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x_value = CreateSliderValuePair(x_layout, x_default, max_x, x_shortcut_key_sequence,
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Qt::Horizontal, box);
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auto* y_layout = new QVBoxLayout;
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y_value =
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CreateSliderValuePair(y_layout, y_default, max_y, y_shortcut_key_sequence, Qt::Vertical, box);
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y_value->setMaximumWidth(60);
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auto* visual = new StickWidget(this, max_x, max_y);
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visual->SetX(x_default);
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visual->SetY(y_default);
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connect(x_value, qOverload<int>(&QSpinBox::valueChanged), visual, &StickWidget::SetX);
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connect(y_value, qOverload<int>(&QSpinBox::valueChanged), visual, &StickWidget::SetY);
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connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
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connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
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auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
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auto* visual_layout = new QHBoxLayout;
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visual_layout->addWidget(visual_ar);
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visual_layout->addLayout(y_layout);
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auto* layout = new QVBoxLayout;
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layout->addLayout(x_layout);
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layout->addLayout(visual_layout);
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box->setLayout(layout);
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return box;
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}
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QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(QString name, QSpinBox*& value,
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int default_, u16 max, Qt::Key shortcut_key,
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QWidget* shortcut_widget, bool invert)
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{
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const QKeySequence shortcut_key_sequence = QKeySequence(Qt::ALT + shortcut_key);
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auto* label = new QLabel(QStringLiteral("%1 (%2)").arg(
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name, shortcut_key_sequence.toString(QKeySequence::NativeText)));
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QBoxLayout* layout = new QHBoxLayout;
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layout->addWidget(label);
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value = CreateSliderValuePair(layout, default_, max, shortcut_key_sequence, Qt::Horizontal,
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shortcut_widget, invert);
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return layout;
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}
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// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
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// This is done to avoid ambigous shortcuts
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QSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_, u16 max,
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QKeySequence shortcut_key_sequence,
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Qt::Orientation orientation,
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QWidget* shortcut_widget, bool invert)
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{
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auto* value = new QSpinBox();
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value->setRange(0, 99999);
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value->setValue(default_);
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connect(value, qOverload<int>(&QSpinBox::valueChanged), [value, max](int i) {
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if (i > max)
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value->setValue(max);
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});
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auto* slider = new TASSlider(default_, orientation);
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slider->setRange(0, max);
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slider->setValue(default_);
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slider->setFocusPolicy(Qt::ClickFocus);
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slider->setInvertedAppearance(invert);
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connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
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connect(value, qOverload<int>(&QSpinBox::valueChanged), slider, &QSlider::setValue);
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auto* shortcut = new QShortcut(shortcut_key_sequence, shortcut_widget);
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connect(shortcut, &QShortcut::activated, [value] {
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value->setFocus();
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value->selectAll();
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});
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layout->addWidget(slider);
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layout->addWidget(value);
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if (orientation == Qt::Vertical)
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layout->setAlignment(slider, Qt::AlignRight);
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return value;
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}
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template <typename UX>
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void TASInputWindow::GetButton(TASCheckBox* checkbox, UX& buttons, UX mask)
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{
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const bool pressed = (buttons & mask) != 0;
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if (m_use_controller->isChecked())
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{
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if (pressed)
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{
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m_checkbox_set_by_controller[checkbox] = true;
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QueueOnObject(checkbox, [checkbox] { checkbox->setChecked(true); });
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}
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else if (m_checkbox_set_by_controller.count(checkbox) && m_checkbox_set_by_controller[checkbox])
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{
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m_checkbox_set_by_controller[checkbox] = false;
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QueueOnObject(checkbox, [checkbox] { checkbox->setChecked(false); });
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}
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}
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if (checkbox->GetValue())
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buttons |= mask;
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else
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buttons &= ~mask;
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}
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template void TASInputWindow::GetButton<u8>(TASCheckBox* button, u8& pad, u8 mask);
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template void TASInputWindow::GetButton<u16>(TASCheckBox* button, u16& pad, u16 mask);
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void TASInputWindow::GetSpinBoxU8(QSpinBox* spin, u8& controller_value)
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{
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if (m_use_controller->isChecked())
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{
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if (!m_spinbox_most_recent_values_u8.count(spin) ||
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m_spinbox_most_recent_values_u8[spin] != controller_value)
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QueueOnObject(spin, [spin, controller_value] { spin->setValue(controller_value); });
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m_spinbox_most_recent_values_u8[spin] = controller_value;
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}
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else
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{
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m_spinbox_most_recent_values_u8.clear();
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}
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controller_value = spin->value();
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}
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void TASInputWindow::GetSpinBoxU16(QSpinBox* spin, u16& controller_value)
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{
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if (m_use_controller->isChecked())
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{
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if (!m_spinbox_most_recent_values_u16.count(spin) ||
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m_spinbox_most_recent_values_u16[spin] != controller_value)
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QueueOnObject(spin, [spin, controller_value] { spin->setValue(controller_value); });
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m_spinbox_most_recent_values_u16[spin] = controller_value;
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}
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else
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{
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m_spinbox_most_recent_values_u16.clear();
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}
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controller_value = spin->value();
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}
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