dolphin/Source/Core/InputCommon/Src/UDPWrapper.h

44 lines
1.1 KiB
C++

#include "UDPWiimote.h"
#if (defined(USE_UDP_WIIMOTE) && !defined(UDPWRAPPER_H))
#define UDPWRAPPER_H
#include "Common.h"
#include "ControllerEmu.h"
#include "IniFile.h"
#include <string>
#if defined(HAVE_WX) && HAVE_WX
#include <wx/wx.h>
#include <wx/listbox.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
#endif
class UDPWrapper : public ControllerEmu::ControlGroup
{
public:
UDPWiimote * inst;
int index;
bool updIR,updAccel,updButt,updNun,updNunAccel,udpEn; //upd from update and udp from... well... UDP
std::string port;
UDPWrapper(int index, const char* const _name);
virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
void Refresh();
#if defined(HAVE_WX) && HAVE_WX
void Configure(wxWindow * parent);
#endif
virtual ~UDPWrapper();
};
#endif