95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "AudioCommon.h"
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#include "Mixer.h"
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#include "DSoundStream.h"
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#include "AOSoundStream.h"
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#include "NullSoundStream.h"
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#include "OpenALStream.h"
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namespace AudioCommon
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{
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SoundStream *InitSoundStream(CMixer *mixer)
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{
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if (!mixer)
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mixer = new CMixer();
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std::string backend = ac_Config.sBackend;
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if (backend == BACKEND_DIRECTSOUND && DSound::isValid()) soundStream = new DSound(mixer, g_dspInitialize.hWnd);
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if (backend == BACKEND_AOSOUND && AOSound::isValid()) soundStream = new AOSound(mixer);
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if (backend == BACKEND_OPENAL && OpenALStream::isValid()) soundStream = new OpenALStream(mixer);
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if (backend == BACKEND_NULL && NullSound::isValid()) soundStream = new NullSound(mixer);
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if (soundStream != NULL) {
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ac_Config.Update();
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if (soundStream->Start()) {
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// Start the sound recording
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/*
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if (ac_Config.record) {
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soundStream->StartLogAudio(FULL_DUMP_DIR g_Config.recordFile);
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}
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*/
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return soundStream;
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}
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PanicAlert("Could not initialize backend %s, falling back to NULL", backend.c_str());
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}
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PanicAlert("Sound backend %s is not valid, falling back to NULL", backend.c_str());
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delete soundStream;
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soundStream = new NullSound(mixer);
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soundStream->Start();
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return NULL;
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}
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void ShutdownSoundStream()
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{
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NOTICE_LOG(DSPHLE, "Shutting down sound stream");
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if (soundStream)
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{
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soundStream->Stop();
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soundStream->StopLogAudio();
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delete soundStream;
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soundStream = NULL;
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}
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// Check that soundstream already is stopped.
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while (soundStream)
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{
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ERROR_LOG(DSPHLE, "Waiting for sound stream");
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Common::SleepCurrentThread(2000);
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}
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INFO_LOG(DSPHLE, "Done shutting down sound stream");
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}
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std::vector<std::string> GetSoundBackends()
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{
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std::vector<std::string> backends;
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if (DSound::isValid()) backends.push_back(BACKEND_DIRECTSOUND);
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if (AOSound::isValid()) backends.push_back(BACKEND_AOSOUND);
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if (OpenALStream::isValid()) backends.push_back(BACKEND_OPENAL);
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if (NullSound::isValid()) backends.push_back(BACKEND_NULL);
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return backends;
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}
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}
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