dolphin/Source/Plugins/Plugin_VideoDX11/Src/DlgSettings.cpp

270 lines
9.7 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector>
#include <windowsx.h>
#include "resource.h"
#include "W32Util/PropertySheet.h"
#include "FileUtil.h"
#include "D3DBase.h"
#include "VideoConfig.h"
#include "TextureCache.h"
using std::vector;
const char* aspect_ratio_names[4] = {
"Auto",
"Force 16:9 Widescreen",
"Force 4:3 Standard",
"Stretch to Window",
};
vector<IDXGIAdapter*> CreateAdapterList()
{
vector<IDXGIAdapter*> adapters;
IDXGIFactory* factory;
IDXGIAdapter* ad;
HRESULT hr = CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
if (FAILED(hr)) MessageBox(NULL, _T("Failed to create IDXGIFactory object"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
while (factory->EnumAdapters(adapters.size(), &ad) != DXGI_ERROR_NOT_FOUND)
adapters.push_back(ad);
if (adapters.size() == 0) MessageBox(NULL, _T("Couldn't find any devices!"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
factory->Release();
return adapters;
}
void DestroyAdapterList(vector<IDXGIAdapter*> &adapters)
{
while (!adapters.empty())
{
adapters.back()->Release();
adapters.pop_back();
}
}
struct TabDirect3D : public W32Util::Tab
{
void Init(HWND hDlg)
{
WCHAR tempwstr[2000];
HRESULT hr;
vector<IDXGIAdapter*> adapters = CreateAdapterList();
for (vector<IDXGIAdapter*>::iterator it = adapters.begin();it != adapters.end();++it)
{
DXGI_ADAPTER_DESC desc;
hr = (*it)->GetDesc(&desc);
if (SUCCEEDED(hr)) ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER), desc.Description);
else
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, "Unknown device", -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER), tempwstr);
}
}
DestroyAdapterList(adapters);
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER), g_Config.iAdapter);
for (unsigned int i = 0; i < 4; i++)
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, aspect_ratio_names[i], -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ASPECTRATIO), tempwstr);
}
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO), g_Config.iAspectRatio);
Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack);
Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync);
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache);
if (g_Config.iSafeTextureCache_ColorSamples == 0)
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), true);
}
else
{
if (g_Config.iSafeTextureCache_ColorSamples > 128)
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), true);
}
else
{
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), true);
}
}
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), g_Config.bSafeTextureCache);
Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable);
}
void Command(HWND hDlg,WPARAM wParam)
{
switch (LOWORD(wParam))
{
case IDC_ASPECTRATIO:
g_Config.iAspectRatio = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO));
break;
case IDC_ADAPTER:
g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER));
break;
case IDC_VSYNC:
g_Config.bVSync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false;
break;
case IDC_WIDESCREEN_HACK:
g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;
break;
case IDC_SAFE_TEXTURE_CACHE:
g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true;
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), g_Config.bSafeTextureCache);
Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), g_Config.bSafeTextureCache);
break;
case IDC_EFB_ACCESS_ENABLE:
g_Config.bEFBAccessEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE)) == 0 ? false : true;
break;
default:
break;
}
}
void Apply(HWND hDlg)
{
if (Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE)))
{
g_Config.iSafeTextureCache_ColorSamples = 0;
}
else
{
if (Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL)))
{
if (g_Config.iSafeTextureCache_ColorSamples < 512)
{
g_Config.iSafeTextureCache_ColorSamples = 512;
}
}
else
{
if (g_Config.iSafeTextureCache_ColorSamples > 128 || g_Config.iSafeTextureCache_ColorSamples == 0)
{
g_Config.iSafeTextureCache_ColorSamples = 128;
}
}
}
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
}
};
struct TabAdvanced : public W32Util::Tab
{
void Init(HWND hDlg)
{
Button_SetCheck(GetDlgItem(hDlg, IDC_OSDHOTKEY), g_Config.bOSDHotKey);
Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYFPS), g_Config.bShowFPS);
Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYSTATS), g_Config.bOverlayStats);
Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats);
Button_SetCheck(GetDlgItem(hDlg, IDC_WIREFRAME), g_Config.bWireFrame);
Button_SetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG), g_Config.bDisableFog);
Button_SetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
Button_SetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY),g_Config.iMaxAnisotropy > 1);
Button_SetCheck(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), g_Config.bCopyEFBScaled);
if (Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY))) Button_Enable(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY), true);
else Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), false);
}
void Command(HWND hDlg,WPARAM wParam)
{
switch (LOWORD(wParam))
{
case IDC_TEXFMT_OVERLAY:
Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), false);
break;
case IDC_ENABLEEFBCOPY:
if (Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY))) Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), true);
else Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), false);
break;
default: break;
}
}
void Apply(HWND hDlg)
{
g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? true : false;
g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER)) ? true : false;
g_Config.bOSDHotKey = Button_GetCheck(GetDlgItem(hDlg, IDC_OSDHOTKEY)) ? true : false;
g_Config.bShowFPS = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYFPS)) ? true : false;
g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYSTATS)) ? true : false;
g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYPROJSTATS)) ? true : false;
g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg, IDC_WIREFRAME)) ? true : false;
g_Config.bDisableFog = Button_GetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG)) ? true : false;
g_Config.bEFBCopyDisable = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY)) ? false : true;
g_Config.bCopyEFBToTexture = !g_Config.bEFBCopyDisable;
g_Config.bDumpTextures = false;
g_Config.bDumpFrames = false;
g_Config.bShowShaderErrors = true;
g_Config.bUseNativeMips = true;
g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 8 : 1;
g_Config.bForceFiltering = false;
g_Config.bHiresTextures = false;
g_Config.bCopyEFBScaled = Button_GetCheck(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY)) ? true : false;
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
}
};
struct TabAbout : public W32Util::Tab
{
void Init(HWND hDlg) {}
void Command(HWND hDlg,WPARAM wParam) {}
void Apply(HWND hDlg) {}
};
void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent)
{
bool tfoe = g_Config.bTexFmtOverlayEnable;
bool tfoc = g_Config.bTexFmtOverlayCenter;
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
W32Util::PropSheet sheet;
sheet.Add(new TabDirect3D, (LPCTSTR)IDD_SETTINGS, _T("Direct3D"));
sheet.Add(new TabAdvanced, (LPCTSTR)IDD_ADVANCED, _T("Advanced"));
sheet.Add(new TabAbout, (LPCTSTR)IDD_ABOUT, _T("About"));
#ifdef DEBUGFAST
sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin (DEBUGFAST)"));
#elif defined _DEBUG
sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin (DEBUG)"));
#else
sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin"));
#endif
if ((tfoe != g_Config.bTexFmtOverlayEnable) ||
((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter)))
{
TextureCache::Invalidate(false);
}
}