ce1057f17d
This should eliminate the crackling with alsa and pulseaudio backends and replace it with much nicer pauses. This is only interesting for audio backends that do not respect Mixer::GetNumSamples() and should not impact users able to run the DSPLLE at full speed. The cost of this is an added LLE audio latency of about 0.06 s in the continuous playback case. If that is too much, lower the low watermark. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6239 8ced0084-cf51-0410-be5f-012b33b47a6e |
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AudioCommon | ||
Common | ||
Core | ||
DSPCore | ||
DebuggerUICommon | ||
DebuggerWX | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
InputUICommon | ||
VideoCommon |