40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include "InputCommon/ControllerEmu/StickGate.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ControllerEmu
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{
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class Tilt : public ReshapableInput
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{
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public:
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using StateData = ReshapeData;
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explicit Tilt(const std::string& name);
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ReshapeData GetReshapableState(bool adjusted) const final override;
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ControlState GetGateRadiusAtAngle(double angle) const final override;
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// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
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// for the default input radius.
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
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StateData GetState() const;
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// Return peak rotational velocity (for a complete turn) in radians/sec
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ControlState GetMaxRotationalVelocity() const;
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private:
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Control* GetModifierInput() const override;
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SettingValue<double> m_max_angle_setting;
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SettingValue<double> m_max_rotational_velocity;
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};
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} // namespace ControllerEmu
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