dolphin/Source/Core/DolphinWX/Globals.h

342 lines
7.3 KiB
C

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// This file holds global data for DolphinWx and DebuggerWx
#pragma once
#include <cstddef>
#include <wx/event.h>
enum
{
// Emulation menu
IDM_LOAD_STATE = 200,
IDM_SAVE_STATE,
IDM_SELECT_SLOT,
IDM_SAVE_FIRST_STATE,
IDM_UNDO_LOAD_STATE,
IDM_UNDO_SAVE_STATE,
IDM_LOAD_STATE_FILE,
IDM_SAVE_STATE_FILE,
IDM_SAVE_SLOT_1,
IDM_SAVE_SLOT_2,
IDM_SAVE_SLOT_3,
IDM_SAVE_SLOT_4,
IDM_SAVE_SLOT_5,
IDM_SAVE_SLOT_6,
IDM_SAVE_SLOT_7,
IDM_SAVE_SLOT_8,
IDM_SAVE_SLOT_9,
IDM_SAVE_SLOT_10,
IDM_LOAD_SLOT_1,
IDM_LOAD_SLOT_2,
IDM_LOAD_SLOT_3,
IDM_LOAD_SLOT_4,
IDM_LOAD_SLOT_5,
IDM_LOAD_SLOT_6,
IDM_LOAD_SLOT_7,
IDM_LOAD_SLOT_8,
IDM_LOAD_SLOT_9,
IDM_LOAD_SLOT_10,
IDM_LOAD_LAST_1,
IDM_LOAD_LAST_2,
IDM_LOAD_LAST_3,
IDM_LOAD_LAST_4,
IDM_LOAD_LAST_5,
IDM_LOAD_LAST_6,
IDM_LOAD_LAST_7,
IDM_LOAD_LAST_8,
IDM_LOAD_LAST_9,
IDM_LOAD_LAST_10,
IDM_SELECT_SLOT_1,
IDM_SELECT_SLOT_2,
IDM_SELECT_SLOT_3,
IDM_SELECT_SLOT_4,
IDM_SELECT_SLOT_5,
IDM_SELECT_SLOT_6,
IDM_SELECT_SLOT_7,
IDM_SELECT_SLOT_8,
IDM_SELECT_SLOT_9,
IDM_SELECT_SLOT_10,
IDM_SAVE_SELECTED_SLOT,
IDM_LOAD_SELECTED_SLOT,
IDM_PLAY,
IDM_STOP,
IDM_RESET,
IDM_TOGGLE_FULLSCREEN,
// Movie menu
IDM_RECORD,
IDM_PLAY_RECORD,
IDM_STOP_RECORD,
IDM_RECORD_EXPORT,
IDM_RECORD_READ_ONLY,
IDM_TAS_INPUT,
IDM_TOGGLE_PAUSE_MOVIE,
IDM_SHOW_LAG,
IDM_SHOW_FRAME_COUNT,
IDM_SHOW_INPUT_DISPLAY,
IDM_SHOW_RTC_DISPLAY,
IDM_FRAMESTEP,
IDM_SCREENSHOT,
IDM_TOGGLE_DUMP_FRAMES,
IDM_TOGGLE_DUMP_AUDIO,
// File menu
IDM_DRIVES,
IDM_DRIVE1,
IDM_DRIVE24 = IDM_DRIVE1 + 23, // 248,
// Tools menu
IDM_MEMCARD,
IDM_CHEATS,
IDM_NETPLAY,
IDM_RESTART,
IDM_EJECT_DISC,
IDM_CHANGE_DISC,
IDM_LIST_CHANGE_DISC,
IDM_PROPERTIES,
IDM_GAME_WIKI,
IDM_LOAD_WII_MENU,
IDM_MENU_INSTALL_WAD,
IDM_LIST_PERFORM_DISC_UPDATE,
IDM_LIST_INSTALL_WAD,
IDM_LIST_UNINSTALL_WAD,
IDM_IMPORT_NAND,
IDM_EXTRACT_CERTIFICATES,
IDM_PERFORM_ONLINE_UPDATE_CURRENT,
IDM_PERFORM_ONLINE_UPDATE_EUR,
IDM_PERFORM_ONLINE_UPDATE_JPN,
IDM_PERFORM_ONLINE_UPDATE_KOR,
IDM_PERFORM_ONLINE_UPDATE_USA,
IDM_FIFOPLAYER,
IDM_LOAD_GC_IPL_JAP,
IDM_LOAD_GC_IPL_USA,
IDM_LOAD_GC_IPL_EUR,
IDM_CONNECT_WIIMOTE1,
IDM_CONNECT_WIIMOTE2,
IDM_CONNECT_WIIMOTE3,
IDM_CONNECT_WIIMOTE4,
IDM_CONNECT_BALANCEBOARD,
// View menu
IDM_LIST_WAD,
IDM_LIST_WII,
IDM_LIST_GC,
IDM_LIST_ELFDOL,
IDM_LIST_JAP,
IDM_LIST_PAL,
IDM_LIST_USA,
IDM_LIST_AUSTRALIA,
IDM_LIST_FRANCE,
IDM_LIST_GERMANY,
IDM_LIST_ITALY,
IDM_LIST_KOREA,
IDM_LIST_NETHERLANDS,
IDM_LIST_RUSSIA,
IDM_LIST_SPAIN,
IDM_LIST_TAIWAN,
IDM_LIST_WORLD,
IDM_LIST_UNKNOWN,
IDM_LIST_DRIVES,
IDM_PURGE_GAME_LIST_CACHE,
// Help menu
IDM_HELP_WEBSITE,
IDM_HELP_ONLINE_DOCS,
IDM_HELP_GITHUB,
// Options menu
IDM_CONFIG_GFX_BACKEND,
IDM_CONFIG_AUDIO,
IDM_CONFIG_CONTROLLERS,
IDM_CONFIG_HOTKEYS,
IDM_CONFIG_LOGGER,
// Views
// IMPORTANT: Make sure IDM_FLOAT_xxx and IDM_xxx_PARENT are kept in sync!
IDM_DEBUG_WINDOW_LIST_START, // Bookend for doing array lookups
IDM_LOG_WINDOW = IDM_DEBUG_WINDOW_LIST_START,
IDM_LOG_CONFIG_WINDOW,
IDM_REGISTER_WINDOW,
IDM_WATCH_WINDOW,
IDM_BREAKPOINT_WINDOW,
IDM_MEMORY_WINDOW,
IDM_JIT_WINDOW,
IDM_SOUND_WINDOW,
IDM_VIDEO_WINDOW,
IDM_CODE_WINDOW,
IDM_DEBUG_WINDOW_LIST_END, // Bookend for doing array lookups
// List Column Title Toggles
IDM_SHOW_SYSTEM = IDM_DEBUG_WINDOW_LIST_END,
IDM_SHOW_BANNER,
IDM_SHOW_TITLE,
IDM_SHOW_MAKER,
IDM_SHOW_FILENAME,
IDM_SHOW_ID,
IDM_SHOW_REGION,
IDM_SHOW_SIZE,
IDM_SHOW_STATE,
// Float Window IDs
IDM_LOG_WINDOW_PARENT,
IDM_LOG_CONFIG_WINDOW_PARENT,
IDM_REGISTER_WINDOW_PARENT,
IDM_WATCH_WINDOW_PARENT,
IDM_BREAKPOINT_WINDOW_PARENT,
IDM_MEMORY_WINDOW_PARENT,
IDM_JIT_WINDOW_PARENT,
IDM_SOUND_WINDOW_PARENT,
IDM_VIDEO_WINDOW_PARENT,
IDM_CODE_WINDOW_PARENT,
// Float popup menu IDs
IDM_FLOAT_LOG_WINDOW,
IDM_FLOAT_LOG_CONFIG_WINDOW,
IDM_FLOAT_REGISTER_WINDOW,
IDM_FLOAT_WATCH_WINDOW,
IDM_FLOAT_BREAKPOINT_WINDOW,
IDM_FLOAT_MEMORY_WINDOW,
IDM_FLOAT_JIT_WINDOW,
IDM_FLOAT_SOUND_WINDOW,
IDM_FLOAT_VIDEO_WINDOW,
IDM_FLOAT_CODE_WINDOW,
// --------------------------------------------------------------
// Debugger Menu Entries
// --------------------
// CPU Mode
IDM_INTERPRETER,
IDM_JIT_NO_BLOCK_CACHE,
IDM_JIT_NO_BLOCK_LINKING, // JIT
IDM_JIT_OFF,
IDM_JIT_LS_OFF,
IDM_JIT_LSLXZ_OFF,
IDM_JIT_LSLWZ_OFF,
IDM_JIT_LSLBZX_OFF,
IDM_JIT_LSP_OFF,
IDM_JIT_LSF_OFF,
IDM_JIT_I_OFF,
IDM_JIT_FP_OFF,
IDM_JIT_P_OFF,
IDM_JIT_SR_OFF,
IDM_FONT_PICKER,
IDM_AUTOMATIC_START,
IDM_BOOT_TO_PAUSE,
// Symbols
IDM_CLEAR_SYMBOLS,
IDM_SCAN_FUNCTIONS,
IDM_SCAN_SIGNATURES,
IDM_SCAN_RSO,
IDM_LOAD_MAP_FILE,
IDM_LOAD_MAP_FILE_AS,
IDM_LOAD_BAD_MAP_FILE,
IDM_SAVEMAPFILE,
IDM_SAVE_MAP_FILE_WITH_CODES,
IDM_SAVE_MAP_FILE_AS,
IDM_CREATE_SIGNATURE_FILE,
IDM_APPEND_SIGNATURE_FILE,
IDM_COMBINE_SIGNATURE_FILES,
IDM_RENAME_SYMBOLS,
IDM_USE_SIGNATURE_FILE,
IDM_PATCH_HLE_FUNCTIONS,
// JIT
IDM_CLEAR_CODE_CACHE,
IDM_LOG_INSTRUCTIONS,
IDM_SEARCH_INSTRUCTION,
// Profiler
IDM_PROFILE_BLOCKS,
IDM_WRITE_PROFILE,
// --------------------------------------------------------------
// --------------------------------------------------------------
// Debugger Toolbar
// --------------------
ID_TOOLBAR_DEBUG,
IDM_STEP,
IDM_STEPOVER,
IDM_STEPOUT,
IDM_TOGGLE_BREAKPOINT,
IDM_SKIP,
IDM_SETPC,
IDM_GOTOPC,
IDM_ADDRBOX,
ID_TOOLBAR_AUI,
IDM_SAVE_PERSPECTIVE,
IDM_ADD_PERSPECTIVE,
IDM_PERSPECTIVES_ADD_PANE_TOP,
IDM_PERSPECTIVES_ADD_PANE_BOTTOM,
IDM_PERSPECTIVES_ADD_PANE_LEFT,
IDM_PERSPECTIVES_ADD_PANE_RIGHT,
IDM_PERSPECTIVES_ADD_PANE_CENTER,
IDM_EDIT_PERSPECTIVES,
IDM_TAB_SPLIT,
IDM_NO_DOCKING,
IDM_PERSPECTIVES_0,
IDM_PERSPECTIVES_100 = IDM_PERSPECTIVES_0 + 100,
// --------------------------------------------------------------
IDM_TOGGLE_DUAL_CORE, // Other
IDM_TOGGLE_TOOLBAR,
IDM_TOGGLE_STATUSBAR,
IDM_NOTIFY_MAP_LOADED,
IDM_OPEN_CONTAINING_FOLDER,
IDM_OPEN_SAVE_FOLDER,
IDM_EXPORT_SAVE,
IDM_IMPORT_SAVE,
IDM_EXPORT_ALL_SAVE,
IDM_SET_DEFAULT_ISO,
IDM_DELETE_ISO,
IDM_COMPRESS_ISO,
IDM_START_NETPLAY,
IDM_MULTI_COMPRESS_ISO,
IDM_MULTI_DECOMPRESS_ISO,
IDM_UPDATE_DISASM_DIALOG,
IDM_UPDATE_GUI,
IDM_UPDATE_STATUS_BAR,
IDM_UPDATE_TITLE,
IDM_UPDATE_BREAKPOINTS,
IDM_UPDATE_JIT_PANE,
IDM_PANIC,
IDM_KEYSTATE,
IDM_WINDOW_SIZE_REQUEST,
IDM_STOPPED,
IDM_HOST_MESSAGE,
IDM_UPDATE_PROGRESS_DIALOG,
IDM_MPANEL,
ID_STATUSBAR,
IDM_FREELOOK_DECREASE_SPEED,
IDM_FREELOOK_INCREASE_SPEED,
IDM_FREELOOK_RESET_SPEED,
IDM_FREELOOK_UP,
IDM_FREELOOK_DOWN,
IDM_FREELOOK_LEFT,
IDM_FREELOOK_RIGHT,
IDM_FREELOOK_ZOOM_IN,
IDM_FREELOOK_ZOOM_OUT,
IDM_FREELOOK_RESET,
ID_TOOLBAR = 500,
};
// custom message macro
#define EVT_HOST_COMMAND(id, fn) EVT_COMMAND(id, wxEVT_HOST_COMMAND, fn)
// FIXME: This should be changed to wxThreadEvent
wxDECLARE_EVENT(wxEVT_HOST_COMMAND, wxCommandEvent);
// Sent to wxTheApp
// GetString() == Game's Unique ID
// GetInt() == Game's Revision
wxDECLARE_EVENT(DOLPHIN_EVT_LOCAL_INI_CHANGED, wxCommandEvent);