dolphin/Source/Plugins/Plugin_VideoOGL/Src
hrydgard 91ccda69ef Split a couple of huge files up, to make them easier to handle.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:09:18 +00:00
..
Linux Initial megacommit. 2008-07-12 17:40:22 +00:00
Windows removed xptheme.h from project 2008-07-17 10:31:34 +00:00
BPStructs.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
BPStructs.h Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :) 2008-07-17 20:29:04 +00:00
DataReader.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
DataReader.h Initial megacommit. 2008-07-12 17:40:22 +00:00
Fifo.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
Fifo.h Initial megacommit. 2008-07-12 17:40:22 +00:00
GLInit.cpp added option "render to main window" to opengl video plugin 2008-07-17 10:17:19 +00:00
GLInit.h Initial megacommit. 2008-07-12 17:40:22 +00:00
Globals.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
Globals.h added option "render to main window" to opengl video plugin 2008-07-17 10:17:19 +00:00
OpcodeDecoding.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
OpcodeDecoding.h Initial megacommit. 2008-07-12 17:40:22 +00:00
OpcodeReaders.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
OpcodeReaders.h Initial megacommit. 2008-07-12 17:40:22 +00:00
PixelShader.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
PixelShader.h Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
PixelShaderManager.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
PixelShaderManager.h Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
Render.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
Render.h Initial megacommit. 2008-07-12 17:40:22 +00:00
SConscript Initial megacommit. 2008-07-12 17:40:22 +00:00
TextureDecoder.cpp Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :) 2008-07-17 20:29:04 +00:00
TextureDecoder.h Initial megacommit. 2008-07-12 17:40:22 +00:00
TextureMngr.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
TextureMngr.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexLoader.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
VertexLoader.h Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :) 2008-07-17 20:29:04 +00:00
VertexLoader_Color.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexLoader_Normal.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexLoader_Normal.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexLoader_Position.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexLoader_TextCoord.h Initial megacommit. 2008-07-12 17:40:22 +00:00
VertexShader.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
VertexShader.h Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
VertexShaderManager.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
VertexShaderManager.h Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
XFB.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
XFB.h Initial megacommit. 2008-07-12 17:40:22 +00:00
main.cpp Split a couple of huge files up, to make them easier to handle. 2008-07-17 21:09:18 +00:00
main.h Initial megacommit. 2008-07-12 17:40:22 +00:00
memcpy_amd.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
rasterfont.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
rasterfont.h Initial megacommit. 2008-07-12 17:40:22 +00:00