438 lines
9.8 KiB
C++
438 lines
9.8 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <stdio.h>
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#include <math.h>
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#include "Common.h"
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#include "pluginspecs_pad.h"
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#include "PadSimple.h"
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#include "IniFile.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include "GUI/ConfigDlg.h"
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#endif
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// Control names
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static const char* controlNames[] =
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{
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"A_button",
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"B_button",
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"X_button",
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"Y_button",
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"Z_trigger",
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"Start",
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"L_button",
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"R_button",
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"Main_stick_up",
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"Main_stick_down",
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"Main_stick_left",
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"Main_stick_right",
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"Sub_stick_up",
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"Sub_stick_down",
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"Sub_stick_left",
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"Sub_stick_right",
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"D-Pad_up",
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"D-Pad_down",
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"D-Pad_left",
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"D-Pad_right",
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"half_press_toggle",
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"Mic-button",
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};
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PLUGIN_GLOBALS* globals = NULL;
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SPads pad[4];
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bool KeyStatus[NUMCONTROLS];
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HINSTANCE g_hInstance;
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SPADInitialize g_PADInitialize;
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#define RECORD_SIZE (1024 * 128)
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SPADStatus recordBuffer[RECORD_SIZE];
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int count = 0;
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// TODO: fix this dirty hack to stop missing symbols
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void __Log(int log, const char *format, ...) {}
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void __Logv(int log, int v, const char *format, ...) {}
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void RecordInput(const SPADStatus& _rPADStatus)
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{
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if (count >= RECORD_SIZE)
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{
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return;
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}
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recordBuffer[count++] = _rPADStatus;
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}
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const SPADStatus& PlayRecord()
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{
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if (count >= RECORD_SIZE){return(recordBuffer[0]);}
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return(recordBuffer[count++]);
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}
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bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
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Keys key, oldKey;
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EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
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key.inputType = KeyboardInput;
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key.keyCode = code;
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key.mods = mods;
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if (!eventHandler) {
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PanicAlert("Can't get event handler");
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return false;
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}
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// We need to handle mod change
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// and double registers
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if (pad[nPad].keyForControl[id] != 0) {
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oldKey.inputType = KeyboardInput;
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oldKey.keyCode = pad[nPad].keyForControl[id];
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oldKey.mods = mods;
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// Might be not be registered yet
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eventHandler->RemoveEventListener(oldKey);
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}
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if (!eventHandler->RegisterEventListener(ParseKeyEvent, key)) {
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char codestr[100];
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eventHandler->SFKeyToString(code, codestr);
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PanicAlert("Failed to register %s, might be already in use", codestr);
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return false;
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}
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pad[nPad].keyForControl[id] = code;
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return true;
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}
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void LoadRecord()
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{
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FILE* pStream = fopen("c:\\pad-record.bin", "rb");
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if (pStream != NULL)
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{
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fread(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
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fclose(pStream);
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}
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}
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void SaveRecord()
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{
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FILE* pStream = fopen("c:\\pad-record.bin", "wb");
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if (pStream != NULL)
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{
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fwrite(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
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fclose(pStream);
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}
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}
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#ifdef _WIN32
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class wxDLLApp : public wxApp
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{
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bool OnInit()
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{
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return true;
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}
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};
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IMPLEMENT_APP_NO_MAIN(wxDLLApp)
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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DWORD dwReason, // reason called
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LPVOID lpvReserved) // reserved
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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{ //use wxInitialize() if you don't want GUI instead of the following 12 lines
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wxSetInstance((HINSTANCE)hinstDLL);
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int argc = 0;
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char **argv = NULL;
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wxEntryStart(argc, argv);
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if ( !wxTheApp || !wxTheApp->CallOnInit() )
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return FALSE;
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}
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break;
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case DLL_PROCESS_DETACH:
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wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
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break;
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default:
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break;
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}
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g_hInstance = hinstDLL;
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return(TRUE);
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}
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#endif
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void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_PAD;
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#ifdef DEBUGFAST
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sprintf(_PluginInfo->Name, "Dolphin event pad (DebugFast)");
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#elif defined _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin event pad (Debug)");
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#else
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sprintf(_PluginInfo->Name, "Dolphin event pad");
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#endif
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}
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
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globals = _pPluginGlobals;
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}
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void DllConfig(HWND _hParent)
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{
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LoadConfig();
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ConfigDialog frame(NULL);
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frame.ShowModal();
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SaveConfig();
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}
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void DllDebugger(HWND _hParent, bool Show) {
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}
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void DoState(unsigned char **ptr, int mode) {
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}
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void Initialize(void *init)
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{
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#ifdef RECORD_REPLAY
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LoadRecord();
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#endif
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g_PADInitialize = *(SPADInitialize*)init;
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LoadConfig();
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}
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void Shutdown()
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{
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#ifdef RECORD_STORE
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SaveRecord();
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#endif
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SaveConfig();
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}
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bool ParseKeyEvent(sf::Event ev) {
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fprintf(stderr, "parsing type %d code %d\n", ev.Type, ev.Key.Code);
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// FIXME: should we support more than one control?
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for (int i = 0; i < NUMCONTROLS; i++) {
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if (ev.Key.Code == pad[0].keyForControl[i]) {
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KeyStatus[i] = (ev.Type == sf::Event::KeyPressed);
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break;
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}
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}
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return true;
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}
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void PAD_Input(u16 _Key, u8 _UpDown) {
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}
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void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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{
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// Check if all is okay
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if ((_pPADStatus == NULL)) {
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return;
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}
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#ifdef RECORD_REPLAY
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*_pPADStatus = PlayRecord();
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return;
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#endif
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const int base = 0x80;
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// Clear pad
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memset(_pPADStatus, 0, sizeof(SPADStatus));
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_pPADStatus->stickY = base;
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_pPADStatus->stickX = base;
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_pPADStatus->substickX = base;
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_pPADStatus->substickY = base;
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_pPADStatus->button |= PAD_USE_ORIGIN;
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_pPADStatus->err = PAD_ERR_NONE;
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int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100;
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int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
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int sensevalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
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if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;}
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if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;}
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if (KeyStatus[CTL_MAINRIGHT]){_pPADStatus->stickX += stickvalue;}
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if (KeyStatus[CTL_MAINDOWN]){_pPADStatus->stickY -= stickvalue;}
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if (KeyStatus[CTL_SUBLEFT]){_pPADStatus->substickX -= stickvalue;}
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if (KeyStatus[CTL_SUBUP]){_pPADStatus->substickY += stickvalue;}
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if (KeyStatus[CTL_SUBRIGHT]){_pPADStatus->substickX += stickvalue;}
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if (KeyStatus[CTL_SUBDOWN]){_pPADStatus->substickY -= stickvalue;}
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if (KeyStatus[CTL_DPADLEFT]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
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if (KeyStatus[CTL_DPADUP]){_pPADStatus->button |= PAD_BUTTON_UP;}
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if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
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if (KeyStatus[CTL_DPADDOWN]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
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if (KeyStatus[CTL_A]) {
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_pPADStatus->button |= PAD_BUTTON_A;
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_pPADStatus->analogA = sensevalue;
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}
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if (KeyStatus[CTL_B]) {
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_pPADStatus->button |= PAD_BUTTON_B;
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_pPADStatus->analogB = sensevalue;
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}
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if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
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if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
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if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
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if (KeyStatus[CTL_L]) {
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalue;
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}
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if (KeyStatus[CTL_R]) {
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalue;
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}
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if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
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if (KeyStatus[CTL_MIC])
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_pPADStatus->MicButton = true;
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else
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_pPADStatus->MicButton = false;
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#ifdef RECORD_STORE
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RecordInput(*_pPADStatus);
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#endif
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}
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void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength) {
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}
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unsigned int PAD_GetAttachedPads()
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{
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unsigned int connected = 0;
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LoadConfig();
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if(pad[0].bAttached)
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connected |= 1;
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if(pad[1].bAttached)
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connected |= 2;
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if(pad[2].bAttached)
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connected |= 4;
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if(pad[3].bAttached)
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connected |= 8;
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return connected;
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}
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void LoadConfig()
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{
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const int defaultKeyForControl[NUMCONTROLS] = {
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sf::Key::X, //A
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sf::Key::Z,
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sf::Key::S,
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sf::Key::C,
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sf::Key::D,
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sf::Key::Return,
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sf::Key::Q,
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sf::Key::W,
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sf::Key::Up, //mainstick
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sf::Key::Down,
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sf::Key::Left,
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sf::Key::Right,
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sf::Key::I, //substick
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sf::Key::K,
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sf::Key::J,
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sf::Key::L,
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sf::Key::T, //dpad
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sf::Key::G,
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sf::Key::F,
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sf::Key::H,
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sf::Key::LShift, //halfpress
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sf::Key::P // mic
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};
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IniFile file;
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file.Load(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
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for(int i = 0; i < 1; i++) {
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Get(SectionName, "Attached", &pad[i].bAttached, i==0);
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file.Get(SectionName, "DisableOnBackground", &pad[i].bDisable, false);
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for (int x = 0; x < NUMCONTROLS; x++) {
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int key;
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file.Get(SectionName, controlNames[x],
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&key, (i==0)?defaultKeyForControl[x]:0);
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if (i == g_PADInitialize.padNumber && pad[i].bAttached)
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registerKey(i, x, (sf::Key::Code)key);
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}
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}
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}
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void SaveConfig()
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{
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IniFile file;
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file.Load(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
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for(int i = 0; i < 4; i++) {
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Set(SectionName, "Attached", pad[i].bAttached);
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file.Set(SectionName, "DisableOnBackground", pad[i].bDisable);
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for (int x = 0; x < NUMCONTROLS; x++) {
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file.Set(SectionName, controlNames[x], pad[i].keyForControl[x]);
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}
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}
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file.Save(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
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}
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