6713 lines
224 KiB
Plaintext
6713 lines
224 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Alexander Zhukov <cyb3rm4n@gmail.com>, 2014-2015
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# Anton Guts <BFG1992@mail.ru>, 2015
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# dffggff <nanoposan69@gmail.com>, 2013
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# dffggff <nanoposan69@gmail.com>, 2013
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# flashmozzg <flashmozzg@gmail.com>, 2014-2015
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# Kein <kein-of@yandex.ru>, 2011
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# P@S@f <pavel-saf@mail.ru>, 2015
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# Sukharev Andrey <lazy.fremis@gmail.com>, 2015
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2016-02-24 19:48+0000\n"
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"PO-Revision-Date: 2015-12-16 21:55+0000\n"
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"Last-Translator: Sukharev Andrey <lazy.fremis@gmail.com>\n"
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"Language-Team: Russian (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ru/)\n"
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"Language: ru\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
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"%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n"
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"%100>=11 && n%100<=14)? 2 : 3);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:37
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msgid ""
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"\n"
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"Dolphin is a free and open-source GameCube and Wii emulator.\n"
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"\n"
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"This software should not be used to play games you do not legally own.\n"
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msgstr ""
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"\n"
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"Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом.\n"
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"\n"
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"Это ПО не должно использоваться для воспроизведения игр, которыми вы не "
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"владеете.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:519
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msgid " (internal IP)"
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msgstr "(внутренний IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:211
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msgid " (too many to display)"
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msgstr "(слишком много)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460
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msgid " Game : "
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msgstr " Игра : "
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:598
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msgid "! NOT"
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msgstr "! НЕ"
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#: Source/Core/Core/HW/GCMemcard.cpp:36
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"\"%s\" не существует.\n"
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" Создать новую карту памяти на 16 Мб?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:171
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#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
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msgstr "Не удалось сжать \"%s\". Вероятно, образ поврежден."
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#: Source/Core/DiscIO/CompressedBlob.cpp:147
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#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
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msgstr "\"%s\" уже сжат! Дальнейшее сжатие невозможно."
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#: Source/Core/Core/ConfigManager.cpp:711
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr ""
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"\"%s\" является неверным файлом GCM/ISO, или не является образом GC/Wii."
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#: Source/Core/DolphinWX/MemcardManager.cpp:201
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sКопировать%1$s"
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#: Source/Core/DiscIO/CompressedBlob.cpp:222
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#, c-format
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msgid "%i of %i blocks. Compression ratio %i%%"
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msgstr "%i из %i блоков. Коэффициент сжатия: %i%%"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:74
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it has the same internal filename as previously "
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"loaded save\n"
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"%s"
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msgstr ""
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"%s\n"
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"не был загружен, так как имеет то же внутреннее имя файла, что и предыдущее "
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"загруженное сохранение\n"
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"%s"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:94
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
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"%x)"
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msgstr ""
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"%s\n"
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"не был загружен, потому что это некорректный GCI.\n"
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" Размер файла (0x%<PRIx64>) не совпадает с размером, записанным в заголовке "
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"(0x%x)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:85
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" Number of blocks claimed to be %u"
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msgstr ""
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"%s\n"
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"не был загружен, потому что это некорректный GCI.\n"
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" Заявленное количество блоков: %u"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:124
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
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"memory card"
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msgstr ""
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"%s\n"
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"не был загружен, т.к. на виртуальной карте памяти недостаточно свободных "
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"блоков"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:115
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
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"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
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msgstr ""
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"%s\n"
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"не был загружен, потому что на карте памяти осталось меньше 10%% свободных "
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"блоков\n"
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"Всего блоков: %d; свободных блоков: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:400
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#, c-format
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msgid "%s (Disc %i)"
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msgstr "%s (Диск %i)"
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#: Source/Core/Core/Boot/Boot.cpp:211
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#, c-format
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msgid "%s IPL found in %s directory. The disc might not be recognized"
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msgstr "%s IPL найдено в папке %s. Диск может быть не опознан"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:195
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:374
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s уже существует, перезаписать?"
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#: Source/Core/Core/HW/GCMemcard.cpp:61
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card file size is invalid (0x%x bytes)"
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msgstr ""
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"Не удалось загрузить %s как карту памяти.\n"
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"Некорректный размер файла карты (0x%x байт)"
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#: Source/Core/Core/HW/GCMemcard.cpp:76
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card size is invalid (0x%x bytes)"
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msgstr ""
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"Не удалось загрузить %s как карту памяти.\n"
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"Некорректный размер карты (0x%x байт)"
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#: Source/Core/Core/HW/GCMemcard.cpp:56
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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"Не удалось загрузить %s как карту памяти.\n"
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"Размер файла слишком мал (0x%x байт)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:224
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#, c-format
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msgid ""
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"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
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"%s - не папка, не удалось переместить в *.original.\n"
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" Убедитесь, что у вас есть права на запись, или переместите файл во внешнюю "
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"папку"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr "%s - не папка, перемещенно в *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:207
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sУдалить%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:205
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sЭкспоритровать GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:203
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sИмпортировать GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:785
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u свободных блоков; %u свободных папок"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
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#, c-format
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msgid "%u frames"
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msgstr "%u кадров"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
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#, c-format
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msgid "%u objects"
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msgstr "%u объектов"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
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#, c-format
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msgid "%zu FIFO bytes"
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msgstr "%zu байт FIFO"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
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#, c-format
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msgid "%zu memory bytes"
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msgstr "%zu байт памяти"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
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msgid "&& AND"
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msgstr "&& И"
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#: Source/Core/DolphinWX/FrameTools.cpp:379
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msgid "&About..."
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msgstr "&О программе..."
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#: Source/Core/DolphinWX/FrameTools.cpp:222
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msgid "&Audio Settings"
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msgstr "Настройки &аудио"
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#: Source/Core/DolphinWX/FrameTools.cpp:125
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msgid "&Boot from DVD Backup..."
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msgstr "&Запустить игру с DVD-бэкапа..."
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#: Source/Core/DolphinWX/FrameTools.cpp:275
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msgid "&Breakpoints"
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msgstr "&Точки останова"
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#: Source/Core/DolphinWX/FrameTools.cpp:137
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msgid "&Browse for ISOs..."
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msgstr "&Выбрать папку с ISO-файлами..."
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#: Source/Core/DolphinWX/FrameTools.cpp:237
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msgid "&Cheat Manager"
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msgstr "Менеджер &чит-кодов"
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#: Source/Core/DolphinWX/FrameTools.cpp:223
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msgid "&Controller Settings"
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msgstr "Настройки &управления"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:904
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msgid "&Delete File..."
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msgstr "&Удалить файл..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:926
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msgid "&Delete selected ISOs..."
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msgstr "&Удалить выбранные ISO-файлы..."
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#: Source/Core/DolphinWX/FrameTools.cpp:191
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msgid "&Emulation"
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msgstr "&Эмуляция"
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#: Source/Core/DolphinWX/FrameTools.cpp:140
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msgid "&File"
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msgstr "&Файл"
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#: Source/Core/DolphinWX/FrameTools.cpp:414
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msgid "&Frame Advance"
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msgstr "Следующий &кадр"
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#: Source/Core/DolphinWX/FrameTools.cpp:431
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msgid "&Fullscreen"
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msgstr "Полноэкранный &режим"
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#: Source/Core/DolphinWX/FrameTools.cpp:377
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msgid "&GitHub Repository"
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msgstr "Репозиторий на &GitHub"
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#: Source/Core/DolphinWX/FrameTools.cpp:221
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msgid "&Graphics Settings"
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msgstr "Настройки &графики"
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#: Source/Core/DolphinWX/FrameTools.cpp:380
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msgid "&Help"
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msgstr "&Помощь"
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#: Source/Core/DolphinWX/FrameTools.cpp:224
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msgid "&Hotkey Settings"
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msgstr "Горячие &клавиши"
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#: Source/Core/DolphinWX/FrameTools.cpp:277
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/FrameTools.cpp:165
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msgid "&Load State"
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msgstr "Быстрая &загрузка"
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#: Source/Core/DolphinWX/FrameTools.cpp:234
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msgid "&Memcard Manager (GC)"
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msgstr "Менеджер &карт памяти (GC)"
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#: Source/Core/DolphinWX/FrameTools.cpp:276
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msgid "&Memory"
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msgstr "&Память"
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#: Source/Core/DolphinWX/FrameTools.cpp:215
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msgid "&Movie"
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msgstr "&Запись"
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#: Source/Core/DolphinWX/FrameTools.cpp:392
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msgid "&Open..."
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msgstr "&Открыть..."
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#: Source/Core/DolphinWX/FrameTools.cpp:230
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msgid "&Options"
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msgstr "&Опции"
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#: Source/Core/DolphinWX/FrameTools.cpp:403
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msgid "&Pause"
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msgstr "&Пауза"
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#: Source/Core/DolphinWX/FrameTools.cpp:405
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msgid "&Play"
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msgstr "&Запустить"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:885
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msgid "&Properties"
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msgstr "&Свойства"
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#: Source/Core/DolphinWX/FrameTools.cpp:427
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msgid "&Read-Only Mode"
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msgstr "Режим \"Только для &чтения\""
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#: Source/Core/DolphinWX/FrameTools.cpp:398
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msgid "&Refresh List"
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msgstr "&Обновить список"
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#: Source/Core/DolphinWX/FrameTools.cpp:273
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msgid "&Registers"
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msgstr "&Регистры"
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#: Source/Core/DolphinWX/FrameTools.cpp:411
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msgid "&Reset"
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msgstr "&Сбросить"
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#: Source/Core/DolphinWX/FrameTools.cpp:278
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msgid "&Sound"
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msgstr "З&вук"
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#: Source/Core/DolphinWX/FrameTools.cpp:408
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msgid "&Stop"
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msgstr "&Остановить"
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#: Source/Core/DolphinWX/FrameTools.cpp:256
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msgid "&Tools"
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msgstr "&Инструменты"
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#: Source/Core/DolphinWX/FrameTools.cpp:279
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msgid "&Video"
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msgstr "&Видео"
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#: Source/Core/DolphinWX/FrameTools.cpp:364
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msgid "&View"
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msgstr "&Вид"
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#: Source/Core/DolphinWX/FrameTools.cpp:274
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msgid "&Watch"
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msgstr "С&мотреть"
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#: Source/Core/DolphinWX/FrameTools.cpp:375
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msgid "&Website"
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msgstr "&Сайт"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:886
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msgid "&Wiki"
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msgstr "&Вики"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54
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msgid "(Error: Bad host)"
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msgstr "(Ошибка: плохой хост)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58
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msgid "(Error: Disconnected)"
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msgstr "(Ошибка: отключено)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56
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msgid "(Error: Dolphin too old)"
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msgstr "(Ошибка: старая версия Dolphin)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60
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msgid "(Error: Socket)"
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msgstr "(Ошибка: сокет)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62
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msgid "(Error: Timeout)"
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msgstr "(Ошибка: превышено время ожидания)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64
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msgid "(Error: Unknown)"
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msgstr "(Ошибка: неизвестно)"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:33
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msgid ""
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"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
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"Nintendo. Dolphin is not affiliated with Nintendo in any way."
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msgstr ""
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"(c) 2003-2015+ Команда Dolphin. \"GameCube\" и \"Wii\" являются торговыми "
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"марками Nintendo. Dolphin никоим образом не связан с Nintendo."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:720
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msgid "(off)"
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msgstr "(отключено)"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:599
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msgid "+ ADD"
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msgstr "+ ДОБАВИТЬ"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
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msgid "1.5x Native (960x792)"
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msgstr "Родное 1.5x (960x792)"
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|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
||
msgid "16-bit"
|
||
msgstr "16-бит"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
|
||
msgid "2.5x Native (1600x1320)"
|
||
msgstr "Родное 2.5x (1600x1320)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
|
||
msgid "2x Native (1280x1056) for 720p"
|
||
msgstr "Родное 2x (1280x1056) для 720p"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
||
msgid "32-bit"
|
||
msgstr "32-бита"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
||
msgid "3x Native (1920x1584) for 1080p"
|
||
msgstr "Родное 3x (1920x1584) для 1080p"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
||
msgid "4x Native (2560x2112) for 1440p"
|
||
msgstr "Родное 4x (2560x2112) для 1440p"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
||
msgid "5x Native (3200x2640)"
|
||
msgstr "Родное 5x (3200x2640)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
||
msgid "6x Native (3840x3168) for 4K"
|
||
msgstr "Родное 6x (3840x3168) для 4K"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
||
msgid "7x Native (4480x3696)"
|
||
msgstr "Родное 7x (4480x3696)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
||
msgid "8-bit"
|
||
msgstr "8-бит"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
||
msgid "8x Native (5120x4224) for 5K"
|
||
msgstr "Родное 8x (5120x4224) для 5K"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
|
||
msgid "<Insert name here>"
|
||
msgstr "<Введите название>"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
|
||
msgid "<No resolutions found>"
|
||
msgstr "<Разрешений экрана не найдено>"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
|
||
msgid "<Nothing>"
|
||
msgstr "<Ничего>"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:73
|
||
msgid "<System Language>"
|
||
msgstr "<Системный язык>"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:312
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:376
|
||
msgid "A NetPlay window is already open!"
|
||
msgstr "Окно сетевой игры уже открыто!"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151
|
||
msgid "A game is not currently running."
|
||
msgstr "Игра не запущена."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
|
||
msgid ""
|
||
"A supported Bluetooth device could not be found.\n"
|
||
"You must manually connect your Wiimotes."
|
||
msgstr ""
|
||
"Поддерживаемых устройств Bluetooth не найдено.\n"
|
||
"Вам нужно вручную подключить ваши Wiimote."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"Netplay will only work with the following settings:\n"
|
||
" - DSP Emulator Engine Must be the same on all computers!\n"
|
||
" - Manually set the extensions for each Wiimote\n"
|
||
"\n"
|
||
"All players should use the same Dolphin version and settings.\n"
|
||
"All memory cards must be identical between players or disabled.\n"
|
||
"Wiimote support is probably terrible. Don't use it.\n"
|
||
"\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
msgstr ""
|
||
"ВНИМАНИЕ!\n"
|
||
"\n"
|
||
"Сетевая игра будет работать только со следующими настройками:\n"
|
||
"- Эмуляция движка DSP должна быть одинакового вида на всех компьютерах!\n"
|
||
"- Вручную установите расширения для каждого Wiimote.\n"
|
||
"\n"
|
||
"Всем игрокам необходимо использовать одинаковые версии и настройки Dolphin.\n"
|
||
"Все карты памяти должны быть идентичными у всех игроков или отключены.\n"
|
||
"Поддержка Wiimote реализована, скорее всего, ужасно. Не пользуйтесь ими.\n"
|
||
"\n"
|
||
"При прямом соединении выбранный UDP-порт у хоста должен быть открыт или "
|
||
"проброшен!\n"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
|
||
msgid "AM Baseboard"
|
||
msgstr "AM Baseboard"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:312
|
||
msgid "AR Codes"
|
||
msgstr "AR-коды"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.h:14
|
||
msgid "About Dolphin"
|
||
msgstr "О Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
|
||
msgid "Accuracy:"
|
||
msgstr "Точность:"
|
||
|
||
#: Source/Core/Core/ARDecrypt.cpp:478
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Code Decryption Error:\n"
|
||
"Parity Check Failed\n"
|
||
"\n"
|
||
"Culprit Code:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Ошибка расшифровки Action Replay Code:\n"
|
||
"Проверка на четность не удалась\n"
|
||
"\n"
|
||
"Ошибочный код:\n"
|
||
"%s"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:474
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
|
||
msgstr ""
|
||
"Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в коде добавления "
|
||
"(%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:562
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
||
"(%s)"
|
||
msgstr ""
|
||
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в Fill и Slide "
|
||
"(%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:354
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
||
"Fill (%s)"
|
||
msgstr ""
|
||
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в заполнении ОЗУ "
|
||
"(%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:414
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
||
"Pointer (%s)"
|
||
msgstr ""
|
||
"Ошибка Action Replay: неверный размер (%08x : адрес = %08x) при записи в "
|
||
"указатель (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:609
|
||
#, c-format
|
||
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
||
msgstr "Ошибка Action Replay: неверное значение (%08x) в копии памяти (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:489
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
||
"Master codes are not needed. Do not use master codes."
|
||
msgstr ""
|
||
"Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована (%s)\n"
|
||
"Мастер-коды не нужны. Не используйте мастер-коды."
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:181
|
||
#, c-format
|
||
msgid "Action Replay Error: invalid AR code line: %s"
|
||
msgstr "Ошибка Action Replay: неверная строка в AR-коде: %s"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:725
|
||
#, c-format
|
||
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
||
msgstr "Action Replay: неверный размер условного кода %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:693
|
||
#, c-format
|
||
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
||
msgstr "Action Replay: неверный тип нормального кода %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:749
|
||
#, c-format
|
||
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
||
msgstr "Action Replay: нормальный код %i: неверный подтип %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:645
|
||
#, c-format
|
||
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
||
msgstr "Action Replay: нормальный код 0: неверный подтип %08x (%s)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:43
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:68
|
||
msgid "Adapter Detected"
|
||
msgstr "Адаптер обнаружен"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:31
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:70
|
||
msgid "Adapter Not Detected"
|
||
msgstr "Адаптер не обнаружен"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
|
||
msgid "Adapter:"
|
||
msgstr "Адаптер:"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:68
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
|
||
msgid "Add"
|
||
msgstr "Добавить"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1459
|
||
msgid "Add ActionReplay Code"
|
||
msgstr "Добавление ActionReplay-кода"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1376
|
||
msgid "Add Patch"
|
||
msgstr "Добавление патча"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:424
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:445
|
||
msgid "Add..."
|
||
msgstr "Добавить..."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317
|
||
msgid "Address"
|
||
msgstr "Адрес"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:850
|
||
msgid "Adjust the analog control pressure required to activate buttons."
|
||
msgstr "Настройка аналогового давления, необходимого для активации кнопок."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
|
||
msgid "Advance Game Port"
|
||
msgstr "Advance Game Port"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
|
||
msgid "Advanced"
|
||
msgstr "Расширенные"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
|
||
msgid "Advanced Settings"
|
||
msgstr "Расширенные настройки"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:679
|
||
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
||
msgstr "Файлы GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1239
|
||
msgid "All GameCube GCM files (gcm)"
|
||
msgstr "GCM-файлы GameCube (gcm)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1597
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1611
|
||
msgid "All Save States (sav, s##)"
|
||
msgstr "Файлы быстрых сохранений (sav, s##)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1237
|
||
msgid "All Wii ISO files (iso)"
|
||
msgstr "Файлы образов Wii (iso)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1260
|
||
msgid "All compressed GC/Wii ISO files (gcz)"
|
||
msgstr "Сжатые образы дисков GC/Wii (gcz)"
|
||
|
||
#: Source/Core/Common/Assert.h:42
|
||
#, c-format
|
||
msgid ""
|
||
"An error occurred.\n"
|
||
"\n"
|
||
" Line: %d\n"
|
||
" File: %s\n"
|
||
"\n"
|
||
"Ignore and continue?"
|
||
msgstr ""
|
||
"Произошла ошибка.\n"
|
||
"\n"
|
||
"Строка: %d\n"
|
||
"Файл: %s\n"
|
||
"\n"
|
||
"Игнорировать и продолжить?"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
||
msgid "Anaglyph"
|
||
msgstr "Анаглиф"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
|
||
msgid "Analyze"
|
||
msgstr "Анализ"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:217
|
||
msgid "Angle"
|
||
msgstr "Угол"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:383
|
||
msgid "Anisotropic Filtering:"
|
||
msgstr "Анизотропная фильтрация:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "Сглаживание:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:471
|
||
msgid "Apploader Date:"
|
||
msgstr "Дата загрузчика:"
|
||
|
||
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
|
||
msgid "Apploader is the wrong size...is it really an apploader?"
|
||
msgstr "Загрузчик неверного размера... это точно загрузчик?"
|
||
|
||
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
|
||
msgid "Apploader unable to load from file"
|
||
msgstr "Загрузчик недоступен при загрузке из файла"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
|
||
msgid "Apploader:"
|
||
msgstr "Загрузчик:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123
|
||
msgid "Apply"
|
||
msgstr "Применить"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
|
||
msgid ""
|
||
"Apply a post-processing effect after finishing a frame.\n"
|
||
"\n"
|
||
"If unsure, select (off)."
|
||
msgstr ""
|
||
"Применять эффекты пост-обработки после получения кадра.\n"
|
||
"\n"
|
||
"Если не уверены – выберите (отключено)."
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
|
||
#, c-format
|
||
msgid "Are you sure you want to delete \"%s\"?"
|
||
msgstr "Вы действительно хотите удалить \"%s\"?"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1048
|
||
#, fuzzy
|
||
msgid "Are you sure you want to delete these files? They will be gone forever!"
|
||
msgstr ""
|
||
"Вы действительно хотите удалить эти файлы?\n"
|
||
"Они исчезнут навсегда!"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1047
|
||
#, fuzzy
|
||
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||
msgstr "Вы действительно хотите удалить этот файл? Он исчезнет навсегда!"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383
|
||
msgid "Are you trying to use the same file in both slots?"
|
||
msgstr "Вы пытаетесь использовать один и тот же файл в обоих слотах?"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
||
msgid "Aspect Ratio:"
|
||
msgstr "Соотношение сторон:"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179
|
||
msgid "Assign Controller Ports"
|
||
msgstr "Назначить порты контроллеров"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:75
|
||
msgid "At least one pane must remain open."
|
||
msgstr "Хотя бы одна панель должна быть открыта."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
|
||
msgid ""
|
||
"Attempt to detect and skip wait-loops.\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Пытаться обнаружить и пропустить циклы ожидания.\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
|
||
msgid "Audio"
|
||
msgstr "Аудио"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
|
||
msgid "Audio Backend:"
|
||
msgstr "Бэкенд аудио:"
|
||
|
||
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
|
||
msgid "AudioCommon: Error opening AO device.\n"
|
||
msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:128
|
||
msgid "Australia"
|
||
msgstr "Австралия"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
|
||
msgid "Authors"
|
||
msgstr "Авторы"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
|
||
msgid "Auto"
|
||
msgstr "Автоматически"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "Автоматически (Кратное 640x528)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
|
||
msgid "Auto (Window Size)"
|
||
msgstr "Автоматически (По размеру окна)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
|
||
msgid "Auto adjust Window Size"
|
||
msgstr "Автонастройка размеров окна"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
|
||
msgid ""
|
||
"Automatically adjusts the window size to your internal resolution.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Автоматическая настройка размера окна под ваше внутреннее разрешение.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "Некорректная BAT. Dolphin завершит работу"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
|
||
msgid "BP register "
|
||
msgstr "BP-регистр "
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:19
|
||
msgid "Back"
|
||
msgstr "Назад"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
|
||
msgid "Backend Settings"
|
||
msgstr "Настройки бэкенда"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:61
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
|
||
msgid "Backend:"
|
||
msgstr "Бэкенд:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:227
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:84
|
||
msgid "Background Input"
|
||
msgstr "Фоновый ввод"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:199
|
||
msgid "Backward"
|
||
msgstr "Назад"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226
|
||
msgid "Balance Board"
|
||
msgstr "Balance Board"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:644
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
||
msgid "Banner"
|
||
msgstr "Логотип"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:584
|
||
msgid "Banner Details"
|
||
msgstr "Данные логотипа"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:540
|
||
msgid "Banner:"
|
||
msgstr "Логотип:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
|
||
msgid "Bar"
|
||
msgstr "Тремоло"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:320
|
||
msgid "Basic"
|
||
msgstr "Основные"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
|
||
msgid "Basic Settings"
|
||
msgstr "Основные настройки"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
||
msgid "Bass"
|
||
msgstr "Басы"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
||
msgid "Battery"
|
||
msgstr "Батарея"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:152
|
||
msgid "Block Allocation Table checksum failed"
|
||
msgstr "Проверка контрольной суммы таблицы размещения блоков не удалась"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:648
|
||
msgid "Blocks"
|
||
msgstr "Блоков"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
||
msgid "Blue"
|
||
msgstr "Синяя"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Blue Left"
|
||
msgstr "Синяя слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
||
msgid "Blue Right"
|
||
msgstr "Синяя справа"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:590
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "Полноэкранный режим без рамок"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
|
||
msgid "Bottom"
|
||
msgstr "снизу"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
|
||
#, c-format
|
||
msgid "Bound Controls: %lu"
|
||
msgstr "Привязано: %lu"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
|
||
#, c-format
|
||
msgid "Branch: %s"
|
||
msgstr "Ветвь: %s"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
|
||
msgid "Broadband Adapter"
|
||
msgstr "Широкополосный адаптер"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:371
|
||
msgid "Broken"
|
||
msgstr "Не работает"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:547
|
||
msgid "Browse"
|
||
msgstr "Обзор"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:222
|
||
msgid "Browse for a directory to add"
|
||
msgstr "Выбор добавляемой папки"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:547
|
||
msgid "Browse for an ISO directory..."
|
||
msgstr "Выбрать папку с ISO-файлами..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
|
||
msgid "Browse for output directory"
|
||
msgstr "Укажите папку для сохранения"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199
|
||
msgid "Buffer:"
|
||
msgstr "Буфер:"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:133
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:247
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:347
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:60
|
||
msgid "Buttons"
|
||
msgstr "Кнопки"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
|
||
msgid "Bypass XFB"
|
||
msgstr "Обход XFB"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:327
|
||
msgid ""
|
||
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
||
"this option disabled."
|
||
msgstr ""
|
||
"Обход очистки кэша данных DCBZ-инструкцией. Обычно не требует включения."
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:331
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:66
|
||
msgid "C Stick"
|
||
msgstr "C Stick"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
|
||
msgid "CP register "
|
||
msgstr "CP-регистр"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
|
||
msgid "CPU Emulator Engine"
|
||
msgstr "Движок эмуляции ЦП"
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
|
||
msgid "CPU Options"
|
||
msgstr "Настройки ЦП"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
|
||
msgid ""
|
||
"Cache custom textures to system RAM on startup.\n"
|
||
"This can require exponentially more RAM but fixes possible stuttering.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Кешировать пользовательские текстуры в системное ОЗУ при запуске.\n"
|
||
"Потребление ОЗУ может вырасти экспоненциально, но исправляет возможные "
|
||
"\"заикания\".\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "Кэшированный интерпретатор (медленнее)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.\n"
|
||
"Rarely causes slowdowns or graphical issues.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Рассчитывает освещение 3D-объектов попиксельно, а не повершинно, улучшая вид "
|
||
"освещенных полигонов и делая отдельные треугольники менее заметными.\n"
|
||
"Изредка может быть причиной замедлений или графических дефектов.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1868
|
||
#, c-format
|
||
msgid "Can't find Wiimote by connection handle %02x"
|
||
msgstr "Не получается найти Wiimote по дескриптору %02x"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:33
|
||
msgid "Cancel"
|
||
msgstr "Отмена"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
|
||
#, c-format
|
||
msgid ""
|
||
"Cannot use that file as a memory card.\n"
|
||
"%s\n"
|
||
"is not a valid GameCube memory card file"
|
||
msgstr ""
|
||
"Невозможно использовать этот файл как карту памяти.\n"
|
||
"%s\n"
|
||
"не является корректным файлом карты памяти GameCube"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:44
|
||
msgid "Caps Lock"
|
||
msgstr "Caps Lock"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:230
|
||
msgid "Center"
|
||
msgstr "Центр"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20
|
||
msgid "Change"
|
||
msgstr "Сменить"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:913
|
||
msgid "Change &Disc"
|
||
msgstr "Сменить &диск"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:395
|
||
msgid "Change &Disc..."
|
||
msgstr "Сменить &диск..."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:16
|
||
msgid "Change Disc"
|
||
msgstr "Сменить диск"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
|
||
msgid "Change Game"
|
||
msgstr "Сменить игру"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1132
|
||
#, c-format
|
||
msgid "Change the disc to %s"
|
||
msgstr "Сменить диск на %s"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
|
||
msgid ""
|
||
"Change the language of the user interface.\n"
|
||
"Requires restart."
|
||
msgstr ""
|
||
"Изменяет язык интерфейса программы.\n"
|
||
"Требуется перезапуск."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
|
||
msgid "Changing this will have no effect while the emulator is running."
|
||
msgstr ""
|
||
"Изменения данной опции вступят в силу только после перезапуска эмулятора."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
|
||
msgid "Chat"
|
||
msgstr "Чат"
|
||
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
|
||
msgid "Cheat Code"
|
||
msgstr "Чит-код"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166
|
||
msgid "Cheat Manager"
|
||
msgstr "Менеджер чит-кодов"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
|
||
msgid "Cheat Search"
|
||
msgstr "Поиск чит-кодов"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:713
|
||
msgid "Check Partition Integrity"
|
||
msgstr "Проверка целостности раздела"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
|
||
msgid "Check for updates: "
|
||
msgstr "Проверить обновления: "
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:958
|
||
msgid "Checking integrity..."
|
||
msgstr "Проверка целостности..."
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
|
||
msgid "Choose a DVD root directory:"
|
||
msgstr "Выберите корневую папку DVD-диска:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
|
||
msgid "Choose a NAND root directory:"
|
||
msgstr "Выберите корневую папку NAND:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
|
||
msgid "Choose a default ISO:"
|
||
msgstr "Выберите файл образа по умолчанию:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
|
||
msgid "Choose a directory to add"
|
||
msgstr "Выберите папку для добавления в список"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315
|
||
msgid "Choose a file to open"
|
||
msgstr "Выберите открываемый файл"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:222
|
||
msgid "Choose a memory card:"
|
||
msgstr "Выберите карту памяти:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
|
||
msgid ""
|
||
"Choose file to use as apploader: (applies to discs constructed from "
|
||
"directories only)"
|
||
msgstr ""
|
||
"Выберите файл загрузчика: (применимо только для дисков, собранных из папок)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:851
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:904
|
||
msgid "Choose the folder to extract to"
|
||
msgstr "Выберите папку для извлечения файлов"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:216
|
||
msgid "Circle Stick"
|
||
msgstr "Круглый стик"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:60
|
||
msgid "Classic"
|
||
msgstr "Classic"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:35
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:579
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1015
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:133
|
||
msgid "Clear"
|
||
msgstr "Очистить"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:348
|
||
msgid ""
|
||
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
||
"manually stop the game."
|
||
msgstr ""
|
||
"Клиент был отсоединён во время игры! Сетевая игра прекращена. Вы должны "
|
||
"остановить игру."
|
||
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:616
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:252
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:604
|
||
msgid "Close"
|
||
msgstr "Закрыть"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:219
|
||
msgid "Co&nfigure..."
|
||
msgstr "&Настроить..."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
|
||
msgid "Code Info"
|
||
msgstr "Информация о коде"
|
||
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
|
||
msgid "Code:"
|
||
msgstr "Код:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
|
||
msgid "Code: "
|
||
msgstr "Код:"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:40
|
||
msgid "Command"
|
||
msgstr "Команда"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:646
|
||
msgid "Comment"
|
||
msgstr "Комментарий"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:911
|
||
msgid "Compress ISO..."
|
||
msgstr "Сжать ISO-файл..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:928
|
||
msgid "Compress selected ISOs..."
|
||
msgstr "Сжать выбранные ISO-файлы..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1277
|
||
msgid "Compressing ISO"
|
||
msgstr "Сжатие образа"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
|
||
msgid ""
|
||
"Compressing a Wii disc image will irreversibly change the compressed copy by "
|
||
"removing padding data. Your disc image will still work. Continue?"
|
||
msgstr ""
|
||
"Сжатие образа диска Wii необратимо изменит сжатую копию, удалив из неё "
|
||
"пустые данные. Образ будет работать, как прежде. Продолжить?"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:477
|
||
msgid "Compute"
|
||
msgstr "Вычислить"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1239
|
||
msgid "Computing MD5 checksum"
|
||
msgstr "Вычисление контрольной суммы MD5"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:393
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:554
|
||
msgid "Config"
|
||
msgstr "Настройки"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.h:162
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:88
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:177
|
||
msgid "Configure"
|
||
msgstr "Настройка"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
|
||
msgid "Configure Control"
|
||
msgstr "Настройка управления"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:554
|
||
msgid "Configure..."
|
||
msgstr "Настроить..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1167
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1195
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1270
|
||
msgid "Confirm File Overwrite"
|
||
msgstr "Подтвердить перезапись файла"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
|
||
msgid "Confirm on Stop"
|
||
msgstr "Подтверждать остановку"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:115
|
||
msgid "Connect"
|
||
msgstr "Подключиться"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:448
|
||
#: Source/Core/Core/HotkeyManager.cpp:40
|
||
msgid "Connect Balance Board"
|
||
msgstr "Подключить Balance Board"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "Подключить USB-клавиатуру"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:444
|
||
#, c-format
|
||
msgid "Connect Wiimote %i"
|
||
msgstr "Подключить Wiimote %i"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Connect Wiimote 1"
|
||
msgstr "Подключить Wiimote 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Connect Wiimote 2"
|
||
msgstr "Подключить Wiimote 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:38
|
||
msgid "Connect Wiimote 3"
|
||
msgstr "Подключить Wiimote 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Connect Wiimote 4"
|
||
msgstr "Подключить Wiimote 4"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:248
|
||
msgid "Connect Wiimotes"
|
||
msgstr "Подключить Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1559
|
||
msgid "Connected"
|
||
msgstr "Подключен"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:492
|
||
msgid "Connecting..."
|
||
msgstr "Подключение..."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
|
||
msgid "Continuous Scanning"
|
||
msgstr "Непрерывное сканирование"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:38
|
||
msgid "Control"
|
||
msgstr "Ctrl"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:65
|
||
msgid "Control Stick"
|
||
msgstr "Control Stick"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
|
||
msgid "Controller Ports"
|
||
msgstr "Порты контроллера"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:556
|
||
msgid "Controller settings"
|
||
msgstr "Настройки управления"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:556
|
||
msgid "Controllers"
|
||
msgstr "Управление"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.\n"
|
||
"A higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Управление расположением плоскости сведения.\n"
|
||
"Плоскость сведения – это расстояние, на котором виртуальные обьекты будут "
|
||
"находиться перед экраном.\n"
|
||
"Высокие значения создают более сильную видимость \"выпячивания\" обьектов из "
|
||
"экрана, низкие – более комфортны."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.\n"
|
||
"A higher value creates a stronger feeling of depth while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Управление расстоянием между виртуальным камерами.\n"
|
||
"Высокие значения создают более сильное ощущение глубины, низкие – более "
|
||
"комфортны."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
|
||
msgid "Convergence:"
|
||
msgstr "Сведение:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:358
|
||
#, fuzzy
|
||
msgid "Convergence: "
|
||
msgstr "Сведение:"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:194
|
||
msgid "Convert to GCI"
|
||
msgstr "Конвертировать в GCI"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:545
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:562
|
||
msgid "Copy"
|
||
msgstr "Копировать"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:902
|
||
msgid "Copy failed"
|
||
msgstr "Копирование не удалось"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:810
|
||
#, c-format
|
||
msgid "Copy to Memcard %c"
|
||
msgstr "Копировать на карту памяти %c"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:381
|
||
msgid "Core"
|
||
msgstr "Ядро"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:706
|
||
#, c-format
|
||
msgid ""
|
||
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
||
"backup. Please note that original GameCube and Wii discs cannot be read by "
|
||
"most PC DVD drives."
|
||
msgstr ""
|
||
"Не удалось прочитать \"%s\". В приводе нет диска или он не является копией "
|
||
"игры GC/Wii. Пожалуйста, обратите внимание на то, что большинство DVD-"
|
||
"приводов на ПК не способны прочитать оригинальные диски для GameCube и Wii."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:816
|
||
#, c-format
|
||
msgid "Could not recognize ISO file %s"
|
||
msgstr "Не удалось определить ISO-образ %s"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:645
|
||
#, c-format
|
||
msgid "Could not save %s."
|
||
msgstr "Не удалось сохранить %s."
|
||
|
||
#: Source/Core/Core/HW/GCMemcardRaw.cpp:114
|
||
#, c-format
|
||
msgid ""
|
||
"Could not write memory card file %s.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"Не удалось записать в файл карты памяти %s.\n"
|
||
"\n"
|
||
"Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от "
|
||
"записи?\n"
|
||
"\n"
|
||
"Если вы получаете данное сообщение после перемещения эмулятора в другую "
|
||
"папку, то, возможно, потребуется заново указать расположение вашей карты "
|
||
"памяти в настройках."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:76
|
||
msgid "Couldn't Create Client"
|
||
msgstr "Не удалось войти в режим клиента"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:87
|
||
msgid "Couldn't create peer."
|
||
msgstr "Не удалось создать точку подключения."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1191
|
||
msgid "Couldn't find open command for extension 'ini'!"
|
||
msgstr "Не удалось найти команду для открытия файла с разрешением 'ini'!"
|
||
|
||
#: Source/Core/Core/BootManager.cpp:382
|
||
msgid ""
|
||
"Couldn't init the core.\n"
|
||
"Check your configuration."
|
||
msgstr ""
|
||
"Невозможно инициализировать ядро.\n"
|
||
"Проверьте ваши настройки."
|
||
|
||
#: Source/Core/Common/TraversalClient.cpp:221
|
||
#, c-format
|
||
msgid "Couldn't look up central server %s"
|
||
msgstr "Не удалось обнаружить центральный сервер %s."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
|
||
msgid "Count:"
|
||
msgstr "Найдено:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207
|
||
#, c-format
|
||
msgid "Count: %lu"
|
||
msgstr "Найдено: %lu"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:465
|
||
msgid "Country:"
|
||
msgstr "Страна:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
|
||
msgid "Create AR Code"
|
||
msgstr "Создать AR-код"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:542
|
||
msgid "Create new perspective"
|
||
msgstr "Создать новую точку обозрения"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
|
||
msgid "Creator: "
|
||
msgstr "Создатель: "
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:64
|
||
msgid "Critical"
|
||
msgstr "Критический"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:573
|
||
msgid "Crop"
|
||
msgstr "Обрезка"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
|
||
msgid ""
|
||
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Обрезает картинку с её родного соотношения сторон до 4:3 или 16:9.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56
|
||
msgid "Crossfade"
|
||
msgstr "Crossfade"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:692
|
||
#, c-format
|
||
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
||
msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
||
msgid "Custom"
|
||
msgstr "Своё"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:78
|
||
msgid "D-Pad"
|
||
msgstr "Крестовина"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
|
||
msgid "DK Bongos"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
|
||
msgid "DSP Emulator Engine"
|
||
msgstr "Движок эмуляции DSP"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:334
|
||
msgid "DSP HLE emulation (fast)"
|
||
msgstr "Эмуляция DSP HLE (быстро)"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
|
||
msgid "DSP LLE interpreter (slow)"
|
||
msgstr "Интерпретатор DSP LLE (медленно)"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
|
||
msgid "DSP LLE recompiler"
|
||
msgstr "Рекомпилятор DSP LLE"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
|
||
msgid "DVD Root:"
|
||
msgstr "Корень DVD-диска:"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
|
||
msgid "Dance Mat"
|
||
msgstr "Танцевальный коврик"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52
|
||
msgid "Data Size"
|
||
msgstr "Размер данных"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:536
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:575
|
||
msgid "Datel MaxDrive/Pro files(*.sav)"
|
||
msgstr "Файлы Datel MaxDrive/Pro (*.sav)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:164
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:179
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:187
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:201
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:215
|
||
msgid "Dead Zone"
|
||
msgstr "Мертвая зона"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
|
||
msgid "Debug"
|
||
msgstr "Отладка"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
|
||
msgid "Debug Only"
|
||
msgstr "Только для отладки"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
|
||
msgid "Debugging"
|
||
msgstr "Отладка"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:71
|
||
msgid "Decimal"
|
||
msgstr "Десятичный"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:909
|
||
msgid "Decompress ISO..."
|
||
msgstr "Расжать ISO-файл..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:929
|
||
msgid "Decompress selected ISOs..."
|
||
msgstr "Расжать выбранные ISO-файлы..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1277
|
||
msgid "Decompressing ISO"
|
||
msgstr "Расжатие ISO"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:75
|
||
msgid "Decrease Convergence"
|
||
msgstr "Уменьшить сведение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:73
|
||
msgid "Decrease Depth"
|
||
msgstr "Уменьшить глубину"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:54
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47
|
||
msgid "Decrease IR"
|
||
msgstr "Уменьшить внутреннее разрешение"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
|
||
msgid "Default"
|
||
msgstr "По умолчанию"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
|
||
msgid "Default ISO:"
|
||
msgstr "Образ по умолчанию:"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:103
|
||
msgid "Default font"
|
||
msgstr "Шрифт по умолчанию"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:24
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1028
|
||
msgid "Delete"
|
||
msgstr "Удалить"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:811
|
||
msgid "Delete Save"
|
||
msgstr "Удалить сохранение"
|
||
|
||
#: Source/Core/VideoCommon/AVIDump.cpp:91
|
||
#, c-format
|
||
msgid "Delete the existing file '%s'?"
|
||
msgstr "Удалить существующий файл '%s'?"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:351
|
||
msgid "Depth Percentage: "
|
||
msgstr "Процент глубины:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
|
||
msgid "Depth:"
|
||
msgstr "Глубина:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:697
|
||
msgid "Description"
|
||
msgstr "Описание"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:538
|
||
msgid "Description:"
|
||
msgstr "Описание:"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
||
msgid "Detect"
|
||
msgstr "Считать"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:337
|
||
msgid "Deterministic dual core: "
|
||
msgstr "Детерминированная многоядерность: "
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1000
|
||
msgid "Device"
|
||
msgstr "Устройство"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
|
||
msgid "Device Settings"
|
||
msgstr "Настройки устройства"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
|
||
msgid "Device not found"
|
||
msgstr "Устройство не найдено"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
|
||
msgid "Dial"
|
||
msgstr "Вызов"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "Затемняет экран после пяти минут бездействия."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
|
||
msgid "Direct"
|
||
msgstr "Напрямую"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:133
|
||
msgid "Directory checksum and directory backup checksum failed"
|
||
msgstr "Контрольные суммы папки и резервной копии папки неверны"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
|
||
msgid "Disable"
|
||
msgstr "Отключен"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
|
||
msgid "Disable Bounding Box"
|
||
msgstr "Отключить эмуляцию bounding box"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
|
||
msgid "Disable Fog"
|
||
msgstr "Отключить туман"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
|
||
msgid ""
|
||
"Disable any XFB emulation.\n"
|
||
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
||
"on them (especially homebrew applications).\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Полностью отключить эмуляцию XFB.\n"
|
||
"Значительно ускоряет эмуляцию, но вызывает сильные графические дефекты во "
|
||
"многих играх, от него зависящих (особенно в homebrew-приложениях).\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
|
||
msgid ""
|
||
"Disable the bounding box emulation.\n"
|
||
"This may improve the GPU performance a lot, but some games will break.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Отключает эмуляцию ограничивающего параллелепипеда (bounding box).\n"
|
||
"Может значительно ускорить производительность графики, но поломает некоторые "
|
||
"игры.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:606
|
||
msgid "Disc"
|
||
msgstr "Диск"
|
||
|
||
#: Source/Core/DiscIO/DriveBlob.cpp:109 Source/Core/DiscIO/DriveBlob.cpp:128
|
||
msgid "Disc Read Error"
|
||
msgstr "Ошибка чтения диска"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1559
|
||
msgid "Disconnected"
|
||
msgstr "Отключено"
|
||
|
||
#: Source/Core/Common/TraversalClient.cpp:227
|
||
msgid "Disconnected from traversal server"
|
||
msgstr "Отключено от обходного сервера"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:324
|
||
msgid "Display"
|
||
msgstr "Изображение"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
|
||
msgid ""
|
||
"Display messages over the emulation screen area.\n"
|
||
"These messages include memory card writes, video backend and CPU "
|
||
"information, and JIT cache clearing."
|
||
msgstr ""
|
||
"Выводить сообщения в окно эмуляции.\n"
|
||
"В эти сообщения входят запись на карту памяти, текущий бэкенд видео и "
|
||
"информация о ЦП, а также очистка JIT-кэша."
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:72
|
||
msgid "Divide"
|
||
msgstr "/"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1148
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "Вы хотите остановить текущую эмуляцию?"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38
|
||
msgid "Dolby Pro Logic II decoder"
|
||
msgstr "Декодер Dolby Pro Logic II"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:993
|
||
msgid "Dolphin"
|
||
msgstr "Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:209
|
||
#, c-format
|
||
msgid "Dolphin %s Graphics Configuration"
|
||
msgstr "Настройка графики %s"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
|
||
msgid "Dolphin Configuration"
|
||
msgstr "Настройка Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41
|
||
msgid "Dolphin Controller Configuration"
|
||
msgstr "Настройка управления Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
|
||
msgid "Dolphin Emulated Wiimote Configuration"
|
||
msgstr "Настройка эмулируемого Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377
|
||
msgid "Dolphin FIFO"
|
||
msgstr "Dolphin FIFO"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1346
|
||
msgid "Dolphin Hotkeys"
|
||
msgstr "Горячие клавиши Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95
|
||
msgid "Dolphin NetPlay"
|
||
msgstr "Сетевая игра"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43
|
||
msgid "Dolphin NetPlay Setup"
|
||
msgstr "Настройка сетевой игры Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:816
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1270
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "TAS-ролики (*.dtm)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
|
||
"browse for files..."
|
||
msgstr ""
|
||
"Dolphin не может найти образы GameCube/Wii. Щелкните дважды по этой надписи, "
|
||
"чтобы указать путь..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
|
||
msgid ""
|
||
"Dolphin is currently set to hide all games. Double-click here to show all "
|
||
"games..."
|
||
msgstr ""
|
||
"Dolphin сейчас настроен на скрытие всех игр. Щелкните дважды по этой "
|
||
"надписи, чтобы отобразить все игры..."
|
||
|
||
#: Source/Core/Common/TraversalClient.cpp:224
|
||
msgid "Dolphin too old for traversal server"
|
||
msgstr "Слишком старая версия Dolphin для подключения к обходному серверу"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1208
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1299
|
||
msgid "Dolphin was unable to complete the requested action."
|
||
msgstr "Dolphin не смог выполнить запрошенное действие."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:316
|
||
msgid "Done compressing disc image."
|
||
msgstr "Сжатие образа диска завершено."
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:50
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:195
|
||
msgid "Down"
|
||
msgstr "Вниз"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
|
||
msgid "Download Codes (WiiRD Database)"
|
||
msgstr "Скачать готовые коды (база WiiRD)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
|
||
#, c-format
|
||
msgid "Downloaded %lu codes. (added %lu)"
|
||
msgstr "Скачано %lu кодов. (добавлено %lu)"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
|
||
msgid "Drawn Object Range"
|
||
msgstr "Диапазон выводимых объектов"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:37
|
||
msgid "Driver Not Detected"
|
||
msgstr "Драйвер не обнаружен"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
|
||
msgid "Drums"
|
||
msgstr "Барабаны"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
|
||
msgid "Dummy"
|
||
msgstr "Заглушка"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:213
|
||
msgid "Dump Audio"
|
||
msgstr "Дампить аудио"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
|
||
msgid "Dump EFB Target"
|
||
msgstr "Дампить конечный EFB"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:211
|
||
msgid "Dump Frames"
|
||
msgstr "Дампить кадры"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
|
||
msgid "Dump Objects"
|
||
msgstr "Дампить объекты"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
|
||
msgid "Dump TEV Stages"
|
||
msgstr "Дампить этапы TEV"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
|
||
msgid "Dump Texture Fetches"
|
||
msgstr "Дампить выборки текстур"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
|
||
msgid "Dump Textures"
|
||
msgstr "Дампить текстуры"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
|
||
msgid ""
|
||
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Дампить декодированные текстуры в User/Dump/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
|
||
msgid ""
|
||
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Дампить содержимое копий EFB в User/Dump/Textures/.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:512
|
||
msgid "Dutch"
|
||
msgstr "Голландский"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:139
|
||
msgid "E&xit"
|
||
msgstr "&Закрыть"
|
||
|
||
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207
|
||
#, c-format
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d.%d "
|
||
"– Если вы недавно обновили Dolphin, то, скорее всего, необходимо "
|
||
"перезагрузить компьютер, чтобы Windows обнаружил новый драйвер."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138
|
||
msgid "Early Memory Updates"
|
||
msgstr "Ранние обновления памяти"
|
||
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
|
||
msgid "Edit ActionReplay Code"
|
||
msgstr "Редактировать код ActionReplay"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:299
|
||
msgid "Edit Config"
|
||
msgstr "Изменить настройки"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.h:25
|
||
msgid "Edit Patch"
|
||
msgstr "Редактировать патч"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:423
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:444
|
||
msgid "Edit..."
|
||
msgstr "Изменить..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
|
||
msgid "Effect"
|
||
msgstr "Эффект"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "Встроенный буфер кадров (EFB)"
|
||
|
||
#: Source/Core/Core/State.cpp:464
|
||
msgid "Empty"
|
||
msgstr "Пусто"
|
||
|
||
#: Source/Core/Core/Core.cpp:224
|
||
msgid "Emu Thread already running"
|
||
msgstr "Процесс эмулятора уже запущен!"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
|
||
msgid ""
|
||
"Emulate XFBs accurately.\n"
|
||
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
||
"necessary to emulate a number of games properly.\n"
|
||
"\n"
|
||
"If unsure, check virtual XFB emulation instead."
|
||
msgstr ""
|
||
"Точная эмуляция XFB.\n"
|
||
"Значительно замедляет эмуляцию и делает невозможным вывод в высоком "
|
||
"разрешении, но необходим для правильной эмуляции нескольких игр.\n"
|
||
"\n"
|
||
"Если не уверены – выберите виртуальную эмуляцию XFB."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
||
msgid ""
|
||
"Emulate XFBs using GPU texture objects.\n"
|
||
"Fixes many games which don't work without XFB emulation while not being as "
|
||
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
||
"games (especially homebrew applications).\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Эмуляция XFB с использованием текстурных объектов ГП.\n"
|
||
"Исправляет многие игры, которые не работают без эмуляции XFB, будучи при "
|
||
"этом не столь медленной, как точная эмуляция XFB. Тем не менее, все ещё "
|
||
"может не работать для многих других игр (особенно для homebrew-приложений).\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
||
msgid "Emulated Wiimote"
|
||
msgstr "Эмулируемый Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:369
|
||
msgid "Emulation State: "
|
||
msgstr "Качество эмуляции:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
|
||
msgid "Enable AR Logging"
|
||
msgstr "Включить логирование AR-событий"
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
|
||
msgid "Enable CPU Clock Override"
|
||
msgstr "Включить переопределение частоты ЦП"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
|
||
msgid "Enable Cheats"
|
||
msgstr "Включить чит-коды"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:322
|
||
msgid "Enable Dual Core"
|
||
msgstr "Включить двухядерный режим"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
|
||
msgid "Enable Dual Core (speedup)"
|
||
msgstr "Включить двухядерный режим (ускорение)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:328
|
||
msgid "Enable FPRF"
|
||
msgstr "Включить FPRF"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:323
|
||
msgid "Enable Idle Skipping"
|
||
msgstr "Включить пропуск циклов ожидания"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
|
||
msgid "Enable Idle Skipping (speedup)"
|
||
msgstr "Включить пропуск циклов ожидания (ускорение)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:324
|
||
msgid "Enable MMU"
|
||
msgstr "Включить MMU"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "Включить прогрессивную развёртку"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
|
||
msgid "Enable Screen Saver"
|
||
msgstr "Включить режим сохранения экрана"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
|
||
msgid "Enable Speaker Data"
|
||
msgstr "Включить данные динамика"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:347
|
||
msgid "Enable WideScreen"
|
||
msgstr "Включить широкоэкранный режим"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
|
||
msgid "Enable Wireframe"
|
||
msgstr "Включить каркас моделей"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
|
||
msgid ""
|
||
"Enable anisotropic filtering.\n"
|
||
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
||
"Might cause issues in a small number of games.\n"
|
||
"On Direct3D, setting this above 1x will also have the same effect as "
|
||
"enabling \"Force Texture Filtering\".\n"
|
||
"\n"
|
||
"If unsure, select 1x."
|
||
msgstr ""
|
||
"Включение анизотропной фильтрации.\n"
|
||
"Визуально улучшает качество текстур под непрямыми углами обзора.\n"
|
||
"Может вызывать проблемы в небольшом количестве игр.\n"
|
||
"В Direct3D установка значения выше 1x будет иметь такой же эффект, что и "
|
||
"включение принудительной фильтрации текстур.\n"
|
||
"\n"
|
||
"Если не уверены – выберите 1x."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:333
|
||
msgid ""
|
||
"Enable fast disc access. This can cause crashes and other problems in some "
|
||
"games. (ON = Fast, OFF = Compatible)"
|
||
msgstr ""
|
||
"Включение быстрого доступа к диску. Может вызывать падения и другие проблемы "
|
||
"в некоторых играх. (ВКЛ = выше скорость, ВЫКЛ = лучше совместимость)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:824
|
||
msgid "Enable pages"
|
||
msgstr "Включить страницы"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
|
||
msgid ""
|
||
"Enable this if you want the whole screen to be used for rendering.\n"
|
||
"If this is disabled, a render window will be created instead.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Включите, чтобы изображение выводилось во весь экран.\n"
|
||
"Если выключено – вместо этого будет создано отдельное окно вывода.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
|
||
msgid ""
|
||
"Enable this if you want to use the main Dolphin window for rendering rather "
|
||
"than a separate render window.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Включите, чтобы изображение выводилось в главное окно Dolphin вместо "
|
||
"создания отдельного окна вывода.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
|
||
"X."
|
||
msgstr ""
|
||
"Включение эмуляции Dolby Pro Logic II с использованием 5.1-канального звука. "
|
||
"Недоступно на OS X."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
|
||
"backends only."
|
||
msgstr ""
|
||
"Включение эмуляции Dolby Pro Logic II с использованием 5.1-канального звука. "
|
||
"Только для бэкендов OpenAL и Pulse."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:329
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Включение вычисления флага результата с плавающей точкой (floating point "
|
||
"result flag), необходимого для небольшого количества игр. (ВКЛ = лучше "
|
||
"совместимость, ВЫКЛ = выше скорость)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software.\n"
|
||
"Most games don't care about this.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Включение прогрессивной развёртки, если поддерживается эмулируемым ПО.\n"
|
||
"Не влияет на большинство игр.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:325
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"Активирует устройство управления памятью (MMU), требуется для некоторых игр. "
|
||
"(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
|
||
msgid "Enables the use of Action Replay and Gecko cheats."
|
||
msgstr "Разрешает активацию чит-кодов Action Replay и Gecko."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
|
||
msgid ""
|
||
"Encode frame dumps using the FFV1 codec.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Кодировать дампы кадров, используя кодек FFV1.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:45
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
|
||
msgid "End"
|
||
msgstr "Конец"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:65
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet не был инициализирован"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:497
|
||
msgid "English"
|
||
msgstr "Английский"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:341
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
|
||
msgid "Enhancements"
|
||
msgstr "Улучшения"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:541
|
||
msgid "Enter a name for the new perspective:"
|
||
msgstr "Введите имя для новой точки обозрения:"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
|
||
#, c-format
|
||
msgid "Entry %d/%d"
|
||
msgstr "Запись %d/%d"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
|
||
#, c-format
|
||
msgid "Entry 1/%d"
|
||
msgstr "Запись 1/%d"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
|
||
msgid "Equal"
|
||
msgstr "Равно"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
|
||
#: Source/Core/DolphinWX/WxUtils.cpp:60
|
||
msgid "Error"
|
||
msgstr "Ошибка"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:329
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389
|
||
msgid "Error saving file."
|
||
msgstr "Ошибка при сохранении файла."
|
||
|
||
#: Source/Core/Common/ChunkFile.h:295
|
||
#, c-format
|
||
msgid ""
|
||
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
||
"Aborting savestate load..."
|
||
msgstr ""
|
||
"Ошибка: после \"%s\" найдено %d (0x%X) вместо маркера сохранения %d (0x%X). "
|
||
"Отмена загрузки быстрого сохранения..."
|
||
|
||
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:383
|
||
#, c-format
|
||
msgid ""
|
||
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
||
"fonts correctly, or crash."
|
||
msgstr ""
|
||
"Ошибка: попытка использовать шрифты %s не удалась – шрифты не загружены. "
|
||
"Игры могут отображать шрифты неверно или вылетать."
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:22
|
||
msgid "Escape"
|
||
msgstr "Escape"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
|
||
msgid "Euphoria"
|
||
msgstr "Эйфория"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:131
|
||
msgid "Europe"
|
||
msgstr "Европа"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:53
|
||
msgid "Execute"
|
||
msgstr "Выполнить"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:437
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Exit"
|
||
msgstr "Выйти"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:236
|
||
msgid "Export All Wii Saves"
|
||
msgstr "Экспортировать все сохранения Wii"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:726
|
||
msgid "Export File"
|
||
msgstr "Экспортировать файл"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
msgid "Export Recording"
|
||
msgstr "Экспорт записи"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:424
|
||
msgid "Export Recording..."
|
||
msgstr "Экспорт записи..."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:813
|
||
msgid "Export Save"
|
||
msgstr "Экспортировать сохранение"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:892
|
||
msgid "Export Wii save (Experimental)"
|
||
msgstr "Экспортировать сохранение Wii (экспериментально)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:814
|
||
msgid "Export all saves"
|
||
msgstr "Экспортировать все сохранения"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:464
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:61
|
||
msgid "Export failed"
|
||
msgstr "Экспорт не удался"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:570
|
||
msgid "Export save as..."
|
||
msgstr "Экспортировать сохранение как..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
|
||
msgid "Extension"
|
||
msgstr "Расширение"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "Внешний буфер кадров (XFB)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:698
|
||
msgid "Extract All Files..."
|
||
msgstr "Извлечь все файлы..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:705
|
||
msgid "Extract Apploader..."
|
||
msgstr "Извлечь загрузчик..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:706
|
||
msgid "Extract DOL..."
|
||
msgstr "Извлечь DOL..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:691
|
||
msgid "Extract Directory..."
|
||
msgstr "Извлечь папку..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:695
|
||
msgid "Extract File..."
|
||
msgstr "Извлечь файл..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:687
|
||
msgid "Extract Partition..."
|
||
msgstr "Извлечь раздел..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:809
|
||
#, c-format
|
||
msgid "Extracting %s"
|
||
msgstr "Извлечение %s"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:792
|
||
msgid "Extracting All Files"
|
||
msgstr "Извлечение всех файлов"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:792
|
||
msgid "Extracting Directory"
|
||
msgstr "Извлечение папки"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:795
|
||
msgid "Extracting..."
|
||
msgstr "Извлечение..."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:244
|
||
msgid "FIFO Player"
|
||
msgstr "Проигрыватель FIFO"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:473
|
||
msgid "FST Size:"
|
||
msgstr "Размер FST:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:158
|
||
msgid "Failed To Connect!"
|
||
msgstr "Ошибка подключения!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:102
|
||
msgid "Failed to Connect!"
|
||
msgstr "Ошибка подключения!"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
|
||
msgid "Failed to download codes."
|
||
msgstr "Не удалось скачать коды."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:930
|
||
#, c-format
|
||
msgid "Failed to extract to %s!"
|
||
msgstr "Ошибка извлечения в %s!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:585
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"%s\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"Не удалось найти новое имя файла.\n"
|
||
"%s\n"
|
||
" будет перезаписан"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
|
||
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
||
msgstr ""
|
||
"Не удалось инициализировать прослушивание порта. Возможно, запущено "
|
||
"несколько копий сервера сетевой игры?"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:365
|
||
msgid ""
|
||
"Failed to listen. Someone is probably already listening on the port you "
|
||
"specified."
|
||
msgstr ""
|
||
"Не удалось инициализировать прослушивание порта. Вероятно, кто-то уже "
|
||
"прослушивает указанный порт."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:154
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:332
|
||
#, c-format
|
||
msgid "Failed to open the input file \"%s\"."
|
||
msgstr "Не удалось открыть входной файл \"%s\"."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:161
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:340
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to open the output file \"%s\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"Ошибка при открытии выходного файла \"%s\".\n"
|
||
"Проверьте, есть ли у вас разрешения на запись в целевую директорию и "
|
||
"записываемый ли носитель."
|
||
|
||
#: Source/Core/Core/Movie.cpp:903
|
||
#, c-format
|
||
msgid "Failed to read %s"
|
||
msgstr "Не удалось прочесть %s"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:189
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to read block %u of the save data\n"
|
||
"Memcard may be truncated\n"
|
||
"File position: 0x%<PRIx64>"
|
||
msgstr ""
|
||
"Не удалось прочесть %u-й блок данных сохранения\n"
|
||
"Карта памяти может быть усечена\n"
|
||
"Позиция в файле: 0x%<PRIx64>"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:114
|
||
msgid ""
|
||
"Failed to read block allocation table backup correctly\n"
|
||
"(0x8000-0x9FFF)"
|
||
msgstr ""
|
||
"Не удалось корректно прочитать резервную копию таблицы размещения блоков\n"
|
||
"(0x8000-0x9FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:108
|
||
msgid ""
|
||
"Failed to read block allocation table correctly\n"
|
||
"(0x6000-0x7FFF)"
|
||
msgstr ""
|
||
"Не удалось корректно прочитать таблицу размещения блоков\n"
|
||
"(0x6000-0x7FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:678
|
||
#, c-format
|
||
msgid "Failed to read data from GCI file %s"
|
||
msgstr "Не удалось прочесть данные из GCI-файла %s"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:102
|
||
msgid ""
|
||
"Failed to read directory backup correctly\n"
|
||
"(0x4000-0x5FFF)"
|
||
msgstr ""
|
||
"Не удалось корректно прочитать резервную копию папки\n"
|
||
"(0x4000-0x5FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:96
|
||
msgid ""
|
||
"Failed to read directory correctly\n"
|
||
"(0x2000-0x3FFF)"
|
||
msgstr ""
|
||
"Не удалось корректно прочитать папку\n"
|
||
"(0x2000-0x3FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:85
|
||
msgid ""
|
||
"Failed to read header correctly\n"
|
||
"(0x0000-0x1FFF)"
|
||
msgstr ""
|
||
"Не удалось корректно прочитать заголовок\n"
|
||
"(0x0000-0x1FFF)"
|
||
|
||
#: Source/Core/DiscIO/VolumeGC.cpp:56
|
||
msgid "Failed to read unique ID from disc image"
|
||
msgstr "Не удалось прочитать уникальный ID с образа диска"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
|
||
msgid "Failed to update country code in SYSCONF"
|
||
msgstr "Не удалось обновить код страны в SYSCONF"
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "Не удалось записать BT.DINF в SYSCONF"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:281
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:371
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to write the output file \"%s\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"Не удалось записать выходной файл \"%s\".\n"
|
||
"Проверьте, достаточно ли у вас свободного места на выбранном диске."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:497
|
||
msgid "Fast"
|
||
msgstr "Быстрое"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1161
|
||
#, c-format
|
||
msgid ""
|
||
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
||
msgstr ""
|
||
"Критическая рассинхронизация. Остановка воспроизведения. (Ошибка в "
|
||
"PlayWiimote: %u != %u, байт %u.)%s"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:273
|
||
msgid "File"
|
||
msgstr "Файл"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81
|
||
msgid "File Info"
|
||
msgstr "Информация о файле"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:351
|
||
msgid "File Name"
|
||
msgstr "Имя файла"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:357
|
||
msgid "File Size"
|
||
msgstr "Размер файла"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
|
||
msgid "File contained no codes."
|
||
msgstr "Файл не содержит кодов."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:418
|
||
msgid "File converted to .gci"
|
||
msgstr "Файл конвертирован в .gci"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:433
|
||
msgid ""
|
||
"File could not be opened\n"
|
||
"or does not have a valid extension"
|
||
msgstr ""
|
||
"Файл не может быть открыт\n"
|
||
"или имеет неверное расширение"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:50
|
||
#, c-format
|
||
msgid ""
|
||
"File has the extension \"%s\".\n"
|
||
"Valid extensions are (.raw/.gcp)"
|
||
msgstr ""
|
||
"Файл имеет расширение \"%s\".\n"
|
||
"Корректными являются расширения (.raw/.gcp)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:430
|
||
msgid "File is not recognized as a memcard"
|
||
msgstr "Файл не распознан как карта памяти"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:325
|
||
msgid "File not compressed"
|
||
msgstr "Файл не сжат"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:424
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:470
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:518
|
||
msgid "File write failed"
|
||
msgstr "Запись файла не удалась."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:185
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "Файлы открыты и готовы к сжатию."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:595
|
||
msgid "Filesystem"
|
||
msgstr "Файловая система"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1183
|
||
msgid "Filetype 'ini' is unknown! Will not open!"
|
||
msgstr "Тип файла 'ini' неизвестен! Его нельзя открыть!"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
||
msgid ""
|
||
"Filter all textures, including any that the game explicitly set as "
|
||
"unfiltered.\n"
|
||
"May improve quality of certain textures in some games, but will cause issues "
|
||
"in others.\n"
|
||
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
|
||
"effect as enabling this option.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Фильтровать все текстуры, включая заданные игрой как нефильтруемые.\n"
|
||
"Может улучшить качество некоторых текстур в некоторых играх, но вызовет "
|
||
"проблемы в других.\n"
|
||
"В Direct3D установка значения анизотропной фильтрации выше 1x будет иметь "
|
||
"тот же эффект, что и включение этой опции.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
|
||
msgid "Find next"
|
||
msgstr "Найти следующее"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249
|
||
msgid "Find previous"
|
||
msgstr "Найти предыдущее"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:649
|
||
msgid "First Block"
|
||
msgstr "Первый блок"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:820
|
||
msgid "Fix Checksums"
|
||
msgstr "Исправить контрольные суммы"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
|
||
msgid "Force 16:9"
|
||
msgstr "Принудительно 16:9"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
|
||
msgid "Force 4:3"
|
||
msgstr "Принудительно 4:3"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
|
||
msgid "Force Console as NTSC-J"
|
||
msgstr "Принудительно установить регион консоли как NTSC-J"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
|
||
msgid "Force Listen Port: "
|
||
msgstr "Принудительно слушать порт: "
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
|
||
msgid "Force Texture Filtering"
|
||
msgstr "Принудительная фильтрация текстур"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
|
||
msgid ""
|
||
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
||
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
|
||
"setting when playing Japanese games."
|
||
msgstr ""
|
||
"Принудительно устанавливает регион консоли как NTSC-J для использования "
|
||
"японского шрифта из ROM. Если оставить выключенным, то Dolphin будет "
|
||
"использовать значение по умолчанию (NTSC-U) и автоматически включит эту "
|
||
"настройку при игре в японские игры."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
||
msgid ""
|
||
"Forces the game to output graphics for any aspect ratio.\n"
|
||
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
|
||
"run at 16:9.\n"
|
||
"Rarely produces good results and often partially breaks graphics and game "
|
||
"UIs.\n"
|
||
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
|
||
"patches.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Принудительно выводит графику игр в любом соотношении сторон.\n"
|
||
"Используйте с соотношением сторон, установленным в значение \"Принудительно "
|
||
"16:9\" для принудительного вывода 4:3-игр в 16:9.\n"
|
||
"Редко выдаёт хороший результат и зачастую частично ломает графику и "
|
||
"интерфейс игр.\n"
|
||
"Необязателен (и вреден) при использовании любых широкоэкранных AR/Gecko "
|
||
"патчей.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:38
|
||
msgid ""
|
||
"Format as ASCII (NTSC\\PAL)?\n"
|
||
"Choose no for Shift JIS (NTSC-J)"
|
||
msgstr ""
|
||
"Форматировать как ASCII (NTSC\\PAL)?\n"
|
||
"Выберите \"Нет\" для Shift JIS (NTSC-J)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:198
|
||
msgid "Forward"
|
||
msgstr "Вперед"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "Пробросить порт (UPnP)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
|
||
#, c-format
|
||
msgid "Found %u results for '"
|
||
msgstr "Найдено %u результатов для '"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:94
|
||
#, c-format
|
||
msgid "Found %zu save files"
|
||
msgstr "Найдено %zu файлов сохранений"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
|
||
#, c-format
|
||
msgid "Frame %u"
|
||
msgstr "Кадр %u"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
|
||
#, c-format
|
||
msgid "Frame %zu"
|
||
msgstr "Кадр %zu"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:22
|
||
msgid "Frame Advance"
|
||
msgstr "Следующий кадр"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:23
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "Следующий кадр: уменьшить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:24
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "Следующий кадр: увеличить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:25
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "Следующий кадр: сбросить скорость"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:561
|
||
msgid "Frame Dumps use FFV1"
|
||
msgstr "Дампить кадры, используя FFV1"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
|
||
msgid "Frame Info"
|
||
msgstr "Информация о кадре"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98
|
||
msgid "Frame Range"
|
||
msgstr "Диапазон кадров"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:152
|
||
msgid "Frame S&kipping"
|
||
msgstr "&Пропуск кадров"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186
|
||
msgid "Frames To Record"
|
||
msgstr "Кадров для записи"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:134
|
||
msgid "France"
|
||
msgstr "Франция"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
|
||
msgid "Free Look"
|
||
msgstr "Свободный обзор"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:57
|
||
msgid "Freelook Decrease Speed"
|
||
msgstr "Свободный обзор: уменьшить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Freelook Increase Speed"
|
||
msgstr "Свободный обзор: увеличить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:61
|
||
msgid "Freelook Move Down"
|
||
msgstr "Свободный обзор: движение вниз"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:62
|
||
msgid "Freelook Move Left"
|
||
msgstr "Свободный обзор: движение влево"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:63
|
||
msgid "Freelook Move Right"
|
||
msgstr "Свободный обзор: движение вправо"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:60
|
||
msgid "Freelook Move Up"
|
||
msgstr "Свободный обзор: движение вверх"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:66
|
||
msgid "Freelook Reset"
|
||
msgstr "Свободный обзор: сброс"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:59
|
||
msgid "Freelook Reset Speed"
|
||
msgstr "Свободный обзор: сбросить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:64
|
||
msgid "Freelook Zoom In"
|
||
msgstr "Свободный обзор: приблизить"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:65
|
||
msgid "Freelook Zoom Out"
|
||
msgstr "Свободный обзор: отдалить"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:503
|
||
msgid "French"
|
||
msgstr "Французский"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46
|
||
msgid "Frets"
|
||
msgstr "Лады"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119
|
||
msgid "From"
|
||
msgstr "от"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
||
msgid "FullScr"
|
||
msgstr "Полн. экран"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
|
||
msgid "Fullscreen Resolution:"
|
||
msgstr "Полноэкранное разрешение:"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
||
msgid "GBA"
|
||
msgstr "GBA"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:32
|
||
msgid "GC Port "
|
||
msgstr "Порт GC "
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:542
|
||
msgid "GCI File(*.gci)"
|
||
msgstr "Файл GCI(*.gci)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
|
||
msgid "GCI Folder"
|
||
msgstr "Папка GCI"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:63
|
||
#, c-format
|
||
msgid ""
|
||
"GCI save file was not loaded because it is the wrong region for this memory "
|
||
"card:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Файл сохранения GCI не был загружен, так как его регион не соответствует "
|
||
"этой карте памяти:\n"
|
||
"%s"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:368
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока"
|
||
|
||
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
|
||
#, c-format
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
|
||
"This means one of the following:\n"
|
||
"* The emulated GPU got desynced, disabling dual core can help\n"
|
||
"* Command stream corrupted by some spurious memory bug\n"
|
||
"* This really is an unknown opcode (unlikely)\n"
|
||
"* Some other sort of bug\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and\n"
|
||
"Dolphin will now likely crash or hang. Enjoy."
|
||
msgstr ""
|
||
"GFX FIFO: Неизвестный код операции (0x%02x @ %p, %s).\n"
|
||
"Это может означать что-то из следующего:\n"
|
||
"* Рассинхронизация эмулируемого ГП, отключение двухядерного режима может "
|
||
"помочь\n"
|
||
"* Поток команд повреждён из-за странного бага с памятью\n"
|
||
"* Действительно неизвестный код операции (вряд ли)\n"
|
||
"* Какой-то другой баг\n"
|
||
"\n"
|
||
"Последующие ошибки будут записаны в логе бэкенда видео, а\n"
|
||
"Dolphin, скорее всего, зависнет или упадёт. Наслаждайтесь."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "Картриджи от Game Boy Advance (*.gba)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:353
|
||
msgid "Game ID"
|
||
msgstr "ID игры"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:463
|
||
msgid "Game ID:"
|
||
msgstr "ID игры:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:695
|
||
msgid "Game is already running!"
|
||
msgstr "Игра уже запущена!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1029
|
||
msgid "Game isn't running!"
|
||
msgstr "Игра не запущена!"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281
|
||
msgid "Game not found!"
|
||
msgstr "Игра не найдена!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:437
|
||
#, c-format
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
|
||
msgstr ""
|
||
"Игра перезаписана сохранениями других игр. Повреждение данных после 0x%x, 0x"
|
||
"%x"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:406
|
||
msgid "Game-Specific Settings"
|
||
msgstr "Настройки конкретной игры"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:308
|
||
msgid "GameConfig"
|
||
msgstr "Настройки игры"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
|
||
msgid "GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46
|
||
#, fuzzy
|
||
msgid "GameCube Adapter for Wii U"
|
||
msgstr "Адаптер GameCube"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:519
|
||
msgid "GameCube Controller Configuration"
|
||
msgstr "Настройка контроллера GameCube"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:75
|
||
msgid "GameCube Controllers"
|
||
msgstr "Контроллеры GameCube"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:223
|
||
msgid "GameCube Memory Cards (*.raw,*.gcp)"
|
||
msgstr "Файлы карт памяти GameCube (*.raw,*.gcp)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:533
|
||
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
||
msgstr "Файлы сохранений GameCube(*.gci;*.gcs;*.sav)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:314
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko-коды"
|
||
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:50
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
|
||
msgid "General"
|
||
msgstr "Общие"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
|
||
msgid "General Settings"
|
||
msgstr "Основные настройки"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:500
|
||
msgid "German"
|
||
msgstr "Немецкий"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:140
|
||
msgid "Germany"
|
||
msgstr "Германия"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:256
|
||
#, c-format
|
||
msgid "GetARCode: Index is greater than ar code list size %zu"
|
||
msgstr "GetARCode: индекс больше, чем размер списка ar-кода (%zu)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:555
|
||
msgid "Graphics"
|
||
msgstr "Графика"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:555
|
||
msgid "Graphics settings"
|
||
msgstr "Настройки графики"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83
|
||
msgid "Greater Than"
|
||
msgstr "Больше, чем"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
|
||
msgid ""
|
||
"Greatly increases quality of textures generated using render-to-texture "
|
||
"effects.\n"
|
||
"Raising the internal resolution will improve the effect of this setting.\n"
|
||
"Slightly increases GPU load and causes relatively few graphical issues.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Сильно повышает качество текстур, генерируемых с использованием рендеринга-в-"
|
||
"текстуру (render to texture).\n"
|
||
"Повышение внутреннего разрешения усилит эффект от этой настройки.\n"
|
||
"Слегка увеличивает нагрузку на ГП и вызывает сравнительно мало графических "
|
||
"дефектов.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
||
msgid "Green"
|
||
msgstr "Зелёная"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Green Left"
|
||
msgstr "Зеленая слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
||
msgid "Green Right"
|
||
msgstr "Зеленая справа"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
|
||
msgid "Guitar"
|
||
msgstr "Гитара"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:467
|
||
msgid "Hacks"
|
||
msgstr "Хаки"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:124
|
||
msgid "Header checksum failed"
|
||
msgstr "Ошибка контрольной суммы заголовка"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:232
|
||
msgid "Height"
|
||
msgstr "Высота"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:56
|
||
msgid "Help"
|
||
msgstr "Помощь"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:228
|
||
msgid "Hide"
|
||
msgstr "Спрятать"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
|
||
msgid "Hide Mouse Cursor"
|
||
msgstr "Скрывать курсор мыши"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
|
||
msgid ""
|
||
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Скрывает курсор мыши, если он находится в окне эмуляции.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
|
||
msgid ""
|
||
"Higher values can make variable-framerate games run at a higher framerate, "
|
||
"at the expense of CPU. Lower values can make variable-framerate games run at "
|
||
"a lower framerate, saving CPU.\n"
|
||
"\n"
|
||
"WARNING: Changing this from the default (100%) can and will break games and "
|
||
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
||
"with a non-default clock. "
|
||
msgstr ""
|
||
"Более высокие значения позволят играм с переменной частотой кадров выдавать "
|
||
"больше кадров, увеличив нагрузку на ЦП. Более низкие значения позволят таким "
|
||
"играм идти с меньшей частотой кадров, уменьшив нагрузку на ЦП.\n"
|
||
"\n"
|
||
"ПРЕДУПРЕЖДЕНИЕ: нестандартные значения (кроме 100%) могут сломать игры и "
|
||
"вызвать глюки. Используйте на свой страх и риск. Пожалуйста, не сообщайте об "
|
||
"ошибках, возникших при использовании нестандартной частоты. "
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:46
|
||
msgid "Home"
|
||
msgstr "Home"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
|
||
msgid "Host"
|
||
msgstr "Создать"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
|
||
msgid "Host Code :"
|
||
msgstr "Код хост-сервера :"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:110
|
||
msgid ""
|
||
"Host code size is to large.\n"
|
||
"Please recheck that you have the correct code"
|
||
msgstr ""
|
||
"Код хост-сервера слишком длинный.\n"
|
||
"Пожалуйста, проверьте правильность кода."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Hotkeys"
|
||
msgstr "Горячие клавиши"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
||
msgid "Hybrid Wiimote"
|
||
msgstr "Гибридный Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:669
|
||
#, c-format
|
||
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
||
msgstr ""
|
||
"IOCTL_ES_GETVIEWS: попытка получения данных из неизвестного тикета: %08x/%08x"
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:957
|
||
#, c-format
|
||
msgid ""
|
||
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
||
"NAND dump\n"
|
||
"TitleID %016<PRIx64>.\n"
|
||
" Dolphin will likely hang now."
|
||
msgstr ""
|
||
"IOCTL_ES_LAUNCH: игра попыталась перезагрузить программу, отсутствующую в "
|
||
"вашем дампе NAND\n"
|
||
"TitleID %016<PRIx64>.\n"
|
||
" Dolphin, вероятнее всего, зависнет."
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:938
|
||
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
|
||
msgstr "IOCTL_ES_LAUNCH: файл DOL некорректен!"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
|
||
msgid "IPL Settings"
|
||
msgstr "Настройки IPL"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:205
|
||
#, c-format
|
||
msgid "IPL with unknown hash %x"
|
||
msgstr "IPL с неизвестным хэшем %x"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:126
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
|
||
msgid "IR"
|
||
msgstr "ИК"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292
|
||
msgid "IR Sensitivity:"
|
||
msgstr "Чувствительность ИК:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:567
|
||
msgid "ISO Details"
|
||
msgstr "Данные образа"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
|
||
msgid "ISO Directories"
|
||
msgstr "Папки с файлами образов"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:647
|
||
msgid "Icon"
|
||
msgstr "Иконка"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
|
||
msgid "Ignore Format Changes"
|
||
msgstr "Игнорировать изменение формата"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
|
||
msgid ""
|
||
"Ignore any changes to the EFB format.\n"
|
||
"Improves performance in many games without any negative effect. Causes "
|
||
"graphical defects in a small number of other games.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Игнорировать любые изменения формата EFB.\n"
|
||
"Улучшает производительность во многих играх без какого-либо негативного "
|
||
"влияния. Вызывает графические дефекты в небольшом количестве других игр.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
|
||
msgid ""
|
||
"Ignore any requests from the CPU to read from or write to the EFB.\n"
|
||
"Improves performance in some games, but might disable some gameplay-related "
|
||
"features or graphical effects.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Игнорировать любые запросы чтения из/записи в EFB от ЦП.\n"
|
||
"Улучшает производительность в некоторых играх, но может вызвать отключение "
|
||
"некоторых графических эффектов или неработоспособность некоторых геймплейных "
|
||
"особенностей.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
|
||
msgid ""
|
||
"Implement fullscreen mode with a borderless window spanning the whole screen "
|
||
"instead of using exclusive mode.\n"
|
||
"Allows for faster transitions between fullscreen and windowed mode, but "
|
||
"slightly increases input latency, makes movement less smooth and slightly "
|
||
"decreases performance.\n"
|
||
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
|
||
"backend.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Реализует полноэкранный режим в виде окна без рамок, занимающего весь экран "
|
||
"вместо использования исключительного режима.\n"
|
||
"Позволяет более быстрое переключение между полноэкранным и оконным режимами, "
|
||
"но слегка увеличивает задержку ввода, делает движения менее плавными и "
|
||
"слегка ухудшает производительность.\n"
|
||
"Исключительный режим необходим для работы Nvidia 3D Vision в бэкенде "
|
||
"Direct3D.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:812
|
||
msgid "Import Save"
|
||
msgstr "Импортировать сохранение"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:235
|
||
msgid "Import Wii Save"
|
||
msgstr "Импортировать сохранение Wii"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:127
|
||
msgid "Import failed"
|
||
msgstr "Импорт не удался"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:459
|
||
msgid ""
|
||
"Imported file has gsc extension\n"
|
||
"but does not have a correct header."
|
||
msgstr ""
|
||
"Импортированный файл имеет расширение gsc,\n"
|
||
"но содержит неверный заголовок."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:447
|
||
msgid "Imported file has invalid length."
|
||
msgstr "Импортированный файл имеет неверный размер."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:456
|
||
msgid ""
|
||
"Imported file has sav extension\n"
|
||
"but does not have a correct header."
|
||
msgstr ""
|
||
"Импортированный файл имеет расширение sav,\n"
|
||
"но содержит неверный заголовок."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:373
|
||
msgid "In Game"
|
||
msgstr "Почти играбельно"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:76
|
||
msgid "Increase Convergence"
|
||
msgstr "Увеличить сведение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:74
|
||
msgid "Increase Depth"
|
||
msgstr "Увеличить глубину"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Increase Emulation Speed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46
|
||
msgid "Increase IR"
|
||
msgstr "Увеличить внутреннее разрешение"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:316
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
|
||
msgid "Info"
|
||
msgstr "Информация"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:61
|
||
msgid "Information"
|
||
msgstr "Информация"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
|
||
msgid "Input"
|
||
msgstr "Ввод"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:55
|
||
msgid "Insert"
|
||
msgstr "Insert"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
|
||
msgid "Insert SD Card"
|
||
msgstr "Вставить SD-карту"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:241
|
||
msgid "Install WAD"
|
||
msgstr "Установить WAD"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:918
|
||
msgid "Install to Wii Menu"
|
||
msgstr "Установить в меню Wii"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1500
|
||
msgid "Installing WAD..."
|
||
msgstr "Установка WAD-файла..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:980
|
||
msgid "Integrity Check Error"
|
||
msgstr "Ошибка проверки целостности"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:986
|
||
msgid "Integrity check completed"
|
||
msgstr "Проверка целостности завершена"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:985
|
||
msgid "Integrity check completed. No errors have been found."
|
||
msgstr "Проверка целостности завершена. Ошибки не найдены."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:977
|
||
#, c-format
|
||
msgid ""
|
||
"Integrity check for %s failed. The disc image is most likely corrupted or "
|
||
"has been patched incorrectly."
|
||
msgstr ""
|
||
"Проверка целостности %s завершилась неудачей. Образ диска, скорее всего, "
|
||
"поврежден или был некорректно пропатчен."
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
|
||
msgid "Interface"
|
||
msgstr "Интерфейс"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
|
||
msgid "Interface Settings"
|
||
msgstr "Настройки интерфейса"
|
||
|
||
#: Source/Core/Core/State.cpp:379
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "Внутренняя ошибка LZO - ошибка сжатия"
|
||
|
||
#: Source/Core/Core/State.cpp:515
|
||
#, c-format
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
||
"Try loading the state again"
|
||
msgstr ""
|
||
"Внутренняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n"
|
||
"Попробуйте загрузить сохранение повторно"
|
||
|
||
#: Source/Core/Core/State.cpp:649
|
||
msgid "Internal LZO Error - lzo_init() failed"
|
||
msgstr "Внутренняя ошибка LZO - ошибка в lzo_init()"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:461
|
||
msgid "Internal Name:"
|
||
msgstr "Внутреннее имя:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:362
|
||
msgid "Internal Resolution:"
|
||
msgstr "Внутреннее разрешение:"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "Интерпретатор (самый медленный)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:372
|
||
msgid "Intro"
|
||
msgstr "Заставка"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:467
|
||
msgid "Invalid bat.map or dir entry."
|
||
msgstr "Неверный bat.map или каталог."
|
||
|
||
#: Source/Core/Core/CoreTiming.cpp:465
|
||
#, c-format
|
||
msgid "Invalid event type %i"
|
||
msgstr "Неверный тип события %i"
|
||
|
||
#: Source/Core/Core/HW/DVDInterface.cpp:480
|
||
msgid "Invalid file"
|
||
msgstr "Неверный файл"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:848
|
||
msgid "Invalid host"
|
||
msgstr "Неверный хост-сервер"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
||
msgid "Invalid index"
|
||
msgstr "Неверный индекс"
|
||
|
||
#: Source/Core/Core/Movie.cpp:845
|
||
msgid "Invalid recording file"
|
||
msgstr "Неверный файл записи"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "Неверные параметры поиска (не выбран объект)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "Неверная строка поиска (невозможно конвертировать в число)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:72
|
||
msgid "Invalid value."
|
||
msgstr "Неверное значение."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:509
|
||
msgid "Italian"
|
||
msgstr "Итальянский"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:137
|
||
msgid "Italy"
|
||
msgstr "Италия"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:228
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:248
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
||
msgid "Iterative Input"
|
||
msgstr "Последовательный ввод"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
|
||
msgid "JIT Arm64 (experimental)"
|
||
msgstr "JIT Arm64 (экспериментальный)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
|
||
msgid "JIT Recompiler (recommended)"
|
||
msgstr "JIT-рекомпилятор (рекомендуется)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
|
||
msgid "JITIL Recompiler (slow, experimental)"
|
||
msgstr "JITIL-рекомпилятор (медленный, экспериментальный)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:155
|
||
msgid "Japan"
|
||
msgstr "Япония"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:494
|
||
msgid "Japanese"
|
||
msgstr "Японский"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
|
||
msgid "Keep Window on Top"
|
||
msgstr "Держать окно поверх остальных"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
|
||
msgid ""
|
||
"Keep the game window on top of all other windows.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Держать игровое окно поверх всех остальных окон.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:18
|
||
msgid "Keyboard"
|
||
msgstr "Клавиатура"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:221
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:220
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:224
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:228
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:232
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:236
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:240
|
||
msgid "Keys"
|
||
msgstr "Клавиши"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
|
||
msgid "Kick Player"
|
||
msgstr "Исключить игрока"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:158
|
||
msgid "Korea"
|
||
msgstr "Корея"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:521
|
||
msgid "Korean"
|
||
msgstr "Корейский"
|
||
|
||
#. i18n: Left
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:46
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:31
|
||
msgid "L Button"
|
||
msgstr "Кнопка L"
|
||
|
||
#. i18n: Left-Analog
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:50
|
||
msgid "L-Analog"
|
||
msgstr "L-аналог"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
|
||
msgid "Language:"
|
||
msgstr "Язык:"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:493
|
||
#, c-format
|
||
msgid "Last %i"
|
||
msgstr "Последний %i"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
|
||
msgid "Latency:"
|
||
msgstr "Задержка:"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:47
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:196
|
||
msgid "Left"
|
||
msgstr "Влево"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:68
|
||
msgid "Left Stick"
|
||
msgstr "Левый стик"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:235
|
||
msgid "Left stick"
|
||
msgstr "Левый стик"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:784
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"Левый клик - считать ввод.\n"
|
||
"Средний клик - очистить.\n"
|
||
"Правый клик - дополнительные опции."
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:789
|
||
msgid ""
|
||
"Left/Right-click for more options.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"Левый или правый клик - дополнительные опции.\n"
|
||
"Средний клик - очистить."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
|
||
msgid "Less Than"
|
||
msgstr "Меньше, чем"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
|
||
msgid ""
|
||
"Lets the system language be set to values that games were not designed for. "
|
||
"This can allow the use of extra translations for a few games, but can also "
|
||
"lead to text display issues."
|
||
msgstr ""
|
||
"Позволяет установку системного языка, для которого игры не предназначались. "
|
||
"Станет возможным использование дополнительных переводов для нескольких игр, "
|
||
"но может привести к ошибкам отображения текста."
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
|
||
msgid "License"
|
||
msgstr "Лицензия"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
|
||
msgid ""
|
||
"Limits the emulation speed to the specified percentage.\n"
|
||
"Note that raising or lowering the emulation speed will also raise or lower "
|
||
"the audio pitch to prevent audio from stuttering."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1026
|
||
msgid "Load"
|
||
msgstr "Загр."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
|
||
msgid "Load Custom Textures"
|
||
msgstr "Загружать свои текстуры"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Load State"
|
||
msgstr "Загр. быстрое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Load State Last 1"
|
||
msgstr "Загр. посл. быстрое сохранение 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:123
|
||
msgid "Load State Last 10"
|
||
msgstr "Загр. посл. быстрое сохранение 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Load State Last 2"
|
||
msgstr "Загр. посл. быстрое сохранение 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Load State Last 3"
|
||
msgstr "Загр. посл. быстрое сохранение 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:117
|
||
msgid "Load State Last 4"
|
||
msgstr "Загр. посл. быстрое сохранение 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:118
|
||
msgid "Load State Last 5"
|
||
msgstr "Загр. посл. быстрое сохранение 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:119
|
||
msgid "Load State Last 6"
|
||
msgstr "Загр. посл. быстрое сохранение 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:120
|
||
msgid "Load State Last 7"
|
||
msgstr "Загр. посл. быстрое сохранение 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:121
|
||
msgid "Load State Last 8"
|
||
msgstr "Загр. посл. быстрое сохранение 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:122
|
||
msgid "Load State Last 9"
|
||
msgstr "Загр. посл. быстрое сохранение 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:78
|
||
msgid "Load State Slot 1"
|
||
msgstr "Быстрая загрузка 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Load State Slot 10"
|
||
msgstr "Быстрая загрузка 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:79
|
||
msgid "Load State Slot 2"
|
||
msgstr "Быстрая загрузка 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Load State Slot 3"
|
||
msgstr "Быстрая загрузка 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Load State Slot 4"
|
||
msgstr "Быстрая загрузка 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:82
|
||
msgid "Load State Slot 5"
|
||
msgstr "Быстрая загрузка 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Load State Slot 6"
|
||
msgstr "Быстрая загрузка 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Load State Slot 7"
|
||
msgstr "Быстрая загрузка 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85
|
||
msgid "Load State Slot 8"
|
||
msgstr "Быстрая загрузка 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Load State Slot 9"
|
||
msgstr "Быстрая загрузка 9"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:497
|
||
msgid "Load State..."
|
||
msgstr "Быстрая загрузка..."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1535
|
||
msgid "Load Wii System Menu"
|
||
msgstr "Загрузить системное меню Wii"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1530
|
||
#, c-format
|
||
msgid "Load Wii System Menu %d%c"
|
||
msgstr "Загрузить системное меню Wii %d%c"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
|
||
msgid ""
|
||
"Load custom textures from User/Load/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Загружать свои текстуры из User/Load/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Load from selected slot"
|
||
msgstr "Загрузить из выбранного слота"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:509
|
||
msgid "Load state from selected slot"
|
||
msgstr "Быстрая загрузка из выбранного слота"
|
||
|
||
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:358
|
||
#, c-format
|
||
msgid "Loaded %d good functions, ignored %d bad functions."
|
||
msgstr "Загружено %d полезных функций, проигнорировано %d вредных функций."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:521
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
|
||
msgid "Localhost"
|
||
msgstr "Локальный хост"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.h:33
|
||
msgid "Log"
|
||
msgstr "Лог"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
|
||
msgid "Log Configuration"
|
||
msgstr "Настройка логирования"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:312
|
||
msgid "Log Render Time to File"
|
||
msgstr "Записывать время рендеринга в файл"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
|
||
msgid "Log Types"
|
||
msgstr "Типы записей"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
|
||
msgid ""
|
||
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
||
"feature when you want to measure the performance of Dolphin.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Записывать время рендеринга каждого кадра в User/Logs/render_time.txt. "
|
||
"Используйте при необходимости измерить быстродействие Dolphin.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
|
||
msgid "Logger Outputs"
|
||
msgstr "Вывод логов"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
|
||
#: Source/Core/DolphinWX/Frame.cpp:431
|
||
msgid "Logging"
|
||
msgstr "Логирование"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:565
|
||
msgid "Lost connection to server!"
|
||
msgstr "Соединение с сервером потеряно!"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:34
|
||
msgid "M Button"
|
||
msgstr "Кнопка M"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:475
|
||
msgid "MD5 Checksum:"
|
||
msgstr "Контрольная сумма MD5:"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:535
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:574
|
||
msgid "MadCatz Gameshark files(*.gcs)"
|
||
msgstr "Файлы Gameshark MadCatz (*.gcs)"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
|
||
msgid "Main Stick"
|
||
msgstr "Основной стик"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:349
|
||
msgid "Maker"
|
||
msgstr "Создатель"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:467
|
||
msgid "Maker ID:"
|
||
msgstr "ID создателя:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:536
|
||
msgid "Maker:"
|
||
msgstr "Создатель:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.\n"
|
||
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Убирает туман, делая отдалённые объекты более видимыми и таким образом "
|
||
"увеличивая общую детализацию.\n"
|
||
"Отключение тумана поломает некоторые игры, полагающиеся на правильную "
|
||
"эмуляцию тумана.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:297
|
||
msgid "Max"
|
||
msgstr "Макс."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "Может привести к замедлению в меню Wii и некоторых играх."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:453
|
||
msgid "Memcard already has a save for this title."
|
||
msgstr "На карте памяти уже есть сохранение этой игры."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:296
|
||
msgid "Memcard already opened"
|
||
msgstr "Карта памяти уже открыта"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:230
|
||
msgid "Memory Card"
|
||
msgstr "Карта памяти"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:105
|
||
msgid "Memory Card Manager"
|
||
msgstr "Менеджер карт памяти"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:894
|
||
#, c-format
|
||
msgid ""
|
||
"Memory Card filename in Slot %c is incorrect\n"
|
||
"Region not specified\n"
|
||
"\n"
|
||
"Slot %c path was changed to\n"
|
||
"%s\n"
|
||
"Would you like to copy the old file to this new location?\n"
|
||
msgstr ""
|
||
"Неверное имя файла карты памяти в слоте %c\n"
|
||
"Регион не указан\n"
|
||
"\n"
|
||
"Путь к слоту %c был изменен на\n"
|
||
"%s\n"
|
||
"Скопировать старый файл в это новое место?\n"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard.cpp:90
|
||
msgid "Memory card file size does not match the header size"
|
||
msgstr "Размер файла карты памяти не совпадает с размером в заголовке"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardRaw.cpp:184
|
||
#, c-format
|
||
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
|
||
msgstr "MemoryCard: вызван ClearBlock некорректного участка памяти (0x%x)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardRaw.cpp:154
|
||
#, c-format
|
||
msgid "MemoryCard: Read called with invalid source address (0x%x)"
|
||
msgstr "MemoryCard: вызвано чтение некорректного участка памяти (0x%x)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardRaw.cpp:167
|
||
#, c-format
|
||
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
|
||
msgstr "MemoryCard: вызвана запись в некорректный участок памяти (0x%x)"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:42
|
||
msgid "Menu"
|
||
msgstr "Меню"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:40
|
||
msgid "Mic"
|
||
msgstr "Мик."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
|
||
msgid "Microphone"
|
||
msgstr "Микрофон"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:296
|
||
msgid "Min"
|
||
msgstr "Мин."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
|
||
msgid "Misc"
|
||
msgstr "Разное"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
|
||
msgid "Misc Settings"
|
||
msgstr "Разное"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:162
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:213
|
||
msgid "Modifier"
|
||
msgstr "Модификатор"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
|
||
msgid ""
|
||
"Modify textures to show the format they're encoded in. Needs an emulation "
|
||
"reset in most cases.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Модифицирует текстуры так, чтобы на них отображался формат, в котором они "
|
||
"были закодированы. В большинстве случаев требует сброса эмуляции.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:365
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "Моноскопические тени"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:104
|
||
msgid "Monospaced font"
|
||
msgstr "Моноширный шрифт"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
||
msgid "Motion Plus"
|
||
msgstr "Motion Plus"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
||
msgid "Motor"
|
||
msgstr "Вибромотор"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
|
||
msgid ""
|
||
"Move the mouse pointer over an option to display a detailed description.\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Наведите курсор мыши на опцию, чтобы увидеть подробную информацию о ней.\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
"\n"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:67
|
||
msgid "Multiply"
|
||
msgstr "Умножить"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632
|
||
msgid "NOTE: Stream size doesn't match actual data length\n"
|
||
msgstr "ПРИМЕЧАНИЕ: размер потока не совпадает с размером настоящих данных\n"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:121
|
||
msgid "NP Add"
|
||
msgstr "NP +"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:116
|
||
msgid "NP Begin"
|
||
msgstr "NP Begin"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:124
|
||
msgid "NP Decimal"
|
||
msgstr "NP Decimal"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:118
|
||
msgid "NP Delete"
|
||
msgstr "NP Delete"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:125
|
||
msgid "NP Divide"
|
||
msgstr "NP /"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:112
|
||
msgid "NP Down"
|
||
msgstr "NP Вниз"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:115
|
||
msgid "NP End"
|
||
msgstr "NP End"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:103
|
||
msgid "NP Enter"
|
||
msgstr "NP Enter"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:119
|
||
msgid "NP Equal"
|
||
msgstr "NP ="
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:108
|
||
msgid "NP Home"
|
||
msgstr "NP Home"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:117
|
||
msgid "NP Insert"
|
||
msgstr "NP Insert"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:109
|
||
msgid "NP Left"
|
||
msgstr "NP Влево"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:120
|
||
msgid "NP Multiply"
|
||
msgstr "NP *"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:114
|
||
msgid "NP Page Down"
|
||
msgstr "NP Page Down"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:113
|
||
msgid "NP Page Up"
|
||
msgstr "NP Page Up"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:111
|
||
msgid "NP Right"
|
||
msgstr "NP Вправо"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:122
|
||
msgid "NP Separator"
|
||
msgstr "NP Разделитель"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:101
|
||
msgid "NP Space"
|
||
msgstr "NP Пробел"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:123
|
||
msgid "NP Subtract"
|
||
msgstr "NP -"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:102
|
||
msgid "NP Tab"
|
||
msgstr "NP Tab"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
||
msgid "NP Up"
|
||
msgstr "NP Вверх"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:534
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
|
||
msgid "Name:"
|
||
msgstr "Имя:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213
|
||
msgid "Name: "
|
||
msgstr "Имя: "
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
|
||
msgid "Native (640x528)"
|
||
msgstr "Родное (640x528)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:534
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:573
|
||
msgid "Native GCI files(*.gci)"
|
||
msgstr "Стандартные CGI-файлы (*.gci)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:143
|
||
msgid "Netherlands"
|
||
msgstr "Нидерландский"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1014
|
||
msgid "Netplay has desynced. There is no way to recover from this."
|
||
msgstr ""
|
||
"Произошла рассинхронизация при сетевой игре. Из этого состояния возобновить "
|
||
"игру невозможно."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42
|
||
msgid "New Scan"
|
||
msgstr "Новый поиск"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:211
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:822
|
||
msgid "Next Page"
|
||
msgstr "След. страница"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
|
||
msgid "Next Scan"
|
||
msgstr "Искать далее"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79
|
||
msgid "Nickname :"
|
||
msgstr "Ник :"
|
||
|
||
#: Source/Core/Core/ConfigManager.h:18
|
||
msgid "No audio output"
|
||
msgstr "Нет вывода звука"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
|
||
msgid "No description available"
|
||
msgstr "Нет описания"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
|
||
msgid "No file loaded"
|
||
msgstr "Файл не загружен"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:444
|
||
msgid "No free directory index entries."
|
||
msgstr "Отсутствуют записи свободных индексов в папке"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
|
||
msgid "No recorded file"
|
||
msgstr "Нет записанного файла"
|
||
|
||
#: Source/Core/Core/State.cpp:742
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения "
|
||
"для предотвращения рассинхронизации ролика"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:757
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:25
|
||
msgid "None"
|
||
msgstr "Отсутствует"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
|
||
msgid "Not Equal"
|
||
msgstr "Не равно"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:338
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:370
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:817
|
||
msgid "Not Set"
|
||
msgstr "Не установлено"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:491
|
||
msgid "Not connected"
|
||
msgstr "Не подключено"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
|
||
msgid "Notes: "
|
||
msgstr "Примечания:"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:512
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:559
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:567
|
||
msgid "Notice"
|
||
msgstr "Уведомление"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:97
|
||
msgid "Num Lock"
|
||
msgstr "Num Lock"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76
|
||
msgid "Number Of Codes: "
|
||
msgstr "Количество кодов:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:24
|
||
msgid "Nunchuk"
|
||
msgstr "Нунчак"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:178
|
||
msgid "Nunchuk orientation"
|
||
msgstr "Ориентация нунчака"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:173
|
||
msgid "Nunchuk stick"
|
||
msgstr "Стик нунчака"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
||
msgid "Nvidia 3D Vision"
|
||
msgstr "Nvidia 3D Vision"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598
|
||
#, c-format
|
||
msgid "Object %zu"
|
||
msgstr "Объект %zu"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117
|
||
msgid "Object Range"
|
||
msgstr "Диапазон обьектов"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
||
msgid "Off"
|
||
msgstr "Выкл"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
|
||
msgid "Offset:"
|
||
msgstr "Смещение:"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
|
||
msgid "On-Screen Display Messages"
|
||
msgstr "Наэкранные сообщения"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:376
|
||
msgid "Online &Documentation"
|
||
msgstr "Онлайн-&документация"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:441
|
||
#, c-format
|
||
msgid "Only %d blocks available"
|
||
msgstr "Доступно только %d блоков"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:545
|
||
#: Source/Core/Core/HotkeyManager.cpp:15
|
||
msgid "Open"
|
||
msgstr "Открыть"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:894
|
||
msgid "Open &containing folder"
|
||
msgstr "Открыть &папку с образом"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:891
|
||
msgid "Open Wii &save folder"
|
||
msgstr "Открыть папку с &сохранениями Wii"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:545
|
||
msgid "Open file..."
|
||
msgstr "Открыть файл..."
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:56
|
||
#, c-format
|
||
msgid "OpenAL: can't create context for device %s"
|
||
msgstr "OpenAL: ошибка создания контекста для устройства %s"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:66
|
||
msgid "OpenAL: can't find sound devices"
|
||
msgstr "OpenAL: не найдено устройств вывода звука"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:61
|
||
#, c-format
|
||
msgid "OpenAL: can't open device %s"
|
||
msgstr "OpenAL: ошибка открытия устройства %s"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:303
|
||
msgid ""
|
||
"Opens the default (read-only) configuration for this game in an external "
|
||
"text editor."
|
||
msgstr ""
|
||
"Открывает настройки по умолчанию (только чтение) для этой игры во внешем "
|
||
"текстовом редакторе."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:226
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:83
|
||
msgid "Options"
|
||
msgstr "Опции"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
||
msgid "Orange"
|
||
msgstr "Оранжевая"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:473
|
||
msgid ""
|
||
"Order of files in the File Directory do not match the block order\n"
|
||
"Right click and export all of the saves,\n"
|
||
"and import the saves to a new memcard\n"
|
||
msgstr ""
|
||
"Порядок файлов в папке не совпадает с порядком блоков\n"
|
||
"Щёлкните правой кнопкой, чтобы экспортировать все сохранения,\n"
|
||
"и импортируйте сохранения в новую карту памяти\n"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:131
|
||
msgid "Orientation"
|
||
msgstr "Ориентация"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:328
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
|
||
msgid "Other"
|
||
msgstr "Прочие"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:412
|
||
msgid ""
|
||
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
||
"must manually stop the game."
|
||
msgstr ""
|
||
"Другой клиент отключился во время игры! Сетевая игра прекращена. Вам нужно "
|
||
"вручную остановить игру."
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
|
||
msgid "Output"
|
||
msgstr "Вывод"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
|
||
msgid "Overlay Information"
|
||
msgstr "Наэкранная информация"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60
|
||
msgid "Override Language on NTSC Games"
|
||
msgstr "Переопределить язык для NTSC-игр"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:421
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "&Проиграть записанный ввод"
|
||
|
||
#: Source/Core/Core/HW/GCPad.cpp:17
|
||
msgid "Pad"
|
||
msgstr "Геймпад"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:42
|
||
msgid "Pads"
|
||
msgstr "Мембраны"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:100
|
||
msgid "Page Down"
|
||
msgstr "Page Down"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:99
|
||
msgid "Page Up"
|
||
msgstr "Page Up"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:27
|
||
msgid "Paragraph"
|
||
msgstr "Параграф"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:205
|
||
#, c-format
|
||
msgid "Partition %i"
|
||
msgstr "Раздел %i"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:310
|
||
msgid "Patches"
|
||
msgstr "Патчи"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
|
||
msgid "Paths"
|
||
msgstr "Пути"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:43
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1794
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1795
|
||
msgid "Pause"
|
||
msgstr "Пауза"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:201
|
||
msgid "Pause at End of Movie"
|
||
msgstr "Пауза в конце ролика"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:103
|
||
msgid "Pause on Focus Lost"
|
||
msgstr "Пауза при потере фокуса"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
|
||
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
||
msgstr "Приостановить эмуляцию, если фокус убран с окна эмуляции."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "Попискельное освещение"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:375
|
||
msgid "Perfect"
|
||
msgstr "Идеально"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:543
|
||
#, c-format
|
||
msgid "Perspective %d"
|
||
msgstr "Точка %d"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:345
|
||
msgid "Platform"
|
||
msgstr "Платформа"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:549
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1800
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1801
|
||
msgid "Play"
|
||
msgstr "Запуск"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Play Recording"
|
||
msgstr "Проиграть записанное"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:374
|
||
msgid "Playable"
|
||
msgstr "Играбельно"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136
|
||
msgid "Playback Options"
|
||
msgstr "Параметры просмотра"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143
|
||
msgid "Players"
|
||
msgstr "Игроки"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1149
|
||
msgid "Please confirm..."
|
||
msgstr "Пожалуйста, подтвердите..."
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:511
|
||
msgid "Please create a perspective before saving"
|
||
msgstr "Пожалуйста, создайте точку обозрения прежде, чем сохранять"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:28
|
||
msgid "Plus-Minus"
|
||
msgstr "Плюс-Минус"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:83
|
||
#, c-format
|
||
msgid "Port %i"
|
||
msgstr "Порт %i"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
|
||
msgid "Port :"
|
||
msgstr "Порт :"
|
||
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
|
||
msgid "Post Processing Shader Configuration"
|
||
msgstr "Конфигурация шейдеров пост-обработки"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:400
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "Эффекты пост-обработки:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "Предзагружать свои текстуры"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1052
|
||
#, c-format
|
||
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
||
msgstr "Преждевременный конец ролика в PlayController. %u + 8 > %u"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1171
|
||
#, c-format
|
||
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
||
msgstr "Преждевременный конец ролика в PlayWiimote. %u + %d > %u"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1150
|
||
#, c-format
|
||
msgid "Premature movie end in PlayWiimote. %u > %u"
|
||
msgstr "Преждевременный конец ролика в PlayWiimote. %u > %u"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:210
|
||
msgid "Prev Page"
|
||
msgstr "Пред. страница"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:821
|
||
msgid "Previous Page"
|
||
msgstr "Пред. страница"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:52
|
||
msgid "Print"
|
||
msgstr "Печать"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:996
|
||
msgid "Profile"
|
||
msgstr "Профиль"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.h:65
|
||
msgid "Properties"
|
||
msgstr "Свойства"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:341
|
||
msgid "Purge Game List Cache"
|
||
msgstr "Очистить кэш списка игр"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
|
||
msgid "Put BIOS roms in User/GC/{region}."
|
||
msgstr "Положить BIOS в User/GC/{region}."
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:62
|
||
msgid "Question"
|
||
msgstr "Вопрос"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
|
||
msgid "Quit"
|
||
msgstr "Выход"
|
||
|
||
#. i18n: Right
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:48
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:32
|
||
msgid "R Button"
|
||
msgstr "Кнопка R"
|
||
|
||
#. i18n: Right-Analog
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:52
|
||
msgid "R-Analog"
|
||
msgstr "R-аналог"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:163
|
||
msgid "Radius"
|
||
msgstr "Радиус"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:618
|
||
msgid "Range"
|
||
msgstr "Диапазон"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:30
|
||
msgid "Read-only mode"
|
||
msgstr "Режим \"только для чтения\""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
|
||
msgid "Real"
|
||
msgstr "Настоящий"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233
|
||
msgid "Real Balance Board"
|
||
msgstr "Настоящая Balance Board"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
||
msgid "Real Wiimote"
|
||
msgstr "Настоящий Wimote"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:259
|
||
msgid "Real Wiimotes"
|
||
msgstr "Настоящие Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
|
||
msgid "Record"
|
||
msgstr "Запись"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209
|
||
msgid "Record input"
|
||
msgstr "Запись ввода"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156
|
||
msgid "Recording Info"
|
||
msgstr "Информация о записи"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184
|
||
msgid "Recording Options"
|
||
msgstr "Опции записи"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
||
msgid "Red"
|
||
msgstr "Красная"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Red Left"
|
||
msgstr "Красная слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
||
msgid "Red Right"
|
||
msgstr "Красная справа"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
|
||
"smooths out jagged edges on objects.\n"
|
||
"Increases GPU load and sometimes causes graphical issues. SSAA is "
|
||
"significantly more demanding than MSAA, but provides top quality geometry "
|
||
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
|
||
"and textures.\n"
|
||
"\n"
|
||
"If unsure, select None."
|
||
msgstr ""
|
||
"Уменьшает ступенчатость при растеризации 3D-графики. Сглаживает зубчатые "
|
||
"края у объектов.\n"
|
||
"Увеличивает нагрузку на ГП и иногда вызывает графические дефекты. SSAA "
|
||
"значительно более требовательный по сравнению с MSAA, но выполняет "
|
||
"высококачественное сглаживание объектов, а также применяет сглаживание к "
|
||
"освещению, шейдерным эффектам и текстурам.\n"
|
||
"\n"
|
||
"Если не уверены, выберите – Отсутствует."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:546
|
||
msgid "Refresh"
|
||
msgstr "Обновить"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:17
|
||
msgid "Refresh List"
|
||
msgstr "Обновить список"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:546
|
||
msgid "Refresh game list"
|
||
msgstr "Обновить список игр"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:355
|
||
msgid "Region"
|
||
msgstr "Регион"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:425
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:446
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
|
||
msgid "Remove"
|
||
msgstr "Удалить"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
||
msgid ""
|
||
"Render the scene as a wireframe.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Отрисовывать только каркас моделей.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
|
||
msgid "Render to Main Window"
|
||
msgstr "Выводить изображение в главное окно"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:55
|
||
msgid "Rendering"
|
||
msgstr "Рендеринг"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:348
|
||
#, c-format
|
||
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
|
||
msgstr "Отчёт: GCIFolder пишет в невыделенный блок 0x%x"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
|
||
#: Source/Core/Core/HotkeyManager.cpp:21
|
||
msgid "Reset"
|
||
msgstr "Сброс настроек"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:74
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "Сбросить настройки обхода"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
|
||
msgid "Results"
|
||
msgstr "Результаты"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:552
|
||
msgid "Retry"
|
||
msgstr "Повтор"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:21
|
||
msgid "Return"
|
||
msgstr "Enter"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:469
|
||
msgid "Revision:"
|
||
msgstr "Ревизия:"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
|
||
#, c-format
|
||
msgid "Revision: %s"
|
||
msgstr "Ревизия: %s"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:49
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:197
|
||
msgid "Right"
|
||
msgstr "Вправо"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:69
|
||
msgid "Right Stick"
|
||
msgstr "Правый стик"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:236
|
||
msgid "Right stick"
|
||
msgstr "Правый стик"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:23
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:74
|
||
msgid "Rumble"
|
||
msgstr "Вибрация"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:146
|
||
msgid "Russia"
|
||
msgstr "Россия"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:166
|
||
msgid "Sa&ve State"
|
||
msgstr "Быстрое &сохранение"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:495
|
||
msgid "Safe"
|
||
msgstr "Безопасное"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1027
|
||
msgid "Save"
|
||
msgstr "Сохр."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:540
|
||
msgid "Save GCI as..."
|
||
msgstr "Сохранить CGI-файл как..."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:500
|
||
#: Source/Core/Core/HotkeyManager.cpp:125
|
||
msgid "Save Oldest State"
|
||
msgstr "Сохранить самое старое состояние"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Save State"
|
||
msgstr "Быстрое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:89
|
||
msgid "Save State Slot 1"
|
||
msgstr "Быстрое сохранение 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:98
|
||
msgid "Save State Slot 10"
|
||
msgstr "Быстрое сохранение 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90
|
||
msgid "Save State Slot 2"
|
||
msgstr "Быстрое сохранение 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:91
|
||
msgid "Save State Slot 3"
|
||
msgstr "Быстрое сохранение 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92
|
||
msgid "Save State Slot 4"
|
||
msgstr "Быстрое сохранение 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93
|
||
msgid "Save State Slot 5"
|
||
msgstr "Быстрое сохранение 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:94
|
||
msgid "Save State Slot 6"
|
||
msgstr "Быстрое сохранение 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:95
|
||
msgid "Save State Slot 7"
|
||
msgstr "Быстрое сохранение 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:96
|
||
msgid "Save State Slot 8"
|
||
msgstr "Быстрое сохранение 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:97
|
||
msgid "Save State Slot 9"
|
||
msgstr "Быстрое сохранение 9"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:480
|
||
msgid "Save State..."
|
||
msgstr "Сохранить игру как..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:659
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:669
|
||
msgid "Save as..."
|
||
msgstr "Сохранить как..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1256
|
||
msgid "Save compressed GCM/ISO"
|
||
msgstr "Выберите место для сохранения сжатого GCM/ISO-образа"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1242
|
||
msgid "Save decompressed GCM/ISO"
|
||
msgstr "Выберите место для сохранения несжатого GCM/ISO-образа"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:505
|
||
msgid "Save state to selected slot"
|
||
msgstr "Сохранить состояние в выбранный слот"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Save to selected slot"
|
||
msgstr "Сохранить в выбранный слот"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
|
||
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
|
||
msgstr "Сохраняется в /Wii/sd.raw (размер по умолчанию: 128 Мб)"
|
||
|
||
#: Source/Core/Core/Movie.cpp:912
|
||
#, c-format
|
||
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
||
msgstr "Быстрое сохранение ролика %s повреждено, остановка записи ролика..."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "Увеличенная копия EFB"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:543
|
||
#, c-format
|
||
msgid "Scanning %s"
|
||
msgstr "Сканирование %s"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:526
|
||
msgid "Scanning for ISOs"
|
||
msgstr "Поиск образов дисков"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:527
|
||
msgid "Scanning..."
|
||
msgstr "Поиск..."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
||
msgid "ScrShot"
|
||
msgstr "Скриншот"
|
||
|
||
#: Source/Core/VideoCommon/ImageWrite.cpp:47
|
||
#, c-format
|
||
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
|
||
msgstr ""
|
||
"Не удалось сделать скриншот: невозможно открыть файл \"%s\" (ошибка %d)"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:98
|
||
msgid "Scroll Lock"
|
||
msgstr "Scroll Lock"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
|
||
msgid "Search"
|
||
msgstr "Поиск"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
|
||
msgid "Search (clear to use previous value)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
|
||
msgid "Search Subfolders"
|
||
msgstr "Искать в подпапках"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
|
||
msgid "Search current Object"
|
||
msgstr "Найти текущий объект"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237
|
||
msgid "Search for hex Value:"
|
||
msgstr "Найти HEX значение:"
|
||
|
||
#: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119
|
||
#: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160
|
||
#, c-format
|
||
msgid "Section %s not found in SYSCONF"
|
||
msgstr "Раздел %s не найден в SYSCONF"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:51
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:581
|
||
msgid "Select"
|
||
msgstr "Выбрать"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:344
|
||
msgid "Select Columns"
|
||
msgstr "Выбрать столбцы"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:522
|
||
#, c-format
|
||
msgid "Select Slot %i - %s"
|
||
msgstr "Выбрать слот %i - %s"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:167
|
||
msgid "Select State Slot"
|
||
msgstr "Выбрать слот сохранения"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
msgid "Select State Slot 1"
|
||
msgstr "Выбрать слот состояния 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Select State Slot 10"
|
||
msgstr "Выбрать слот состояния 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
msgid "Select State Slot 2"
|
||
msgstr "Выбрать слот состояния 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:102
|
||
msgid "Select State Slot 3"
|
||
msgstr "Выбрать слот состояния 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:103
|
||
msgid "Select State Slot 4"
|
||
msgstr "Выбрать слот состояния 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Select State Slot 5"
|
||
msgstr "Выбрать слот состояния 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Select State Slot 6"
|
||
msgstr "Выбрать слот состояния 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:106
|
||
msgid "Select State Slot 7"
|
||
msgstr "Выбрать слот состояния 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Select State Slot 8"
|
||
msgstr "Выбрать слот состояния 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:108
|
||
msgid "Select State Slot 9"
|
||
msgstr "Выбрать слот состояния 9"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:814
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1268
|
||
msgid "Select The Recording File"
|
||
msgstr "Выберите файл для записи игрового процесса"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1488
|
||
msgid "Select a Wii WAD file to install"
|
||
msgstr "Выберите WAD-файл Wii для установки"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:528
|
||
msgid "Select a save file to import"
|
||
msgstr "Выберите файл сохранения для импорта"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:327
|
||
msgid "Select floating windows"
|
||
msgstr "Выберите плавающие окна"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:677
|
||
msgid "Select the file to load"
|
||
msgstr "Выберите загружаемый файл"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1448
|
||
msgid "Select the save file"
|
||
msgstr "Выберите файл сохранения"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1595
|
||
msgid "Select the state to load"
|
||
msgstr "Выберите файл сохранения для загрузки"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1609
|
||
msgid "Select the state to save"
|
||
msgstr "Выберите или укажите файл для быстрого сохранения"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
|
||
msgid ""
|
||
"Select what aspect ratio to use when rendering:\n"
|
||
"Auto: Use the native aspect ratio\n"
|
||
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
|
||
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
|
||
"Stretch to Window: Stretch the picture to the window size.\n"
|
||
"\n"
|
||
"If unsure, select Auto."
|
||
msgstr ""
|
||
"Выбрать, какое соотношение сторон использовать при рендеринге:\n"
|
||
"Автоматически: использовать родное соотношение\n"
|
||
"Принудительно 16:9: имитировать аналоговый ТВ с широким экраном.\n"
|
||
"Принудительно 4:3: имитировать обычный аналоговый ТВ с 4:3.\n"
|
||
"Растянуть по окну: растянуть картинку по размеру окна.\n"
|
||
"\n"
|
||
"Если не уверены – выберите Автоматически."
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:53
|
||
msgid "Selected controller profile does not exist"
|
||
msgstr "Выбранный профиль контроллера не существует"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:105
|
||
msgid "Selected font"
|
||
msgstr "Выбранный шрифт"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
|
||
msgid ""
|
||
"Selects a hardware adapter to use.\n"
|
||
"\n"
|
||
"If unsure, use the first one."
|
||
msgstr ""
|
||
"Выбирает используемый аппаратный адаптер\n"
|
||
"\n"
|
||
"Если не уверены – выберите первый."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
|
||
msgid ""
|
||
"Selects the display resolution used in fullscreen mode.\n"
|
||
"This should always be bigger than or equal to the internal resolution. "
|
||
"Performance impact is negligible.\n"
|
||
"\n"
|
||
"If unsure, select auto."
|
||
msgstr ""
|
||
"Выбирает разрешение экрана в полноэкранном режиме.\n"
|
||
"Оно всегда должно быть больше внутреннего разрешения или равно ему. "
|
||
"Практически не влияет на производительность.\n"
|
||
"\n"
|
||
"Если не уверены – выберите Автоматически."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
|
||
"feeling of depth if you have the necessary hardware.\n"
|
||
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
|
||
"Anaglyph is used for Red-Cyan colored glasses.\n"
|
||
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
||
"\n"
|
||
"If unsure, select Off."
|
||
msgstr ""
|
||
"Выбирает режим стереоскопического 3D. Стереоизображение позволит вам лучше "
|
||
"ощутить глубину, если хватает мощности оборудования.\n"
|
||
"Горизонтальная и вертикальная стереопары используются в большинстве 3D-"
|
||
"телевизоров.\n"
|
||
"Для анаглифа требуются очки с красным и бирюзовым светофильтрами.\n"
|
||
"Сильно уменьшает скорость эмуляции и иногда вызывает проблемы.\n"
|
||
"\n"
|
||
"Если не уверены – выберите Выкл."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
|
||
msgid ""
|
||
"Selects what graphics API to use internally.\n"
|
||
"The software renderer is extremely slow and only useful for debugging, so "
|
||
"unless you have a reason to use it you'll want to select OpenGL here.\n"
|
||
"\n"
|
||
"If unsure, select OpenGL."
|
||
msgstr ""
|
||
"Выбирает, какой графический API будет задействован.\n"
|
||
"Программный рендеринг невероятно медленный и полезен только для отладки. "
|
||
"Если же вы хотите играть – выберите OpenGL.\n"
|
||
"\n"
|
||
"Если не уверены – выберите OpenGL."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
|
||
msgid ""
|
||
"Selects what graphics API to use internally.\n"
|
||
"The software renderer is extremely slow and only useful for debugging, so "
|
||
"you'll want to use either Direct3D or OpenGL. Different games and different "
|
||
"GPUs will behave differently on each backend, so for the best emulation "
|
||
"experience it's recommended to try both and choose the one that's less "
|
||
"problematic.\n"
|
||
"\n"
|
||
"If unsure, select OpenGL."
|
||
msgstr ""
|
||
"Выбирает, какой графический API будет задействован.\n"
|
||
"Программный рендеринг невероятно медленный и полезен только для отладки, так "
|
||
"что выбирайте между Direct3D и OpenGL. Различные игры на разных ГП ведут "
|
||
"себя по-разному на каждом бэкенде, поэтому для наилучшей эмуляции "
|
||
"рекомендуется попробовать оба и выбрать тот, с которым меньше проблем.\n"
|
||
"\n"
|
||
"Если не уверены – выберите OpenGL."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130
|
||
msgid "Send"
|
||
msgstr "Отправить"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "Месторасположение сенсора:"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:69
|
||
msgid "Separator"
|
||
msgstr "Разделитель"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
|
||
msgid ""
|
||
"Serial Port 1 - This is the port which devices such as the net adapter use."
|
||
msgstr ""
|
||
"Последовательный порт 1 – Порт, который используют такие устройства, как "
|
||
"сетевой адаптер."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:845
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "Сервер отверг попытку обхода"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:897
|
||
msgid "Set as &default ISO"
|
||
msgstr "Сделать &игрой по умолчанию"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:823
|
||
#, c-format
|
||
msgid "Set as default Memcard %c"
|
||
msgstr "Установить картой памяти по умолчанию %c"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:267
|
||
#, c-format
|
||
msgid "SetARCode_IsActive: Index is greater than ar code list size %zu"
|
||
msgstr "SetARCode_IsActive: индекс больше, чем размер списка ar-кода (%zu)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
|
||
msgid "Sets the GameCube system language."
|
||
msgstr "Устанавливает язык системы для GameCube."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL "
|
||
"игр.\n"
|
||
"Может не работать для некоторых игр."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Устанавливает язык системы для Wii."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
|
||
msgid ""
|
||
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
||
"backend only."
|
||
msgstr ""
|
||
"Устанавливает задержку (в мс). Более высокие значения могут уменьшить треск "
|
||
"звука. Только для бэкенда OpenAL."
|
||
|
||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:241
|
||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||
msgstr "SetupWiiMemory: не удалось создать файл setting.txt"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
|
||
msgid "Shake"
|
||
msgstr "Встряска"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:241
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:333
|
||
msgid "Shoulder Buttons"
|
||
msgstr "Задние кнопки"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:264
|
||
msgid "Show &Log"
|
||
msgstr "Показать &лог"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:261
|
||
msgid "Show &Status Bar"
|
||
msgstr "Отображать панель &статуса"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:259
|
||
msgid "Show &Toolbar"
|
||
msgstr "Отображать панель &инструментов"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:316
|
||
msgid "Show Australia"
|
||
msgstr "Австралия"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:302
|
||
msgid "Show Defaults"
|
||
msgstr "Показать исходные"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:339
|
||
msgid "Show Drives"
|
||
msgstr "Отображать игры на DVD"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:304
|
||
msgid "Show ELF/DOL"
|
||
msgstr "ELF/DOL-файлы"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
|
||
msgid "Show FPS"
|
||
msgstr "Показывать FPS"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:205
|
||
msgid "Show Frame Counter"
|
||
msgstr "Показать счётчик кадров"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:318
|
||
msgid "Show France"
|
||
msgstr "Франция"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:300
|
||
msgid "Show GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:320
|
||
msgid "Show Germany"
|
||
msgstr "Германия"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:208
|
||
msgid "Show Input Display"
|
||
msgstr "Показать ввод экрана"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:322
|
||
msgid "Show Italy"
|
||
msgstr "Италия"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:309
|
||
msgid "Show JAP"
|
||
msgstr "JAP"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:324
|
||
msgid "Show Korea"
|
||
msgstr "Корея"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:203
|
||
msgid "Show Lag Counter"
|
||
msgstr "Показать счётчик лагов"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:479
|
||
msgid "Show Language:"
|
||
msgstr "Язык отображения:"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:265
|
||
msgid "Show Log &Configuration"
|
||
msgstr "Показать &настройки логирования"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:326
|
||
msgid "Show Netherlands"
|
||
msgstr "Голландия"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:311
|
||
msgid "Show PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:297
|
||
msgid "Show Platforms"
|
||
msgstr "Отображать игры платформ"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:308
|
||
msgid "Show Regions"
|
||
msgstr "Отображать игры регионов"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:328
|
||
msgid "Show Russia"
|
||
msgstr "Россия"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:330
|
||
msgid "Show Spain"
|
||
msgstr "Испания"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
|
||
msgid "Show Statistics"
|
||
msgstr "Показывать статистику"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:332
|
||
msgid "Show Taiwan"
|
||
msgstr "Тайвань"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:313
|
||
msgid "Show USA"
|
||
msgstr "USA"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:336
|
||
msgid "Show Unknown"
|
||
msgstr "Неизвестный"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:302
|
||
msgid "Show WAD"
|
||
msgstr "WAD-файлы"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:298
|
||
msgid "Show Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:334
|
||
msgid "Show World"
|
||
msgstr "Мир"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
|
||
msgid "Show a confirmation box before stopping a game."
|
||
msgstr "Показывать окно подтверждения остановки процесса эмуляции игры."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
|
||
msgid ""
|
||
"Show a message box when a potentially serious error has occurred.\n"
|
||
"Disabling this may avoid annoying and non-fatal messages, but it may result "
|
||
"in major crashes having no explanation at all."
|
||
msgstr ""
|
||
"Включает режим уведомления об ошибках эмуляции.\n"
|
||
"Отключение данной опции позволит избавиться от надоедливых некритичных "
|
||
"ошибок во время игры, однако, в случае вылета эмулятора, вы не увидите "
|
||
"никакой информации."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:837
|
||
msgid "Show first block"
|
||
msgstr "Показать первый блок"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:836
|
||
msgid "Show save blocks"
|
||
msgstr "Показать блоки"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:834
|
||
msgid "Show save comment"
|
||
msgstr "Показать комментарий"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:835
|
||
msgid "Show save icon"
|
||
msgstr "Показать иконку"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:833
|
||
msgid "Show save title"
|
||
msgstr "Показать заголовок"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
|
||
msgid ""
|
||
"Show the number of frames rendered per second as a measure of emulation "
|
||
"speed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Отображать количество отрендеренных кадров в секунду как показатель скорости "
|
||
"эмуляции.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
||
msgid ""
|
||
"Show various rendering statistics.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Показать различную статистику рендеринга.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
||
msgid "Side-by-Side"
|
||
msgstr "Горизонтальная стереопара"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
|
||
msgid "Sideways Wiimote"
|
||
msgstr "Повернутый Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:515
|
||
msgid "Simplified Chinese"
|
||
msgstr "Упрощённый китайский"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:27
|
||
msgid "Simulate DK Bongos"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:276
|
||
msgid "Size"
|
||
msgstr "Размер"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
|
||
msgid "Skip BIOS"
|
||
msgstr "Пропускать загрузку BIOS"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:326
|
||
msgid "Skip DCBZ clearing"
|
||
msgstr "Пропустить очистку DCBZ"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:473
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "Пропустить доступ к EFB из ЦП"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
|
||
msgid ""
|
||
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
||
"If you're experiencing any issues, try raising texture cache accuracy or "
|
||
"disable this option.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Немного ускоряет копирование EFB в ОЗУ ценой уменьшения точности эмуляции.\n"
|
||
"Если у вас возникают проблемы, попробуйте повысить точность кэширования "
|
||
"текстур или отключить данную опцию.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:460
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:475
|
||
#, c-format
|
||
msgid "Slot %i - %s"
|
||
msgstr "Слот %i - %s"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81
|
||
msgid "Slot A"
|
||
msgstr "Слот A"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82
|
||
msgid "Slot B"
|
||
msgstr "Слот B"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:54
|
||
msgid "Snapshot"
|
||
msgstr "Снапшот"
|
||
|
||
#: Source/Core/Common/TraversalClient.cpp:230
|
||
msgid "Socket error sending to traversal server"
|
||
msgstr "Ошибка сокета при отправке на обходной сервер"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.h:92
|
||
msgid ""
|
||
"Software rendering is an order of magnitude slower than using the other "
|
||
"backends.\n"
|
||
"It's only useful for debugging purposes.\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Программный рендеринг на порядок медленнее, чем другие бэкенды.\n"
|
||
"Он предназначен, в основном, для отладки.\n"
|
||
"Вы действительно хотите включить программный рендеринг? Если не уверены, "
|
||
"выберите \"Нет\"."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
|
||
msgid "Sound Settings"
|
||
msgstr "Настройки звука"
|
||
|
||
#: Source/Core/AudioCommon/AudioCommon.cpp:84
|
||
#, c-format
|
||
msgid "Sound backend %s is not valid."
|
||
msgstr "Некорректный звуковой бэкенд: %s"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:23
|
||
msgid "Space"
|
||
msgstr "Пробел"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:149
|
||
msgid "Spain"
|
||
msgstr "Испания"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:506
|
||
msgid "Spanish"
|
||
msgstr "Испанский"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
||
msgid "Speaker Pan"
|
||
msgstr "Баланс звука"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295
|
||
msgid "Speaker Volume:"
|
||
msgstr "Громкость динамика:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
|
||
msgid ""
|
||
"Specifies the resolution used to render at. A high resolution greatly "
|
||
"improves visual quality, but also greatly increases GPU load and can cause "
|
||
"issues in certain games.\n"
|
||
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
|
||
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
|
||
"resolution is, the better your performance will be. Auto (Window Size), "
|
||
"1.5x, and 2.5x may cause issues in some games.\n"
|
||
"\n"
|
||
"If unsure, select Native."
|
||
msgstr ""
|
||
"Указывает разрешение рендеринга. Высокое разрешение сильно улучшает качество "
|
||
"картинки, но также сильно увеличивает нагрузку на ГП и вызывает проблемы в "
|
||
"некоторых играх.\n"
|
||
"\"Кратное 640x528\" даст размер больше, чем \"По размеру окна\", но вызовет "
|
||
"меньше проблем. Основное правило: чем ниже внутреннее разрешение, тем лучше "
|
||
"производительность. Автоматически (По размеру окна), 1.5x и 2.5x могут "
|
||
"вызвать проблемы в некоторых играх.\n"
|
||
"\n"
|
||
"Если не уверены – выберите Родное."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
|
||
msgid "Speed Limit:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:332
|
||
msgid "Speed up Disc Transfer Rate"
|
||
msgstr "Ускорить чтение с диска"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
|
||
msgid ""
|
||
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
|
||
"Provides major speed improvements on most modern PCs, but can cause "
|
||
"occasional crashes/glitches."
|
||
msgstr ""
|
||
"Разделяет потоки ЦП и ГП для запуска на разных ядрах.\n"
|
||
"Даёт большое увеличение производительности на большинстве современных ПК, но "
|
||
"может вызывать падения и глюки."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
|
||
msgid "Standard Controller"
|
||
msgstr "Стандартный контроллер"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:30
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:39
|
||
msgid "Start"
|
||
msgstr "Старт"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:239
|
||
msgid "Start &NetPlay"
|
||
msgstr "&Сетевая игра"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:418
|
||
msgid "Start Re&cording Input"
|
||
msgstr "&Начать запись ввода"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
msgid "Start Recording"
|
||
msgstr "Начать запись"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:277
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:359
|
||
msgid "State"
|
||
msgstr "Состояние"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
|
||
msgid "Steering Wheel"
|
||
msgstr "Рулевое колесо"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "Стереоскопический 3D-режим:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:401
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:453
|
||
msgid "Stereoscopy"
|
||
msgstr "Стереоизображение"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
|
||
msgid "Stick"
|
||
msgstr "Стик"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:550
|
||
#: Source/Core/Core/HotkeyManager.cpp:20
|
||
msgid "Stop"
|
||
msgstr "Стоп"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "Хранить копии EFB только в текстуре"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
||
msgid ""
|
||
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.\n"
|
||
"\n"
|
||
"Enabled = EFB Copies to Texture\n"
|
||
"Disabled = EFB Copies to RAM (and Texture)\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Хранит копии EFB только на ГП, в обход системной памяти. Вызывает "
|
||
"графические дефекты в некоторых играх.\n"
|
||
"\n"
|
||
"Включён = Копии EFB в текстуре\n"
|
||
"Выключен = Копии EFB в ОЗУ (и текстуре)\n"
|
||
"\n"
|
||
"Если не уверены – оставьте включенным."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
|
||
msgid "Stretch to Window"
|
||
msgstr "Растянуть по окну"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
|
||
msgid "Strum"
|
||
msgstr "Бренчание"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:70
|
||
msgid "Subtract"
|
||
msgstr "Вычитать"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:103
|
||
#, c-format
|
||
msgid "Successfully exported %u saves to %s"
|
||
msgstr "%u сохранений успешно экспортировано в %s"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
|
||
#, c-format
|
||
msgid "Successfully exported file to %s"
|
||
msgstr "Файл успешно экспортирован в %s"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:123
|
||
msgid "Successfully imported save files"
|
||
msgstr "Файлы сохранений успешно импортированы"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:43
|
||
msgid "Support"
|
||
msgstr "Поддержка"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
|
||
msgid "Swap Eyes"
|
||
msgstr "Поменять глаза"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
|
||
msgid ""
|
||
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
|
||
"cross-eyed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Меняет местами ракурсы для левого и правого глаза. Пригодится, если вы "
|
||
"пользуетесь методом перекрещивания взгляда.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
|
||
msgid "Swing"
|
||
msgstr "Покачивание"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:330
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "Синхронизировать поток ГП"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:331
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в "
|
||
"двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
|
||
msgid "Syntax error"
|
||
msgstr "Синтаксическая ошибка"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
|
||
msgid "System Language:"
|
||
msgstr "Язык системы:"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.h:26
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:199
|
||
msgid "TAS Input"
|
||
msgstr "Ввод TAS"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:721
|
||
#, c-format
|
||
msgid "TAS Input - Controller %d"
|
||
msgstr "Ввод TAS - Контроллер %d"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:728
|
||
#, c-format
|
||
msgid "TAS Input - Wiimote %d"
|
||
msgstr "Ввод TAS - Wiimote %d"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:20
|
||
msgid "Tab"
|
||
msgstr "Tab"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45
|
||
msgid "Table Left"
|
||
msgstr "Левая панель"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
|
||
msgid "Table Right"
|
||
msgstr "Правая панель"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:161
|
||
msgid "Taiwan"
|
||
msgstr "Тайвань"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:434
|
||
#: Source/Core/Core/HotkeyManager.cpp:33
|
||
msgid "Take Screenshot"
|
||
msgstr "Сделать скриншот"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
||
msgid "Take screenshot"
|
||
msgstr "Сделать скриншот"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
||
msgid "Test"
|
||
msgstr "Проверить"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
|
||
msgid "Texture Cache"
|
||
msgstr "Кэширование текстур"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
|
||
msgid "Texture Format Overlay"
|
||
msgstr "Наложение форматов текстур"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
|
||
msgid ""
|
||
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
|
||
"updates from RAM.\n"
|
||
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
|
||
"\n"
|
||
"If unsure, use the rightmost value."
|
||
msgstr ""
|
||
"\"Безопасное\" уменьшает вероятность того, что ГП пропустит изменение "
|
||
"текстур в ОЗУ.\n"
|
||
"Меньшая точность может испортить отрисовку текста в некоторых играх.\n"
|
||
"\n"
|
||
"Если не уверены – выберите самое правое значение."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:777
|
||
msgid "The WAD has been installed successfully"
|
||
msgstr "WAD-файл успешно установлен"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:184
|
||
msgid "The address is invalid"
|
||
msgstr "Неверный адрес"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:514
|
||
msgid "The checksum was successfully fixed."
|
||
msgstr "Контрольная сумма успешно исправлена."
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
|
||
msgid "The chosen directory is already in the list."
|
||
msgstr "Выбранная папка уже в списке."
|
||
|
||
#: Source/Core/Core/HW/DVDInterface.cpp:500
|
||
#, c-format
|
||
msgid ""
|
||
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"Смена диска на \"%s\" не может быть сохранена в файле .dtm.\n"
|
||
"Имя файла с образом диска не может состоять из более, чем 40 символов."
|
||
|
||
#: Source/Core/Core/HW/DVDThread.cpp:145
|
||
#, c-format
|
||
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
|
||
msgstr "Диск не может быть прочитан (в диапазоне 0x%<PRIx64> - 0x%<PRIx64>)."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:105
|
||
#, c-format
|
||
msgid ""
|
||
"The disc image \"%s\" is corrupt.\n"
|
||
"Hash of block %<PRIu64> is %08x instead of %08x."
|
||
msgstr ""
|
||
"Образ диска \"%s\" повреждён.\n"
|
||
"Хэш блока %<PRIu64>: %08x, требуется: %08x."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1165
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1193
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1269
|
||
#, c-format
|
||
msgid ""
|
||
"The file %s already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"Файл %s уже существует.\n"
|
||
"Вы хотите заменить его?"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:35
|
||
#, c-format
|
||
msgid ""
|
||
"The file %s could not be opened for writing. Please check if it's already "
|
||
"opened by another program."
|
||
msgstr ""
|
||
"Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой "
|
||
"программой."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:28
|
||
#, c-format
|
||
msgid "The file %s was already open, the file header will not be written."
|
||
msgstr "Файл %s уже открыт, нельзя записать заголовок."
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:566
|
||
msgid "The name cannot be empty"
|
||
msgstr "Имя не может быть пустым"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:558
|
||
msgid "The name cannot contain the character ','"
|
||
msgstr "Имя не может содержать знак ','"
|
||
|
||
#: Source/Core/Core/Movie.cpp:189
|
||
#, c-format
|
||
msgid "The recorded game (%s) is not the same as the selected game (%s)"
|
||
msgstr "Записанная игра (%s) не совпадает с выбранной игрой (%s)"
|
||
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "Полученный расшифрованный AR-код не содержит строк."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:450
|
||
msgid "The save you are trying to copy has an invalid file size."
|
||
msgstr "Сохранение, которое вы пытаетесь скопировать, имеет неверный размер."
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:335
|
||
msgid ""
|
||
"The selected language is not supported by your system. Falling back to "
|
||
"system default."
|
||
msgstr ""
|
||
"Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:196
|
||
msgid "The server and client's NetPlay versions are incompatible!"
|
||
msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:193
|
||
msgid "The server is full!"
|
||
msgstr "На сервере нет мест!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:199
|
||
msgid "The server responded: the game is currently running!"
|
||
msgstr "Ответ с сервера: игра уже запущена!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:202
|
||
msgid "The server sent an unknown error message!"
|
||
msgstr "Сервер прислал неизвестное сообщение об ошибке!"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:688
|
||
#, c-format
|
||
msgid "The specified file \"%s\" does not exist"
|
||
msgstr "Указанный файл \"%s\" не существует"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:187
|
||
msgid "The value is invalid"
|
||
msgstr "Неверное значение"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
|
||
msgid "Theme:"
|
||
msgstr "Тема:"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
|
||
#, c-format
|
||
msgid ""
|
||
"There are too many GCI files in the folder\n"
|
||
"%s.\n"
|
||
"Only the first 127 will be available"
|
||
msgstr ""
|
||
"Слишком много GCI-файлов в папке\n"
|
||
"%s.\n"
|
||
"Будут доступны только первые 127"
|
||
|
||
#: Source/Core/Core/State.cpp:747
|
||
msgid "There is nothing to undo!"
|
||
msgstr "Нет действий для отмены!"
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
|
||
msgid ""
|
||
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
||
"incomplete."
|
||
msgstr ""
|
||
"Не найден тикет для 00000001/00000002. Ваша копия NAND, скорее всего, "
|
||
"неполная."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:319
|
||
msgid ""
|
||
"These settings override core Dolphin settings.\n"
|
||
"Undetermined means the game uses Dolphin's setting."
|
||
msgstr ""
|
||
"Эти настройки переопределяют основные настройки Dolphin.\n"
|
||
"Неопределённое состояние означает использование настроек Dolphin."
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:850
|
||
msgid ""
|
||
"This action replay simulator does not support codes that modify Action "
|
||
"Replay itself."
|
||
msgstr ""
|
||
"Симулятор action replay не поддерживает коды, которые меняют сам Action "
|
||
"Replay. "
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
|
||
msgid ""
|
||
"This feature allows you to change the game's camera.\n"
|
||
"Move the mouse while holding the right mouse button to pan and while holding "
|
||
"the middle button to move.\n"
|
||
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
||
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
|
||
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Позволяет вам управлять игровой камерой.\n"
|
||
"Чтобы повернуть камеру, двигайте мышью с зажатой правой кнопкой. Чтобы "
|
||
"передвинуть камеру, двигайте мышью с зажатой средней кнопкой.\n"
|
||
"Зажмите SHIFT и нажмите одну из кнопок WASD, чтобы передвинуть камеру на "
|
||
"определённое расстояние (SHIFT+2 – быстрее, SHIFT+1 – медленнее). Нажмите "
|
||
"SHIFT+R, чтобы сбросить камеру. Чтобы сбросить скорость, нажмите SHIFT+F.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94
|
||
#, c-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
|
||
msgstr ""
|
||
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
|
||
"LLE.\n"
|
||
"\n"
|
||
"DSPHLE: Неизвестный ucode (CRC = %08x) - принудительное AX."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88
|
||
#, c-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = %08x) - forcing AXWii."
|
||
msgstr ""
|
||
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
|
||
"LLE.\n"
|
||
"\n"
|
||
"Неизвестный ucode (CRC = %08x) - принудительное AXWii."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:361
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr ""
|
||
"Данное значение добавляется к значению сведения, указанному в графических "
|
||
"настройках."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:353
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr ""
|
||
"Данное значение умножается на глубину, указанную в графических настройках."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:300
|
||
msgid "This will let you manually edit the INI config file."
|
||
msgstr "Позволит вручную редактировать INI-файл с настройками"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:169
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:174
|
||
msgid "Threshold"
|
||
msgstr "Порог"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
|
||
msgid "Tilt"
|
||
msgstr "Наклон"
|
||
|
||
#: Source/Core/Common/TraversalClient.cpp:233
|
||
msgid "Timeout connecting to traversal server"
|
||
msgstr "Время ожидания подключения к обходному серверу истекло."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:645
|
||
msgid "Title"
|
||
msgstr "Название"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
|
||
msgid "To"
|
||
msgstr "до"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:70
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "Анаглиф (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:68
|
||
msgid "Toggle 3D Side-by-side"
|
||
msgstr "Горизонтальная стереопара (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:69
|
||
msgid "Toggle 3D Top-bottom"
|
||
msgstr "Вертикальная стереопара (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:71
|
||
msgid "Toggle 3D Vision"
|
||
msgstr "3D Vision"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
|
||
msgid "Toggle All Log Types"
|
||
msgstr "Переключить все типы записей"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "Переключить соотношение сторон"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:49
|
||
#, fuzzy
|
||
msgid "Toggle Crop"
|
||
msgstr "Переключить туман"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "Переключить копии EFB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:52
|
||
msgid "Toggle Fog"
|
||
msgstr "Переключить туман"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Переключить полноэкранный режим"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:19
|
||
msgid "Toggle Pause"
|
||
msgstr "Переключить паузу"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
||
msgid "Toggle fullscreen"
|
||
msgstr "Переключить полноэкранный режим"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
|
||
msgid "Top"
|
||
msgstr "сверху"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
||
msgid "Top-and-Bottom"
|
||
msgstr "Вертикальная стереопара"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:518
|
||
msgid "Traditional Chinese"
|
||
msgstr "Традиционный китайский"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58
|
||
msgid "Traversal"
|
||
msgstr "В обход"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:842
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "Истекло время ожидания подключения обходного сервера к хосту"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:395
|
||
msgid "Traversal: "
|
||
msgstr "Обход: "
|
||
|
||
#: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:79
|
||
#: Source/Core/DiscIO/VolumeWad.cpp:49
|
||
msgid "Tried to decrypt data from a non-Wii volume"
|
||
msgstr "Попытка дешифровки данных из не-Wii тома"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:463
|
||
msgid "Tried to load an unknown file type."
|
||
msgstr "Попытка загрузить неизвестный тип файла."
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:69
|
||
msgid "Triggers"
|
||
msgstr "Рычажки"
|
||
|
||
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:91
|
||
msgid "Trying to create invalid memory card index."
|
||
msgstr "Попытка создания неправильного индекса карты памяти."
|
||
|
||
#: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107
|
||
msgid "Trying to read from invalid SYSCONF"
|
||
msgstr "Попытка чтения из неверного SYSCONF"
|
||
|
||
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60
|
||
msgid ""
|
||
"Trying to read from invalid SYSCONF\n"
|
||
"Wiimote bt ids are not available"
|
||
msgstr ""
|
||
"Попытка чтения из неверного SYSCONF\n"
|
||
"Wiimote bt id недоступны"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
||
msgid "Turntable"
|
||
msgstr "Вертушка"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
|
||
msgid "Type"
|
||
msgstr "Тип"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
|
||
#, c-format
|
||
msgid "UNKNOWN_%02X"
|
||
msgstr "UNKNOWN_%02X"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:152
|
||
msgid "USA"
|
||
msgstr "США"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
||
msgid ""
|
||
"Unable to create patch from given values.\n"
|
||
"Entry not modified."
|
||
msgstr ""
|
||
"Невозможно создать патч из данных значений.\n"
|
||
"Запись не изменена."
|
||
|
||
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
|
||
#, c-format
|
||
msgid ""
|
||
"Unable to parse line %u of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"Невозможно интерпретировать строку %u введённого AR-кода как корректный "
|
||
"зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n"
|
||
"Вы хотите игнорировать данную строку и продолжить чтение?"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:529
|
||
#, c-format
|
||
msgid "Undefined %i"
|
||
msgstr "Не определено %i"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:501
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Undo Load State"
|
||
msgstr "Отменить быструю загрузку"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:502
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Undo Save State"
|
||
msgstr "Отменить быстрое сохранение"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723
|
||
msgid "Unexpected 0x80 call? Aborting..."
|
||
msgstr "Неожиданный вызов 0x80? Отмена..."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:168
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:525 Source/Core/Core/State.cpp:468
|
||
msgid "Unknown"
|
||
msgstr "Неизвестно"
|
||
|
||
#: Source/Core/Core/HW/DVDInterface.cpp:1259
|
||
#, c-format
|
||
msgid "Unknown DVD command %08x - fatal error"
|
||
msgstr "Неизвестная команда DVD %08x - критическая ошибка"
|
||
|
||
#: Source/Core/Common/SysConf.cpp:148
|
||
#, c-format
|
||
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
||
msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:851
|
||
#, c-format
|
||
msgid "Unknown error %x"
|
||
msgstr "Неизвестная ошибка %x"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:438
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:477
|
||
msgid "Unknown memory card error"
|
||
msgstr "Неизвестная ошибка карты памяти"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:483
|
||
#, c-format
|
||
msgid "Unknown message received with id : %d"
|
||
msgstr "Получено неизвестное сообщение с id : %d"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:658
|
||
#, c-format
|
||
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
||
msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
|
||
msgid "Unlimited"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:359
|
||
msgid "Unpacking"
|
||
msgstr "Распаковка"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:194
|
||
msgid "Up"
|
||
msgstr "Вверх"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96
|
||
msgid "Update"
|
||
msgstr "Обновить"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
|
||
msgid "Upright Wiimote"
|
||
msgstr "Вертикальный Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
|
||
msgid "Use Fullscreen"
|
||
msgstr "Использовать полноэкранный режим"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34
|
||
msgid "Use Hex"
|
||
msgstr "Использовать Hex"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "Использовать PAL60-режим (EuRGB60)"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
|
||
msgid "Use Panic Handlers"
|
||
msgstr "Показывать panic-уведомления (ошибки)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:366
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr ""
|
||
"Использовать один буфер глубины для обоих глаз. Необходимо для нескольких "
|
||
"игр."
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
|
||
msgid "Utility"
|
||
msgstr "Полезные"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:302
|
||
msgid "V-Sync"
|
||
msgstr "Вертикальная синхронизация"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318
|
||
msgid "Value"
|
||
msgstr "Значение"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:320
|
||
msgid "Value (double)"
|
||
msgstr "Значение (double)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319
|
||
msgid "Value (float)"
|
||
msgstr "Значение (float)"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
|
||
msgid "Value:"
|
||
msgstr "Значение:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:31
|
||
msgid "Value: "
|
||
msgstr "Значение:"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
|
||
msgid "Various Statistics"
|
||
msgstr "Различная статистика"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
|
||
msgid "Verbosity"
|
||
msgstr "Уровень анализа"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
|
||
msgid "Virtual"
|
||
msgstr "Виртуальный"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
|
||
msgid "Volume"
|
||
msgstr "Громкость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42
|
||
msgid "Volume Down"
|
||
msgstr "Уменьшить громкость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:44
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "Выключить звук"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:43
|
||
msgid "Volume Up"
|
||
msgstr "Увеличить громкость"
|
||
|
||
#: Source/Core/DiscIO/NANDContentLoader.cpp:404
|
||
#: Source/Core/DiscIO/NANDContentLoader.cpp:428
|
||
#, c-format
|
||
msgid "WAD installation failed: error creating %s"
|
||
msgstr "Ошибка установки WAD: ошибка создания %s"
|
||
|
||
#: Source/Core/DiscIO/NANDContentLoader.cpp:443
|
||
msgid "WAD installation failed: error creating ticket"
|
||
msgstr "Невозможно установить WAD: ошибка создания билета"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
|
||
msgid ""
|
||
"Wait for vertical blanks in order to reduce tearing.\n"
|
||
"Decreases performance if emulation speed is below 100%.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Дожидаться вертикального синхроимпульса для уменьшения разрывов в кадре.\n"
|
||
"Уменьшает производительность, если скорость эмуляции ниже 100%.\n"
|
||
"\n"
|
||
"Если не уверены – оставьте выключенным."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1050
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1430
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:598
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.h:93
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
||
#: Source/Core/Common/MsgHandler.cpp:63
|
||
msgid "Warning"
|
||
msgstr "Предупреждение"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:332
|
||
msgid "Warning - starting DOL in wrong console mode!"
|
||
msgstr "Предупреждение: запуск DOL в неправильном режиме!"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:269
|
||
msgid "Warning - starting ISO in wrong console mode!"
|
||
msgstr "Предупреждение: запуск ISO в неправильном режиме!"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:608
|
||
#, c-format
|
||
msgid ""
|
||
"Warning! it is advised to backup all files in the folder:\n"
|
||
"%s\n"
|
||
"Do you wish to continue?"
|
||
msgstr ""
|
||
"Внимание! Рекомендуется создать резервную копию всех файлов в папке:\n"
|
||
"%s\n"
|
||
"Хотите продолжить?"
|
||
|
||
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:546
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
|
||
"the loaded file header (%u)"
|
||
msgstr ""
|
||
"Предупреждение: количество блоков, указанное в BAT (%u), не совпадает с "
|
||
"указанным в заголовке загруженного файла (%u)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:597
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
||
"%s\n"
|
||
"and have the same name as a file on your memcard\n"
|
||
"Continue?"
|
||
msgstr ""
|
||
"Предупреждение: файлы в папке:\n"
|
||
"%s\n"
|
||
"с совпадающими именами будут переписаны\n"
|
||
"Продолжить?"
|
||
|
||
#: Source/Core/Core/Movie.cpp:958
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
|
||
"load this state with read-only mode off."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, которое находится после текущего "
|
||
"ролика. (байт %u > %u) (кадр %u > %u). Перед продолжением загрузите другое "
|
||
"сохранение или загрузите это состояние с правами на запись."
|
||
|
||
#: Source/Core/Core/Movie.cpp:935
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte %u < %u) (frame %u < %u). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик заканчивается перед "
|
||
"текущим кадром в сохранении (байт %u < %u) (кадр %u < %u). Перед "
|
||
"продолжением загрузите другое сохранение."
|
||
|
||
#: Source/Core/Core/Movie.cpp:975
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на байте %d "
|
||
"(0x%X). Перед продолжением загрузите другое сохранение или загрузите это "
|
||
"состояние с правами на запись. Иначе весьма вероятна рассинхронизация."
|
||
|
||
#: Source/Core/Core/Movie.cpp:985
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is %d frames long and the savestate's "
|
||
"movie is %d frames long.\n"
|
||
"\n"
|
||
"On frame %d, the current movie presses:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
||
"\n"
|
||
"On frame %d, the savestate's movie presses:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на кадре %d. "
|
||
"Перед продолжением загрузите другое сохранение или загрузите это состояние с "
|
||
"правами на запись. Иначе весьма вероятна рассинхронизация.\n"
|
||
"\n"
|
||
"Подробная информация: текущий ролик состоит из %d кадров, а ролик быстрого "
|
||
"сохранения – из %d кадров.\n"
|
||
"\n"
|
||
"На %d-м кадре в текущем ролике нажимаются:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
||
"\n"
|
||
"На %d-м кадре в ролике быстрого сохранения нажимаются:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:92
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:115
|
||
msgid "WaveFileWriter - file not open."
|
||
msgstr "WaveFileWriter - файл не открыт."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
|
||
msgid "Whammy"
|
||
msgstr "Флойд"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
|
||
msgid "Widescreen Hack"
|
||
msgstr "Широкоформатный хак"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu.cpp:231
|
||
msgid "Width"
|
||
msgstr "Ширина"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:392
|
||
msgid "Wii Console"
|
||
msgstr "Консоль Wii"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Корень Wii NAND:"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:514
|
||
#, fuzzy
|
||
msgid "Wii U Gamecube Controller Adapter Configuration"
|
||
msgstr "Настройка контроллера GameCube"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1490
|
||
msgid "Wii WAD files (*.wad)"
|
||
msgstr "WAD-файлы Wii (*.wad)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1450
|
||
msgid "Wii save files (*.bin)"
|
||
msgstr "Файлы сохранений Wii (*.bin)"
|
||
|
||
#: Source/Core/DiscIO/WiiWad.cpp:47
|
||
msgid "WiiWAD: Could not read from file"
|
||
msgstr "WiiWAD: не удалось прочесть файл"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:17
|
||
msgid "Wiimote"
|
||
msgstr "Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
|
||
#, c-format
|
||
msgid "Wiimote %i"
|
||
msgstr "Wiimote %i"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1558
|
||
#, c-format
|
||
msgid "Wiimote %i %s"
|
||
msgstr "Wiimote %i %s"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:493
|
||
msgid "Wiimote Connected"
|
||
msgstr "Wiimote подключен"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:285
|
||
msgid "Wiimote Motor"
|
||
msgstr "Вибромотор Wiimote"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:192
|
||
msgid "Wiimotes"
|
||
msgstr "Контроллеры Wii"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:126
|
||
msgid "Windows Left"
|
||
msgstr "Windows слева"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:128
|
||
msgid "Windows Menu"
|
||
msgstr "Меню Windows"
|
||
|
||
#: Source/Core/DolphinWX/WXInputBase.cpp:127
|
||
msgid "Windows Right"
|
||
msgstr "Windows справа"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:120
|
||
msgid "Word Wrap"
|
||
msgstr "Перенос строк"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:958
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1240
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1138
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1501
|
||
msgid "Working..."
|
||
msgstr "Подождите..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:164
|
||
msgid "World"
|
||
msgstr "Мир"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205
|
||
msgid "Write memcards/SD"
|
||
msgstr "Записывать карты/SD"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
|
||
msgid "Write to Console"
|
||
msgstr "Выводить в консоль"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
|
||
msgid "Write to File"
|
||
msgstr "Сохранять в файл"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
|
||
msgid "Write to Window"
|
||
msgstr "Записать в окно"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:430
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
|
||
msgid "XF register "
|
||
msgstr "XF-регистр"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:431
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
||
msgid "Yellow"
|
||
msgstr "Жёлтая"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:80
|
||
msgid "You can't close panes that have pages in them."
|
||
msgstr "Вы не можете закрыть панель, в которой есть страницы."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:318
|
||
msgid "You must choose a game!"
|
||
msgstr "Выберите игру!"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:64
|
||
msgid "You must enter a name."
|
||
msgstr "Выберите имя."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:330
|
||
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
||
msgstr ""
|
||
"Введите корректное десятичное, шестнадцатеричное или восьмеричное значение."
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:695
|
||
msgid "You must enter a valid profile name."
|
||
msgstr "Введите правильное имя профиля."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:199
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу."
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:71
|
||
msgid ""
|
||
"Your DSP ROMs have incorrect hashes.\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"В ПЗУ вашего DSP содержатся некорректные хэши.\n"
|
||
"Вы хотите остановить эмуляцию и исправить проблему?\n"
|
||
"Если вы выберете \"Нет\", то звук может испортиться."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:725
|
||
msgid ""
|
||
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
||
"Continue with PAL region?"
|
||
msgstr ""
|
||
"По всей видимости ваш файл GCM/ISO некорректен (неверный регион).\n"
|
||
"Продолжить в режиме PAL?"
|
||
|
||
#: Source/Core/Common/SysConf.cpp:58
|
||
#, c-format
|
||
msgid ""
|
||
"Your SYSCONF file is the wrong size.\n"
|
||
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
|
||
"Do you want to generate a new one?"
|
||
msgstr ""
|
||
"У вашего файла SYSCONF неправильный размер.\n"
|
||
"Должен быть: 0x%04x (у вас: 0x%04<PRIx64>)\n"
|
||
"Вы хотите создать новый?"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:432
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:882
|
||
msgid "Zero 3 code not supported"
|
||
msgstr "Zero 3 code не поддерживается"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:903
|
||
#, c-format
|
||
msgid "Zero code unknown to Dolphin: %08x"
|
||
msgstr "Zero code неизвестен Dolphin: %08x"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:496
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:540
|
||
msgid "[ waiting ]"
|
||
msgstr "[ жду ]"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
|
||
msgid "apploader (.img)"
|
||
msgstr "загрузчик (.img)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:339
|
||
msgid "auto"
|
||
msgstr "автоматически"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:341
|
||
msgid "fake-completion"
|
||
msgstr "ложное дополнение"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:340
|
||
msgid "none"
|
||
msgstr "отсутствует"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties.cpp:1204
|
||
msgid "wxExecute returned -1 on application run!"
|
||
msgstr "wxExecute вернул -1 при запуске приложения!"
|
||
|
||
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
|
||
msgid "| OR"
|
||
msgstr "| ИЛИ"
|
||
|
||
#~ msgid "AM-Baseboard"
|
||
#~ msgstr "AM-Baseboard"
|
||
|
||
#~ msgid "Convergence Minimum: "
|
||
#~ msgstr "Минимальное сведение:"
|
||
|
||
#~ msgid "Decrease Frame limit"
|
||
#~ msgstr "Уменьшить лимит кадров"
|
||
|
||
#~ msgid "Direct Connect"
|
||
#~ msgstr "Прямое подключение"
|
||
|
||
#~ msgid "Fast Depth Calculation"
|
||
#~ msgstr "Быстрое вычисление глубины"
|
||
|
||
#~ msgid "Framelimit:"
|
||
#~ msgstr "Лимит кадров:"
|
||
|
||
#~ msgid "Increase Frame limit"
|
||
#~ msgstr "Увеличить лимит кадров"
|
||
|
||
#~ msgid ""
|
||
#~ "Limits the game speed to the specified number of frames per second (full "
|
||
#~ "speed is 60 for NTSC and 50 for PAL)."
|
||
#~ msgstr ""
|
||
#~ "Ограничивает скорость игры до определённого количества кадров в секунду "
|
||
#~ "(полная скорость: 60 для NTSC и 50 для PAL)."
|
||
|
||
#~ msgid ""
|
||
#~ "Something has gone seriously wrong.\n"
|
||
#~ "Stopping video recording.\n"
|
||
#~ "Your video will likely be broken."
|
||
#~ msgstr ""
|
||
#~ "Что-то пошло не так.\n"
|
||
#~ "Запись видео остановлена.\n"
|
||
#~ "Ваше видео, скорее всего, испорчено."
|
||
|
||
#~ msgid "TaruKonga (Bongos)"
|
||
#~ msgstr "TaruKonga (бонго)"
|
||
|
||
#~ msgid "Toggle 3D Preset"
|
||
#~ msgstr "Переключить параметры 3D"
|
||
|
||
#~ msgid "Toggle Frame limit"
|
||
#~ msgstr "Переключить лимит кадров"
|
||
|
||
#~ msgid "Use 3D Preset 1"
|
||
#~ msgstr "Использовать параметры 3D 1"
|
||
|
||
#~ msgid "Use 3D Preset 2"
|
||
#~ msgstr "Использовать параметры 3D 2"
|
||
|
||
#~ msgid "Use 3D Preset 3"
|
||
#~ msgstr "Использовать параметры 3D 3"
|
||
|
||
#~ msgid ""
|
||
#~ "Use a less accurate algorithm to calculate depth values.\n"
|
||
#~ "Causes issues in a few games, but can give a decent speedup depending on "
|
||
#~ "the game and/or your GPU.\n"
|
||
#~ "\n"
|
||
#~ "If unsure, leave this checked."
|
||
#~ msgstr ""
|
||
#~ "Использует менее точный алгоритм для вычисления значений глубины.\n"
|
||
#~ "Вызывает проблемы в некоторых играх, но даёт приличное ускорение в "
|
||
#~ "зависимости от игры и/или вашего ГП.\n"
|
||
#~ "\n"
|
||
#~ "Если не уверены – оставьте включенным."
|
||
|
||
#~ msgid "Wiimote "
|
||
#~ msgstr "Wiimote"
|
||
|
||
#~ msgid ""
|
||
#~ "You have resized the window while dumping frames.\n"
|
||
#~ "Nothing can be done to handle this properly.\n"
|
||
#~ "Your video will likely be broken."
|
||
#~ msgstr ""
|
||
#~ "Вы изменили размер окна во время дампа кадров.\n"
|
||
#~ "Теперь с этим ничего нельзя сделать.\n"
|
||
#~ "Ваше видео, скорее всего, испорчено."
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