18 lines
388 B
C++
18 lines
388 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Common.h"
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VideoCommon.h"
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namespace TextureConversionShader
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{
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u16 GetEncodedSampleCount(u32 format);
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const char *GenerateEncodingShader(u32 format, API_TYPE ApiType = API_OPENGL);
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}
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