dolphin/Externals/wxWidgets/include/wx/cshelp.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/cshelp.h
// Purpose: Context-sensitive help support classes
// Author: Julian Smart, Vadim Zeitlin
// Modified by:
// Created: 08/09/2000
// RCS-ID: $Id: cshelp.h 39675 2006-06-11 21:10:32Z VZ $
// Copyright: (c) 2000 Julian Smart, Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CSHELP_H_
#define _WX_CSHELP_H_
#include "wx/defs.h"
#if wxUSE_HELP
#include "wx/help.h"
#include "wx/hashmap.h"
#if wxUSE_BMPBUTTON
#include "wx/bmpbuttn.h"
#endif
#include "wx/event.h"
// ----------------------------------------------------------------------------
// classes used to implement context help UI
// ----------------------------------------------------------------------------
/*
* wxContextHelp
* Invokes context-sensitive help. When the user
* clicks on a window, a wxEVT_HELP event will be sent to that
* window for the application to display help for.
*/
class WXDLLEXPORT wxContextHelp : public wxObject
{
public:
wxContextHelp(wxWindow* win = NULL, bool beginHelp = true);
virtual ~wxContextHelp();
bool BeginContextHelp(wxWindow* win);
bool EndContextHelp();
bool EventLoop();
bool DispatchEvent(wxWindow* win, const wxPoint& pt);
void SetStatus(bool status) { m_status = status; }
protected:
bool m_inHelp;
bool m_status; // true if the user left-clicked
private:
DECLARE_DYNAMIC_CLASS(wxContextHelp)
};
#if wxUSE_BMPBUTTON
/*
* wxContextHelpButton
* You can add this to your dialogs (especially on non-Windows platforms)
* to put the application into context help mode.
*/
class WXDLLEXPORT wxContextHelpButton : public wxBitmapButton
{
public:
wxContextHelpButton(wxWindow* parent,
wxWindowID id = wxID_CONTEXT_HELP,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW);
void OnContextHelp(wxCommandEvent& event);
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxContextHelpButton)
DECLARE_EVENT_TABLE()
};
#endif
// ----------------------------------------------------------------------------
// classes used to implement context help support
// ----------------------------------------------------------------------------
// wxHelpProvider is an abstract class used by the program implementing context help to
// show the help text (or whatever: it may be HTML page or anything else) for
// the given window.
//
// The current help provider must be explicitly set by the application using
// wxHelpProvider::Set().
//
// Special note about ShowHelpAtPoint() and ShowHelp(): we want to be able to
// override ShowHelpAtPoint() when we need to use different help messages for
// different parts of the window, but it should also be possible to override
// just ShowHelp() both for backwards compatibility and just because most
// often the help does not, in fact, depend on the position and so
// implementing just ShowHelp() is simpler and more natural, so by default
// ShowHelpAtPoint() forwards to ShowHelp(). But this means that
// wxSimpleHelpProvider has to override ShowHelp() and not ShowHelpAtPoint()
// for backwards compatibility as otherwise the existing code deriving from it
// and overriding ShowHelp() but calling the base class version wouldn't work
// any more, which forces us to use a rather ugly hack and pass the extra
// parameters of ShowHelpAtPoint() to ShowHelp() via member variables.
class WXDLLEXPORT wxHelpProvider
{
public:
// get/set the current (application-global) help provider (Set() returns
// the previous one)
static wxHelpProvider *Set(wxHelpProvider *helpProvider)
{
wxHelpProvider *helpProviderOld = ms_helpProvider;
ms_helpProvider = helpProvider;
return helpProviderOld;
}
// unlike some other class, the help provider is not created on demand,
// this must be explicitly done by the application
static wxHelpProvider *Get() { return ms_helpProvider; }
// get the help string (whose interpretation is help provider dependent
// except that empty string always means that no help is associated with
// the window) for this window
virtual wxString GetHelp(const wxWindowBase *window) = 0;
// do show help for the given window (uses window->GetHelpAtPoint()
// internally if applicable), return true if it was done or false
// if no help available for this window
virtual bool ShowHelpAtPoint(wxWindowBase *window,
const wxPoint& pt,
wxHelpEvent::Origin origin)
{
wxCHECK_MSG( window, false, _T("window must not be NULL") );
m_helptextAtPoint = pt;
m_helptextOrigin = origin;
return ShowHelp(window);
}
// show help for the given window, see ShowHelpAtPoint() above
virtual bool ShowHelp(wxWindowBase * WXUNUSED(window)) { return false; }
// associate the text with the given window or id: although all help
// providers have these functions to allow making wxWindow::SetHelpText()
// work, not all of them implement them
virtual void AddHelp(wxWindowBase *window, const wxString& text);
// this version associates the given text with all window with this id
// (may be used to set the same help string for all [Cancel] buttons in
// the application, for example)
virtual void AddHelp(wxWindowID id, const wxString& text);
// removes the association
virtual void RemoveHelp(wxWindowBase* window);
// virtual dtor for any base class
virtual ~wxHelpProvider();
protected:
wxHelpProvider()
: m_helptextAtPoint(wxDefaultPosition),
m_helptextOrigin(wxHelpEvent::Origin_Unknown)
{
}
// helper method used by ShowHelp(): returns the help string to use by
// using m_helptextAtPoint/m_helptextOrigin if they're set or just GetHelp
// otherwise
wxString GetHelpTextMaybeAtPoint(wxWindowBase *window);
// parameters of the last ShowHelpAtPoint() call, used by ShowHelp()
wxPoint m_helptextAtPoint;
wxHelpEvent::Origin m_helptextOrigin;
private:
static wxHelpProvider *ms_helpProvider;
};
WX_DECLARE_EXPORTED_HASH_MAP( wxUIntPtr, wxString, wxIntegerHash,
wxIntegerEqual, wxSimpleHelpProviderHashMap );
// wxSimpleHelpProvider is an implementation of wxHelpProvider which supports
// only plain text help strings and shows the string associated with the
// control (if any) in a tooltip
class WXDLLEXPORT wxSimpleHelpProvider : public wxHelpProvider
{
public:
// implement wxHelpProvider methods
virtual wxString GetHelp(const wxWindowBase *window);
// override ShowHelp() and not ShowHelpAtPoint() as explained above
virtual bool ShowHelp(wxWindowBase *window);
virtual void AddHelp(wxWindowBase *window, const wxString& text);
virtual void AddHelp(wxWindowID id, const wxString& text);
virtual void RemoveHelp(wxWindowBase* window);
protected:
// we use 2 hashes for storing the help strings associated with windows
// and the ids
wxSimpleHelpProviderHashMap m_hashWindows,
m_hashIds;
};
// wxHelpControllerHelpProvider is an implementation of wxHelpProvider which supports
// both context identifiers and plain text help strings. If the help text is an integer,
// it is passed to wxHelpController::DisplayContextPopup. Otherwise, it shows the string
// in a tooltip as per wxSimpleHelpProvider.
class WXDLLEXPORT wxHelpControllerHelpProvider : public wxSimpleHelpProvider
{
public:
// Note that it doesn't own the help controller. The help controller
// should be deleted separately.
wxHelpControllerHelpProvider(wxHelpControllerBase* hc = (wxHelpControllerBase*) NULL);
// implement wxHelpProvider methods
// again (see above): this should be ShowHelpAtPoint() but we need to
// override ShowHelp() to avoid breaking existing code
virtual bool ShowHelp(wxWindowBase *window);
// Other accessors
void SetHelpController(wxHelpControllerBase* hc) { m_helpController = hc; }
wxHelpControllerBase* GetHelpController() const { return m_helpController; }
protected:
wxHelpControllerBase* m_helpController;
DECLARE_NO_COPY_CLASS(wxHelpControllerHelpProvider)
};
// Convenience function for turning context id into wxString
WXDLLEXPORT wxString wxContextId(int id);
#endif // wxUSE_HELP
#endif // _WX_CSHELP_H_