33 lines
826 B
C++
33 lines
826 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// ------------------------------------------
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// Video backend must define these functions
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// ------------------------------------------
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#pragma once
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/VideoCommon.h"
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namespace BPFunctions
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{
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void FlushPipeline();
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void SetGenerationMode();
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void SetScissor();
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void SetDepthMode();
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void SetBlendMode();
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void SetDitherMode();
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void SetLogicOpMode();
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void SetColorMask();
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void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
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unsigned int dstFormat, PEControl::PixelFormat srcFormat,
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bool isIntensity, bool scaleByHalf);
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void ClearScreen(const EFBRectangle &rc);
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void OnPixelFormatChange();
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void SetInterlacingMode(const BPCmd &bp);
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}
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