..
AOSoundStream.cpp
Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha)
2010-06-20 05:02:26 +00:00
AOSoundStream.h
Code cleanup, removed extern declaration in sound streams
2009-12-13 11:51:29 +00:00
AlsaSoundStream.cpp
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
AlsaSoundStream.h
Linux: Better ALSA support
2010-05-21 22:48:57 +00:00
AudioCommon.cpp
Added XAudio2 backend.
2010-11-10 08:28:26 +00:00
AudioCommon.h
Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86.
2010-09-27 04:29:51 +00:00
AudioCommonConfig.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
AudioCommonConfig.h
Added XAudio2 backend.
2010-11-10 08:28:26 +00:00
CoreAudioSoundStream.cpp
Now that Core Audio works, reduce the number of build permutations a bit
2010-06-01 20:45:30 +00:00
CoreAudioSoundStream.h
Now that Core Audio works, reduce the number of build permutations a bit
2010-06-01 20:45:30 +00:00
DSoundStream.cpp
Fixes a crash in the DirectSound back-end.
2010-06-08 13:28:12 +00:00
DSoundStream.h
This could alleviate the suffering of dual core synchronization a bit.
2010-01-14 10:52:14 +00:00
Mixer.cpp
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
Mixer.h
Core/DSPCore: Make JIT work on 64 bit hosts
2010-10-01 23:23:13 +00:00
NullSoundStream.cpp
Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
2010-11-02 00:16:49 +00:00
NullSoundStream.h
Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
2010-11-02 00:16:49 +00:00
OpenALStream.cpp
Fix an issue with OpenAL not properly using the correct Volume on boot
2010-02-07 19:36:29 +00:00
OpenALStream.h
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
PulseAudioStream.cpp
Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
2010-08-17 02:14:04 +00:00
PulseAudioStream.h
Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
2010-08-17 02:14:04 +00:00
SConscript
Added XAudio2 backend.
2010-11-10 08:28:26 +00:00
SoundStream.h
Some small clean up + fixes to make valgrind happy
2010-02-02 08:10:23 +00:00
WaveFile.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
WaveFile.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
XAudio2Stream.cpp
Added XAudio2 backend.
2010-11-10 08:28:26 +00:00
XAudio2Stream.h
Added XAudio2 backend.
2010-11-10 08:28:26 +00:00
aldlist.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
aldlist.h
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00