dolphin/Source/Core/AudioCommon/Src
mylek4 1991a4f3a5 Added XAudio2 backend.
Windows audio backend with lower latency.

Audio never glitches on my machine but the number of buffers may be set too aggressively. If you run into problems try turning up NUM_BUFFERS in the h file and leave some feedback.

From my tests games seem to prefer filling the buffer with smaller chunks. For this to work the callback that fills the buffer needs to either spin or run async so I went with async.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6371 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-10 08:28:26 +00:00
..
AOSoundStream.cpp Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha) 2010-06-20 05:02:26 +00:00
AOSoundStream.h Code cleanup, removed extern declaration in sound streams 2009-12-13 11:51:29 +00:00
AlsaSoundStream.cpp Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
AlsaSoundStream.h Linux: Better ALSA support 2010-05-21 22:48:57 +00:00
AudioCommon.cpp Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
AudioCommon.h Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86. 2010-09-27 04:29:51 +00:00
AudioCommonConfig.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
AudioCommonConfig.h Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
CoreAudioSoundStream.cpp Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
CoreAudioSoundStream.h Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
DSoundStream.cpp Fixes a crash in the DirectSound back-end. 2010-06-08 13:28:12 +00:00
DSoundStream.h This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Mixer.cpp Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
Mixer.h Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
NullSoundStream.cpp Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin. 2010-11-02 00:16:49 +00:00
NullSoundStream.h Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin. 2010-11-02 00:16:49 +00:00
OpenALStream.cpp Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
OpenALStream.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
PulseAudioStream.cpp Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
PulseAudioStream.h Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
SConscript Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
SoundStream.h Some small clean up + fixes to make valgrind happy 2010-02-02 08:10:23 +00:00
WaveFile.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
WaveFile.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
XAudio2Stream.cpp Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
XAudio2Stream.h Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
aldlist.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
aldlist.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00