dolphin/Source/Core/InputCommon/ControllerInterface/OSX/OSXJoystick.mm

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <sstream>
#include <Foundation/Foundation.h>
#include <IOKit/hid/IOHIDLib.h>
#include "InputCommon/ControllerInterface/OSX/OSXJoystick.h"
namespace ciface
{
namespace OSX
{
Joystick::Joystick(IOHIDDeviceRef device, std::string name, int index)
: m_device(device)
, m_device_name(name)
, m_index(index)
, m_ff_device(nullptr)
{
// Buttons
NSDictionary *buttonDict =
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInteger: kIOHIDElementTypeInput_Button],
@kIOHIDElementTypeKey,
[NSNumber numberWithInteger: kHIDPage_Button],
@kIOHIDElementUsagePageKey,
nil];
CFArrayRef buttons = IOHIDDeviceCopyMatchingElements(m_device,
(CFDictionaryRef)buttonDict, kIOHIDOptionsTypeNone);
if (buttons)
{
for (int i = 0; i < CFArrayGetCount(buttons); i++)
{
IOHIDElementRef e =
(IOHIDElementRef)CFArrayGetValueAtIndex(buttons, i);
//DeviceElementDebugPrint(e, NULL);
AddInput(new Button(e, m_device));
}
CFRelease(buttons);
}
// Axes
NSDictionary *axisDict =
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInteger: kIOHIDElementTypeInput_Misc],
@kIOHIDElementTypeKey,
nil];
CFArrayRef axes = IOHIDDeviceCopyMatchingElements(m_device,
(CFDictionaryRef)axisDict, kIOHIDOptionsTypeNone);
if (axes)
{
for (int i = 0; i < CFArrayGetCount(axes); i++)
{
IOHIDElementRef e =
(IOHIDElementRef)CFArrayGetValueAtIndex(axes, i);
//DeviceElementDebugPrint(e, NULL);
if (IOHIDElementGetUsage(e) == kHIDUsage_GD_Hatswitch) {
AddInput(new Hat(e, m_device, Hat::up));
AddInput(new Hat(e, m_device, Hat::right));
AddInput(new Hat(e, m_device, Hat::down));
AddInput(new Hat(e, m_device, Hat::left));
} else {
AddAnalogInputs(new Axis(e, m_device, Axis::negative),
new Axis(e, m_device, Axis::positive));
}
}
CFRelease(axes);
}
// Force Feedback
FFCAPABILITIES ff_caps;
if (SUCCEEDED(ForceFeedback::FFDeviceAdapter::Create(IOHIDDeviceGetService(m_device), &m_ff_device)) &&
SUCCEEDED(FFDeviceGetForceFeedbackCapabilities(m_ff_device->m_device, &ff_caps)))
{
InitForceFeedback(m_ff_device, ff_caps.numFfAxes);
}
}
Joystick::~Joystick()
{
if (m_ff_device)
m_ff_device->Release();
}
bool Joystick::UpdateInput()
{
return true;
}
std::string Joystick::GetName() const
{
return m_device_name;
}
std::string Joystick::GetSource() const
{
return "Input";
}
int Joystick::GetId() const
{
return m_index;
}
ControlState Joystick::Button::GetState() const
{
IOHIDValueRef value;
if (IOHIDDeviceGetValue(m_device, m_element, &value) == kIOReturnSuccess)
return IOHIDValueGetIntegerValue(value);
else
return 0;
}
std::string Joystick::Button::GetName() const
{
std::ostringstream s;
s << IOHIDElementGetUsage(m_element);
return std::string("Button ") + s.str();
}
Joystick::Axis::Axis(IOHIDElementRef element, IOHIDDeviceRef device, direction dir)
: m_element(element)
, m_device(device)
, m_direction(dir)
{
// Need to parse the element a bit first
std::string description("unk");
int const usage = IOHIDElementGetUsage(m_element);
switch (usage)
{
case kHIDUsage_GD_X:
description = "X";
break;
case kHIDUsage_GD_Y:
description = "Y";
break;
case kHIDUsage_GD_Z:
description = "Z";
break;
case kHIDUsage_GD_Rx:
description = "Rx";
break;
case kHIDUsage_GD_Ry:
description = "Ry";
break;
case kHIDUsage_GD_Rz:
description = "Rz";
break;
case kHIDUsage_GD_Wheel:
description = "Wheel";
break;
case kHIDUsage_Csmr_ACPan:
description = "Pan";
break;
default:
{
std::ostringstream s;
s << usage;
description = s.str();
break;
}
}
m_name = std::string("Axis ") + description;
m_name.append((m_direction == positive) ? "+" : "-");
m_neutral = (IOHIDElementGetLogicalMax(m_element) +
IOHIDElementGetLogicalMin(m_element)) / 2.;
m_scale = 1 / fabs(IOHIDElementGetLogicalMax(m_element) - m_neutral);
}
ControlState Joystick::Axis::GetState() const
{
IOHIDValueRef value;
if (IOHIDDeviceGetValue(m_device, m_element, &value) == kIOReturnSuccess)
{
// IOHIDValueGetIntegerValue() crashes when trying
// to convert unusually large element values.
if (IOHIDValueGetLength(value) > 2)
return 0;
float position = IOHIDValueGetIntegerValue(value);
if (m_direction == positive && position > m_neutral)
return (position - m_neutral) * m_scale;
if (m_direction == negative && position < m_neutral)
return (m_neutral - position) * m_scale;
}
return 0;
}
std::string Joystick::Axis::GetName() const
{
return m_name;
}
Joystick::Hat::Hat(IOHIDElementRef element, IOHIDDeviceRef device, direction dir)
: m_element(element)
, m_device(device)
, m_direction(dir)
{
switch (dir) {
case up:
m_name = "Up";
break;
case right:
m_name = "Right";
break;
case down:
m_name = "Down";
break;
case left:
m_name = "Left";
break;
default:
m_name = "unk";
}
}
ControlState Joystick::Hat::GetState() const
{
IOHIDValueRef value;
int position;
if (IOHIDDeviceGetValue(m_device, m_element, &value) == kIOReturnSuccess)
{
position = IOHIDValueGetIntegerValue(value);
switch (position) {
case 0:
if (m_direction == up)
return 1;
break;
case 1:
if (m_direction == up || m_direction == right)
return 1;
break;
case 2:
if (m_direction == right)
return 1;
break;
case 3:
if (m_direction == right || m_direction == down)
return 1;
break;
case 4:
if (m_direction == down)
return 1;
break;
case 5:
if (m_direction == down || m_direction == left)
return 1;
break;
case 6:
if (m_direction == left)
return 1;
break;
case 7:
if (m_direction == left || m_direction == up)
return 1;
break;
};
}
return 0;
}
std::string Joystick::Hat::GetName() const
{
return m_name;
}
}
}