263 lines
5.9 KiB
C++
263 lines
5.9 KiB
C++
// Copyright 2010 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "Common/Event.h"
|
|
#include "Core/ConfigManager.h"
|
|
|
|
#include "VideoCommon/AsyncRequests.h"
|
|
#include "VideoCommon/BoundingBox.h"
|
|
#include "VideoCommon/BPStructs.h"
|
|
#include "VideoCommon/CommandProcessor.h"
|
|
#include "VideoCommon/Fifo.h"
|
|
#include "VideoCommon/FramebufferManagerBase.h"
|
|
#include "VideoCommon/MainBase.h"
|
|
#include "VideoCommon/OnScreenDisplay.h"
|
|
#include "VideoCommon/PixelEngine.h"
|
|
#include "VideoCommon/RenderBase.h"
|
|
#include "VideoCommon/TextureCacheBase.h"
|
|
#include "VideoCommon/VertexLoaderManager.h"
|
|
#include "VideoCommon/VideoBackendBase.h"
|
|
#include "VideoCommon/VideoConfig.h"
|
|
#include "VideoCommon/VideoState.h"
|
|
|
|
bool s_BackendInitialized = false;
|
|
|
|
static Common::Flag s_FifoShuttingDown;
|
|
|
|
static volatile struct
|
|
{
|
|
u32 xfbAddr;
|
|
u32 fbWidth;
|
|
u32 fbStride;
|
|
u32 fbHeight;
|
|
} s_beginFieldArgs;
|
|
|
|
void VideoBackendHardware::EmuStateChange(EMUSTATE_CHANGE newState)
|
|
{
|
|
EmulatorState((newState == EMUSTATE_CHANGE_PLAY) ? true : false);
|
|
}
|
|
|
|
// Enter and exit the video loop
|
|
void VideoBackendHardware::Video_EnterLoop()
|
|
{
|
|
RunGpuLoop();
|
|
}
|
|
|
|
void VideoBackendHardware::Video_ExitLoop()
|
|
{
|
|
ExitGpuLoop();
|
|
s_FifoShuttingDown.Set();
|
|
}
|
|
|
|
void VideoBackendHardware::Video_SetRendering(bool bEnabled)
|
|
{
|
|
Fifo_SetRendering(bEnabled);
|
|
}
|
|
|
|
// Run from the CPU thread (from VideoInterface.cpp)
|
|
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
|
|
{
|
|
if (s_BackendInitialized && g_ActiveConfig.bUseXFB)
|
|
{
|
|
s_beginFieldArgs.xfbAddr = xfbAddr;
|
|
s_beginFieldArgs.fbWidth = fbWidth;
|
|
s_beginFieldArgs.fbStride = fbStride;
|
|
s_beginFieldArgs.fbHeight = fbHeight;
|
|
}
|
|
}
|
|
|
|
// Run from the CPU thread (from VideoInterface.cpp)
|
|
void VideoBackendHardware::Video_EndField()
|
|
{
|
|
if (s_BackendInitialized && g_ActiveConfig.bUseXFB && g_renderer)
|
|
{
|
|
SyncGPU(SYNC_GPU_SWAP);
|
|
|
|
AsyncRequests::Event e;
|
|
e.time = 0;
|
|
e.type = AsyncRequests::Event::SWAP_EVENT;
|
|
|
|
e.swap_event.xfbAddr = s_beginFieldArgs.xfbAddr;
|
|
e.swap_event.fbWidth = s_beginFieldArgs.fbWidth;
|
|
e.swap_event.fbStride = s_beginFieldArgs.fbStride;
|
|
e.swap_event.fbHeight = s_beginFieldArgs.fbHeight;
|
|
AsyncRequests::GetInstance()->PushEvent(e, false);
|
|
}
|
|
}
|
|
|
|
void VideoBackendHardware::Video_AddMessage(const std::string& msg, u32 milliseconds)
|
|
{
|
|
OSD::AddMessage(msg, milliseconds);
|
|
}
|
|
|
|
void VideoBackendHardware::Video_ClearMessages()
|
|
{
|
|
OSD::ClearMessages();
|
|
}
|
|
|
|
// Screenshot
|
|
bool VideoBackendHardware::Video_Screenshot(const std::string& filename)
|
|
{
|
|
Renderer::SetScreenshot(filename.c_str());
|
|
return true;
|
|
}
|
|
|
|
u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
|
|
{
|
|
if (!g_ActiveConfig.bEFBAccessEnable)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (type == POKE_COLOR || type == POKE_Z)
|
|
{
|
|
AsyncRequests::Event e;
|
|
e.type = type == POKE_COLOR ? AsyncRequests::Event::EFB_POKE_COLOR : AsyncRequests::Event::EFB_POKE_Z;
|
|
e.time = 0;
|
|
e.efb_poke.data = InputData;
|
|
e.efb_poke.x = x;
|
|
e.efb_poke.y = y;
|
|
AsyncRequests::GetInstance()->PushEvent(e, false);
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
AsyncRequests::Event e;
|
|
u32 result;
|
|
e.type = type == PEEK_COLOR ? AsyncRequests::Event::EFB_PEEK_COLOR : AsyncRequests::Event::EFB_PEEK_Z;
|
|
e.time = 0;
|
|
e.efb_peek.x = x;
|
|
e.efb_peek.y = y;
|
|
e.efb_peek.data = &result;
|
|
AsyncRequests::GetInstance()->PushEvent(e, true);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
|
|
{
|
|
if (!g_perf_query->ShouldEmulate())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SyncGPU(SYNC_GPU_PERFQUERY);
|
|
|
|
AsyncRequests::Event e;
|
|
e.time = 0;
|
|
e.type = AsyncRequests::Event::PERF_QUERY;
|
|
|
|
if (!g_perf_query->IsFlushed())
|
|
AsyncRequests::GetInstance()->PushEvent(e, true);
|
|
|
|
return g_perf_query->GetQueryResult(type);
|
|
}
|
|
|
|
u16 VideoBackendHardware::Video_GetBoundingBox(int index)
|
|
{
|
|
if (!g_ActiveConfig.backend_info.bSupportsBBox)
|
|
return 0;
|
|
|
|
if (!g_ActiveConfig.bBBoxEnable)
|
|
{
|
|
static bool warn_once = true;
|
|
if (warn_once)
|
|
ERROR_LOG(VIDEO, "BBox shall be used but it is disabled. Please use a gameini to enable it for this game.");
|
|
warn_once = false;
|
|
return 0;
|
|
}
|
|
|
|
SyncGPU(SYNC_GPU_BBOX);
|
|
|
|
AsyncRequests::Event e;
|
|
u16 result;
|
|
e.time = 0;
|
|
e.type = AsyncRequests::Event::BBOX_READ;
|
|
e.bbox.index = index;
|
|
e.bbox.data = &result;
|
|
AsyncRequests::GetInstance()->PushEvent(e, true);
|
|
|
|
return result;
|
|
}
|
|
|
|
void VideoBackendHardware::InitializeShared()
|
|
{
|
|
VideoCommon_Init();
|
|
|
|
s_FifoShuttingDown.Clear();
|
|
memset((void*)&s_beginFieldArgs, 0, sizeof(s_beginFieldArgs));
|
|
m_invalid = false;
|
|
}
|
|
|
|
// Run from the CPU thread
|
|
void VideoBackendHardware::DoState(PointerWrap& p)
|
|
{
|
|
bool software = false;
|
|
p.Do(software);
|
|
|
|
if (p.GetMode() == PointerWrap::MODE_READ && software == true)
|
|
{
|
|
// change mode to abort load of incompatible save state.
|
|
p.SetMode(PointerWrap::MODE_VERIFY);
|
|
}
|
|
|
|
VideoCommon_DoState(p);
|
|
p.DoMarker("VideoCommon");
|
|
|
|
p.Do(s_beginFieldArgs);
|
|
p.DoMarker("VideoBackendHardware");
|
|
|
|
// Refresh state.
|
|
if (p.GetMode() == PointerWrap::MODE_READ)
|
|
{
|
|
m_invalid = true;
|
|
|
|
// Clear all caches that touch RAM
|
|
// (? these don't appear to touch any emulation state that gets saved. moved to on load only.)
|
|
VertexLoaderManager::MarkAllDirty();
|
|
}
|
|
}
|
|
|
|
void VideoBackendHardware::CheckInvalidState()
|
|
{
|
|
if (m_invalid)
|
|
{
|
|
m_invalid = false;
|
|
|
|
BPReload();
|
|
TextureCache::Invalidate();
|
|
}
|
|
}
|
|
|
|
void VideoBackendHardware::PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
|
{
|
|
Fifo_PauseAndLock(doLock, unpauseOnUnlock);
|
|
}
|
|
|
|
void VideoBackendHardware::RunLoop(bool enable)
|
|
{
|
|
VideoCommon_RunLoop(enable);
|
|
}
|
|
|
|
void VideoBackendHardware::Video_GatherPipeBursted()
|
|
{
|
|
CommandProcessor::GatherPipeBursted();
|
|
}
|
|
|
|
int VideoBackendHardware::Video_Sync(int ticks)
|
|
{
|
|
return Fifo_Update(ticks);
|
|
}
|
|
|
|
void VideoBackendHardware::RegisterCPMMIO(MMIO::Mapping* mmio, u32 base)
|
|
{
|
|
CommandProcessor::RegisterMMIO(mmio, base);
|
|
}
|
|
|
|
void VideoBackendHardware::UpdateWantDeterminism(bool want)
|
|
{
|
|
Fifo_UpdateWantDeterminism(want);
|
|
}
|
|
|