dolphin/Externals/CLRun/clrun
Soren Jorvang 3d25197a1c Avoid always-true and signed/unsigned comparisons.
Make empty while loops a little more obvious with a {} suffix.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6019 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-31 19:06:44 +00:00
..
CLRun.vcproj include the MP compiler option, which will allow for faster compiling + some minorly stuff :p 2010-07-16 09:22:53 +00:00
Makefile Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
clrun.c Avoid always-true and signed/unsigned comparisons. 2010-07-31 19:06:44 +00:00
dynamiclib.c Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
dynamiclib.h Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00
gencl.c Use the correct calling convention for OpenCL function pointers. 2010-07-18 14:18:37 +00:00
genclgl.c Use the correct calling convention for OpenCL function pointers. 2010-07-18 14:18:37 +00:00
generateClRun.pl Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin. 2010-06-29 02:23:09 +00:00