6197 lines
164 KiB
Plaintext
6197 lines
164 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
|
|
# Copyright (C) 2003-2013
|
|
# This file is distributed under the same license as the dolphin-emu package.
|
|
#
|
|
# Translators:
|
|
# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2014
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
|
|
msgid ""
|
|
msgstr ""
|
|
"Project-Id-Version: Dolphin Emulator\n"
|
|
"Report-Msgid-Bugs-To: \n"
|
|
"POT-Creation-Date: 2015-06-10 07:28+0000\n"
|
|
"PO-Revision-Date: 2015-06-10 07:28+0000\n"
|
|
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
|
|
"Language-Team: Czech (http://www.transifex.com/projects/p/dolphin-emu/"
|
|
"language/cs/)\n"
|
|
"Language: cs\n"
|
|
"MIME-Version: 1.0\n"
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
|
|
msgid ""
|
|
"\n"
|
|
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
|
|
"\n"
|
|
"This software should not be used to play games you do not legally own.\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
|
|
msgid " (internal IP)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269
|
|
msgid " (too many to display)"
|
|
msgstr "(příliš mnoho pro zobrazení)"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
|
|
msgid " Game : "
|
|
msgstr " Hra : "
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
|
|
msgid "! NOT"
|
|
msgstr "! NE"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:31
|
|
#, c-format
|
|
msgid ""
|
|
"\"%s\" does not exist.\n"
|
|
" Create a new 16MB Memcard?"
|
|
msgstr ""
|
|
"\"%s\" neexistuje.\n"
|
|
" Vytvořit novou 16MB Paměťovou kartu?"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:177
|
|
#, c-format
|
|
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:153
|
|
#, c-format
|
|
msgid "\"%s\" is already compressed! Cannot compress it further."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:179
|
|
#, c-format
|
|
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
|
|
msgstr "\"%s\" je neplatný soubor GCM/ISO, nebo není GC/Wii ISO."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:201
|
|
#, c-format
|
|
msgid "%1$sCopy%1$s"
|
|
msgstr "%1$sKopírovat%1$s"
|
|
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:116
|
|
#, c-format
|
|
msgid "%d samples"
|
|
msgstr "%d vzorků"
|
|
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:114
|
|
#, c-format
|
|
msgid "%d samples (quality level %d)"
|
|
msgstr "%d vzorků (úroveň kvality %d)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:66
|
|
#, c-format
|
|
msgid ""
|
|
"%s\n"
|
|
"was not loaded because it has the same internal filename as previously "
|
|
"loaded save\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
|
|
#, c-format
|
|
msgid ""
|
|
"%s\n"
|
|
"was not loaded because it is an invalid gci.\n"
|
|
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
|
|
#, c-format
|
|
msgid ""
|
|
"%s\n"
|
|
"was not loaded because it is an invalid gci.\n"
|
|
" Number of blocks claimed to be %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
|
|
#, c-format
|
|
msgid ""
|
|
"%s\n"
|
|
"was not loaded because there are not enough free blocks on virtual memorycard"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
|
|
#, c-format
|
|
msgid ""
|
|
"%s\n"
|
|
"was not loaded because there is less than 10%% free space on the memorycard\n"
|
|
"Total Blocks: %d; Free Blocks: %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
|
|
#, c-format
|
|
msgid "%s (Disc %i)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:188
|
|
#, c-format
|
|
msgid "%s IPL found in %s directory. The disc might not be recognized"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
|
|
#, c-format
|
|
msgid "%s already exists, overwrite?"
|
|
msgstr "%s už existuje, přepsat?"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:56
|
|
#, c-format
|
|
msgid ""
|
|
"%s failed to load as a memorycard \n"
|
|
" Card file size is invalid (0x%x bytes)"
|
|
msgstr ""
|
|
"%s nelze načíst jako paměťovou kartu\n"
|
|
"Soubor karty je neplatný (0x%x bajtů)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:71
|
|
#, c-format
|
|
msgid ""
|
|
"%s failed to load as a memorycard \n"
|
|
" Card size is invalid (0x%x bytes)"
|
|
msgstr ""
|
|
"%s nelze načíst jako paměťovou kartu\n"
|
|
"Velikost karty je neplatná (0x%x bajtů)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:51
|
|
#, c-format
|
|
msgid ""
|
|
"%s failed to load as a memorycard \n"
|
|
"file is not large enough to be a valid memory card file (0x%x bytes)"
|
|
msgstr ""
|
|
"%s nelze načíst jako paměťovou kartu\n"
|
|
"soubor není dostatečně velký, aby byl platným souborem paměťové karty (0x%x "
|
|
"bajtů)"
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
|
|
#, c-format
|
|
msgid ""
|
|
"%s is not a directory, failed to move to *.original.\n"
|
|
" Verify your write permissions or move the file outside of Dolphin"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
|
|
#, c-format
|
|
msgid "%s was not a directory, moved to *.original"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:207
|
|
#, c-format
|
|
msgid "%sDelete%s"
|
|
msgstr "%sVymazat%s"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:205
|
|
#, c-format
|
|
msgid "%sExport GCI%s"
|
|
msgstr "%sExportovat GCI%s"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:203
|
|
#, c-format
|
|
msgid "%sImport GCI%s"
|
|
msgstr "%sImportovat GCI%s"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:786
|
|
#, c-format
|
|
msgid "%u Free Blocks; %u Free Dir Entries"
|
|
msgstr "%u Volných Bloků; %u Volných Záznamů Adr"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
|
|
msgid "&& AND"
|
|
msgstr "&& A"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:383
|
|
msgid "&About..."
|
|
msgstr "O progr&amu..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:230
|
|
msgid "&Audio Settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:133
|
|
msgid "&Boot from DVD Backup..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:283
|
|
msgid "&Breakpoints"
|
|
msgstr "&Body přerušení"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:145
|
|
msgid "&Browse for ISOs..."
|
|
msgstr "&Procházet pro ISO..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:245
|
|
msgid "&Cheat Manager"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:231
|
|
msgid "&Controller Settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
|
|
msgid "&Delete ISO..."
|
|
msgstr "&Smazat ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
|
|
msgid "&Delete selected ISOs..."
|
|
msgstr "&Smazat vybraná ISO..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:199
|
|
msgid "&Emulation"
|
|
msgstr "&Emulace"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:148
|
|
msgid "&File"
|
|
msgstr "&Soubor"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:418
|
|
msgid "&Frame Advance"
|
|
msgstr "&Postup snímkem"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:435
|
|
msgid "&Fullscreen"
|
|
msgstr "&Celá obrazovka"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:381
|
|
msgid "&GitHub Repository"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:229
|
|
msgid "&Graphics Settings"
|
|
msgstr "&Grafická nastavení"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:384
|
|
msgid "&Help"
|
|
msgstr "&Nápověda"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:232
|
|
msgid "&Hotkey Settings"
|
|
msgstr "Nastavení &klávesových zkratek"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:285
|
|
msgid "&JIT"
|
|
msgstr "&JIT"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:173
|
|
msgid "&Load State"
|
|
msgstr "&Nahrát Stav"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:242
|
|
msgid "&Memcard Manager (GC)"
|
|
msgstr "Správce Pa&měťových karet (GC)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:284
|
|
msgid "&Memory"
|
|
msgstr "Pa&měť"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:223
|
|
msgid "&Movie"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:396
|
|
msgid "&Open..."
|
|
msgstr "&Otevřít..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:238
|
|
msgid "&Options"
|
|
msgstr "V&olby"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:407
|
|
msgid "&Pause"
|
|
msgstr "&Pauza"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:409
|
|
msgid "&Play"
|
|
msgstr "&Přehrát"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
|
|
msgid "&Properties"
|
|
msgstr "&Vlastnosti"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:431
|
|
msgid "&Read-Only Mode"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:402
|
|
msgid "&Refresh List"
|
|
msgstr "&Obnovit Seznam"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:281
|
|
msgid "&Registers"
|
|
msgstr "&Registry"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:415
|
|
msgid "&Reset"
|
|
msgstr "&Resetovat"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:286
|
|
msgid "&Sound"
|
|
msgstr "&Zvuk"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:412
|
|
msgid "&Stop"
|
|
msgstr "Za&stavit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:264
|
|
msgid "&Tools"
|
|
msgstr "Nás&troje"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:287
|
|
msgid "&Video"
|
|
msgstr "&Video"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:368
|
|
msgid "&View"
|
|
msgstr "&Zobrazit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:282
|
|
msgid "&Watch"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:379
|
|
msgid "&Website"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
|
|
msgid "&Wiki"
|
|
msgstr "&Wiki"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
|
|
msgid "(Error: Bad host)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
|
|
msgid "(Error: Disconnected)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
|
|
msgid "(Error: Dolphin too old)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
|
|
msgid "(Error: Socket)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
|
|
msgid "(Error: Timeout)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
|
|
msgid "(Error: Unknown)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
|
|
msgid ""
|
|
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
|
|
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
|
|
msgid "(off)"
|
|
msgstr "(vypnuto)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
|
|
msgid "+ ADD"
|
|
msgstr "+ PŘIDAT"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "1.5x Native (960x792)"
|
|
msgstr "1.5x Původní (960x792)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
|
|
msgid "16-bit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "1x Native (640x528)"
|
|
msgstr "1x Původní (640x528)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "2.5x Native (1600x1320)"
|
|
msgstr "2.5x Původní (1600x1320)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "2x Native (1280x1056)"
|
|
msgstr "2x Původní (1280x1056)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
|
|
msgid "32-bit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "3x Native (1920x1584)"
|
|
msgstr "3x Původní (1920x1584)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "4x Native (2560x2112)"
|
|
msgstr "4x Původní (2560x2112)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
|
|
msgid "8-bit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
|
|
msgid "<Insert name here>"
|
|
msgstr "<Zde vložte jméno>"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
|
|
msgid "<No resolutions found>"
|
|
msgstr "<Žádné rozlišení nenalezeno>"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
|
|
msgid "<Nothing>"
|
|
msgstr "<Nic>"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
|
|
msgid "<System Language>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
|
|
msgid "A NetPlay window is already open!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
|
|
msgid "A game is not currently running."
|
|
msgstr "Hra v současnosti neběží!"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
|
|
msgid ""
|
|
"A supported Bluetooth device could not be found.\n"
|
|
"You must manually connect your Wiimotes."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
|
|
msgid ""
|
|
"ALERT:\n"
|
|
"\n"
|
|
"Netplay will only work with the following settings:\n"
|
|
" - DSP Emulator Engine Must be the same on all computers!\n"
|
|
" - Manually set the extensions for each Wiimote\n"
|
|
"\n"
|
|
"All players should use the same Dolphin version and settings.\n"
|
|
"All memory cards must be identical between players or disabled.\n"
|
|
"Wiimote support is probably terrible. Don't use it.\n"
|
|
"\n"
|
|
"If connecting directly, the host must have the chosen UDP port open/"
|
|
"forwarded!\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
|
|
msgid "AM-Baseboard"
|
|
msgstr "AM Základní Deska"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:323
|
|
msgid "AR Codes"
|
|
msgstr "Kódy AR"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.h:14
|
|
msgid "About Dolphin"
|
|
msgstr "O Dolphinu"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
|
|
msgid "Accuracy:"
|
|
msgstr "Přesnost:"
|
|
|
|
#: Source/Core/Core/ARDecrypt.cpp:478
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Code Decryption Error:\n"
|
|
"Parity Check Failed\n"
|
|
"\n"
|
|
"Culprit Code:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Chyba Rozšifrování Kódu Action Replay:\n"
|
|
"Kontrola Parity Selhala\n"
|
|
"\n"
|
|
"Viníkem je Kód:\n"
|
|
"%s"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:476
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
|
|
msgstr ""
|
|
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Kódu Přidat "
|
|
"(%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:564
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
|
"(%s)"
|
|
msgstr ""
|
|
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Naplnit a "
|
|
"Sesunout (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:356
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr ""
|
|
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Ram Zápisu A "
|
|
"Naplnění (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:416
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr ""
|
|
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Zápisu Do "
|
|
"Ukazatele (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:611
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "Chyba Action Replay: Neplatná hodnota (%08x) v Kopii Paměti (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:491
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr ""
|
|
"Chyba Action Replay: Hlavní Kód a Zápis do CCXXXXXX nejsou zavedeny (%s)\n"
|
|
"Hlavní kódy nejsou potřeba, nepoužívejte je."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:181
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "Chyba Action Replay: neplatný řádek kódu AR: %s"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:727
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "Action Replay: Podmínkový kód: Neplatná Velikost %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:695
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "Action Replay: Neplatný Normální Kód Typu %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:751
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay: Normální Kód %i: Neplatný podtyp %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:647
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
|
|
msgid "Adapter Detected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
|
|
msgid "Adapter Not Detected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
|
|
msgid "Adapter:"
|
|
msgstr "Adaptér:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:68
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
|
|
msgid "Add"
|
|
msgstr "Přidat"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1469
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "Přidat kód ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1386
|
|
msgid "Add Patch"
|
|
msgstr "Přidat Záplatu"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:435
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:456
|
|
msgid "Add..."
|
|
msgstr "Přidat..."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "Upravte tlak analogového ovládání potřebný k aktivaci tlačítek."
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
|
|
msgid "Advanced"
|
|
msgstr "Pokročilé"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
|
|
msgid "Advanced Settings"
|
|
msgstr "Pokročilá Nastavení"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:679
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
msgstr "Všechny soubory GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
|
|
msgid "All GameCube GCM files (gcm)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1587
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1601
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Všechny Uložené Stavy (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Všechny soubory Wii ISO (iso)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Všechny komprimované soubory GC/WII ISO (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
|
|
msgid "Anaglyph"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
|
|
msgid "Analyze"
|
|
msgstr "Analyzovat"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:206
|
|
msgid "Angle"
|
|
msgstr "Úhel"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Anizotropní Filtrování:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Vyhlazení okrajů"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:482
|
|
msgid "Apploader Date:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr "Zavaděč aplikace má špatnou velikost... je to vážně zavaděč?"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "Zavaděč aplikace nemohl načíst soubor"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
|
|
msgid "Apploader:"
|
|
msgstr "Zavaděč aplikace:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
|
|
msgid "Apply"
|
|
msgstr "Použít"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
"Použít efekt následného zpracování po dokončení snímku.\n"
|
|
"\n"
|
|
" Pokud si nejste jisti, zvolte (vypnuto)."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "Jste si jisti, že chcete smazat \"%s\"?"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr ""
|
|
"Jste si jisti, že chcete tyto soubory smazat?\n"
|
|
"Budou navždy ztraceny!"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
|
|
msgid "Are you trying to use the same file in both slots?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
|
|
msgid "Arm64 JIT (experimental)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Poměr Stran:"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:75
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Alespoň jeden panel musí být otevřen."
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
|
|
msgid ""
|
|
"Attempt to detect and skip wait-loops.\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:554
|
|
msgid "Audio"
|
|
msgstr "Zvuk"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
|
|
msgid "Audio Backend:"
|
|
msgstr "Podpůrná vrstva zvuku:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:554
|
|
msgid "Audio settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: Chyba při otevírání zařízení zvukového výstupu.\n"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:141
|
|
msgid "Australia"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
|
|
msgid "Authors"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
|
msgid "Auto"
|
|
msgstr "Auto"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (Násobek 640x528)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Auto (Velikost Okna)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Automaticky upravovat Velikost Okna"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Automaticky upravuje velikost okna na Vaše vnitřní rozlišení.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
|
|
msgid "BAT Incorrect, Dolphin will now exit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
|
|
msgid "BP register "
|
|
msgstr "Registr BP"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:19
|
|
msgid "Back"
|
|
msgstr "Zpět"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
|
|
msgid "Backend Settings"
|
|
msgstr "Nastavení podpůrné vrstvy"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
|
|
msgid "Backend:"
|
|
msgstr "Podpůrná vrstva:"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:228
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
|
msgid "Background Input"
|
|
msgstr "Zadní Vstup"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:188
|
|
msgid "Backward"
|
|
msgstr "Dozadu"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
|
|
msgid "Balance Board"
|
|
msgstr "Rola-Bola"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:644
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:353
|
|
msgid "Banner"
|
|
msgstr "Plakát"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:595
|
|
msgid "Banner Details"
|
|
msgstr "Detaily Plakátu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:551
|
|
msgid "Banner:"
|
|
msgstr "Plakát:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
|
|
msgid "Bar"
|
|
msgstr "Vibráto"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
|
|
msgid "Basic"
|
|
msgstr "Základní"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
|
|
msgid "Basic Settings"
|
|
msgstr "Základní nastavení"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Bass"
|
|
msgstr "Basy"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
|
|
msgid "Battery"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:147
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Kontrolní součet Alokační Tabulky Bloku selhal"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:648
|
|
msgid "Blocks"
|
|
msgstr "Bloky"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Blue"
|
|
msgstr "Modrá"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Blue Left"
|
|
msgstr "Modrá vlevo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Blue Right"
|
|
msgstr "Modrá vpravo"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
|
|
msgid "Borderless Fullscreen"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
|
|
msgid "Bottom"
|
|
msgstr "Dole"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Spojené ovladače: %lu"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
|
|
#, c-format
|
|
msgid "Branch: %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:382
|
|
msgid "Broken"
|
|
msgstr "Rozbité"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:545
|
|
msgid "Browse"
|
|
msgstr "Procházet"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:221
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Procházet pro přidání adresáře"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:545
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Procházet pro adresář ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
|
|
msgid "Browse for output directory"
|
|
msgstr "Procházet pro výstupní adresář"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194
|
|
msgid "Buffer:"
|
|
msgstr "Vyrovnávací paměť:"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:228
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:61
|
|
msgid "Buttons"
|
|
msgstr "Tlačítka"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
|
|
msgid "Bypass XFB"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:338
|
|
msgid ""
|
|
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
|
"this option disabled."
|
|
msgstr ""
|
|
"Potlačit čištění mezipaměti dat vyvolaných instrukcí DCBZ. Tato volba je "
|
|
"standardně vypnutá. "
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
|
|
msgid "C Stick"
|
|
msgstr "Kruhová páčka"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:67
|
|
msgid "C-Stick"
|
|
msgstr "Kruhová páčka"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
|
|
msgid "CP register "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "Jádro Emulátoru Procesoru"
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
|
|
msgid "CPU Options"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
|
|
msgid ""
|
|
"Cache custom textures to system RAM on startup.\n"
|
|
"This can require exponentially more RAM but fixes possible stuttering.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
|
"smoothing out the appearance of lit polygons and making individual triangles "
|
|
"less noticeable.\n"
|
|
"Rarely causes slowdowns or graphical issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
|
|
#, c-format
|
|
msgid "Can't find Wiimote by connection handle %02x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:343
|
|
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr "Nelze číst ze zásuvného modulu DVD - DVD-Rozhraní: Závažná chyba"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:33
|
|
msgid "Cancel"
|
|
msgstr "Zrušit"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314
|
|
#, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid GameCube memory card file"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:44
|
|
msgid "Caps Lock"
|
|
msgstr "Caps Lock"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:219
|
|
msgid "Center"
|
|
msgstr "Střed"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
|
|
msgid "Change"
|
|
msgstr "Změnit"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
|
|
msgid "Change &Disc"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:399
|
|
msgid "Change &Disc..."
|
|
msgstr "Vyměnit &Disk..."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:14
|
|
msgid "Change Disc"
|
|
msgstr "Vyměnit Disk"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
|
|
msgid "Change Game"
|
|
msgstr "Změnit hru"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1116
|
|
#, c-format
|
|
msgid "Change the disc to %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Změní jazyk uživatelského rozhraní.\n"
|
|
"Vyžaduje restart."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
|
|
msgid "Changing this will have no effect while the emulator is running."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46
|
|
msgid "Cheat Code"
|
|
msgstr "Cheat Kód"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
|
|
msgid "Cheat Manager"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
|
|
msgid "Cheat Search"
|
|
msgstr "Hledání Cheatů"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:724
|
|
msgid "Check Partition Integrity"
|
|
msgstr "Zkontrolovat celistvost oddílu"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
|
|
msgid "Check for updates: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:969
|
|
msgid "Checking integrity..."
|
|
msgstr "Kontrolování celistvosti..."
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Zvolte kořenový adresář DVD:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Zvolte kořenový adresář NAND:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Zvolte výchozí ISO:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
|
|
msgid "Choose a directory to add"
|
|
msgstr "Zvolte adresář k přidání"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299
|
|
msgid "Choose a file to open"
|
|
msgstr "Zvolte soubor k otevření"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:222
|
|
msgid "Choose a memory card:"
|
|
msgstr "Zvolte paměťovou kartu:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Zvolte soubor, který má být použit jako zavaděč aplikace: (platí pouze pro "
|
|
"disky sestavené z adresářů)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:862
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:915
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Zvolte adresář pro umístění extrakce"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:205
|
|
msgid "Circle Stick"
|
|
msgstr "Kruhová páčka"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
|
|
msgid "Classic"
|
|
msgstr "Klasické"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:35
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:130
|
|
msgid "Clear"
|
|
msgstr "Vyčistit"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:337
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Klient odpojen při běhu hry!! NetPlay je vypnut. Hru musíte ukončit ručně."
|
|
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:627
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:252
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
|
|
msgid "Close"
|
|
msgstr "Zavřít"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:227
|
|
msgid "Co&nfigure..."
|
|
msgstr "&Nastavit..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75
|
|
msgid "Code Info"
|
|
msgstr "Informace o kódu"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
|
|
msgid "Code: "
|
|
msgstr "Kód:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:40
|
|
msgid "Command"
|
|
msgstr "Příkaz"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:646
|
|
msgid "Comment"
|
|
msgstr "Komentář"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
|
|
#, c-format
|
|
msgid "Compiled: %s @ %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
|
|
msgid "Compress ISO..."
|
|
msgstr "Komprimovat ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Komprimovat vybraná ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
|
|
msgid "Compressing ISO"
|
|
msgstr "Komprimuji ISO"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:488
|
|
msgid "Compute"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
|
|
msgid "Computing MD5 checksum"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Config"
|
|
msgstr "Nastavení"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.h:130
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
|
|
msgid "Configure"
|
|
msgstr "Nastavit"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
|
|
msgid "Configure Control"
|
|
msgstr "Nastavit Ovládání"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14
|
|
msgid "Configure Pads"
|
|
msgstr "Nastavit Pady"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Configure..."
|
|
msgstr "Nastavit..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Potvrdit Přepsání Souboru"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
|
|
msgid "Confirm on Stop"
|
|
msgstr "Při zastavení Potvrdit"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
|
|
msgid "Connect"
|
|
msgstr "Připojit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:452
|
|
#: Source/Core/Core/HotkeyManager.cpp:35
|
|
msgid "Connect Balance Board"
|
|
msgstr "Připojit Rola-Bola"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Připojit USB Klávesnici"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:448
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Připojit Wiimote %i"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:31
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Připojit Wiimote 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:32
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Připojit Wiimote 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:33
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Připojit Wiimote 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:34
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Připojit Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:256
|
|
msgid "Connect Wiimotes"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1549
|
|
msgid "Connected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:509
|
|
msgid "Connecting..."
|
|
msgstr "Připojuji..."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
|
|
msgid "Continuous Scanning"
|
|
msgstr "Průběžné skenování"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:38
|
|
msgid "Control"
|
|
msgstr "Ctrl"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:555
|
|
msgid "Controller settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:555
|
|
msgid "Controllers"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
|
|
msgid ""
|
|
"Controls the distance of the convergence plane. This is the distance at "
|
|
"which virtual objects will appear to be in front of the screen.\n"
|
|
"A higher value creates stronger out-of-screen effects while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
|
|
msgid ""
|
|
"Controls the separation distance between the virtual cameras.\n"
|
|
"A higher value creates a stronger feeling of depth while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:369
|
|
msgid "Convergence Minimum: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
|
|
msgid "Convergence:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:194
|
|
msgid "Convert to GCI"
|
|
msgstr "Převést na GCI"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:366
|
|
msgid "Copy failed"
|
|
msgstr "Kopírování selhalo"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:811
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Kopírovat na Paměťovou kartu %c"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:392
|
|
msgid "Core"
|
|
msgstr "Jádro"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:75
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "Nelze spustit podpůrnou vrstvu %s."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:174
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original GameCube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:280
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "Nelze rozpoznat ISO soubor %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:656
|
|
#, c-format
|
|
msgid "Could not save %s."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
"Nelze zapsat soubor paměťové karty %s.\n"
|
|
"\n"
|
|
"Spouštíte Dolphina z CD/DVD, nebo je snad soubor s uložením chráněný proti "
|
|
"zápisu?\n"
|
|
"\n"
|
|
"Objevila se tato chyba po přesunu adresáře s emulátorem?\n"
|
|
"Pokud ano, pak je třeba znovu zadat umístění vaší paměťové karty v nastavení."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:89
|
|
msgid "Couldn't Create Client"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:100
|
|
msgid "Couldn't create peer."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Nelze najít příkaz pro otevření přípony 'ini'!"
|
|
|
|
#: Source/Core/Core/BootManager.cpp:256
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"Nelze spustit jádro.\n"
|
|
"Zkontrolujte Vaše nastavení."
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:219
|
|
#, c-format
|
|
msgid "Couldn't look up central server %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
|
|
msgid "Count:"
|
|
msgstr "Počet:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
|
|
#, c-format
|
|
msgid "Count: %lu"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:476
|
|
msgid "Country:"
|
|
msgstr "Země:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
|
|
msgid "Create AR Code"
|
|
msgstr "Vytvořit AR kód"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:542
|
|
msgid "Create new perspective"
|
|
msgstr "Vytvořit novou perspektivu"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
|
|
msgid "Creator: "
|
|
msgstr "Tvůrce:"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:56
|
|
msgid "Critical"
|
|
msgstr "Kritické"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
|
|
msgid "Crop"
|
|
msgstr "Oříznout"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Oříznout obraz z 4:3 na 5:4 nebo z 16:9 na 16:10.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
|
|
msgid "Crossfade"
|
|
msgstr "Crossfade"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:692
|
|
#, c-format
|
|
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
|
msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "Custom"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
|
msgid "D-Pad"
|
|
msgstr "D-Pad"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "Jádro Emulátoru DSP"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:345
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "DSP HLE emulace (rychlé)"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "DSP LLE převaděč (pomalé)"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "DSP LLE rekompilátor"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
|
|
msgid "DVD Root:"
|
|
msgstr "Kořen DVD:"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
|
msgid "Dance Mat"
|
|
msgstr "Taneční podložka"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
|
|
msgid "Data Size"
|
|
msgstr "Velikost data"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:536
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:575
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Soubory Datel MaxDrive/Pro(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:153
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:168
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:176
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:190
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:204
|
|
msgid "Dead Zone"
|
|
msgstr "Mrtvá Zóna"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
|
|
msgid "Debug"
|
|
msgstr "Ladění"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
|
|
msgid "Debug Only"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
|
|
msgid "Debugging"
|
|
msgstr "Ladění"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:71
|
|
msgid "Decimal"
|
|
msgstr "Desetinné"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
|
|
msgid "Decompress ISO..."
|
|
msgstr "Dekomprimovat ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Dekomprimovat vybraná ISO..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
|
|
msgid "Decompressing ISO"
|
|
msgstr "Dekomprimuji ISO"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:65
|
|
msgid "Decrease Convergence"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:63
|
|
msgid "Decrease Depth"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:49
|
|
msgid "Decrease Frame limit"
|
|
msgstr "Snížit limit snímků"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:42
|
|
msgid "Decrease IR"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
|
|
msgid "Default"
|
|
msgstr "Výchozí"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
|
|
msgid "Default ISO:"
|
|
msgstr "Výchozí ISO:"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:100
|
|
msgid "Default font"
|
|
msgstr "Výchozí typ písma"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:24
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
|
|
msgid "Delete"
|
|
msgstr "Smazat"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:812
|
|
msgid "Delete Save"
|
|
msgstr "Smazat Uloženou Hru"
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:92
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "Vymazat existující soubor '%s'?"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:362
|
|
msgid "Depth Percentage: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
|
|
msgid "Depth:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
|
|
msgid "Description"
|
|
msgstr "Popis"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:549
|
|
msgid "Description:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
|
|
msgid "Detect"
|
|
msgstr "Zjistit"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:348
|
|
msgid "Deterministic dual core: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
|
|
msgid "Device"
|
|
msgstr "Zařízení"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
|
|
msgid "Device Settings"
|
|
msgstr "Nastavení Zařízení"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
|
|
msgid "Device not found"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
|
|
msgid "Dial"
|
|
msgstr "Kruhová stupnice"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
|
|
msgid "Dims the screen after five minutes of inactivity."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
|
|
msgid "Direct"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
|
|
msgid "Direct Connect"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:128
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr ""
|
|
"Kontrolní součet adresáře\n"
|
|
"i záložní kontrolní součet Adresáře selhal"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
|
|
msgid "Disable"
|
|
msgstr "Zakázat"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
|
|
msgid "Disable Bounding Box"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
|
|
msgid "Disable Destination Alpha"
|
|
msgstr "Zakázat cílovou průhlednost"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
|
|
msgid "Disable Fog"
|
|
msgstr "Zakázat Mlhu"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
|
"on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Zakázat jakoukoli emulaci XFB.\n"
|
|
"Velmi zrychluje emulaci, ale způsobuje hodně chyb v mnoha hrách, které na "
|
|
"nich závisejí (zvláště po domácku vyrobené aplikace).\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
|
|
msgid ""
|
|
"Disable the bounding box emulation.\n"
|
|
"This may improve the GPU performance a lot, but some games will break.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Disables emulation of a hardware feature called destination alpha, which is "
|
|
"used in many games for various graphical effects.\n"
|
|
"This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES "
|
|
"this is rendered in two passes, which has a minor but noticeable performance "
|
|
"impact.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:617
|
|
msgid "Disc"
|
|
msgstr "Disk"
|
|
|
|
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
|
|
msgid "Disc Read Error"
|
|
msgstr "Chyba čtení disku"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1549
|
|
msgid "Disconnected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:225
|
|
msgid "Disconnected from traversal server"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
|
|
msgid "Display"
|
|
msgstr "Obraz"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
|
|
msgid ""
|
|
"Display messages over the emulation screen area.\n"
|
|
"These messages include memory card writes, video backend and CPU "
|
|
"information, and JIT cache clearing."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:72
|
|
msgid "Divide"
|
|
msgstr "Rozdělit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1150
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Chcete současnou emulaci zastavit?"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
|
|
msgid "Dolby Pro Logic II decoder"
|
|
msgstr "Dekodér Dolby Pro Logic II"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:996
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Dolphin %s Grafická Nastavení"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin Nastavení"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
|
|
msgid "Dolphin Controller Configuration"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Nastavení Emulovaného Dolphin Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1338
|
|
msgid "Dolphin Hotkeys"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
|
|
msgid "Dolphin NetPlay"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
|
|
msgid "Dolphin NetPlay Setup"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:816
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1270
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Doplhin Filmy TAS (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
|
|
"browse for files..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Double-click here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:222
|
|
msgid "Dolphin too old for traversal server"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
|
|
msgid "Dolphin was unable to complete the requested action."
|
|
msgstr "Dolhpin nemohl dokončit požadovanou činnost."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:50
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:184
|
|
msgid "Down"
|
|
msgstr "Dolů"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Stáhnout kódy (Databáze WiiRD)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "Stáhnuto %lu kódů. (přídáno %lu)"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
|
|
msgid "Drawn Object Range"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
|
|
msgid "Driver Not Detected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
|
|
msgid "Drums"
|
|
msgstr "Bubny"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
|
|
msgid "Dummy"
|
|
msgstr "Atrapa"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:221
|
|
msgid "Dump Audio"
|
|
msgstr "Vypsat Zvuk"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
|
|
msgid "Dump EFB Target"
|
|
msgstr "Vypsat Cíl EFB"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:219
|
|
msgid "Dump Frames"
|
|
msgstr "Vypsat Snímky"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
|
|
msgid "Dump Objects"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
|
|
msgid "Dump TEV Stages"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
|
|
msgid "Dump Texture Fetches"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
|
|
msgid "Dump Textures"
|
|
msgstr "Vypsat Textury"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:523
|
|
msgid "Dutch"
|
|
msgstr "Nizozemština"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:147
|
|
msgid "E&xit"
|
|
msgstr "O&dejít"
|
|
|
|
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"CHYBA: Tato verze Dolphinu vyžaduje ovladač TAP-Win32 verze alespoň %d.%d -- "
|
|
"Pokud jste nedávno vaši instalaci Dolphin aktualizovali, je v tomto bodě "
|
|
"pravděpodobně třeba restartovat, aby Windows uviděl nový ovladač."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
|
|
msgid "Early Memory Updates"
|
|
msgstr "Předčasné Aktualizace Paměti"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Upravit kód ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:310
|
|
msgid "Edit Config"
|
|
msgstr "Upravit nastavení"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.h:25
|
|
msgid "Edit Patch"
|
|
msgstr "Upravit záplatu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:434
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:455
|
|
msgid "Edit..."
|
|
msgstr "Upravit"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Effect"
|
|
msgstr "Efekt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
|
|
msgid "Embedded Frame Buffer (EFB)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Core.cpp:216
|
|
msgid "Emu Thread already running"
|
|
msgstr "Vlákno Emulace již běží"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
|
"necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
"Přesně Emulovat XFB.\n"
|
|
"Velmi zpomaluje emulaci a brání vykreslování ve vysokém rozlišení, ale je "
|
|
"nutná k řádné emulaci jistého počtu her.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, zaškrtněte místo tohoto virtuální emulaci XFB."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as "
|
|
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
|
"games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Emulovat XFB pomocí objektů textury grafického procesoru.\n"
|
|
"Spraví mnoho her, které nefungují bez emulace EFB, aniž by byla tak pomalá "
|
|
"jako opravdová emulace EFB. Nicméně stále může selhat v mnoha jiných hrách "
|
|
"(zvláště po domácku vyrobené aplikace).\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulovaný Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:380
|
|
msgid "Emulation State: "
|
|
msgstr "Stav Emulace:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100
|
|
msgid "Enable AR Logging"
|
|
msgstr "Povolit protokolování AR"
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
|
|
msgid "Enable CPU Clock Override"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
|
|
msgid "Enable Cheats"
|
|
msgstr "Povolit Cheaty"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:333
|
|
msgid "Enable Dual Core"
|
|
msgstr "Povolit dvojité jádro"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Zapnout dvojité jádro (zrychlení)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:339
|
|
msgid "Enable FPRF"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:334
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Povolit Přeskakování Nečinných Příkazů"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Povolit Přeskakování Nečinných Příkazů (zrychlení)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:335
|
|
msgid "Enable MMU"
|
|
msgstr "Zapnout MMU"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Povolit Progresivní Skenování"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Povolit Spořič Obrazovky"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Povolit data reproduktorů"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:358
|
|
msgid "Enable WideScreen"
|
|
msgstr "Povolit Širokoúhlou obrazovku"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
|
|
msgid "Enable Wireframe"
|
|
msgstr "Povolit Drátěný Model"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"On Direct3D, setting this above 1x will also have the same effect as "
|
|
"enabling \"Force Texture Filtering\".\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:344
|
|
msgid ""
|
|
"Enable fast disc access. This can cause crashes and other problems in some "
|
|
"games. (ON = Fast, OFF = Compatible)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:825
|
|
msgid "Enable pages"
|
|
msgstr "Zapnout stránky"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Toto povolte, pokud chcete, aby celá obrazovka byla použita pro "
|
|
"vykreslování.\n"
|
|
"Pokud je toto zakázáno, bude místo toho vytvořeno vykreslovací okno.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather "
|
|
"than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Toto zapněte, pokud chcete použít hlavní okno Dolphin pro vykreslování "
|
|
"raději, než oddělené vykreslovací okno.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
|
|
"X."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
|
|
"backends only."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:340
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Povolí progresivní skenování, pokud je podporováno emulovaným softwarem.\n"
|
|
"Většinu her toto nezajímá.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:336
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = "
|
|
"Kompatibilní, VYPNUTO = Rychlé)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
|
|
msgid "Enables the use of Action Replay and Gecko cheats."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kódovat výpisy snímků použitím kodeku FFV1.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:45
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
|
|
msgid "End"
|
|
msgstr "End"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:71
|
|
msgid "Enet Didn't Initialize"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:508
|
|
msgid "English"
|
|
msgstr "Angličtina"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
|
|
msgid "Enhancements"
|
|
msgstr "Vylepšení"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:541
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Zadejte jméno nové perspektivy:"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Záznam %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Záznam 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
|
|
msgid "Equal"
|
|
msgstr "Rovná se"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
|
|
#: Source/Core/DolphinWX/WxUtils.cpp:55
|
|
msgid "Error"
|
|
msgstr "Chyba"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:344
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr ""
|
|
"Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
|
|
msgid "Error saving file."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/ChunkFile.h:289
|
|
#, c-format
|
|
msgid ""
|
|
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
|
"Aborting savestate load..."
|
|
msgstr ""
|
|
"Chyba: Po \"%s\", nalezeno %d (0x%X) místo značky uložení %d (0x%X). "
|
|
"Ukončuji načtení uloženého stavu..."
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:319
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
msgstr ""
|
|
"Chyba: Pokus o přístup k písmům %s, ale ty nejsou načtena. Hry nemusí "
|
|
"zobrazit písma správně, nebo se můžou zhroutit"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:22
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
|
|
msgid "Euphoria"
|
|
msgstr "Euforie"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:144
|
|
msgid "Europe"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:53
|
|
msgid "Execute"
|
|
msgstr "Spustit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:441
|
|
#: Source/Core/Core/HotkeyManager.cpp:29
|
|
msgid "Exit"
|
|
msgstr "Ukončit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:244
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Exportovat všechny uložené hry Wii"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:737
|
|
msgid "Export File"
|
|
msgstr "Exportovat Soubor"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:24
|
|
msgid "Export Recording"
|
|
msgstr "Exportovat Nahrávku"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:428
|
|
msgid "Export Recording..."
|
|
msgstr "Exportovat Nahrávku..."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:814
|
|
msgid "Export Save"
|
|
msgstr "Exportovat Uloženou hru"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Exportovat uloženou hru Wii (Experimentální)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:815
|
|
msgid "Export all saves"
|
|
msgstr "Exportovat všechny Uložené hry"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:464
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
|
|
msgid "Export failed"
|
|
msgstr "Export selhal"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:570
|
|
msgid "Export save as..."
|
|
msgstr "Exportovat Uloženou hru jako..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
|
msgid "Extension"
|
|
msgstr "Rozšíření"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
|
|
msgid "External Frame Buffer (XFB)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:709
|
|
msgid "Extract All Files..."
|
|
msgstr "Extrahovat Všechny Soubory..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:716
|
|
msgid "Extract Apploader..."
|
|
msgstr "Extrahovat Zavaděč Aplikace..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:717
|
|
msgid "Extract DOL..."
|
|
msgstr "Extrahovat DOL..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:702
|
|
msgid "Extract Directory..."
|
|
msgstr "Extrahovat Adresář..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:706
|
|
msgid "Extract File..."
|
|
msgstr "Extrahovat Soubor..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:698
|
|
msgid "Extract Partition..."
|
|
msgstr "Extrahovat Oddíl..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:820
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrahuji %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:803
|
|
msgid "Extracting All Files"
|
|
msgstr "Extrahuji Všechny Soubory"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:803
|
|
msgid "Extracting Directory"
|
|
msgstr "Extrahuji Adresář"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:806
|
|
msgid "Extracting..."
|
|
msgstr "Extrahuji..."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
|
|
msgid "FIFO Byte"
|
|
msgstr "FIFO Bajt"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45
|
|
msgid "FIFO Player"
|
|
msgstr "Přehrávač FIFO"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:484
|
|
msgid "FST Size:"
|
|
msgstr "Velikost FST:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:171
|
|
msgid "Failed To Connect!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:115
|
|
msgid "Failed to Connect!"
|
|
msgstr "Připojení Selhalo!"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
|
|
msgid "Failed to download codes."
|
|
msgstr "Stahování kódů selhalo."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:941
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Nelze extrahovat do %s!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:570
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to find new filename\n"
|
|
" %s\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
|
|
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:160
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:342
|
|
#, c-format
|
|
msgid "Failed to open the input file \"%s\"."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:167
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:350
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to open the output file \"%s\".\n"
|
|
"Check that you have permissions to write the target folder and that the "
|
|
"media can be written."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:887
|
|
#, c-format
|
|
msgid "Failed to read %s"
|
|
msgstr "Nelze přečíst %s"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:184
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to read block %d of the save data\n"
|
|
"Memcard may be truncated\n"
|
|
"FilePosition:%<PRIx64>"
|
|
msgstr ""
|
|
"Nelze přečíst blok uložených dat %d\n"
|
|
"Paměťová karta může být zkrácena\n"
|
|
"Pozice souboru: %<PRIx64>"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:109
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"Nelze správně číst zálohu alokační tabulky bloku\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:103
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"Nelze správně číst alokační tabulku bloku\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
|
|
#, c-format
|
|
msgid "Failed to read data from gci file %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:97
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"Nelze správně číst zálohu adresáře\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:91
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"Nelze správně číst adresář\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:80
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"Nelze správně číst hlavičku\n"
|
|
"(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DiscIO/VolumeGC.cpp:54
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Nelze přečíst jedinečné ID z obrazu disku"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
|
|
msgid "Failed to update country code in SYSCONF"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Selhal zápis BT.DINF do SYSCONF"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:286
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:381
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to write the output file \"%s\".\n"
|
|
"Check that you have enough space available on the target drive."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
|
|
msgid "Fast"
|
|
msgstr "Rychlá"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Rychlý výpočet hloubky"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1145
|
|
#, c-format
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
|
msgstr ""
|
|
"závažná desynchronizace. Přehrávání ukončeno. (Chyba v PlayWiimote: %u != "
|
|
"%u, bajt %u.)%s"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:252
|
|
msgid "Fifo Player"
|
|
msgstr "Přehrávač Fifo"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80
|
|
msgid "File Info"
|
|
msgstr "Informace o souboru"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:361
|
|
msgid "File Size"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
|
|
msgid "File contained no codes."
|
|
msgstr "Soubor neobsahoval žádné kódy"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:418
|
|
msgid "File converted to .gci"
|
|
msgstr "Soubor převeden na .gci"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:433
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"Soubor nelze otevřít\n"
|
|
"nebo nemá platnou příponu"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:45
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"Soubor má příponu \"%s\"\n"
|
|
"platné přípony jsou (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:430
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "Soubor nerozpoznán jako paměťová karta"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:335
|
|
msgid "File not compressed"
|
|
msgstr "Soubor není komprimovaný"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:424
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:470
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:518
|
|
msgid "File write failed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:606
|
|
msgid "Filesystem"
|
|
msgstr "Souborový systém"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "Typ souboru 'ini' je neznámý! Nelze otevřít!"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Filter all textures, including any that the game explicitly set as "
|
|
"unfiltered.\n"
|
|
"May improve quality of certain textures in some games, but will cause issues "
|
|
"in others.\n"
|
|
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
|
|
"effect as enabling this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
|
|
msgid "Find next"
|
|
msgstr "Najít další"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
|
|
msgid "Find previous"
|
|
msgstr "Najít předchozí"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:649
|
|
msgid "First Block"
|
|
msgstr "První blok"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:821
|
|
msgid "Fix Checksums"
|
|
msgstr "Spravit Kontrolní Součty"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
|
msgid "Force 16:9"
|
|
msgstr "Vynutit 16:9"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
|
msgid "Force 4:3"
|
|
msgstr "Vynutit 4:3"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "Donutit konzoli být jako NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Vynutit Filtrování Textur"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
|
|
"setting when playing Japanese games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Forces the game to output graphics for any aspect ratio.\n"
|
|
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
|
|
"run at 16:9.\n"
|
|
"Rarely produces good results and often partially breaks graphics and game "
|
|
"UIs.\n"
|
|
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
|
|
"patches.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:33
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr ""
|
|
"Formátovat jako ascii (NTSC\\PAL)?\n"
|
|
"Zvolte ne pro sjis (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:187
|
|
msgid "Forward"
|
|
msgstr "Dopředu"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Přesměrování portu (UPnP)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
|
|
#, c-format
|
|
msgid "Found %u results for '"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
|
|
#, c-format
|
|
msgid "Found %u save files"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
|
|
msgid "Frame"
|
|
msgstr "Snímek"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
|
|
msgid "Frame "
|
|
msgstr "Snímek"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:20
|
|
msgid "Frame Advance"
|
|
msgstr "Postup Snímkem"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "Uložení snímků použije FFV1"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
|
|
msgid "Frame Info"
|
|
msgstr "Informace o snímku"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97
|
|
msgid "Frame Range"
|
|
msgstr "Rozsah Snímku"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:160
|
|
msgid "Frame S&kipping"
|
|
msgstr "Přes&kakování snímků:"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
|
|
msgid "Framelimit:"
|
|
msgstr "Limit Snímků:"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
|
|
msgid "Frames To Record"
|
|
msgstr "Snímky k Nahrání"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:147
|
|
msgid "France"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
|
|
msgid "Free Look"
|
|
msgstr "Rozhlížení pomocí myši"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:52
|
|
msgid "Freelook Decrease Speed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:53
|
|
msgid "Freelook Increase Speed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:56
|
|
msgid "Freelook Move Down"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:57
|
|
msgid "Freelook Move Left"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:58
|
|
msgid "Freelook Move Right"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:55
|
|
msgid "Freelook Move Up"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:61
|
|
msgid "Freelook Reset"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:54
|
|
msgid "Freelook Reset Speed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:59
|
|
msgid "Freelook Zoom In"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:60
|
|
msgid "Freelook Zoom Out"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:514
|
|
msgid "French"
|
|
msgstr "Francouzština"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
|
|
msgid "Frets"
|
|
msgstr "Pražce"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
|
|
msgid "From"
|
|
msgstr "Z"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:549
|
|
msgid "FullScr"
|
|
msgstr "CelObr"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
|
|
msgid "Fullscreen Resolution:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
|
msgid "GBA"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:542
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "Soubor GCI(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
|
|
msgid "GCI Folder"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
|
|
#, c-format
|
|
msgid ""
|
|
"GCI save file was not loaded because it is the wrong region for this memory "
|
|
"card:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
|
|
msgid "Game Boy Advance Carts (*.gba)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:357
|
|
msgid "Game ID"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:474
|
|
msgid "Game ID:"
|
|
msgstr "ID Hry:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:660
|
|
msgid "Game is already running!"
|
|
msgstr "Hra už běží!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:968
|
|
msgid "Game isn't running!"
|
|
msgstr "Hra neběží!"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
|
|
msgid "Game not found!"
|
|
msgstr "Hra nenalezena!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
|
|
#, c-format
|
|
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:417
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Nastavení Konkrétní Hry"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:319
|
|
msgid "GameConfig"
|
|
msgstr "Nastavení Hry"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
|
|
msgid "GameCube"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
|
|
msgid "GameCube Adapter"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
|
|
msgid "GameCube Controller Configuration"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
|
|
msgid "GameCube Controllers"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:223
|
|
msgid "GameCube Memory Cards (*.raw,*.gcp)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:533
|
|
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
|
msgstr "Soubory uložených her GameCube (*.gci;*.gcs;*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:325
|
|
msgid "Gecko Codes"
|
|
msgstr "Kódy Gecko"
|
|
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
|
|
msgid "General"
|
|
msgstr "Obecné"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388
|
|
msgid "General Settings"
|
|
msgstr "Obecná Nastavení"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:511
|
|
msgid "German"
|
|
msgstr "Němčina"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:153
|
|
msgid "Germany"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:258
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode: Index je větší než velikost seznamu ar kódu %lu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:553
|
|
msgid "Graphics"
|
|
msgstr "Grafika"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:553
|
|
msgid "Graphics settings"
|
|
msgstr "Grafická nastavení"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
|
|
msgid "Greater Than"
|
|
msgstr "Větší než"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render-to-texture "
|
|
"effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly increases GPU load and causes relatively few graphical issues.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Green"
|
|
msgstr "Zelená"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Green Left"
|
|
msgstr "Zelená vlevo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Green Right"
|
|
msgstr "Zelená vpravo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
|
|
msgid "Guitar"
|
|
msgstr "Kytara"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
|
|
msgid "Hacks"
|
|
msgstr "Hacky"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
|
|
msgid "Hardware rasterization"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:119
|
|
msgid "Header checksum failed"
|
|
msgstr "Kontrolní součet hlavičky selhal"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:221
|
|
msgid "Height"
|
|
msgstr "Výška"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:56
|
|
msgid "Help"
|
|
msgstr "Nápověda"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:217
|
|
msgid "Hide"
|
|
msgstr "Skrýt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Skrýt kurzor myši"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
|
|
msgid ""
|
|
"Higher values can make variable-framerate games run at a higher framerate, "
|
|
"at the expense of CPU. Lower values can make variable-framerate games run at "
|
|
"a lower framerate, saving CPU.\n"
|
|
"\n"
|
|
"WARNING: Changing this from the default (100%) can and will break games and "
|
|
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
|
"with a non-default clock. "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:46
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
|
|
msgid "Host"
|
|
msgstr "Hostovat"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
|
|
msgid "Host Code :"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:123
|
|
msgid ""
|
|
"Host code size is to large.\n"
|
|
"Please recheck that you have the correct code"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:129
|
|
msgid "Hotkeys"
|
|
msgstr "Klávesové zkratky"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybridní Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
|
|
msgid "ID"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
|
|
msgid "ID:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr "IOCTL_ES_GETVIEWS: Pokus o získání dat z neznámého lístku: %08x/%08x"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
|
"NAND dump\n"
|
|
"TitleID %016<PRIx64>.\n"
|
|
" Dolphin will likely hang now."
|
|
msgstr ""
|
|
"IOCTL_ES_LAUNCH: Hra se pokusila znovu načíst název, který není dostupný ve "
|
|
"vašem NAND výpisu\n"
|
|
"IDNázvu %016<PRIx64>.\n"
|
|
"Dolphin se teď pravděpodobně zasekne."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
|
|
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
|
|
msgid "IPL Settings"
|
|
msgstr "Nastavení IPL"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:182
|
|
#, c-format
|
|
msgid "IPL with unknown hash %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
|
|
msgid "IR"
|
|
msgstr "Infrč."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Citlivost Infračer.:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:578
|
|
msgid "ISO Details"
|
|
msgstr "Detaily ISO"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
|
|
msgid "ISO Directories"
|
|
msgstr "Adresáře ISO"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:647
|
|
msgid "Icon"
|
|
msgstr "Ikona"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorovat Změny Formátu"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes "
|
|
"graphical defects in a small number of other games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Ignore any requests from the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related "
|
|
"features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Implement fullscreen mode with a borderless window spanning the whole screen "
|
|
"instead of using exclusive mode.\n"
|
|
"Allows for faster transitions between fullscreen and windowed mode, but "
|
|
"slightly increases input latency, makes movement less smooth and slightly "
|
|
"decreases performance.\n"
|
|
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
|
|
"backend.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:813
|
|
msgid "Import Save"
|
|
msgstr "Importovat Uloženou hru"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:243
|
|
msgid "Import Wii Save"
|
|
msgstr "Importovat uloženou hru Wii"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
|
|
msgid "Import failed"
|
|
msgstr "Import selhal"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:459
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:447
|
|
msgid "Imported file has invalid length."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:456
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:384
|
|
msgid "In Game"
|
|
msgstr "Ve Hře"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:66
|
|
msgid "Increase Convergence"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:64
|
|
msgid "Increase Depth"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:50
|
|
msgid "Increase Frame limit"
|
|
msgstr "Zvýšit omezení snímků"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:41
|
|
msgid "Increase IR"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:327
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:53
|
|
msgid "Information"
|
|
msgstr "Informace"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
|
|
msgid "Input"
|
|
msgstr "Vstup"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:55
|
|
msgid "Insert"
|
|
msgstr "Vložit"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Zde vložte Zašifrovaný nebo Rozšifrovaný kód..."
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
|
|
msgid "Insert SD Card"
|
|
msgstr "Vložit SD Kartu"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
|
|
msgid "Insert name here..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:249
|
|
msgid "Install WAD"
|
|
msgstr "Instalovat WAD"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:871
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Instalovat do Wii Menu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1490
|
|
msgid "Installing WAD..."
|
|
msgstr "Instaluji WAD..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:991
|
|
msgid "Integrity Check Error"
|
|
msgstr "Chyba v kontrole celistvosti"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:997
|
|
msgid "Integrity check completed"
|
|
msgstr "Kontrola celistvosti dokončena"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:996
|
|
msgid "Integrity check completed. No errors have been found."
|
|
msgstr "Kontrola celistvosti dokončena. Nebyly nalezeny žádné chyby."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:988
|
|
#, c-format
|
|
msgid ""
|
|
"Integrity check for %s failed. The disc image is most likely corrupted or "
|
|
"has been patched incorrectly."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
|
|
msgid "Interface"
|
|
msgstr "Rozhraní"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
|
|
msgid "Interface Settings"
|
|
msgstr "Nastavení Rozhraní"
|
|
|
|
#: Source/Core/Core/State.cpp:343
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Vnitřní chyba LZO - komprimace selhala"
|
|
|
|
#: Source/Core/Core/State.cpp:466
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Vnitřní chyba LZO - dekomprimace selhala (%d) (%ld, %ld) \n"
|
|
"Zkuste znovu nahrát stav"
|
|
|
|
#: Source/Core/Core/State.cpp:593
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:472
|
|
msgid "Internal Name:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
|
|
msgid "Internal Resolution:"
|
|
msgstr "Vnitřní Rozlišení:"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Převaděč (VELMI pomalé)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:383
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:467
|
|
msgid "Invalid bat.map or dir entry."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:507
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Neplatná událost typu %i"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:516
|
|
msgid "Invalid file"
|
|
msgstr "Neplatný soubor"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:787
|
|
msgid "Invalid host"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
|
msgid "Invalid index"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:832
|
|
msgid "Invalid recording file"
|
|
msgstr "Neplatný soubor s nahrávkou"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Neplatné parametry hledání (není vybrán žádný objekt)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "Neplatný řetězec hledání (nelze převést na číslo)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
|
|
msgid "Invalid value."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:520
|
|
msgid "Italian"
|
|
msgstr "Italština"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:150
|
|
msgid "Italy"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:229
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:86
|
|
msgid "Iterative Input"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT Rekompilátor (doporučeno)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
|
|
msgid "JITIL Recompiler (slower, experimental)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:168
|
|
msgid "Japan"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:505
|
|
msgid "Japanese"
|
|
msgstr "Japonština"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
|
|
msgid "Keep Window on Top"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Keep the game window on top of all other windows.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Okno hry bude vždy navrchu ostatních oken.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
|
|
#: Source/Core/Core/HW/GCKeyboard.cpp:16
|
|
msgid "Keyboard"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:216
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:223
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:227
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:231
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
|
|
msgid "Keys"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
|
|
msgid "Kick Player"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:171
|
|
msgid "Korea"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:532
|
|
msgid "Korean"
|
|
msgstr "Korejština"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:47
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:31
|
|
msgid "L Button"
|
|
msgstr "Tlačítko L"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:51
|
|
msgid "L-Analog"
|
|
msgstr "Levý Analog"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
|
|
msgid "Language:"
|
|
msgstr "Jazyk:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:493
|
|
#, c-format
|
|
msgid "Last %i"
|
|
msgstr "Poslední %i"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
|
|
msgid "Latency:"
|
|
msgstr "Zpoždění:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:47
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:185
|
|
msgid "Left"
|
|
msgstr "Vlevo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
|
|
msgid "Left Stick"
|
|
msgstr "Levá páčka"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
|
|
msgid "Left stick"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Levé kliknutí pro detekci vstupu.\n"
|
|
"Prostřední kliknutí pro vyčištění.\n"
|
|
"Pravé kliknutí pro více možností."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Levé/Pravé kliknutí pro více možností.\n"
|
|
"Prostřední pro vymazání."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
|
|
msgid "Less Than"
|
|
msgstr "Menší než"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
|
|
msgid "License"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
|
|
msgid ""
|
|
"Limits the game speed to the specified number of frames per second (full "
|
|
"speed is 60 for NTSC and 50 for PAL)."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
|
|
msgid "Load"
|
|
msgstr "Nahrát"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
|
|
msgid "Load Custom Textures"
|
|
msgstr "Nahrát Vlastní Textury"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:117
|
|
msgid "Load State"
|
|
msgstr "Načíst stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:104
|
|
msgid "Load State Last 1"
|
|
msgstr "Načíst 1. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:105
|
|
msgid "Load State Last 2"
|
|
msgstr "Načíst 2. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:106
|
|
msgid "Load State Last 3"
|
|
msgstr "Načíst 3. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:107
|
|
msgid "Load State Last 4"
|
|
msgstr "Načíst 4. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:108
|
|
msgid "Load State Last 5"
|
|
msgstr "Načíst 5. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:109
|
|
msgid "Load State Last 6"
|
|
msgstr "Načíst 6. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:110
|
|
msgid "Load State Last 7"
|
|
msgstr "Načíst 7. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:111
|
|
msgid "Load State Last 8"
|
|
msgstr "Načíst 8. uložený stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:68
|
|
msgid "Load State Slot 1"
|
|
msgstr "Nahrát Slot Stavu 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:77
|
|
msgid "Load State Slot 10"
|
|
msgstr "Načíst stav v pozici 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:69
|
|
msgid "Load State Slot 2"
|
|
msgstr "Nahrát Slot Stavu 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:70
|
|
msgid "Load State Slot 3"
|
|
msgstr "Nahrát Slot Stavu 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:71
|
|
msgid "Load State Slot 4"
|
|
msgstr "Nahrát Slot Stavu 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:72
|
|
msgid "Load State Slot 5"
|
|
msgstr "Nahrát Slot Stavu 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:73
|
|
msgid "Load State Slot 6"
|
|
msgstr "Nahrát Slot Stavu 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:74
|
|
msgid "Load State Slot 7"
|
|
msgstr "Nahrát Slot Stavu 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:75
|
|
msgid "Load State Slot 8"
|
|
msgstr "Nahrát Slot Stavu 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:76
|
|
msgid "Load State Slot 9"
|
|
msgstr "Načíst stav v pozici 9"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:497
|
|
msgid "Load State..."
|
|
msgstr "Nahrát Stav..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1525
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Nahrát Systémové Menu Wii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1520
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Nahrát Systémové Menu Wii %d%c"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:102
|
|
msgid "Load from selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:509
|
|
msgid "Load state from selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
|
|
#, c-format
|
|
msgid "Loaded %d good functions, ignored %d bad functions."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
|
|
msgid "Localhost"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.h:33
|
|
msgid "Log"
|
|
msgstr "Záznam"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
|
|
msgid "Log Configuration"
|
|
msgstr "Nastavení Záznamu"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
|
|
msgid "Log Render Time to File"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
|
|
msgid "Log Types"
|
|
msgstr "Typy Záznamu"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
|
"feature when you want to measure the performance of Dolphin.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
|
|
msgid "Logger Outputs"
|
|
msgstr "Výstup Zapisovače"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
|
|
#: Source/Core/DolphinWX/Frame.cpp:438
|
|
msgid "Logging"
|
|
msgstr "Protokolování"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:548
|
|
msgid "Lost connection to server!"
|
|
msgstr "Připojení k serveru ztraceno!"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:34
|
|
msgid "M Button"
|
|
msgstr "Tlačítko M"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:486
|
|
msgid "MD5 Checksum:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:574
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "Soubory MadCatz Gameshark (*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:309
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:66
|
|
msgid "Main Stick"
|
|
msgstr "Hlavní páčka"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:355
|
|
msgid "Maker"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:478
|
|
msgid "Maker ID:"
|
|
msgstr "ID Výrobce:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:547
|
|
msgid "Maker:"
|
|
msgstr "Výrobce:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.\n"
|
|
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Odstraněním mlhy budou vzdálenější objekty budou viditelnější.\n"
|
|
"Zakázání může způsobit chyby v některých hrách, které závisejí na správné "
|
|
"emulaci mlhy.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
|
|
msgid "Max"
|
|
msgstr "Max"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
|
|
msgid "May cause slow down in Wii Menu and some games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:453
|
|
msgid "Memcard already has a save for this title."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:296
|
|
msgid "Memcard already opened"
|
|
msgstr "Pam. karta již otevřena"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929
|
|
msgid "Memory Byte"
|
|
msgstr "Bajt Paměti"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:230
|
|
msgid "Memory Card"
|
|
msgstr "Paměťová karta"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.h:22
|
|
msgid ""
|
|
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
|
|
"could mangle stuff!"
|
|
msgstr ""
|
|
"Správce Paměťových karet Varování-Před použitím zálohujte, měl by být "
|
|
"spravený, ale mohl by věci poškodit!"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:358
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"Jméno souboru Paměťové karty ve slotu %c je nesprávné\n"
|
|
"Nebyl zadán region\n"
|
|
"\n"
|
|
"Cesta slotu %c byl změněna na\n"
|
|
"%s\n"
|
|
"Chtěli byste starý soubor zkopírovat do nového umístění?\n"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
|
|
#, c-format
|
|
msgid "MemoryCard: ClearBlock called on invalid address %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
|
|
#, c-format
|
|
msgid "MemoryCard: Read called with invalid source address, %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
|
|
#, c-format
|
|
msgid "MemoryCard: Write called with invalid destination address, %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:85
|
|
msgid "Memorycard filesize does not match the header size"
|
|
msgstr "Velikost paměťové karty se neshoduje s velikosti hlavičky"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:42
|
|
msgid "Menu"
|
|
msgstr "Menu"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
|
|
msgid "Mic"
|
|
msgstr "Mikrofon"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
|
|
msgid "Min"
|
|
msgstr "Min"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
|
|
msgid "Misc"
|
|
msgstr "Ostatní"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
|
|
msgid "Misc Settings"
|
|
msgstr "Ostatní Nastavení"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:151
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:202
|
|
msgid "Modifier"
|
|
msgstr "Modifikátor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation "
|
|
"reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Změnit textury, aby zobrazovali formát, v kterém jsou zakódovány. Ve většině "
|
|
"případů vyžaduje resetovaní emulace.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:376
|
|
msgid "Monoscopic Shadows"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:101
|
|
msgid "Monospaced font"
|
|
msgstr "Písmo se stejnou roztečí"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:76
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Najeďte myší nad možnost k zobrazení podrobného popisu.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:67
|
|
msgid "Multiply"
|
|
msgstr "Násobit"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631
|
|
msgid "NOTE: Stream size doesn't match actual data length\n"
|
|
msgstr ""
|
|
"POZNÁMKA: Velikost proudu se neshoduje se\n"
|
|
"skutečnou délkou dat\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:121
|
|
msgid "NP Add"
|
|
msgstr "NK Přidat"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:116
|
|
msgid "NP Begin"
|
|
msgstr "NK Začít"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:124
|
|
msgid "NP Decimal"
|
|
msgstr "NK Des. čárka"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:118
|
|
msgid "NP Delete"
|
|
msgstr "NK Delete"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:125
|
|
msgid "NP Divide"
|
|
msgstr "NK Dělení"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:112
|
|
msgid "NP Down"
|
|
msgstr "NK Dolů"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:115
|
|
msgid "NP End"
|
|
msgstr "NK End"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:103
|
|
msgid "NP Enter"
|
|
msgstr "NK Enter"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:119
|
|
msgid "NP Equal"
|
|
msgstr "NK Rovná se"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:108
|
|
msgid "NP Home"
|
|
msgstr "NK Home"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:117
|
|
msgid "NP Insert"
|
|
msgstr "NK Insert"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:109
|
|
msgid "NP Left"
|
|
msgstr "NK Vlevo"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:120
|
|
msgid "NP Multiply"
|
|
msgstr "NK Násobení"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:114
|
|
msgid "NP Page Down"
|
|
msgstr "NK Page Down"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:113
|
|
msgid "NP Page Up"
|
|
msgstr "Nk Page Up"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:111
|
|
msgid "NP Right"
|
|
msgstr "NK Vpravo"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:122
|
|
msgid "NP Separator"
|
|
msgstr "NP Oddělovač"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:101
|
|
msgid "NP Space"
|
|
msgstr "NK Mezerník"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:123
|
|
msgid "NP Subtract"
|
|
msgstr "NK Mínus"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:102
|
|
msgid "NP Tab"
|
|
msgstr "NK Tab"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
|
msgid "NP Up"
|
|
msgstr "NK Nahoru"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:545
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
|
|
msgid "Name:"
|
|
msgstr "Jméno:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214
|
|
msgid "Name: "
|
|
msgstr "Jméno: "
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:573
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Původní soubory CGI(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:156
|
|
msgid "Netherlands"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:953
|
|
msgid "Netplay has desynced. There is no way to recover from this."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34
|
|
msgid "New Scan"
|
|
msgstr "Nové Skenování"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:211
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:823
|
|
msgid "Next Page"
|
|
msgstr "Další Stránka"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
|
|
msgid "Next Scan"
|
|
msgstr "Další Skenování"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
|
|
msgid "Nickname :"
|
|
msgstr "Přezdívka :"
|
|
|
|
#: Source/Core/Core/ConfigManager.h:16
|
|
msgid "No audio output"
|
|
msgstr "Žádný zvukový výstup"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782
|
|
msgid "No description available"
|
|
msgstr "Žádný popis není dostupný"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876
|
|
msgid "No file loaded"
|
|
msgstr "Není načten žádný soubor"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:444
|
|
msgid "No free directory index entries."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
|
|
msgid "No recorded file"
|
|
msgstr "Žádný soubor s nahrávkou"
|
|
|
|
#: Source/Core/Core/State.cpp:686
|
|
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
|
msgstr ""
|
|
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:112
|
|
#: Source/Core/VideoBackends/OGL/main.cpp:124
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
|
|
msgid "None"
|
|
msgstr "Žádný"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
|
|
msgid "Not Equal"
|
|
msgstr "Nerovná se"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:349
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:381
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
|
|
msgid "Not Set"
|
|
msgstr "Nenastaven"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:508
|
|
msgid "Not connected"
|
|
msgstr "Nepřipojen"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
|
|
msgid "Notes: "
|
|
msgstr "Poznámky:"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:512
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:559
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:567
|
|
msgid "Notice"
|
|
msgstr "Upozornění"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:97
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77
|
|
msgid "Number Of Codes: "
|
|
msgstr "Počet Kódů:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
|
|
msgid "Nunchuk"
|
|
msgstr "Nunčak"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
|
|
msgid "Nunchuk orientation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
|
|
msgid "Nunchuk stick"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
|
|
msgid "Nvidia 3D Vision"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
|
|
msgid "Object"
|
|
msgstr "Objekt"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116
|
|
msgid "Object Range"
|
|
msgstr "Rozsah Objektu"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:41
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
|
|
msgid "Off"
|
|
msgstr "Vypnuto"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
|
|
msgid "Offset:"
|
|
msgstr "Logická Adresa:"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
|
|
msgid "On-Screen Display Messages"
|
|
msgstr "Zobrazovat zprávy na obrazovce"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:380
|
|
msgid "Online &Documentation"
|
|
msgstr "Online &dokumentace"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:441
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "Pouze bloky %d jsou dostupné"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:543
|
|
#: Source/Core/Core/HotkeyManager.cpp:13
|
|
msgid "Open"
|
|
msgstr "Otevřít"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
|
|
msgid "Open &containing folder"
|
|
msgstr "Otevřít &adresář umístění"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:847
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Otevřít Wii adre&sář uložení"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:543
|
|
msgid "Open file..."
|
|
msgstr "Otevřít soubor..."
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:54
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: nelze vytvořit kontext pro zařízení %s"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:64
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: nelze nalézt zvuková zařízení"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:59
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: nelze otevřít zařízení %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:314
|
|
msgid ""
|
|
"Opens the default (read-only) configuration for this game in an external "
|
|
"text editor."
|
|
msgstr ""
|
|
"Otevře výchozí nastavení (pouze pro čtení) této hry v externím textovém "
|
|
"editoru."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:227
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:245
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:84
|
|
msgid "Options"
|
|
msgstr "Volby"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Orange"
|
|
msgstr "Oranžová"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:473
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the saves to a new memcard\n"
|
|
msgstr ""
|
|
"Pořadí souborů v Adresáři Souborů se neshoduje s pořadím bloku\n"
|
|
"Klikněte pravým tlačítkem a exportujte všechna uložení\n"
|
|
"a importujte je do nové paměťové karty\n"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
|
|
msgid "Orientation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
|
|
msgid "Other"
|
|
msgstr "Jiné"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:411
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"must manually stop the game."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
|
|
msgid "Output"
|
|
msgstr "Výstup"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
|
|
msgid "Overlay Information"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:425
|
|
msgid "P&lay Input Recording..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPad.cpp:17
|
|
msgid "Pad"
|
|
msgstr "Pad"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30
|
|
msgid "Pad "
|
|
msgstr "Pad "
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
|
|
msgid "Pads"
|
|
msgstr "Pady"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:100
|
|
msgid "Page Down"
|
|
msgstr "Page Down"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:99
|
|
msgid "Page Up"
|
|
msgstr "Page Up"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:27
|
|
msgid "Paragraph"
|
|
msgstr "Odstavec"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:215
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Oddíl %i"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:321
|
|
msgid "Patches"
|
|
msgstr "Záplaty"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
|
|
msgid "Paths"
|
|
msgstr "Cesty"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1781
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1782
|
|
msgid "Pause"
|
|
msgstr "Pozastavit"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:209
|
|
msgid "Pause at End of Movie"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
|
|
msgid "Pause on Focus Lost"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
|
|
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Osvětlení Podle Pixelu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:386
|
|
msgid "Perfect"
|
|
msgstr "Dokonalá"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:543
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspektiva %d"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:351
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:547
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1787
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1788
|
|
msgid "Play"
|
|
msgstr "Spustit"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:23
|
|
msgid "Play Recording"
|
|
msgstr "Přehrát nahrávku"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:385
|
|
msgid "Playable"
|
|
msgstr "Hratelné"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
|
|
msgid "Playback Options"
|
|
msgstr "Možnosti Přehrávání"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138
|
|
msgid "Players"
|
|
msgstr "Hráči"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1151
|
|
msgid "Please confirm..."
|
|
msgstr "Prosím potvrďte..."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:511
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Před uložením si prosím vytvořte perspektivu"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:28
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Mínus"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
|
|
#, c-format
|
|
msgid "Port %i"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
|
|
msgid "Port :"
|
|
msgstr "Port :"
|
|
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
|
|
msgid "Post Processing Shader Configuration"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Efekt Následného Zpracování:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
|
|
msgid "Prefetch Custom Textures"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:1036
|
|
#, c-format
|
|
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
|
msgstr "Předčasný konec filmu v PlayController. %u + 8 > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1155
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
|
msgstr "Předčasný konec filmu v PlayWiimote. %u + %d > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1134
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u > %u"
|
|
msgstr "Předčasný konec filmu v PlayWiimote. %u > %u"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:210
|
|
msgid "Prev Page"
|
|
msgstr "Před. stránka"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:822
|
|
msgid "Previous Page"
|
|
msgstr "Předchozí Stránka"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
|
|
msgid "Previous Value"
|
|
msgstr "Předchozí Hodnota"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:52
|
|
msgid "Print"
|
|
msgstr "Vytisknout"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:986
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.h:57
|
|
msgid "Properties"
|
|
msgstr "Vlastnosti"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
|
msgid "Purge Cache"
|
|
msgstr "Zahodit Vyrovnávací Paměť"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
|
|
msgid "Put BIOS roms in User/GC/{region}."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:54
|
|
msgid "Question"
|
|
msgstr "Otázka"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
|
|
msgid "Quit"
|
|
msgstr "Ukončit"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:49
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:32
|
|
msgid "R Button"
|
|
msgstr "Tlačítko R"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:53
|
|
msgid "R-Analog"
|
|
msgstr "Pravý Analog"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:152
|
|
msgid "Radius"
|
|
msgstr "Rádius"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:608
|
|
msgid "Range"
|
|
msgstr "Rozsah"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:25
|
|
msgid "Read-only mode"
|
|
msgstr "Režim pouze pro čtení"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
|
|
msgid "Real"
|
|
msgstr "Opravdová"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
|
|
msgid "Real Balance Board"
|
|
msgstr "Opravdové Rola-Bola"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
|
|
msgid "Real Wiimote"
|
|
msgstr "Opravdový Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316
|
|
msgid "Real Wiimotes"
|
|
msgstr "Opravdové Wiimoty"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
|
|
msgid "Record"
|
|
msgstr "Nahrávat"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
|
|
msgid "Record input"
|
|
msgstr "Zaznamenat vstup"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
|
|
msgid "Recording Info"
|
|
msgstr "Informace o Nahrávání"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
|
|
msgid "Recording Options"
|
|
msgstr "Možnosti Nahrávání"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Red"
|
|
msgstr "Červená"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Red Left"
|
|
msgstr "Červená vlevo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Red Right"
|
|
msgstr "Červená vpravo"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This smooths out jagged edges on objects.\n"
|
|
"Heavily increases GPU load and sometimes causes graphical issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:544
|
|
msgid "Refresh"
|
|
msgstr "Obnovit"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:15
|
|
msgid "Refresh List"
|
|
msgstr "Obnovit Seznam"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:544
|
|
msgid "Refresh game list"
|
|
msgstr "Obnovit seznam her"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:359
|
|
msgid "Region"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:436
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:457
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
|
|
msgid "Remove"
|
|
msgstr "Odstranit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vykreslí obraz jako drátěný model.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:318
|
|
msgid "Render to Main Window"
|
|
msgstr "Vykreslit do Hlavního okna"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
|
|
msgid "Rendering"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
|
|
#, c-format
|
|
msgid "Report: GCIFolder Writing to unallocated block %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
|
|
#: Source/Core/Core/HotkeyManager.cpp:19
|
|
msgid "Reset"
|
|
msgstr "Resetovat"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
|
|
msgid "Reset Traversal Settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
|
|
msgid "Results"
|
|
msgstr "Výsledky"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
|
|
msgid "Retry"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:21
|
|
msgid "Return"
|
|
msgstr "Enter"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:480
|
|
msgid "Revision:"
|
|
msgstr "Revize:"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
|
|
#, c-format
|
|
msgid "Revision: %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:49
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:186
|
|
msgid "Right"
|
|
msgstr "Vpravo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
|
|
msgid "Right Stick"
|
|
msgstr "Pravá páčka"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
|
|
msgid "Right stick"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
|
msgid "Rumble"
|
|
msgstr "Vibrace"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:159
|
|
msgid "Russia"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:174
|
|
msgid "Sa&ve State"
|
|
msgstr "Uložit Sta&v"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
|
|
msgid "Safe"
|
|
msgstr "Bezpečná"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
|
|
msgid "Save"
|
|
msgstr "Uložit"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:540
|
|
msgid "Save GCI as..."
|
|
msgstr "Uložit GCI jako..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:500
|
|
#: Source/Core/Core/HotkeyManager.cpp:113
|
|
msgid "Save Oldest State"
|
|
msgstr "Načíst nejstarší stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:116
|
|
msgid "Save State"
|
|
msgstr "Uložit stav"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:79
|
|
msgid "Save State Slot 1"
|
|
msgstr "Uložit do Slotu Stavu 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:88
|
|
msgid "Save State Slot 10"
|
|
msgstr "Uložit stav do pozice 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:80
|
|
msgid "Save State Slot 2"
|
|
msgstr "Uložit do Slotu Stavu 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:81
|
|
msgid "Save State Slot 3"
|
|
msgstr "Uložit do Slotu Stavu 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:82
|
|
msgid "Save State Slot 4"
|
|
msgstr "Uložit do Slotu Stavu 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:83
|
|
msgid "Save State Slot 5"
|
|
msgstr "Uložit do Slotu Stavu 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:84
|
|
msgid "Save State Slot 6"
|
|
msgstr "Uložit do Slotu Stavu 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:85
|
|
msgid "Save State Slot 7"
|
|
msgstr "Uložit do Slotu Stavu 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:86
|
|
msgid "Save State Slot 8"
|
|
msgstr "Uložit do Slotu Stavu 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:87
|
|
msgid "Save State Slot 9"
|
|
msgstr "Uložit stav do pozice 9"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:482
|
|
msgid "Save State..."
|
|
msgstr "Uložit Stav..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:670
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:680
|
|
msgid "Save as..."
|
|
msgstr "Uložit jako"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1185
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Uložit komprimované GCM/ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Uložit dekomprimované GCM/ISO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:505
|
|
msgid "Save state to selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:101
|
|
msgid "Save to selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
|
|
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:896
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "Uložený stav filmu %s je poškozen, nahrávání filmu je zastaveno..."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "EFB Kopie Změněné Velikosti"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Skenuji %s"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:492
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Skenuji pro ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:493
|
|
msgid "Scanning..."
|
|
msgstr "Skenuji..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:550
|
|
msgid "ScrShot"
|
|
msgstr "SnímkObrz"
|
|
|
|
#: Source/Core/VideoCommon/ImageWrite.cpp:46
|
|
#, c-format
|
|
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:98
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll Lock"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246
|
|
msgid "Search"
|
|
msgstr "Hledat"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
|
|
msgid "Search Filter"
|
|
msgstr "Hledat Filtr"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
|
|
msgid "Search Subfolders"
|
|
msgstr "Hledat Podadresáře"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
|
|
msgid "Search current Object"
|
|
msgstr "Hledat v současném objektu"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
|
|
msgid "Search for hex Value:"
|
|
msgstr "Hledat hexadecimální hodnotu:"
|
|
|
|
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
|
|
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "Sekce %s nebyla v SYSCONF nalezena"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:51
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:571
|
|
msgid "Select"
|
|
msgstr "Vybrat"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:350
|
|
msgid "Select Columns"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:522
|
|
#, c-format
|
|
msgid "Select Slot %i"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:90
|
|
msgid "Select State Slot 1"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:99
|
|
msgid "Select State Slot 10"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:91
|
|
msgid "Select State Slot 2"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:92
|
|
msgid "Select State Slot 3"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:93
|
|
msgid "Select State Slot 4"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:94
|
|
msgid "Select State Slot 5"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:95
|
|
msgid "Select State Slot 6"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:96
|
|
msgid "Select State Slot 7"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:97
|
|
msgid "Select State Slot 8"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:98
|
|
msgid "Select State Slot 9"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:175
|
|
msgid "Select State slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:814
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1268
|
|
msgid "Select The Recording File"
|
|
msgstr "Vyberte Soubor s Nahrávkou"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1478
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Vyberte soubor Wii WAD k instalování"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "Vyberte soubor s uloženou pozicí pro import"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:327
|
|
msgid "Select floating windows"
|
|
msgstr "Vybrat plovoucí okna"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:677
|
|
msgid "Select the file to load"
|
|
msgstr "Vyberte soubor k nahrání"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1436
|
|
msgid "Select the save file"
|
|
msgstr "Vyberte soubor s uloženou hrou"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1585
|
|
msgid "Select the state to load"
|
|
msgstr "Vyberte stav k nahrání"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1599
|
|
msgid "Select the state to save"
|
|
msgstr "Vyberte stav k uložení"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Vyberte, jaký poměr stran se má použít při vykreslování:\n"
|
|
"Auto: Použít přirozený poměr (4:3)\n"
|
|
"Vynutit 16:9: Roztáhne obraz na poměr 16:9.\n"
|
|
"Vynutit 4:3: Roztáhne obraz na poměr4:3.\n"
|
|
"Roztáhnout do okna: Roztáhne obraz do velikosti okna."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:48
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "Vybraný profil ovladače neexistuje"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:102
|
|
msgid "Selected font"
|
|
msgstr "Vybraný typ písma"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
|
|
msgid ""
|
|
"Selects a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. "
|
|
"Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, select auto."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
|
|
msgid ""
|
|
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
|
|
"feeling of depth if you have the necessary hardware.\n"
|
|
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
|
|
"Anaglyph is used for Red-Cyan colored glasses.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select Off."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is extremely slow and only useful for debugging, so "
|
|
"unless you have a reason to use it you'll want to select OpenGL here.\n"
|
|
"\n"
|
|
"If unsure, select OpenGL."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is extremely slow and only useful for debugging, so "
|
|
"you'll want to use either Direct3D or OpenGL. Different games and different "
|
|
"GPUs will behave differently on each backend, so for the best emulation "
|
|
"experience it's recommended to try both and choose the one that's less "
|
|
"problematic.\n"
|
|
"\n"
|
|
"If unsure, select OpenGL."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
|
|
msgid "Send"
|
|
msgstr "Poslat"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Umístění Senzorové Tyče:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:69
|
|
msgid "Separator"
|
|
msgstr "Oddělovač"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:784
|
|
msgid "Server rejected traversal attempt"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
|
|
msgid "Set as &default ISO"
|
|
msgstr "Nastavit jako &výchozí ISO"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:824
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Nastavit jako výchozí paměťovou kartu %c"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:269
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr "SetARCode_IsActive: Index je větší než velikost seznamu ar kódu %lu"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
|
|
msgid "Sets the GameCube system language."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
|
|
msgid ""
|
|
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
|
"games.\n"
|
|
"May not work for all games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
|
|
msgid "Sets the Wii system language."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
|
|
msgid ""
|
|
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
|
"backend only."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
|
|
msgid "SetupWiiMemory: Cant create setting.txt file"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
msgid "Shake"
|
|
msgstr "Třes"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:222
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:314
|
|
msgid "Shoulder Buttons"
|
|
msgstr "Zadní Tlačítka"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:272
|
|
msgid "Show &Log"
|
|
msgstr "Zobrazit Záznam"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:269
|
|
msgid "Show &Statusbar"
|
|
msgstr "Zobrazit &Stavový řádek"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:267
|
|
msgid "Show &Toolbar"
|
|
msgstr "Zobrazit Panel Nás&trojů"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:322
|
|
msgid "Show Australia"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:313
|
|
msgid "Show Defaults"
|
|
msgstr "Zobrazit výchozí"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:345
|
|
msgid "Show Drives"
|
|
msgstr "Zobrazit Disky"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "Zobrazit EFB Regiony Kopie"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
|
|
msgid "Show FPS"
|
|
msgstr "Zobrazit Snímky za Sekundu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:213
|
|
msgid "Show Frame Counter"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:324
|
|
msgid "Show France"
|
|
msgstr "Zobrazit Francii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:308
|
|
msgid "Show GameCube"
|
|
msgstr "Zobrazit GameCube"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:326
|
|
msgid "Show Germany"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:216
|
|
msgid "Show Input Display"
|
|
msgstr "Zobrazit Obrazovku Vstupu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:328
|
|
msgid "Show Italy"
|
|
msgstr "Zobrazit Itálii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:315
|
|
msgid "Show JAP"
|
|
msgstr "Zobrazit JAP"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:330
|
|
msgid "Show Korea"
|
|
msgstr "Zobrazit Koreu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:211
|
|
msgid "Show Lag Counter"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:490
|
|
msgid "Show Language:"
|
|
msgstr "Jazyk Zobrazení:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:273
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Zobrazit Nastavení &Záznamu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:332
|
|
msgid "Show Netherlands"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:317
|
|
msgid "Show PAL"
|
|
msgstr "Zobrazit PAL"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:305
|
|
msgid "Show Platforms"
|
|
msgstr "Zobrazit Platformy"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:314
|
|
msgid "Show Regions"
|
|
msgstr "Zobrazit Regiony"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:334
|
|
msgid "Show Russia"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:336
|
|
msgid "Show Spain"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
|
|
msgid "Show Statistics"
|
|
msgstr "Zobrazit Statistiky"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:338
|
|
msgid "Show Taiwan"
|
|
msgstr "Zobrazit Tchaj-wan"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:319
|
|
msgid "Show USA"
|
|
msgstr "Zobrazit USA"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:342
|
|
msgid "Show Unknown"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:310
|
|
msgid "Show Wad"
|
|
msgstr "Zobrazit Wad"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:306
|
|
msgid "Show Wii"
|
|
msgstr "Zobrazit Wii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:340
|
|
msgid "Show World"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Zobrazí rámeček s potvrzením před zastavením hry."
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occurred.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may result "
|
|
"in major crashes having no explanation at all."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:838
|
|
msgid "Show first block"
|
|
msgstr "Zobrazit první blok"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:837
|
|
msgid "Show save blocks"
|
|
msgstr "Zobrazit uložené bloky"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:835
|
|
msgid "Show save comment"
|
|
msgstr "Zobrazit komentář uložení"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:836
|
|
msgid "Show save icon"
|
|
msgstr "Zobrazit ikonu uložení"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:834
|
|
msgid "Show save title"
|
|
msgstr "Zobrazit název uložení"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation "
|
|
"speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Zobrazí počet snímků vykreslených za sekundu jako měřítko rychlosti "
|
|
"emulace.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Show various rendering statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
|
|
msgid "Side-by-Side"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Šikmý Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:526
|
|
msgid "Simplified Chinese"
|
|
msgstr "Zjednodušená čínština"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
|
|
msgid "Size"
|
|
msgstr "Velikost"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
|
|
msgid "Skip BIOS"
|
|
msgstr "Přeskočit BIOS"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:337
|
|
msgid "Skip DCBZ clearing"
|
|
msgstr "Přeskočit čištění DCBZ"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Přeskočit EFB Přístup z Procesoru"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
|
|
"number of games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or "
|
|
"disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:464
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:478
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "Slot %i"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
|
|
msgid "Slot A"
|
|
msgstr "Slot A"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76
|
|
msgid "Slot B"
|
|
msgstr "Slot B"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:54
|
|
msgid "Snapshot"
|
|
msgstr "Snímek"
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:228
|
|
msgid "Socket error sending to traversal server"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other "
|
|
"backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Softwarové vykreslování je řádově pomalejší, než při použití ostatních "
|
|
"podpůrných vrstev.\n"
|
|
"Je užitečné pouze pro účely ladění.\n"
|
|
"Opravdu chcete zapnout softwarové vykreslování? Pokud si nejste jisti, "
|
|
"zvolte 'Ne'."
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:195
|
|
msgid ""
|
|
"Something has gone seriously wrong.\n"
|
|
"Stopping video recording.\n"
|
|
"Your video will likely be broken."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
|
|
msgid "Sound Settings"
|
|
msgstr "Nastavení Zvuku"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:78
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "Podpůrná vrstva zvuku %s je neplatná."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:23
|
|
msgid "Space"
|
|
msgstr "Mezerník"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:162
|
|
msgid "Spain"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:517
|
|
msgid "Spanish"
|
|
msgstr "Španělština"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
|
|
msgid "Speaker Pan"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
|
|
msgid "Speaker Volume:"
|
|
msgstr "Hlasitost Reproduktoru:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution greatly "
|
|
"improves visual quality, but also greatly increases GPU load and can cause "
|
|
"issues in certain games.\n"
|
|
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
|
|
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
|
|
"resolution is, the better your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:343
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Zvýšit rychlost přenosu Disku"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
|
|
msgid ""
|
|
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
|
|
"Provides major speed improvements on most modern PCs, but can cause "
|
|
"occasional crashes/glitches."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
|
|
msgid "Standard Controller"
|
|
msgstr "Standardní Ovladač"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:30
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:40
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:247
|
|
msgid "Start &NetPlay"
|
|
msgstr "Spustit &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:422
|
|
msgid "Start Re&cording Input"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:22
|
|
msgid "Start Recording"
|
|
msgstr "Začít Nahrávat"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:363
|
|
msgid "State"
|
|
msgstr "Stav"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
|
|
msgid "Steering Wheel"
|
|
msgstr "Volant"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Stereoscopic 3D Mode:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
|
|
msgid "Stereoscopy"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
|
|
msgid "Stick"
|
|
msgstr "Páčka"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:548
|
|
#: Source/Core/Core/HotkeyManager.cpp:18
|
|
msgid "Stop"
|
|
msgstr "Zastavit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
|
|
msgid "Store EFB Copies to Texture Only"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
|
msgid "Stretch to Window"
|
|
msgstr "Roztáhnout do Okna"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
|
|
msgid "Strum"
|
|
msgstr "Brnkat"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:70
|
|
msgid "Subtract"
|
|
msgstr "Odečíst"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Soubor úspěšně exportován do %s"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:120
|
|
msgid "Successfully imported save files"
|
|
msgstr "Uložení byly úspěšně importovány"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
|
|
#, c-format
|
|
msgid "Sucessfully exported %u saves to %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
|
|
msgid "Support"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
|
|
msgid "Swap Eyes"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
|
|
msgid ""
|
|
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
|
|
"cross-eyed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Swing"
|
|
msgstr "Švihnutí"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:341
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "Synchronizovat vlákno GPU"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:342
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"Core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v "
|
|
"režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
|
|
msgid "Syntax error"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
|
|
msgid "System Language:"
|
|
msgstr "Jazyk Systému:"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.h:26
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:207
|
|
msgid "TAS Input"
|
|
msgstr "TAS Vstup"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:721
|
|
#, c-format
|
|
msgid "TAS Input - Controller %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:728
|
|
#, c-format
|
|
msgid "TAS Input - Wiimote %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:20
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
|
|
msgid "Table Left"
|
|
msgstr "Deska vlevo"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
|
|
msgid "Table Right"
|
|
msgstr "Deska vpravo"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:174
|
|
msgid "Taiwan"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:438
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:550
|
|
#: Source/Core/Core/HotkeyManager.cpp:28
|
|
msgid "Take Screenshot"
|
|
msgstr "Vytvořit Snímek Obrazovky"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
|
msgid "TaruKonga (Bongos)"
|
|
msgstr "TaruKonga (Bonga)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
|
|
msgid "Test"
|
|
msgstr "Test"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
|
|
msgid "Texture Cache"
|
|
msgstr "Vyrovnávací Paměť Textur"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Překryv Formátu Textury"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
|
|
"updates from RAM.\n"
|
|
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
|
|
"\n"
|
|
"If unsure, use the rightmost value."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:241
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "WAD byl úspěšně nainstalován"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:184
|
|
msgid "The address is invalid"
|
|
msgstr "Adresa je neplatná"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:514
|
|
msgid "The checksum was successfully fixed."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
|
|
msgid "The chosen directory is already in the list."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:535
|
|
#, c-format
|
|
msgid ""
|
|
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
|
|
"The filename of the disc image must not be longer than 40 characters."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:110
|
|
#, c-format
|
|
msgid ""
|
|
"The disc image \"%s\" is corrupt.\n"
|
|
"Hash of block %<PRIu64> is %08x instead of %08x."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"Soubor %s už existuje.\n"
|
|
"Chcete ho nahradit?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:41
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"Soubor %s nemohl být otevřen pro zápis. Zkontrolujte, prosím, je-li už "
|
|
"otevřen jiným programem."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:34
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:566
|
|
msgid "The name cannot be empty"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:558
|
|
msgid "The name cannot contain the character ','"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:187
|
|
#, c-format
|
|
msgid "The recorded game (%s) is not the same as the selected game (%s)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:450
|
|
msgid "The save you are trying to copy has an invalid file size."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:351
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr ""
|
|
"Zvolený jazyk není Vašim systémem podporován. Vracím se na výchozí jazyk "
|
|
"systému."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:208
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "Verze serveru a Netplay klienta jsou nekompatibilní!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:205
|
|
msgid "The server is full!"
|
|
msgstr "Server je plný!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:211
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "Server odpověděl: hra v současnosti běží!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:214
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "Server zaslal neznámou chybovou zprávu!"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:156
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "Zadaný soubor \"%s\" neexistuje"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:187
|
|
msgid "The value is invalid"
|
|
msgstr "Hodnota je neplatná"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
|
|
msgid "Theme:"
|
|
msgstr "Vzhled:"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:168
|
|
#, c-format
|
|
msgid ""
|
|
"There are too many gci files in the folder\n"
|
|
"%s\n"
|
|
"Only the first 127 will be available"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/State.cpp:691
|
|
msgid "There is nothing to undo!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr ""
|
|
"Musí existovat lístek pro 00000001/00000002. Vaše NAND vypsání je "
|
|
"pravděpodobně neúplné"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:330
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Tato nastavení potlačí hlavní nastavení Dolphinu.\n"
|
|
"Neurčený znamená, že hra použije nastavení Dolphin."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:852
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Tento simulátor action replay nepodporuje kód, který mění samotný Action "
|
|
"Replay."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Move the mouse while holding the right mouse button to pan and while holding "
|
|
"the middle button to move.\n"
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
|
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
|
|
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
|
|
#, c-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
|
|
#, c-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"Unknown ucode (CRC = %08x) - forcing AXWii."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:372
|
|
msgid ""
|
|
"This value is added to the convergence value set in the graphics "
|
|
"configuration."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:364
|
|
msgid ""
|
|
"This value is multiplied with the depth set in the graphics configuration."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:243
|
|
msgid ""
|
|
"This version of Dolphin was downloaded from a website stealing money from "
|
|
"developers of the emulator. Please download Dolphin from the official "
|
|
"website instead: https://dolphin-emu.org/"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:311
|
|
msgid "This will let you manually edit the INI config file."
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:158
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:163
|
|
msgid "Threshold"
|
|
msgstr "Práh"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
msgid "Tilt"
|
|
msgstr "Naklánění"
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:231
|
|
msgid "Timeout connecting to traversal server"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:645
|
|
msgid "Title"
|
|
msgstr "Název"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
|
|
msgid "To"
|
|
msgstr "Do"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Zapnout Všechny Typy Záznamů"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:45
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Přepínat poměr stran"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:46
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "Přepínat kopie EFB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:47
|
|
msgid "Toggle Fog"
|
|
msgstr "Přepínat mlhu"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:48
|
|
msgid "Toggle Frame limit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:549
|
|
#: Source/Core/Core/HotkeyManager.cpp:27
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Přepnout na Celou Obrazovku"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:44
|
|
msgid "Toggle IR"
|
|
msgstr "Přepínat IR"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:17
|
|
msgid "Toggle Pause"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
|
|
msgid "Top"
|
|
msgstr "Nahoře"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
|
|
msgid "Top-and-Bottom"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:529
|
|
msgid "Traditional Chinese"
|
|
msgstr "Tradiční Čínština"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
|
|
msgid "Traversal"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:781
|
|
msgid "Traversal server timed out connecting to the host"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
|
|
msgid "Traversal: "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/VolumeGC.cpp:34
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
|
|
#: Source/Core/DiscIO/VolumeWad.cpp:44
|
|
msgid "Tried to decrypt data from a non-Wii volume"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:443
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Pokus o načtení souboru neznámého typu."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:70
|
|
msgid "Triggers"
|
|
msgstr "Spínače"
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
|
|
msgid "Trying to create invalid memory card index."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Pokus o čtení z neplatného SYSCONF"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Pokus o čtení z neplatného SYSCONF\n"
|
|
"ID bt wiimote nejsou dostupné"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
|
msgid "Turntable"
|
|
msgstr "Točna"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
|
|
#, c-format
|
|
msgid "UNKNOWN_%02X"
|
|
msgstr "NEZNÁMÉ_%02X"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:165
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr ""
|
|
"Ze zadaných hodnot nelze vytvořit záplatu.\n"
|
|
"Záznam není změněn."
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %u of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Nelze analyzovat řádek %u zadaného kódu AR jako platný zašifrovaný nebo "
|
|
"rozšifrovaný kód. Ujistěte se, že jste ho správně zadali.\n"
|
|
"Chtěli byste tento řádek ignorovat a pokračovat v analýze?"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:527
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "Nedefinován %i"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:501
|
|
#: Source/Core/Core/HotkeyManager.cpp:114
|
|
msgid "Undo Load State"
|
|
msgstr "Vrátit zpět Nahrání Stavu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:502
|
|
#: Source/Core/Core/HotkeyManager.cpp:115
|
|
msgid "Undo Save State"
|
|
msgstr "Vrátit zpět Uložení Stavu"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722
|
|
msgid "Unexpected 0x80 call? Aborting..."
|
|
msgstr "Neočekávané volání 0x80? Ukončování..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:181
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:536
|
|
msgid "Unknown"
|
|
msgstr "Neznámé"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:1298
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Neznámý příkaz DVD %08x - závažná chyba"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:146
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Neznámý záznam typu %i v SYSCONF (%s@%x)!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:790
|
|
#, c-format
|
|
msgid "Unknown error %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:438
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:477
|
|
msgid "Unknown memory card error"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:466
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Přijata neznámá zpráva s id : %d"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:631
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:245
|
|
msgid "Unofficial version detected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:48
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:183
|
|
msgid "Up"
|
|
msgstr "Nahoru"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
|
|
msgid "Update"
|
|
msgstr "Aktualizovat"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
msgid "Upright Wiimote"
|
|
msgstr "Svislý Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
|
|
msgid "Use Fullscreen"
|
|
msgstr "Použít Celou Obrazovku"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
|
|
msgid "Use Hex"
|
|
msgstr "Použít Šestnáctkovou soustavu"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
|
|
msgid "Use PAL60 Mode (EuRGB60)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Použít Obslužné Rutiny Paniky"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Use a less accurate algorithm to calculate depth values.\n"
|
|
"Causes issues in a few games, but can give a decent speedup depending on the "
|
|
"game and/or your GPU.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:377
|
|
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
|
|
msgid "Utility"
|
|
msgstr "Pomůcky"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
|
|
msgid "V-Sync"
|
|
msgstr "V-Synch"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79
|
|
msgid "Value"
|
|
msgstr "Hodnota"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
|
|
msgid "Value:"
|
|
msgstr "Hodnota:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
|
|
msgid "Value: "
|
|
msgstr "Hodnota:"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
|
|
msgid "Various Statistics"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
|
|
msgid "Verbosity"
|
|
msgstr "Úroveň"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
|
|
msgid "Virtual"
|
|
msgstr "Virtuální"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
|
|
msgid "Volume"
|
|
msgstr "Hlasitost"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:37
|
|
msgid "Volume Down"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:39
|
|
msgid "Volume Toggle Mute"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:38
|
|
msgid "Volume Up"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "Instalace WAD selhala: chyba při vytváření %s"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:500
|
|
msgid "WAD installation failed: error creating ticket"
|
|
msgstr "Instalace WAD selhala: chyba při vytváření lístku"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Čekat na vertikální mezery, aby bylo sníženo trhání.\n"
|
|
"Snižuje výkon, pokud je rychlost emulace pod 100%.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:598
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:95
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
|
#: Source/Core/Common/MsgHandler.cpp:55
|
|
msgid "Warning"
|
|
msgstr "Varování"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:312
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Varování - DOL se spouští ve špatném režimu konzole!"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:248
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Varování - ISO se spouští ve špatném režimu konzole!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
|
|
#, c-format
|
|
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Varování! Je doporučeno zálohovat všechny soubory v adresáři:\n"
|
|
"%s\n"
|
|
"Přejete si pokračovat?"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:597
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Varování: Toto přepíše všechny existující uložení, které jsou v adresáři:\n"
|
|
"%s\n"
|
|
"a mají stejný název jako soubor na Vaši paměťové kartě\n"
|
|
"Pokračovat?"
|
|
|
|
#: Source/Core/Core/Movie.cpp:942
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
|
|
"load this state with read-only mode off."
|
|
msgstr ""
|
|
"Varování: Načetli jste uloženou pozici, která je umístěna po skončení "
|
|
"současného filmu. (bajt %u > %u) (snímek %u > %u). Před pokračováním byste "
|
|
"měli načíst jinou pozici, nebo tento stav načíst bez zapnutého režimu pouze "
|
|
"pro čtení."
|
|
|
|
#: Source/Core/Core/Movie.cpp:919
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte %u < %u) (frame %u < %u). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:959
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"Varování: Načetli jste uloženou pozici, jejíž film má neshodu v bajtu %d (0x"
|
|
"%X). Před pokračováním byste měli načíst jinou pozici, nebo tento stav "
|
|
"načíst bez zapnutého režimu pouze pro čtení. Jinak pravděpodobně dojde k "
|
|
"desynchronizaci."
|
|
|
|
#: Source/Core/Core/Movie.cpp:969
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is %d frames long and the savestate's "
|
|
"movie is %d frames long.\n"
|
|
"\n"
|
|
"On frame %d, the current movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"On frame %d, the savestate's movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
msgstr ""
|
|
"Varování: Načetli jste uloženou pozici, jejíž film má neshodu ve snímku %d. "
|
|
"Před pokračováním byste měli načíst jinou pozici, nebo tento stav načíst bez "
|
|
"zapnutého režimu pouze pro čtení. Jinak pravděpodobně dojde k "
|
|
"desynchronizaci.\n"
|
|
"\n"
|
|
"Další informace: Současný film je dlouhý %d snímků a uložený stav filmu je "
|
|
"dlouhý %d snímků.\n"
|
|
"\n"
|
|
"Ve snímku %d současný film stiskává:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"Na snímku %d, film uloženého stavu stiskává:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:98
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:121
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - soubor není otevřen."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack Širokoúhlého obrazu"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:220
|
|
msgid "Width"
|
|
msgstr "Šířka"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:403
|
|
msgid "Wii Console"
|
|
msgstr "Konzole Wii"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Wii Kořen NAND:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1438
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii soubory s uložením (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/WiiWad.cpp:70
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD Nelze číst ze souboru"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:19
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57
|
|
msgid "Wiimote "
|
|
msgstr "Wiimote "
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217
|
|
#, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1548
|
|
#, c-format
|
|
msgid "Wiimote %i %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:510
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote Připojen"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote Motor"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
|
|
msgid "Wiimotes"
|
|
msgstr "Wiimoty"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:126
|
|
msgid "Windows Left"
|
|
msgstr "Klávesa Windows Vlevo"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:128
|
|
msgid "Windows Menu"
|
|
msgstr "Klávesa Windows Menu"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:127
|
|
msgid "Windows Right"
|
|
msgstr "Klávesa Windows Vpravo"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:117
|
|
msgid "Word Wrap"
|
|
msgstr "Zalamování textu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:969
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1251
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1491
|
|
msgid "Working..."
|
|
msgstr "Pracuji..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:177
|
|
msgid "World"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
|
|
msgid "Write memcards (GC)"
|
|
msgstr "Zapsat paměťové karty (GC)"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
|
|
msgid "Write to Console"
|
|
msgstr "Zapsat do Konzole"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
|
|
msgid "Write to File"
|
|
msgstr "Zapsat do Souboru"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
|
|
msgid "Write to Window"
|
|
msgstr "Zapsat do Okna"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
|
|
msgid "XF register "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Yellow"
|
|
msgstr "Žlutá"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:80
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Nemůžete zavřít panely, které mají uvnitř stránky."
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:222
|
|
msgid ""
|
|
"You have resized the window while dumping frames.\n"
|
|
"Nothing can be done to handle this properly.\n"
|
|
"Your video will likely be broken."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
|
|
msgid "You must choose a game!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
|
|
msgid "You must enter a name."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr ""
|
|
"Musíte zadat platnou hodnotu v desítkové, šestnáctkové nebo osmičkové "
|
|
"soustavě."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:685
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Musíte zadat platné jméno profilu."
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:61
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Váš ROM DSP má nesprávné haše.\n"
|
|
"Chtěli byste nyní přestat a problém opravit?\n"
|
|
"Pokud zvolíte \"Ne\", mlže být zvuk poškozený."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:193
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"Váš GCM/ISO soubor se zdá být neplatný (neplatná země).\n"
|
|
"Pokračovat s regionem PAL?"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:56
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
"Váš soubor SYSCONF má špatnou velikost.\n"
|
|
"Měl by být 0x%04x (ale je 0x%04<PRIx64>)\n"
|
|
"Chcete vytvořit nový?"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
|
|
msgid "Z"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:884
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Kód Zero 3 není podporován"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:905
|
|
#, c-format
|
|
msgid "Zero code unknown to Dolphin: %08x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
|
|
msgid "[ waiting ]"
|
|
msgstr "[ čekám ]"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[NEFUNGUJE]\n"
|
|
"Zvýrazní regiony, z kterých bylo EFB zkopírováno.\n"
|
|
"\n"
|
|
"Pokud si nejste jisti, nechejte toto odškrtnuté."
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
|
|
msgid "apploader (.img)"
|
|
msgstr "zavaděč aplikace (.img)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:350
|
|
msgid "auto"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:352
|
|
msgid "fake-completion"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:351
|
|
msgid "none"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1215
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute při běhu aplikace vrátil -1!"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
|
|
msgid "| OR"
|
|
msgstr "| NEBO"
|