dolphin/Source/Core/VideoBackends
Jules Blok dddaa11595 OGL: Fix stereoscopy not being applied properly while the game is running. 2015-01-03 01:36:43 +01:00
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D3D Anaglyph: Use matrices instead of vectors. 2015-01-02 14:32:42 +01:00
OGL OGL: Fix stereoscopy not being applied properly while the game is running. 2015-01-03 01:36:43 +01:00
Software VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00