35 lines
800 B
C++
35 lines
800 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <vector>
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ControllerEmu
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{
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class Triggers : public ControlGroup
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{
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public:
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struct StateData
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{
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StateData() = default;
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explicit StateData(std::size_t trigger_count) : data(trigger_count) {}
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std::vector<ControlState> data;
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};
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explicit Triggers(const std::string& name);
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StateData GetState() const;
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StateData GetState(const InputOverrideFunction& override_func) const;
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private:
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SettingValue<double> m_deadzone_setting;
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};
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} // namespace ControllerEmu
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