83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "InputCommon/ControllerEmu/ControlGroup/Tilt.h"
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#include <string>
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#include "Common/Common.h"
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#include "Common/MathUtil.h"
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#include "InputCommon/ControlReference/ControlReference.h"
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#include "InputCommon/ControllerEmu/Control/Control.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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namespace ControllerEmu
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{
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Tilt::Tilt(const std::string& name_) : ReshapableInput(name_, name_, GroupType::Tilt)
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{
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AddInput(Translatability::Translate, _trans("Forward"));
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AddInput(Translatability::Translate, _trans("Backward"));
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AddInput(Translatability::Translate, _trans("Left"));
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AddInput(Translatability::Translate, _trans("Right"));
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AddInput(Translatability::Translate, _trans("Modifier"));
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AddSetting(&m_max_angle_setting,
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{_trans("Angle"),
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// i18n: The symbol/abbreviation for degrees (unit of angular measure).
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_trans("°"),
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// i18n: Refers to tilting an emulated Wii Remote.
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_trans("Maximum tilt angle.")},
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85, 0, 180);
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AddSetting(&m_max_rotational_velocity,
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{_trans("Velocity"),
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// i18n: The symbol/abbreviation for hertz (cycles per second).
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_trans("Hz"),
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// i18n: Refers to tilting an emulated Wii Remote.
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_trans("Peak angular velocity (measured in turns per second).")},
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7, 1, 50);
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}
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Tilt::ReshapeData Tilt::GetReshapableState(bool adjusted) const
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{
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const ControlState y = controls[0]->GetState() - controls[1]->GetState();
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const ControlState x = controls[3]->GetState() - controls[2]->GetState();
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// Return raw values. (used in UI)
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if (!adjusted)
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return {x, y};
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return Reshape(x, y, GetModifierInput()->GetState());
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}
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Tilt::StateData Tilt::GetState() const
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{
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return GetReshapableState(true);
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}
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ControlState Tilt::GetGateRadiusAtAngle(double ang) const
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{
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const ControlState max_tilt_angle = m_max_angle_setting.GetValue() / 180;
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return SquareStickGate(max_tilt_angle).GetRadiusAtAngle(ang);
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}
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ControlState Tilt::GetDefaultInputRadiusAtAngle(double ang) const
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{
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return SquareStickGate(1.0).GetRadiusAtAngle(ang);
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}
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ControlState Tilt::GetMaxRotationalVelocity() const
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{
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return m_max_rotational_velocity.GetValue() * MathUtil::TAU;
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}
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Control* Tilt::GetModifierInput() const
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{
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return controls[4].get();
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}
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} // namespace ControllerEmu
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