140 lines
3.3 KiB
C++
140 lines
3.3 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "Globals.h"
|
|
#include "IniFile.h"
|
|
#include "svnrev.h"
|
|
#include "Config.h"
|
|
#include "Render.h"
|
|
#include "nGLUtil.h"
|
|
|
|
GLWindow *glWin = NULL;
|
|
|
|
void OpenGL_SwapBuffers()
|
|
{
|
|
glWin->SwapBuffers();
|
|
}
|
|
|
|
void OpenGL_SetWindowText(const char *text)
|
|
{
|
|
glWin->SetWindowText(text);
|
|
}
|
|
|
|
unsigned int Callback_PeekMessages()
|
|
{
|
|
return glWin->PeekMessages();
|
|
}
|
|
|
|
void UpdateFPSDisplay(const char *text)
|
|
{
|
|
char temp[512];
|
|
sprintf(temp, "SVN R%s: GL: %s", SVN_REV_STR, text);
|
|
OpenGL_SetWindowText(temp);
|
|
|
|
}
|
|
|
|
// =======================================================================================
|
|
// Create window. Called from main.cpp
|
|
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int width, int height)
|
|
{
|
|
g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
|
|
g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
|
|
|
|
if (strncasecmp(g_Config.iBackend, "sdl", 10) == 0)
|
|
glWin = new SDLWindow();
|
|
else if (strncasecmp(g_Config.iBackend, "x11", 10) == 0)
|
|
glWin = new X11Window();
|
|
else if (strncasecmp(g_Config.iBackend, "wxgl", 10) == 0)
|
|
glWin = new WXGLWindow();
|
|
else if (strncasecmp(g_Config.iBackend, "windows", 10) == 0)
|
|
glWin = new Win32Window();
|
|
else
|
|
PanicAlert("Invalid backend %s", g_Config.iBackend);
|
|
|
|
if (! glWin)
|
|
return false;
|
|
|
|
glWin->SetEventHandler((EventHandler *)globals->eventHandler);
|
|
return true;
|
|
}
|
|
|
|
bool OpenGL_MakeCurrent()
|
|
{
|
|
return glWin->MakeCurrent();
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// Update window width, size and etc. Called from Render.cpp and XFB.cpp
|
|
// ----------------
|
|
void OpenGL_Update()
|
|
{
|
|
glWin->Update();
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// Close plugin
|
|
// ----------------
|
|
void OpenGL_Shutdown()
|
|
{
|
|
delete glWin;
|
|
}
|
|
|
|
u32 OpenGL_GetWidth() {
|
|
return glWin->GetXwin();
|
|
}
|
|
|
|
u32 OpenGL_GetHeight() {
|
|
return glWin->GetYwin();
|
|
}
|
|
|
|
void OpenGL_SetSize(u32 width, u32 height) {
|
|
glWin->SetWinSize(width, height);
|
|
}
|
|
|
|
int OpenGL_GetXoff() {
|
|
return glWin->GetXoff();
|
|
}
|
|
|
|
int OpenGL_GetYoff() {
|
|
return glWin->GetYoff();
|
|
}
|
|
|
|
float OpenGL_GetXmax() {
|
|
return glWin->GetXmax();
|
|
}
|
|
|
|
float OpenGL_GetYmax() {
|
|
return glWin->GetYmax();
|
|
}
|
|
|
|
void OpenGL_AddBackends(ConfigDialog *frame) {
|
|
if(SDLWindow::valid())
|
|
frame->AddRenderBackend("SDL");
|
|
if(X11Window::valid())
|
|
frame->AddRenderBackend("X11");
|
|
if(WXGLWindow::valid())
|
|
frame->AddRenderBackend("WXGL");
|
|
if(Win32Window::valid())
|
|
frame->AddRenderBackend("Windows"); // Not "Win32" because retarded people will ask where "win64" is...
|
|
}
|
|
|
|
void OpenGL_AddResolutions(ConfigDialog *frame) {
|
|
// TODO get resolution iter
|
|
}
|