148 lines
3.8 KiB
C++
148 lines
3.8 KiB
C++
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#ifndef _CONFIG_DIAG_H_
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#define _CONFIG_DIAG_H_
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#include <vector>
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#include <string>
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#include "VideoConfig.h"
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#include <wx/wx.h>
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#include <wx/textctrl.h>
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#include <wx/button.h>
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#include <wx/stattext.h>
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#include <wx/combobox.h>
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#include <wx/checkbox.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/spinctrl.h>
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template <typename W>
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class BoolSetting : public W
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{
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public:
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BoolSetting(wxWindow* parent, const wxString& label, const wxString& tooltip, bool &setting, bool reverse = false, long style = 0);
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void UpdateValue(wxCommandEvent& ev)
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{
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m_setting = (ev.GetInt() != 0) ^ m_reverse;
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ev.Skip();
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}
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private:
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bool &m_setting;
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const bool m_reverse;
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};
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typedef BoolSetting<wxCheckBox> SettingCheckBox;
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typedef BoolSetting<wxRadioButton> SettingRadioButton;
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template <typename T>
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class IntegerSetting : public wxSpinCtrl
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{
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public:
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IntegerSetting(wxWindow* parent, const wxString& label, T& setting, int minVal, int maxVal, long style = 0);
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void UpdateValue(wxCommandEvent& ev)
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{
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m_setting = ev.GetInt();
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ev.Skip();
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}
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private:
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T& m_setting;
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};
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typedef IntegerSetting<u32> U32Setting;
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class SettingChoice : public wxChoice
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{
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public:
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SettingChoice(wxWindow* parent, int &setting, const wxString& tooltip, int num = 0, const wxString choices[] = NULL, long style = 0);
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void UpdateValue(wxCommandEvent& ev);
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private:
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int &m_setting;
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};
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class VideoConfigDiag : public wxDialog
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{
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public:
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VideoConfigDiag(wxWindow* parent, const std::string &title, const std::string& ininame);
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protected:
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void Event_Backend(wxCommandEvent &ev) { ev.Skip(); } // TODO: Query list of supported AA modes
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void Event_Adapter(wxCommandEvent &ev) { ev.Skip(); } // TODO
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void Event_StcSafe(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 0; ev.Skip(); }
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void Event_StcNormal(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 512; ev.Skip(); }
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void Event_StcFast(wxCommandEvent &ev) { vconfig.iSafeTextureCache_ColorSamples = 128; ev.Skip(); }
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void Event_PPShader(wxCommandEvent &ev)
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{
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const int sel = ev.GetInt();
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if (sel)
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vconfig.sPostProcessingShader = ev.GetString().mb_str();
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else
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vconfig.sPostProcessingShader.clear();
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ev.Skip();
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}
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void Event_ClickClose(wxCommandEvent&);
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void Event_Close(wxCloseEvent&);
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// Enables/disables UI elements depending on current config
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void OnUpdateUI(wxUpdateUIEvent& ev)
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{
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// Anti-aliasing
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choice_aamode->Enable(vconfig.backend_info.AAModes.size() > 1);
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text_aamode->Enable(vconfig.backend_info.AAModes.size() > 1);
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// pixel lighting
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pixel_lighting->Enable(vconfig.backend_info.bSupportsPixelLighting);
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// 3D vision
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_3d_vision->Show(vconfig.backend_info.bSupports3DVision);
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// EFB copy
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efbcopy_texture->Enable(vconfig.bEFBCopyEnable);
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efbcopy_ram->Enable(vconfig.bEFBCopyEnable && vconfig.backend_info.bSupportsEFBToRAM);
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cache_efb_copies->Enable(vconfig.bEFBCopyEnable && vconfig.backend_info.bSupportsEFBToRAM && !vconfig.bCopyEFBToTexture);
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// EFB format change emulation
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emulate_efb_format_changes->Enable(vconfig.backend_info.bSupportsFormatReinterpretation);
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// ATC
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stc_safe->Enable(vconfig.bSafeTextureCache);
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stc_normal->Enable(vconfig.bSafeTextureCache);
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stc_fast->Enable(vconfig.bSafeTextureCache);
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// XFB
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virtual_xfb->Enable(vconfig.bUseXFB);
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real_xfb->Enable(vconfig.bUseXFB && vconfig.backend_info.bSupportsRealXFB);
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ev.Skip();
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}
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wxStaticText* text_aamode;
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SettingChoice* choice_aamode;
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SettingCheckBox* pixel_lighting;
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SettingCheckBox* _3d_vision;
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SettingRadioButton* efbcopy_texture;
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SettingRadioButton* efbcopy_ram;
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SettingCheckBox* cache_efb_copies;
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SettingCheckBox* emulate_efb_format_changes;
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wxRadioButton* stc_safe;
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wxRadioButton* stc_normal;
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wxRadioButton* stc_fast;
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SettingRadioButton* virtual_xfb;
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SettingRadioButton* real_xfb;
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VideoConfig &vconfig;
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std::string ininame;
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};
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#endif
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