98 lines
2.6 KiB
C++
98 lines
2.6 KiB
C++
#include <gccore.h>
|
|
#include <malloc.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <ogcsys.h>
|
|
|
|
#include <iostream>
|
|
#include <debug.h>
|
|
#include <math.h>
|
|
|
|
|
|
static void* xfb = NULL;
|
|
|
|
u32 first_frame = 1;
|
|
GXRModeObj *rmode;
|
|
vu16 oldstate;
|
|
vu16 keystate;
|
|
vu16 keydown;
|
|
vu16 keyup;
|
|
PADStatus pad[4];
|
|
|
|
void Initialise();
|
|
|
|
|
|
int main()
|
|
{
|
|
Initialise();
|
|
|
|
while(1)
|
|
{
|
|
VIDEO_WaitVSync();
|
|
|
|
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
|
|
|
|
PAD_Read(pad);
|
|
|
|
for(int a = 0; a < 4;a ++)
|
|
{
|
|
if(pad[a].err & PAD_ERR_NO_CONTROLLER)
|
|
{
|
|
std::cout<<"pad["<<a<<"] Not Connected\n";
|
|
continue;
|
|
}
|
|
std::cout<<"pad["<<a<<"] Sticks: Main[ "<<(int)pad[a].stickX<<", "<<(int)pad[a].stickY<<" ] Sub[ "<<(int)pad[a].substickX<<", "<<(int)pad[a].substickX<<" ]\n";
|
|
std::cout<<"pad["<<a<<"] Analog Triggers: Left "<<(int)pad[a].triggerL<<" Right "<<(int)pad[a].triggerR<<"\n";
|
|
std::cout<<"pad["<<a<<"] Buttons: "<<
|
|
(pad[a].button & PAD_BUTTON_START? "Start " : "")<<
|
|
(pad[a].button & PAD_BUTTON_A ? "A " : "")<<
|
|
(pad[a].button & PAD_BUTTON_B ? "B " : "")<<
|
|
(pad[a].button & PAD_BUTTON_X ? "X " : "")<<
|
|
(pad[a].button & PAD_BUTTON_Y ? "Y " : "")<<
|
|
(pad[a].button & PAD_TRIGGER_Z? "Z " : "")<<
|
|
(pad[a].button & PAD_TRIGGER_L? "L " : "")<<
|
|
(pad[a].button & PAD_TRIGGER_R? "R " : "")<<std::endl;
|
|
std::cout<<"pad["<<a<<"] DPad: "<<
|
|
(pad[a].button & PAD_BUTTON_UP ? "Up " : "")<<
|
|
(pad[a].button & PAD_BUTTON_DOWN ? "Down " : "")<<
|
|
(pad[a].button & PAD_BUTTON_LEFT ? "Left " : "")<<
|
|
(pad[a].button & PAD_BUTTON_RIGHT ? "Right " : "")<<std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Initialise()
|
|
{
|
|
// Initialise the video system
|
|
VIDEO_Init();
|
|
|
|
// This function initialises the attached controllers
|
|
PAD_Init();
|
|
|
|
// Obtain the preferred video mode from the system
|
|
// This will correspond to the settings in the Wii menu
|
|
rmode = VIDEO_GetPreferredMode(NULL);
|
|
|
|
// Allocate memory for the display in the uncached region
|
|
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
|
|
|
|
// Initialise the console, required for printf
|
|
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
|
|
|
|
// Set up the video registers with the chosen mode
|
|
VIDEO_Configure(rmode);
|
|
|
|
// Tell the video hardware where our display memory is
|
|
VIDEO_SetNextFramebuffer(xfb);
|
|
|
|
// Make the display visible
|
|
VIDEO_SetBlack(FALSE);
|
|
|
|
// Flush the video register changes to the hardware
|
|
VIDEO_Flush();
|
|
|
|
// Wait for Video setup to complete
|
|
VIDEO_WaitVSync();
|
|
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
}
|