![]() Reduces code complexity and fixes a bug where the shader is not properly invalidated. |
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.. | ||
D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |
![]() Reduces code complexity and fixes a bug where the shader is not properly invalidated. |
||
---|---|---|
.. | ||
D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |