dolphin/Source/Plugins/Plugin_PadSimple/Src/GUI/ConfigDlg.cpp

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "ConfigDlg.h"
#include "../PadSimple.h"
#ifdef _WIN32
#include "XInput.h"
#include "../../../../Core/InputCommon/Src/DirectInputBase.h" // Core
DInput m_dinput;
#endif
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
EVT_CLOSE(ConfigDialog::OnClose)
EVT_BUTTON(ID_CLOSE,ConfigDialog::OnCloseClick)
EVT_BUTTON(ID_PAD_ABOUT,ConfigDialog::DllAbout)
EVT_CHECKBOX(ID_ATTACHED,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_X360PAD,ConfigDialog::ControllerSettingsChanged)
EVT_CHOICE(ID_X360PAD_CHOICE,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_RUMBLE,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_DISABLE,ConfigDialog::ControllerSettingsChanged)
// Input recording
#ifdef RERECORDING
EVT_CHECKBOX(ID_RECORDING,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_PLAYBACK,ConfigDialog::ControllerSettingsChanged)
EVT_BUTTON(ID_SAVE_RECORDING,ConfigDialog::ControllerSettingsChanged)
#endif
EVT_BUTTON(CTL_A,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_B,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_X,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_Y,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_Z,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_START,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_L,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_R,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_MAINUP,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_MAINDOWN,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_MAINLEFT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_MAINRIGHT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_SUBUP,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_SUBDOWN,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_SUBLEFT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_SUBRIGHT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_DPADUP,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_DPADDOWN,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_DPADLEFT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_DPADRIGHT,ConfigDialog::OnButtonClick)
EVT_BUTTON(CTL_HALFPRESS,ConfigDialog::OnButtonClick)
END_EVENT_TABLE()
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
#ifdef _WIN32
m_dinput.Init((HWND)parent);
#endif
ClickedButton = NULL;
CreateGUIControls();
Fit();
}
ConfigDialog::~ConfigDialog()
{
}
//////////////////////////////////////////////////////////////////////////////////////////
// Create input button controls
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
inline void AddControl(wxPanel *pan, wxButton **button, wxStaticBoxSizer *sizer,
const char *name, int ctl, int controller)
{
wxBoxSizer *hButton = new wxBoxSizer(wxHORIZONTAL);
char keyStr[10] = {0};
// Add the label
hButton->Add(new wxStaticText(pan, 0, wxString::FromAscii(name),
wxDefaultPosition, wxDefaultSize), 0,
wxALIGN_CENTER_VERTICAL|wxALL);
// Give it the mapped key name
#ifdef _WIN32
DInput::DIKToString(pad[controller].keyForControl[ctl], keyStr);
#elif defined(HAVE_X11) && HAVE_X11
XKeyToString(pad[controller].keyForControl[ctl], keyStr);
#endif
// Add the button to its sizer
*button = new wxButton(pan, ctl, wxString::FromAscii(keyStr),
wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
hButton->Add(*button, 0, wxALIGN_RIGHT|wxALL);
sizer->Add(hButton, 0, wxALIGN_RIGHT|wxALL);
}
////////////////////////////////////
void ConfigDialog::CreateGUIControls()
{
// Notebook
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
// Controller pages
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
// Standard buttons
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_About = new wxButton(this, ID_PAD_ABOUT, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Put notebook and standard buttons in sizers
wxBoxSizer* sSButtons;
sSButtons = new wxBoxSizer(wxHORIZONTAL);
sSButtons->Add(m_About,0,wxALL, 5);
sSButtons->Add(0, 0, 1, wxEXPAND, 5);
sSButtons->Add(m_Close, 0, wxALL, 5);
wxBoxSizer* sMain;
sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
sMain->Add(sSButtons, 0, wxEXPAND, 5);
this->SetSizer(sMain);
this->Layout();
#ifdef _WIN32
// Add connected XPads
for (int x = 0; x < 4; x++)
{
XINPUT_STATE xstate;
DWORD xresult = XInputGetState(x, &xstate);
if (xresult == ERROR_SUCCESS)
{
arrayStringFor_X360Pad.Add(wxString::Format("%i", x+1));
}
}
#endif
for(int i = 0; i < 4; i++)
{
// --------------------------------------------------------------------
// Settings
// -----------------------------
// Main horizontal container
sDevice[i] = new wxBoxSizer(wxHORIZONTAL);
sbDevice[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Controller Settings"));
m_Attached[i] = new wxCheckBox(m_Controller[i], ID_ATTACHED, wxT("Controller attached"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Disable[i] = new wxCheckBox(m_Controller[i], ID_DISABLE, wxT("Disable when Dolphin is not in focus"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
sbDevice[i]->Add(m_Attached[i], 0, wxEXPAND|wxALL, 1);
sbDevice[i]->Add(m_Disable[i], 0, wxEXPAND|wxALL, 1);
#ifdef _WIN32
m_SizeXInput[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("XInput Pad"));
m_X360Pad[i] = new wxCheckBox(m_Controller[i], ID_X360PAD, wxT("Enable X360Pad"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_X360PadC[i] = new wxChoice(m_Controller[i], ID_X360PAD_CHOICE, wxDefaultPosition, wxDefaultSize, arrayStringFor_X360Pad, 0, wxDefaultValidator);
m_Rumble[i] = new wxCheckBox(m_Controller[i], ID_RUMBLE, wxT("Enable rumble"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_SizeXInput[i]->Add(m_X360Pad[i], 0, wxEXPAND | wxALL, 1);
m_SizeXInput[i]->Add(m_X360PadC[i], 0, wxEXPAND | wxALL, 1);
m_SizeXInput[i]->Add(m_Rumble[i], 0, wxEXPAND | wxALL, 1);
#endif
// Set values
m_Attached[i]->SetValue(pad[i].bAttached);
m_Disable[i]->SetValue(pad[i].bDisable);
#ifdef _WIN32
// Check if any XInput pad was found
if (arrayStringFor_X360Pad.IsEmpty())
{
m_X360Pad[i]->SetLabel(wxT("Enable X360Pad - No pad connected"));
m_X360Pad[i]->SetValue(false);
m_X360Pad[i]->Enable(false);
pad[i].bEnableXPad = false;
m_X360PadC[i]->Hide();
m_Rumble[i]->Hide();
}
else
{
m_X360Pad[i]->SetValue(pad[i].bEnableXPad);
m_X360PadC[i]->SetSelection(pad[i].XPadPlayer);
m_X360PadC[i]->Enable(m_X360Pad[i]->IsChecked());
m_Rumble[i]->SetValue(pad[i].bRumble);
m_Rumble[i]->Enable(m_X360Pad[i]->IsChecked());
}
#endif
// Sizers
sDevice[i]->Add(sbDevice[i], 0, wxEXPAND | wxALL, 1);
//sDevice[i]->AddStretchSpacer();
#ifdef _WIN32
sDevice[i]->Add(m_SizeXInput[i], 0, wxEXPAND | wxALL, 1);
#endif
// -----------------------------------
/////////////////////////////////////////////////////////////////////////////////////
// Rerecording
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef RERECORDING
// Create controls
m_SizeRecording[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Input Recording"));
m_CheckRecording[i] = new wxCheckBox(m_Controller[i], ID_RECORDING, wxT("Record input"));
m_CheckPlayback[i] = new wxCheckBox(m_Controller[i], ID_PLAYBACK, wxT("Play back input"));
m_BtnSaveRecording[i] = new wxButton(m_Controller[i], ID_SAVE_RECORDING, wxT("Save recording"), wxDefaultPosition, wxDefaultSize);
// Tool tips
m_CheckRecording[i]->SetToolTip(wxT("Your recording will be saved to pad-record.bin in the Dolphin dir when you stop the game"));
m_CheckPlayback[i]->SetToolTip(wxT("Play back the pad-record.bin file from the Dolphin dir"));
m_BtnSaveRecording[i]->SetToolTip(wxT(
"This will save the current recording to pad-record.bin. Your recording will\n"
"also be automatically saved every 60 * 10 frames. And when you shut down the\n"
"game."));
// Sizers
m_SizeRecording[i]->Add(m_CheckRecording[i], 0, wxEXPAND | wxALL, 1);
m_SizeRecording[i]->Add(m_CheckPlayback[i], 0, wxEXPAND | wxALL, 1);
m_SizeRecording[i]->Add(m_BtnSaveRecording[i], 0, wxEXPAND | wxALL, 1);
// Only enable these options for pad 0
m_CheckRecording[i]->Enable(false); m_CheckRecording[0]->Enable(true);
m_CheckPlayback[i]->Enable(false); m_CheckPlayback[0]->Enable(true);
m_BtnSaveRecording[i]->Enable(false); m_BtnSaveRecording[0]->Enable(true);
// Don't allow saving when we are not recording
m_BtnSaveRecording[i]->Enable(g_EmulatorRunning && pad[0].bRecording);
sDevice[i]->Add(m_SizeRecording[i], 0, wxEXPAND | wxALL, 1);
// Set values
m_CheckRecording[0]->SetValue(pad[0].bRecording);
m_CheckPlayback[0]->SetValue(pad[0].bPlayback);
//DEBUG_LOG(CONSOLE, "m_CheckRecording: %i\n", pad[0].bRecording, pad[0].bPlayback);
#endif
//////////////////////////////////////
// --------------------------------------------------------------------
// Buttons
// -----------------------------
sButtons[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Buttons"));
AddControl(m_Controller[i], &(m_ButtonA[i]), sButtons[i], "A: ", CTL_A, i);
AddControl(m_Controller[i], &(m_ButtonB[i]), sButtons[i], "B: ", CTL_B, i);
AddControl(m_Controller[i], &(m_ButtonX[i]), sButtons[i], "X: ", CTL_X, i);
AddControl(m_Controller[i], &(m_ButtonY[i]), sButtons[i], "Y: ", CTL_Y, i);
AddControl(m_Controller[i], &(m_ButtonZ[i]), sButtons[i], "Z: ", CTL_Z, i);
AddControl(m_Controller[i], &(m_ButtonStart[i]), sButtons[i], "Start: ", CTL_START, i);
sTriggers[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Triggers"));
AddControl(m_Controller[i], &(m_ButtonL[i]), sTriggers[i], " L: ", CTL_L, i);
AddControl(m_Controller[i], &(m_ButtonR[i]), sTriggers[i], " R: ", CTL_R, i);
sModifiers[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Modifiers"));
AddControl(m_Controller[i], &(m_HalfPress[i]), sModifiers[i], "1/2 Press: ", CTL_HALFPRESS, i);
sStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick"));
AddControl(m_Controller[i], &(m_StickUp[i]), sStick[i], "Up: ", CTL_MAINUP, i);
AddControl(m_Controller[i], &(m_StickDown[i]), sStick[i], "Down: ", CTL_MAINDOWN, i);
AddControl(m_Controller[i], &(m_StickLeft[i]), sStick[i], "Left: ", CTL_MAINLEFT, i);
AddControl(m_Controller[i], &(m_StickRight[i]), sStick[i], "Right: ", CTL_MAINRIGHT, i);
sDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad"));
AddControl(m_Controller[i], &(m_DPadUp[i]), sDPad[i], "Up: ", CTL_DPADUP, i);
AddControl(m_Controller[i], &(m_DPadDown[i]), sDPad[i], "Down: ", CTL_DPADDOWN, i);
AddControl(m_Controller[i], &(m_DPadLeft[i]), sDPad[i], "Left: ", CTL_DPADLEFT, i);
AddControl(m_Controller[i], &(m_DPadRight[i]), sDPad[i], "Right: ", CTL_DPADRIGHT, i);
sCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick"));
AddControl(m_Controller[i], &(m_CStickUp[i]), sCStick[i], "Up: ", CTL_SUBUP, i);
AddControl(m_Controller[i], &(m_CStickDown[i]), sCStick[i], "Down: ", CTL_SUBDOWN, i);
AddControl(m_Controller[i], &(m_CStickLeft[i]), sCStick[i], "Left: ", CTL_SUBLEFT, i);
AddControl(m_Controller[i], &(m_CStickRight[i]), sCStick[i], "Right: ", CTL_SUBRIGHT, i);
// --------------------------------------------------------------------
// Sizers
// -----------------------------
sPage[i] = new wxGridBagSizer(0, 0);
sPage[i]->SetFlexibleDirection(wxBOTH);
sPage[i]->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
sPage[i]->Add(sDevice[i], wxGBPosition(0, 0), wxGBSpan(1, 5), wxEXPAND|wxALL, 1);
sPage[i]->Add(sButtons[i], wxGBPosition(1, 0), wxGBSpan(2, 1), wxALL, 1);
sPage[i]->Add(sTriggers[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 1);
sPage[i]->Add(sModifiers[i], wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 1);
sPage[i]->Add(sStick[i], wxGBPosition(1, 2), wxGBSpan(2, 1), wxALL, 1);
sPage[i]->Add(sDPad[i], wxGBPosition(1, 3), wxGBSpan(2, 1), wxALL, 1);
sPage[i]->Add(sCStick[i], wxGBPosition(1, 4), wxGBSpan(2, 1), wxALL, 1);
m_Controller[i]->SetSizer(sPage[i]);
sPage[i]->Layout();
}
}
void ConfigDialog::OnClose(wxCloseEvent& event)
{
#ifdef _WIN32
m_dinput.Free();
#endif
EndModal(0);
}
void ConfigDialog::OnKeyDown(wxKeyEvent& event)
{
if(ClickedButton != NULL)
{
// Get the selected notebook page
int page = m_Notebook->GetSelection();
#ifdef _WIN32
m_dinput.Read();
for(int i = 0; i < 255; i++)
{
if(m_dinput.diks[i])
{
char keyStr[10] = {0};
// Save the mapped key, the wxButtons have the Id 0 to 21
pad[page].keyForControl[ClickedButton->GetId()] = i;
// Get the key name
DInput::DIKToString(i, keyStr);
ClickedButton->SetLabel(wxString::FromAscii(keyStr));
break;
}
}
#elif defined(HAVE_X11) && HAVE_X11
pad[page].keyForControl[ClickedButton->GetId()] = wxCharCodeWXToX(event.GetKeyCode());
ClickedButton->SetLabel(wxString::Format(_T("%c"), event.GetKeyCode()));
#endif
ClickedButton->Disconnect();
}
// Reset
ClickedButton = NULL;
event.Skip();
}
// We have clicked a button
void ConfigDialog::OnButtonClick(wxCommandEvent& event)
{
// Check if the Space key was set, to solve the problem that the Space key calls this function
#ifdef _WIN32
if (m_dinput.diks[DIK_SPACE]) { m_dinput.diks[DIK_SPACE] = 0; return; }
#endif
// If we come here again before any key was set
if(ClickedButton) ClickedButton->SetLabel(oldLabel);
// Save the old button label so we can reapply it if necessary
ClickedButton = (wxButton *)event.GetEventObject();
oldLabel = ClickedButton->GetLabel();
ClickedButton->SetLabel(_("Press Key"));
// Connect EVT_KEY_DOWN to OnKeyDown()
ClickedButton->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(ConfigDialog::OnKeyDown),
(wxObject*)NULL, this);
}
void ConfigDialog::OnCloseClick(wxCommandEvent& event)
{
Close();
}
void ConfigDialog::ControllerSettingsChanged(wxCommandEvent& event)
{
int page = m_Notebook->GetSelection();
switch (event.GetId())
{
// General settings
case ID_ATTACHED:
pad[page].bAttached = m_Attached[page]->GetValue();
break;
case ID_DISABLE:
pad[page].bDisable = m_Disable[page]->GetValue();
break;
// XInput
case ID_X360PAD:
pad[page].bEnableXPad = event.IsChecked();
m_Rumble[page]->Enable(event.IsChecked());
m_X360PadC[page]->Enable(event.IsChecked());
break;
case ID_X360PAD_CHOICE:
pad[page].XPadPlayer = event.GetSelection();
break;
case ID_RUMBLE:
pad[page].bRumble = m_Rumble[page]->GetValue();
break;
// Input recording
#ifdef RERECORDING
case ID_RECORDING:
pad[page].bRecording = m_CheckRecording[page]->GetValue();
// Turn off the other option
pad[page].bPlayback = false; m_CheckPlayback[page]->SetValue(false);
break;
case ID_PLAYBACK:
pad[page].bPlayback = m_CheckPlayback[page]->GetValue();
// Turn off the other option
pad[page].bRecording = false; m_CheckRecording[page]->SetValue(false);
break;
case ID_SAVE_RECORDING:
// Double check again that we are still running a game
if (g_EmulatorRunning) SaveRecord();
break;
#endif
}
}
void ConfigDialog::DllAbout(wxCommandEvent& event)
{
wxString message;
#ifdef _WIN32
message = _("A simple keyboard and XInput plugin for dolphin.");
#else
message = _("A simple keyboard plugin for dolphin.");
#endif
wxMessageBox(_T("Dolphin PadSimple Plugin\nBy ector and F|RES\n\n" + message),
_T("Dolphin PadSimple"), wxOK, this);
}