dolphin/Source/Core/DiscIO/Src
sl1nk3.s d99deae17d Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:47:41 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoader.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoaderGC.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
BannerLoaderGC.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
BannerLoaderWii.cpp Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
BannerLoaderWii.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
Blob.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
Blob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
CompressedBlob.cpp DiscScrubber: fail gracefully on corrupt images 2009-05-22 07:14:34 +00:00
CompressedBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DiscScrubber.cpp DiscScrubber: fail gracefully on corrupt images 2009-05-22 07:14:34 +00:00
DiscScrubber.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DriveBlob.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
DriveBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileBlob.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileBlob.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileHandlerARC.cpp Incomplete work on extracting banners from Wii images without savefiles. Please finish my work. 2009-06-06 14:33:52 +00:00
FileHandlerARC.h Incomplete work on extracting banners from Wii images without savefiles. Please finish my work. 2009-06-06 14:33:52 +00:00
FileSystemGCWii.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
FileSystemGCWii.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
Filesystem.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
Filesystem.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
NANDContentLoader.cpp Fix error #002 for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p 2009-06-08 18:07:45 +00:00
NANDContentLoader.h Fix error #002 for Wad games, also fix the Wii menu black screen, this is still a bit hacky as we don't know where to read the IOS rev, but hey it works :p 2009-06-08 18:07:45 +00:00
SConscript linux compile fix 2009-06-07 07:16:29 +00:00
Volume.h Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games. 2009-06-07 21:10:02 +00:00
VolumeCreator.cpp Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build 2009-06-08 02:25:21 +00:00
VolumeCreator.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
VolumeDirectory.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeDirectory.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeGC.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeGC.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeWad.cpp Fix for tatsunoko vs capcom and those wii games getting corrupted memory error 2009-06-12 15:47:41 +00:00
VolumeWad.h Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ? 2009-06-07 02:54:07 +00:00
VolumeWiiCrypted.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
VolumeWiiCrypted.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
stdafx.cpp Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00
stdafx.h Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D ) 2009-05-21 19:19:15 +00:00