dolphin/Source
XTra.KrazzY c01ded38bd Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:03:26 +00:00
..
Core Use events and memfences for EFB accesses. Also, Single-Core mode now works again. 2009-07-11 16:52:34 +00:00
DSPSpy remove the if tests, if you want to run them use the template 2009-07-07 10:07:33 +00:00
DSPTool add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Dolphin.xcodeproj Xcode Compile fix 2009-07-10 21:32:20 +00:00
PluginSpecs Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events. 2009-07-11 02:34:16 +00:00
Plugins Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly) 2009-07-11 20:03:26 +00:00
TestSuite add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
UnitTests add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Dolphin.sln revert accidental change to OpenGL's Config.cpp 2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00