dolphin/Source/Core/DolphinWX/MainToolBar.h

79 lines
1.9 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <string>
#include <unordered_map>
#include <wx/bitmap.h>
#include <wx/toolbar.h>
wxDECLARE_EVENT(DOLPHIN_EVT_RELOAD_TOOLBAR_BITMAPS, wxCommandEvent);
class MainToolBar final : public wxToolBar
{
public:
enum class ToolBarType
{
Regular,
Debug
};
MainToolBar(ToolBarType type, wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxTB_HORIZONTAL, const wxString& name = wxToolBarNameStr);
void Refresh(bool erase_background, const wxRect* rect = nullptr) override;
private:
enum ToolBarBitmapID : int
{
TOOLBAR_DEBUG_STEP,
TOOLBAR_DEBUG_STEPOVER,
TOOLBAR_DEBUG_STEPOUT,
TOOLBAR_DEBUG_SKIP,
TOOLBAR_DEBUG_GOTOPC,
TOOLBAR_DEBUG_SETPC,
TOOLBAR_FILEOPEN,
TOOLBAR_REFRESH,
TOOLBAR_PLAY,
TOOLBAR_STOP,
TOOLBAR_PAUSE,
TOOLBAR_SCREENSHOT,
TOOLBAR_FULLSCREEN,
TOOLBAR_CONFIGMAIN,
TOOLBAR_CONFIGGFX,
TOOLBAR_CONTROLLER,
};
void BindEvents();
void BindMainButtonEvents();
void BindDebuggerButtonEvents();
void OnReloadBitmaps(wxCommandEvent&);
void InitializeBitmaps();
void InitializeThemeBitmaps();
void InitializeDebuggerBitmaps();
wxBitmap CreateBitmap(const std::string& name) const;
void ApplyThemeBitmaps();
void ApplyDebuggerBitmaps();
void ApplyBitmap(int tool_id, ToolBarBitmapID bitmap_id);
void AddToolBarButtons();
void AddMainToolBarButtons();
void AddDebuggerToolBarButtons();
void AddToolBarButton(int tool_id, ToolBarBitmapID bitmap_id, const wxString& label,
const wxString& short_help = wxEmptyString);
void RefreshPlayButton();
ToolBarType m_type{};
std::unordered_map<ToolBarBitmapID, wxBitmap, std::hash<int>> m_icon_bitmaps;
};