bee873a30c
Also link the dolphin-emu executable against GL in the cmake build. Why? This seems to fix the segmentation fault on stop issue. Although curiously enough, linking the dolhpin executable against the system shared library SOIL fixes the problem too. It doesn't work with the static version of SOIL build in the externals. The reason the problem disappeared with the scons build is that the executable is implicitly linked against GL since the linker flags are set up to be thrown in everywhere. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6364 8ced0084-cf51-0410-be5f-012b33b47a6e |
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.. | ||
Src | ||
resources | ||
CMakeLists.txt | ||
DolphinWX.rc | ||
DolphinWX.vcproj | ||
DolphinWX.vcproj.user | ||
resource.h |