dolphin/Source/Core/VideoBackends
Jules Blok be810eb750 OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format. 2015-05-08 14:29:30 +02:00
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D3D VideoBackends: Use proper floating point depth precision. 2015-05-08 14:29:29 +02:00
OGL OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format. 2015-05-08 14:29:30 +02:00
Software Fifo: rewrite sync on idle skipping hack 2015-04-06 12:35:35 +02:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00