![]() Oversized depth ranges are handled correctly now, we don't need to hack around them with clamps anymore. |
||
---|---|---|
.. | ||
D3D | ||
D3D12 | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |
![]() Oversized depth ranges are handled correctly now, we don't need to hack around them with clamps anymore. |
||
---|---|---|
.. | ||
D3D | ||
D3D12 | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |