234 lines
5.4 KiB
C++
234 lines
5.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Note that this file *and this file only* must include XAudio2.h from the old
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// DXSDK instead of other possible places.
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#include <XAudio2_7/XAudio2.h>
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#include "AudioCommon/AudioCommon.h"
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#include "AudioCommon/XAudio2_7Stream.h"
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#include "Common/Event.h"
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struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback
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{
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private:
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CMixer* const m_mixer;
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Common::Event& m_sound_sync_event;
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IXAudio2SourceVoice* m_source_voice;
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std::unique_ptr<BYTE[]> xaudio_buffer;
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void SubmitBuffer(PBYTE buf_data);
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public:
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StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent);
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~StreamingVoiceContext2_7();
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void StreamingVoiceContext2_7::Stop();
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void StreamingVoiceContext2_7::Play();
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STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
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STDMETHOD_(void, OnBufferStart) (void*) {}
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STDMETHOD_(void, OnLoopEnd) (void*) {}
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STDMETHOD_(void, OnStreamEnd) () {}
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STDMETHOD_(void, OnBufferEnd) (void* context);
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};
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const int NUM_BUFFERS = 3;
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const int SAMPLES_PER_BUFFER = 96;
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const int NUM_CHANNELS = 2;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
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{
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XAUDIO2_BUFFER buf = {};
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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buf.pContext = buf_data;
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buf.pAudioData = buf_data;
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m_source_voice->SubmitSourceBuffer(&buf);
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}
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StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent)
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: m_mixer(pMixer)
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, m_sound_sync_event(pSyncEvent)
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, xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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HRESULT hr;
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if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, 1.0f, this)))
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{
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PanicAlert("XAudio2_7 CreateSourceVoice failed: %#X", hr);
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return;
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}
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m_source_voice->Start();
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// start buffers with silence
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for (int i = 0; i != NUM_BUFFERS; ++i)
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SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
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}
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StreamingVoiceContext2_7::~StreamingVoiceContext2_7()
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{
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if (m_source_voice)
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{
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m_source_voice->Stop();
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m_source_voice->DestroyVoice();
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}
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}
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void StreamingVoiceContext2_7::Stop()
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{
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if (m_source_voice)
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m_source_voice->Stop();
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}
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void StreamingVoiceContext2_7::Play()
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{
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if (m_source_voice)
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m_source_voice->Start();
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}
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void StreamingVoiceContext2_7::OnBufferEnd(void* context)
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{
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// buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
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if (!m_source_voice || !context)
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return;
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//m_sound_sync_event->Wait(); // sync
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//m_sound_sync_event->Spin(); // or tight sync
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m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
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SubmitBuffer(static_cast<BYTE*>(context));
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}
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HMODULE XAudio2_7::m_xaudio2_dll = nullptr;
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void XAudio2_7::ReleaseIXAudio2(IXAudio2* ptr)
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{
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ptr->Release();
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}
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bool XAudio2_7::InitLibrary()
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{
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if (m_xaudio2_dll)
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{
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return true;
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}
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m_xaudio2_dll = ::LoadLibrary(TEXT("xaudio2_7.dll"));
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return m_xaudio2_dll != nullptr;
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}
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XAudio2_7::XAudio2_7()
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: m_mastering_voice(nullptr)
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, m_volume(1.0f)
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, m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
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{
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}
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XAudio2_7::~XAudio2_7()
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{
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Stop();
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if (m_cleanup_com)
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CoUninitialize();
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}
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bool XAudio2_7::Start()
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{
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HRESULT hr;
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// callback doesn't seem to run on a specific CPU anyways
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IXAudio2* xaudptr;
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if (FAILED(hr = XAudio2Create(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
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{
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PanicAlert("XAudio2_7 init failed: %#X", hr);
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Stop();
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return false;
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}
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m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
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// XAudio2 master voice
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// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
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if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
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{
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PanicAlert("XAudio2_7 master voice creation failed: %#X", hr);
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Stop();
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return false;
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}
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// Volume
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m_mastering_voice->SetVolume(m_volume);
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m_voice_context = std::unique_ptr<StreamingVoiceContext2_7>
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(new StreamingVoiceContext2_7(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event));
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return true;
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}
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void XAudio2_7::SetVolume(int volume)
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{
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//linear 1- .01
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m_volume = (float)volume / 100.f;
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if (m_mastering_voice)
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m_mastering_voice->SetVolume(m_volume);
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}
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void XAudio2_7::Clear(bool mute)
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{
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m_muted = mute;
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if (m_voice_context)
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{
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if (m_muted)
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m_voice_context->Stop();
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else
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m_voice_context->Play();
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}
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}
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void XAudio2_7::Stop()
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{
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//m_sound_sync_event.Set();
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m_voice_context.reset();
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if (m_mastering_voice)
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{
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m_mastering_voice->DestroyVoice();
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m_mastering_voice = nullptr;
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}
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m_xaudio2.reset(); // release interface
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if (m_xaudio2_dll)
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{
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::FreeLibrary(m_xaudio2_dll);
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m_xaudio2_dll = nullptr;
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}
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}
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