89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/colour.h
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// Purpose: wxColour class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: colour.h 51769 2008-02-13 22:36:43Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#include "wx/object.h"
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// ----------------------------------------------------------------------------
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// Colour
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxColour : public wxColourBase
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{
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public:
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// constructors
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// ------------
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wxColour() { Init(); }
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wxColour( ChannelType red, ChannelType green, ChannelType blue,
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ChannelType alpha = wxALPHA_OPAQUE )
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{ Set(red, green, blue, alpha); }
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wxColour( unsigned long colRGB ) { Set(colRGB); }
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wxColour(const wxString& colourName) { Init(); Set(colourName); }
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wxColour(const wxChar *colourName) { Init(); Set(colourName); }
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// dtor
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virtual ~wxColour();
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// accessors
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// ---------
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bool Ok() const { return IsOk(); }
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bool IsOk() const { return m_isInit; }
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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unsigned char Alpha() const { return m_alpha ; }
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// comparison
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bool operator==(const wxColour& colour) const
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{
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return m_isInit == colour.m_isInit
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&& m_red == colour.m_red
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&& m_green == colour.m_green
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&& m_blue == colour.m_blue
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&& m_alpha == colour.m_alpha;
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}
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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WXCOLORREF GetPixel() const { return m_pixel; }
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public:
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WXCOLORREF m_pixel;
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protected:
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// Helper function
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void Init();
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virtual void
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InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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private:
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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unsigned char m_alpha;
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private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif
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// _WX_COLOUR_H_
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