dolphin/Languages/po/de.po

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# Translation of dolphin-emu.pot to German
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# DasD aus der Spree <Dan_krug@gmx.de>, 2013
# DefenderX <darkmodx@gmail.com>, 2013
# Ghabry <gabelk@web.de>, 2013
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
# no_cluez <neobrainx@gmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-04-18 23:00-0500\n"
"PO-Revision-Date: 2013-04-05 23:28+0000\n"
"Last-Translator: Ghabry <gabelk@web.de>\n"
"Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/"
"language/de/)\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499
msgid " (too many to display)"
msgstr " (zu viele zum anzeigen)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:273
#: Source/Core/DolphinWX/Src/NetWindow.cpp:491
#: Source/Core/DolphinWX/Src/NetWindow.cpp:530
msgid " Game : "
msgstr " Spiel: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
msgid "! NOT"
msgstr "! NICHT"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:58
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" existiert nicht.\n"
"Eine neue 16MB Memcard erstellen?"
#: Source/Core/Core/Src/CoreParameter.cpp:131
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" ist kein gültiges GC/Wii-Image oder kein GC/Wii-Image."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721
#, c-format
msgid "%08X: "
msgstr "%08X:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:183
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieren%1$s"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113
#, c-format
msgid "%d samples"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112
#, c-format
msgid "%d samples (quality level %d)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:121
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
"%s ist bereits vorhanden.\n"
"Vorhandene Datei ersetzen?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:154
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
"%s konnte nicht komprimiert werden, möglicherweise ist das Image fehlerhaft."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Speicherkarte geladen werden.\n"
"Die Dateigröße der Speicherkarten-Datei ist ungültig (0x%x bytes)."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:98
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Speicherkarte geladen werden.\n"
"Die Speicherkartengröße ist ungültig (0x%x bytes)."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:78
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s konnte nicht als Memory Card geladen werden\n"
"Die Datei ist nicht groß genug um eine gültige Memory Card Datei zu sein (0x"
"%x bytes)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:359
#, c-format
msgid "%s failed to open"
msgstr "%s konnte nicht geöffnet werden."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:352
#, c-format
msgid "%s is a 0 byte file"
msgstr "Die Datei %s ist 0 Byte groß."
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:146
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s ist bereits komprimiert und kann nicht erneut komprimiert werden."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:337
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "Der Dateiname %s ist zu lang (maximal 45 Zeichen)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:189
#, c-format
msgid "%sDelete%s"
msgstr "%sLöschen%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:187
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportieren%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:185
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importieren%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:763
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
msgid "&& AND"
msgstr "&& UND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:301
msgid "&About..."
msgstr "Über &Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:100
msgid "&Boot from DVD Drive..."
msgstr "Von &DVD-Laufwerk starten..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:234
msgid "&Breakpoints"
msgstr "&Haltepunkte"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:111
msgid "&Browse for ISOs..."
msgstr "Nach ISOs &suchen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:195
msgid "&Cheats Manager"
msgstr "&Cheat-Manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:180
msgid "&DSP Settings"
msgstr "&DSP-Einstellungen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876
msgid "&Delete ISO..."
msgstr "ISO &löschen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897
msgid "&Delete selected ISOs..."
msgstr "Ausgewählte ISOs &löschen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:173
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:114
msgid "&File"
msgstr "&Datei"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:341
msgid "&Frame Advance"
msgstr "&Einzelbildwiedergabe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "&Fullscreen"
msgstr "&Vollbild"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:179
msgid "&Graphics Settings"
msgstr "&Grafikeinstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
msgid "&Help"
msgstr "&Hilfe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Hotkey Settings"
msgstr "&Tastenkürzel Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:236
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "&Load State"
msgstr "Spielstand &laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Memcard Manager (GC)"
msgstr "&Speicherkarten-Verwaltung (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:235
msgid "&Memory"
msgstr "&Arbeitsspeicher"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "&Open..."
msgstr "Ö&ffnen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Options"
msgstr "&Optionen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:330
msgid "&Pause"
msgstr "Pau&se"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Play"
msgstr "&Start"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858
msgid "&Properties"
msgstr "&Eigenschaften"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:354
msgid "&Read-only mode"
msgstr "S&chreibgeschützer Modus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:325
msgid "&Refresh List"
msgstr "Liste &aktualisieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:233
msgid "&Registers"
msgstr "&Register"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:338
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:237
msgid "&Sound"
msgstr "S&ound"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:335
msgid "&Stop"
msgstr "Sto&pp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
msgid "&Tools"
msgstr "E&xtras"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:287
msgid "&View"
msgstr "&Ansicht"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:182
msgid "&Wiimote Settings"
msgstr "&Wiimote-Einstellungen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
msgid "'"
msgstr "''"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:46
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:41
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:86
msgid "(UNKNOWN)"
msgstr "(UNBEKANNT)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "(off)"
msgstr "(aus)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654
msgid "0x44"
msgstr "0x44"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158
msgid "16 bit"
msgstr "16 Bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346
msgid "1x Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346
msgid "2x Native (1280x1056)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159
msgid "32 bit"
msgstr "32 Bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412
msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347
msgid "3x Native (1920x1584)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347
msgid "4x Native (2560x2112)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157
msgid "8 bit"
msgstr "8 Bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:30
msgid "<Insert name here>"
msgstr "<Namen hier eingeben>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "<No resolutions found>"
msgstr "<Keine Auflösungen gefunden>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
msgid "<Nothing>"
msgstr "<Nichts>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150
msgid "<Press Key>"
msgstr "<Taste drücken>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
msgid "<System>"
msgstr "<Systemsprache>"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:204
#: Source/Core/DolphinWX/Src/NetWindow.cpp:238
msgid "A NetPlay window is already open!!"
msgstr "Ein NetPlay-Fenster ist bereits geöffnet!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387
msgid "A game is not currently running."
msgstr "Derzeit wird kein Spiel ausgeführt."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"Es konnte kein unterstütztes Bluetooth-Gerät gefunden werden.\n"
"Du musst deine Wiimotes manuell verbinden."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:100
#, fuzzy
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - Enable Dual Core [OFF]\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Framelimit NOT set to [Audio]\n"
" - Manually set the exact number of controllers to be used to [Standard "
"Controller]\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support has not been implemented!\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"
msgstr ""
"ACHTUNG:\n"
"\n"
"NetPlay funktioniert derzeit nur mit den folgenden Einstellungen:\n"
" - Dual Core [Aus]\n"
" - Audio Throttle [Aus]\n"
" - DSP-HLE mit \"Null Audio\" oder DSP-LLE\n"
" - Genaue Anzahl der als [Standard Controller] benutzten Eingabegeräte muss "
"manuell festgelegt werden.\n"
"\n"
"Alle Spieler sollten die gleiche Dolphin Version und Einstellungen "
"verwenden.\n"
"Deaktiviere die Memory-Cards, oder sende sie vor dem Spielen an alle anderen "
"Spieler.\n"
"Wiimote Unterstützung wurde für NetPlay noch nicht implementiert.\n"
"\n"
"TCP Port zum Hoster muss geöffnet sein!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:300
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:21
msgid "About Dolphin"
msgstr "Über Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Beschleunigung"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"Einige Spiele benötigen eine exakte Emulation von EFB-Kopien, für bestimmte "
"Grafikeffekte oder Gameplayfunktionen.\n"
"\n"
"In der Regel ist \"EFB to Texture\" ausreichend."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227
msgid "Action"
msgstr "Aktion"
#: Source/Core/Core/Src/ARDecrypt.cpp:469
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Entschlüsselungfehler:\n"
"Übereinstimmungs Check fehlgeschlagen\n"
"\n"
"Fehlerhafter Code:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:657
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im folgendem "
"Code (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:745
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
"Slide (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:537
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
"And Fill (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:597
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im "
"geschriebennen Pointer (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:792
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x) im kopierten Speicher (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:672
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Fehler: Master code and Write zu CCXXXXXX beinhaltet nicht "
"(%s)\n"
"Master Codes werden nicht benötigt. Benutze keine Master Codes."
#: Source/Core/Core/Src/ActionReplay.cpp:184
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Fehler: Fehlerhafter AR-Code in Zeile: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:862
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: ungültige Größe %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:935
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ungültiger Normal Code %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:886
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:828
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: ungültiger Subtype %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid "Adapter:"
msgstr "Grafikkarte:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:63
msgid "Add"
msgstr "Hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301
msgid "Add ActionReplay Code"
msgstr "ActionReplay-Code hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230
msgid "Add Patch"
msgstr "Patch hinzufügen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:528
msgid "Add new pane"
msgstr "Neue Palette hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:408
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:430
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792
msgid "Add..."
msgstr "Hinzufügen..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
msgid "Address :"
msgstr "Adresse:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:45
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Füge den ermittelten Wert in den Parameter zFar ein.\n"
"Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n"
"Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich "
"Effekte, der ermittelte Wert wird ''0.0002'' sein.\n"
"Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n"
"\n"
"NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:40
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Füge den ermittelten Wert in den Parameter zNear ein.\n"
"Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n"
"Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich "
"Effekte, der ermittelte Wert wird ''0.0002'' sein.\n"
"Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n"
"\n"
"NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522
msgid "Advanced"
msgstr "Erweitert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:587
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:797
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr "Alle GC/Wii-Imagedateien (gcm, iso, wbfs, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle Gamecube GCM-Dateien (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1431
msgid "All Save States (sav, s##)"
msgstr "Alle Speicherstände (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO Dateien (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104
msgid "All files (*.*)|*.*"
msgstr "Alle Dateien (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 "
"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analysiere"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:285
msgid "Angle"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375
msgid "Anisotropic Filtering:"
msgstr "Anisotrope Filterung:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
msgid "Anti-Aliasing:"
msgstr "Antialiasing:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:299
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:293
msgid "Apploader unable to load from file"
msgstr "Kann Apploader aus dieser Datei nicht laden."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
msgid "Apply"
msgstr "Übernehmen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Schaltet einen Post-Processing Effekt wenn ein Frame beendet wurde. Wenn "
"unsicher, wähle (aus)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
msgid "Arabic"
msgstr "Arabisch"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Möchtest du wirklich \"%s\" löschen?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Sollen diese Dateien wirklich gelöscht werden?\n"
"Löschen kann nicht rückgängig gemacht werden!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:44
msgid "Arm JIT (experimental)"
msgstr "ARM JIT (Experimentell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285
msgid "Aspect Ratio:"
msgstr "Seitenverhältnis:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:58
msgid "At least one pane must remain open."
msgstr "Mindestens eine Palette muss geöffnet bleiben."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:28
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Fehler beim öffnen des AO-Gerätes.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Auto"
msgstr "Automatisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345
msgid "Auto (Multiple of 640x528)"
msgstr "Automatisch (Vielfaches von 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345
msgid "Auto (Window Size)"
msgstr "Automatisch (Fenstergröße)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Auto adjust Window Size"
msgstr "Lege die Größe des Fenstermodus automatisch fest."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Passt die Fenstergröße deine Bildschirmauflösung automatisch an.\n"
"\n"
"Wenn du dir unsicher bist lass diesen Punkt ausgeschaltet."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696
msgid "B"
msgstr "B"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754
msgid "BP register "
msgstr "BP-Register"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:14
msgid "Back"
msgstr "Zurück"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679
msgid "Backend Settings"
msgstr "Backend-Einstellungen"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Background Input"
msgstr "Hintergrund-Eingabe"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:266
msgid "Backward"
msgstr "Rückwärts"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:257
msgid "Bad File Header"
msgstr "Ungültige Header-Datei"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:621
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:529
msgid "Banner Details"
msgstr "Bannerdetails"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Leiste"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316
msgid "Basic"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Basic Settings"
msgstr "Grundeinstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:174
msgid "Block Allocation Table checksum failed"
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
msgid "Blocks"
msgstr "Blöcke"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Blau links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Blau rechts"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
msgid "Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225
#, c-format
msgid "Bound Controls: %lu"
msgstr "Steuerung festlegen: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Broken"
msgstr "Defekt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:428
msgid "Browse"
msgstr "Durchsuchen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243
msgid "Browse for a directory to add"
msgstr "Ordner suchen und hinzufügen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:428
msgid "Browse for an ISO directory..."
msgstr "ISO-Verzeichnis hinzufügen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080
msgid "Browse for output directory"
msgstr "Ausgabeverzeichnis auswählen"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:331
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:58
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106
msgid "Buttons"
msgstr "Tasten"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697
msgid "C"
msgstr "C"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:64
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763
msgid "CP reg"
msgstr "CP reg"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid "CPU Emulator Engine"
msgstr "CPU Emulator Engine"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "Cache Display Lists"
msgstr "Anzeigeliste zwischenspeichern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kalkuliert die Lichtberechnung von 3D Grafiken eher pro Pixel als pro "
"Vertex.\n"
"Verlangsamt Emulation um einige Prozent (GPU Abhängig).\n"
"Für Gewöhnlich ist das eine sichere Verbesserung, kann aber Probleme "
"verursachen.\n"
"\n"
"Wenn du dir unsicher bist, wähle es nicht aus."
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Can't find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:669
#: Source/Core/Core/Src/HW/DVDInterface.cpp:679
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Cancel"
msgstr "Abbrechen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:84
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:171
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:233
#, c-format
msgid "Cannot open %s"
msgstr "Kann %s nicht öffnen"
#: Source/Core/Core/Src/CoreTiming.cpp:128
msgid "Cannot unregister events with events pending"
msgstr "Kann während ausstehenden Events keine bereits Events de-registrieren."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Die Datei %s kann nicht als Speicherkarte verwendet werden, weil sie keine "
"gültige Gamecube-Speicherkarte ist."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Diese Datei kann nicht als Speicherkarte verwendet werden.\n"
"Versuchts du möglicherweise die selbe Datei in beiden Slots zu verwenden?"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "Caps Lock"
msgstr "Feststelltaste"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
msgid "Catalan"
msgstr "Katalanisch"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
msgid "Center"
msgstr "Mitte"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:564
msgid "Change"
msgstr "Wechseln"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:322
msgid "Change &Disc..."
msgstr "Disc &wechseln..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167
msgid "Change Disc"
msgstr "Disc wechseln"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
msgid "Change Game"
msgstr "Spiel wechseln"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Sprache der Benutzeroberfläche ändern.\n"
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Parameter sign zu zFar ändern (nach Korrektur)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:42
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Parameter sign zu zNear ändern (nach Korrektur)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:298
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118
msgid "Cheat Search"
msgstr "Cheatsuche"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25
msgid "Cheats Manager"
msgstr "Cheat-Verwaltung"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633
msgid "Check Partition Integrity"
msgstr "Prüfe die Unversehrtheit der Partition"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880
msgid "Checking integrity..."
msgstr "Prüfe die Unversehrtheit der Partition..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
msgid "Chinese (Simplified)"
msgstr "Chinesisch (Vereinfacht)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "Chinese (Traditional)"
msgstr "Chinesisch (Traditionell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799
msgid "Choose a DVD root directory:"
msgstr "Wähle ein Standard DVD-Verzeichnis:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803
msgid "Choose a NAND root directory:"
msgstr "Wähle ein NAND Stammverzeichnis"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:796
msgid "Choose a default ISO:"
msgstr "Standard ISO auswählen:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219
msgid "Choose a directory to add"
msgstr "Ordner zum Hinzufügen auswählen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048
msgid "Choose a file to open"
msgstr "Datei zum Öffnen auswählen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:204
msgid "Choose a memory card:"
msgstr "Wähle eine Memory Card:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:800
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:781
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:822
msgid "Choose the folder to extract to"
msgstr "Zielordner für Extraktion auswählen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:284
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Klassik"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904
msgid "Clear"
msgstr "Löschen"
#: Source/Core/Core/Src/NetPlayServer.cpp:263
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client kann während ein Spiel emmuliert wird, nicht verbunden werden! "
"NetPlay ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:234
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:562
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590
msgid "Close"
msgstr "Schließen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "Co&nfigure..."
msgstr "&Einstellungen..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73
msgid "Code Info"
msgstr "Code-Info"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556
msgid "Code: "
msgstr "Code:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Command"
msgstr "Befehl"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:623
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884
msgid "Compress ISO..."
msgstr "ISO komprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899
msgid "Compress selected ISOs..."
msgstr "Ausgewählte ISOs komprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225
msgid "Compressing ISO"
msgstr "Komprimiere ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Config"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:122
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:141
msgid "Configure"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98
msgid "Configure Control"
msgstr "Steuerung bearbeiten"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/DolphinWX/Src/NetWindow.cpp:583
msgid "Configure Pads"
msgstr "Pads konfigurieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Configure..."
msgstr "Einstellungen ...."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218
msgid "Confirm File Overwrite"
msgstr "Überschreiben Bestätigen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid "Confirm on Stop"
msgstr "Beim Beenden bestätigen"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
#: Source/Core/DolphinWX/Src/NetWindow.cpp:96
msgid "Connect"
msgstr "Verbinden"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:764
msgid "Connect USB Keyboard"
msgstr "USB-Tastatur angeschlossen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#, c-format
msgid "Connect Wiimote %i"
msgstr "Wiimote %i verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
msgid "Connect Wiimote 1"
msgstr "Wiimote 1 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
msgid "Connect Wiimote 2"
msgstr "Wiimote 2 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185
msgid "Connect Wiimote 3"
msgstr "Wiimote 3 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
msgid "Connect Wiimote 4"
msgstr "Wiimote 4 verbinden"
#: Source/Core/DolphinWX/Src/Main.cpp:655
msgid "Connecting..."
msgstr "Verbinden..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:156
msgid "Console"
msgstr "Konsole"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
msgid "Continuous Scanning"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:33
msgid "Control"
msgstr "Strg"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:176
msgid "Convert to GCI"
msgstr "Zu GCI konvertieren"
#: Source/Core/Core/Src/CoreParameter.cpp:368
msgid "Copy failed"
msgstr "Kopieren fehlgeschlagen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr "Auf Memcard %c kopieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:359
msgid "Core"
msgstr "Kern"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:148
#, c-format
msgid "Could not create %s"
msgstr "%s konnte nicht erstellt werden"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:62
#, c-format
msgid "Could not initialize backend %s."
msgstr "Konnte Backend %s nicht initialisieren."
#: Source/Core/Core/Src/CoreParameter.cpp:126
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder "
"dies ist kein GC/Wii Backup. Bitte beachten Sie, dass die ursprünglichen GC/"
"Wii-Discs von den meisten PC-DVD-Laufwerken nicht gelesen werden können."
#: Source/Core/Core/Src/CoreParameter.cpp:281
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Konnte ISO-Datei %s nicht erkennen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
#, c-format
msgid "Could not save %s"
msgstr "Konnte %s nicht speichern"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:551
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Die Speicherkartendatei %s konnte nicht geschrieben werden.\n"
"\n"
"Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, "
"beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt "
"markiert ist.\n"
"\n"
"Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n"
"\n"
"Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der "
"Speicherkarte in den Optionen ändern."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Konnte denn Befehl zum öffnen der Dateierweiterung 'ini' nicht finden!"
#: Source/Core/Core/Src/BootManager.cpp:137
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Konnte Kern nicht initialisieren.\n"
"Überprüfe deine Konfiguration."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid "Count:"
msgstr "Anzahl:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
msgid "Create AR Code"
msgstr "AR-Code erstellen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
#: Source/Core/DolphinWX/Src/FrameAui.cpp:641
msgid "Create new perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
msgid "Creator: "
msgstr "Autor: "
#: Source/Core/Common/Src/MsgHandler.cpp:54
msgid "Critical"
msgstr "Kritisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Crop"
msgstr "Abschneiden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schneidet das Bild von 4:3 auf 5:4 bzw. von 16:9 auf 16:10 zurecht.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Fadenkreuz"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Custom Projection Hack"
msgstr "Benutzerdefinierter Projection-Hack"
#: Source/Core/DolphinWX/Src/PHackSettings.h:17
msgid "Custom Projection Hack Settings"
msgstr "Benutzerdefinierter Projection-Hack Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Customize some Orthographic Projection parameters."
msgstr "Einige orthographische Projection Parameter anpassen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Czech"
msgstr "Tschechisch"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697
msgid "D"
msgstr "D"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639
msgid "DSP Emulator Engine"
msgstr "DSP Emulator Engine"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE Emulation (schnell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE Interpreter (langsam)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255
msgid "DSP LLE recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
msgid "DSP on Dedicated Thread"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "DSP settings"
msgstr "DSP-Einstellungen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819
msgid "DVD Root:"
msgstr "DVD Laufwerk:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr "DVDLowRead - Kritischer Fehler: Datenträger kann nicht gelesen werden"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
"DVDLowUnencryptedRead - Kritischer Fehler: Datenträger kann nicht gelesen "
"werden."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163
msgid "Data Size"
msgstr "Datengröße"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
msgid "Date:"
msgstr "Datum:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:518
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:557
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:229
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:246
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:268
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:283
msgid "Dead Zone"
msgstr "Tote Zone"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:35
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:66
msgid "Decimal"
msgstr "Komma"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881
msgid "Decompress ISO..."
msgstr "ISO dekomprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900
msgid "Decompress selected ISOs..."
msgstr "Ausgewählte ISOs dekomprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225
msgid "Decompressing ISO"
msgstr "Dekomprimiere ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816
msgid "Default ISO:"
msgstr "Standard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
msgid "Default font"
msgstr "Standard Schriftart"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:19
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Delete"
msgstr "Entfernen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:790
msgid "Delete Save"
msgstr "Spielstand löschen"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:64
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Wollen Sie die vorhandende Datei '%s' löschen?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683
msgid "Description"
msgstr "Beschreibung"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472
msgid "Detect"
msgstr "Erkenne"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889
msgid "Device"
msgstr "Gerät"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
msgid "Device Settings"
msgstr "Geräteeinstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Skala"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:155
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Die Verzeichnis-Prüfsumme ist fehlerhaft,\n"
"und ebenfalls die Backup-Verzeichnis-Prüfsumme."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485
msgid "Disable"
msgstr "Deaktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "Disable Destination Alpha"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409
msgid "Disable Fog"
msgstr "Nebel deaktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Deaktiviert jegliche XFB-Emulation.\n"
"Dadurch wird die Emulation beschleunigt, auf Kosten von vielen Problemen in "
"davon abhängigen Spielen (insbesondere Homebrew)´.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiviert die Emulation von EFB-Kopien.\n"
"Diese werden oft für Post-Processing- oder Render to Texture-Effekte "
"verwendet. Die Option ist zwar mit einer schnelleren Emulation verbunden, "
"aber verursacht fast immer Probleme.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:553
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:94
#: Source/Core/DiscIO/Src/DriveBlob.cpp:113
msgid "Disc Read Error"
msgstr "Disc Lesefehler"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320
msgid "Display"
msgstr "Anzeige"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zeigt die vom Emulator gelesenen Eingaben an.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:67
msgid "Divide"
msgstr "Division"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:990
msgid "Do you want to stop the current emulation?"
msgstr "Laufende Emulation stoppen?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II Dekodierer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:856
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafik Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:298
msgid "Dolphin &Web Site"
msgstr "Dolphin-&Webseite"
#: Source/Core/DolphinWX/Src/ConfigMain.h:24
msgid "Dolphin Configuration"
msgstr "Dolphin-Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Emulierte-Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
msgid "Dolphin FIFO"
msgstr "Dolphin-FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1153
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GCPad Konfiguration"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:685
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1089
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Filme (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Dolphin at &Google Code"
msgstr "Dolphin auf &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach "
"ISOs zu suchen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
"doppelklicken um alle Spiele anzuzeigen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
#, fuzzy
msgid ""
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF "
"= Compatible)"
msgstr ""
"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
"(ON = Schnell, OFF = Kompatibel)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:262
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:45
msgid "Down"
msgstr "Unten"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44
msgid "Download Codes (WiiRD Database)"
msgstr "Codes Herunterladen (WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Trommeln"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
msgid "Dump Audio"
msgstr "Audio dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
msgid "Dump EFB Target"
msgstr "EFB-Target dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Dump Frames"
msgstr "Frames dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
msgid "Dump Textures"
msgstr "Texturen dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schreibt alle während der Emulation gerenderten Bilder in eine AVI-Datei in "
"User/Dump/Frames.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Speichert alle während der Emulation decodierten Spiele-Texturen in den "
"Ordner User/Dump/Textures/<game_id>/.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Speichert alle während der Emulation erzeugten EFB-Kopien in den Ordner User/"
"Dump/Textures/.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Dutch"
msgstr "Holländisch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "E&xit"
msgstr "&Beenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
msgid "EFB Copies"
msgstr "EFB Kopien"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:210
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32 Treiber, mit "
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:160
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Early Memory Updates"
msgstr "Frühe Speicher Updates"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "Edit"
msgstr "Bearbeiten"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "ActionReplay Code bearbeiten"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:286
msgid "Edit Config"
msgstr "Einstellungen bearbeiten"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:17
msgid "Edit Patch"
msgstr "Patch bearbeiten"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "Edit current perspective"
msgstr "Aktuelle Ansicht ändern"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Edit..."
msgstr "Bearbeiten..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:190
msgid "Emu Thread already running"
msgstr "Emu-Thread läuft bereits."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Aktiviert die exakte Emulation von XFB.\n"
"Dies beinträchtigt die emulationsgeschwindigkeit erheblich und verhindert "
"das Rendern in hohen Auflösungen, wird aber für die korrekte Emulation "
"einiger Spiele benötigt.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuliert XFB unter Verwendung von GPU-Texturobjekten.\n"
"Dies behebt Probleme in vielen Spielen, die ohne XFB-Emulation nicht "
"funktionieren und nebenbei erheblich schneller als die exakte XFB-Emulation "
"ist. Dennoch ist diese Option für viele Spiele (insbesondere Homebrew) nicht "
"ausreichend.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Emulated Wiimote"
msgstr "Emulierte Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Emulation State: "
msgstr "Status:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiviert, sofern von deiner GPU unterstützt, 3D-Effekte mittels "
"Stereoskopie unter Verwendung der Nvidia 3D Vision-Technologie.\n"
"Verursacht gerne Probleme und funktioniert nur im Vollbildmodus.\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98
msgid "Enable AR Logging"
msgstr "AR Logging aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Enable Block Merging"
msgstr "Blockvereinigung aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Enable Bounding Box Calculation"
msgstr "Aktiviere Bounding Box Calculation"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446
msgid "Enable Cache"
msgstr "Aktiviere Cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542
msgid "Enable Cheats"
msgstr "Cheats aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
msgid "Enable Dual Core (speedup)"
msgstr "Dual Core aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
msgid "Enable Hotkeys"
msgstr "Kurztasten aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "Enable Idle Skipping"
msgstr "Idle-Skipping aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Enable Idle Skipping (speedup)"
msgstr "Idle-Skipping aktivieren (schneller)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Enable MMU"
msgstr "MMU aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
msgid "Enable Progressive Scan"
msgstr "Progressiven Scan aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid "Enable Screen Saver"
msgstr "Bildschirmschoner aktivieren"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Enable Speaker Data"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable WideScreen"
msgstr "Breitbildmodus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
msgid "Enable Wireframe"
msgstr "Wireframe aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
"(ON = Schnell, OFF = Kompatibel)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Enable pages"
msgstr "Blättern verwenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Dies aktivieren, um \"The Legend of Zelda: Twilight Princess\" zu "
"beschleunigen. Dies für JEDES andere Spiel deaktivieren."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Enables Custom Projection Hack"
msgstr "Benutzerdefinierten Projection-Hack aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
"Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet "
"wird. Nicht für OS X verfügbar."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
"Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet "
"wird. Funktioniert nur mit OpenAL backend."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht "
"wird. (ON = Kompatibel, OFF = Schnell)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "End"
msgstr "Ende"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "English"
msgstr "Englisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Enhancements"
msgstr "Verbesserungen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:640
msgid "Enter a name for the new perspective:"
msgstr "Namen für die neue Ansicht eingeben:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:178
#, c-format
msgid "Entry %d/%d"
msgstr "Eintrag %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
#, c-format
msgid "Entry 1/%d"
msgstr "Eintrag 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Equal"
msgstr "Gleich"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:150
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
msgid "Error"
msgstr "Fehler"
#: Source/Core/DolphinWX/Src/Main.cpp:409
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zu dem Systemstandart "
"zurück."
#: Source/Core/Common/Src/ChunkFile.h:221
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Fehler: Nach \"%s\" wurde %d (0x%X), anstatt %d (0x%X) gefunden. Spielstand "
"laden wird abgebrochen..."
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:329
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Fehler: Versuche auf Schriftart %s zuzugreifen, aber sie wurde nicht "
"geladen. Das Spiel wird die Schriftart nicht anzeigen, oder Abstürzen."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:17
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Euphorie"
#: Source/Core/Core/Src/ArmMemTools.cpp:78
#: Source/Core/Core/Src/x64MemTools.cpp:206
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Execute"
msgstr "Ausführen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
msgid "Export Failed"
msgstr "Exportieren fehlgeschlagen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:649
msgid "Export File"
msgstr "Datei exportieren"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
msgid "Export Recording"
msgstr "Aufnahme exportieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:351
msgid "Export Recording..."
msgstr "Aufnahme exportieren..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:792
msgid "Export Save"
msgstr "Spielstand exportieren"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865
msgid "Export Wii save (Experimental)"
msgstr "Wii Spielstand exportieren (Experimentell)..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
msgid "Export all saves"
msgstr "Alle Spielstände exportieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:72
msgid "Export failed, try again?"
msgstr "Exportieren fehlgeschlagen, ein weiteres mal versuchen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:552
msgid "Export save as..."
msgstr "Spielstand exportieren als..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284
msgid "Extension"
msgstr "Erweiterung"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:48
msgid "Extra Parameter"
msgstr "Extra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Extra Parameter nur in ''Metroid: Other M'' sinnvoll."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
msgid "Extract All Files..."
msgstr "Alle Dateien extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626
msgid "Extract Apploader..."
msgstr "Apploader extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
msgid "Extract DOL..."
msgstr "DOL extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620
msgid "Extract Directory..."
msgstr "Ordner extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:622
msgid "Extract File..."
msgstr "Datei extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618
msgid "Extract Partition..."
msgstr "Partition extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:738
#, c-format
msgid "Extracting %s"
msgstr "Extrahiere %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721
msgid "Extracting All Files"
msgstr "Extrahiere alle Dateien"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:721
msgid "Extracting Directory"
msgstr "Extrahiere Ordner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724
msgid "Extracting..."
msgstr "Extrahieren..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893
msgid "FIFO Byte"
msgstr "FIFO Byte"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:32
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:163
msgid "FRANCE"
msgstr "FRANKREICH"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "FST Size:"
msgstr "FST Größe:"
#: Source/Core/Core/Src/NetPlayClient.cpp:81
msgid "Failed to Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:228
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300
msgid "Failed to download codes."
msgstr "Download der Codes fehlgeschlagen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:843
#, c-format
msgid "Failed to extract to %s!"
msgstr "Extrahieren nach %s ist fehlgeschlagen!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131
msgid "Failed to load bthprops.cpl"
msgstr "bthprops.cpl konnte nicht geladen werden."
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101
msgid "Failed to load hid.dll"
msgstr "Fehler beim Laden von hid.dll"
#: Source/Core/Core/Src/Movie.cpp:783
#, c-format
msgid "Failed to read %s"
msgstr "Konnte %s nicht lesen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:144
msgid "Failed to read banner.bin"
msgstr "Fehler beim Lesen von banner.bin"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
msgid "Failed to read bk header"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:211
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
"Konnte Block %d der Speicherdaten nicht lesen.\n"
"Die Speicherkarte ist vermutlich unvollständig.\n"
"FilePosition: %llx"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Konnte das Blockzuteilungtabellen-Backup nicht richtig lesen\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Konnte die Blockzuteilungtabellen nicht richtig lesen\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:279
#, c-format
msgid "Failed to read data from file %d"
msgstr "Fehler beim Lesen von Daten aus Datei %d"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "Failed to read data from file: %s"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Konnte das Backup-Verzeichnis nicht richtig lesen\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:118
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Konnte das Verzeichnis nicht richtig lesen\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:90
msgid "Failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:107
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Konnte den Header nicht richtig lesen\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:48
msgid "Failed to read unique ID from disc image"
msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images."
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:221
msgid "Failed to write bkhdr"
msgstr "Fehler beim Schreiben von bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157
#, c-format
msgid "Failed to write header for %s"
msgstr "Fehler beim Schreiben eines Header für %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:251
#, c-format
msgid "Failed to write header for file %d"
msgstr "Fehler beim Schreiben eines Header für Datei %d"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Farsi"
msgstr "Farsi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Fast"
msgstr "Schnell"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen."
#: Source/Core/Core/Src/Movie.cpp:1037
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
msgid "Fifo Player"
msgstr "Fifo Player"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:86
msgid "File Info"
msgstr "Datei-Informationen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295
msgid "File contained no codes."
msgstr "Datei enthielt keine Codes."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:400
msgid "File converted to .gci"
msgstr "Datei zu .gci konvertiert."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Datei konnte nicht geöffnet werden\n"
"oder hat keine gültige Erweiterung"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Die Datei besitzt die Erweiterung \"%s\",\n"
"gültige Erweiterungen sind (.raw/.gcp)."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:412
msgid "File is not recognized as a memcard"
msgstr "Diese Datei wird nicht als Memorycard anerkannt."
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:281
msgid "File not compressed"
msgstr "Datei nicht komprimiert"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:109
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Unbekanter Open-Modus : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:541
msgid "Filesystem"
msgstr "Dateisystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252
msgid "Find next"
msgstr "Finde nächste"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253
msgid "Find previous"
msgstr "Finde vorherige"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "First Block"
msgstr "Erster Block"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr "Prüfsummen korrigieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Force 16:9"
msgstr "16:9 erzwingen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Force 4:3"
msgstr "4:3 erzwingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
msgid "Force Console as NTSC-J"
msgstr "NTSC-J erzwingen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "Force Texture Filtering"
msgstr "Texturfilterung erzwingen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n"
"Dies kann Grafikfehler verursachen!\n"
"\n"
"Aktiviere diese Option nur, wenn du weißt, was du tust."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:62
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Das Format ähnelt dem ASCII-Zeichensatz (NTSC\\PAL)?\n"
"Wähle 'Nein' für SJIS (NTSC-J)."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:265
msgid "Forward"
msgstr "Vorwärts"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504
#, c-format
msgid "Found %d results for '"
msgstr "%d Ergebnisse gefunden für '"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926
msgid "Frame"
msgstr "Bild"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868
msgid "Frame "
msgstr "Bild"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173
msgid "Frame Advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214
msgid "Frame Info"
msgstr "Bildinfo"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:103
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
msgid "Frame S&kipping"
msgstr "Frames ü&berspringen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191
msgid "Frames To Record"
msgstr "Bilder zum Aufzeichnen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Free Look"
msgstr "Frei Umsehen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "French"
msgstr "Französisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "From"
msgstr "von"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
msgid "FullScr"
msgstr "Vollbild"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid "Fullscreen resolution:"
msgstr "Vollbildauflösung:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
msgid "GCI File(*.gci)"
msgstr "GCI Datei(*.gci)"
#: Source/Core/DolphinWX/Src/GCMicDlg.h:31
msgid "GCMic Configuration"
msgstr "GCMic Konfiguration"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
msgid "GCPad"
msgstr "GC-Pad"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658
msgid "GX_CMD_INVL_VC"
msgstr "GX_CMD_INVL_VC"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
msgid "Game ID:"
msgstr "Spiel-ID:"
#: Source/Core/Core/Src/NetPlay.cpp:216
msgid "Game is already running!"
msgstr "Spiel wird bereits emuliert!"
#: Source/Core/Core/Src/NetPlay.cpp:246
msgid "Game isn't running!"
msgstr "Spiel wird nicht emuliert!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:393
msgid "Game not found!"
msgstr "Spiel nicht gefunden!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:389
msgid "Game-Specific Settings"
msgstr "Spiel-Spezifische Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:294
msgid "GameConfig"
msgstr "Spieleinstellungen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:515
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube Speicherdateien (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "Gamecube &Pad Settings"
msgstr "GameCube &Pad Einstellungen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:205
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Gamecube-Speicherkarten (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
msgid "Gamecube Pad settings"
msgstr "Gamecube Pad Einstellungen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
msgid "Gecko Codes"
msgstr "Gecko-Codes"
#: Source/Core/Core/Src/GeckoCode.cpp:214
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202
msgid "General"
msgstr "Allgemein"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139
msgid "General Settings"
msgstr "Allgemeine Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "German"
msgstr "Deutsch"
#: Source/Core/Core/Src/ActionReplay.cpp:439
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Graphics settings"
msgstr "Grafikeinstellungen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
msgid "Greater Than"
msgstr "Größer als"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
msgid "Greek"
msgstr "Griechisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Grün"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Grün links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Grün rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Gitarre"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
msgid "Hacked Buffer Upload"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:146
msgid "Header checksum failed"
msgstr "Header-Prüfsumme fehlerhaft"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
msgid "Hebrew"
msgstr "Hebräisch"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:300
msgid "Height"
msgstr "Höhe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Help"
msgstr "Hilfe"
#: Source/Core/DolphinWX/Src/Main.cpp:229
msgid ""
"Hi,\n"
"\n"
"Dolphin requires Mac OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:220
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hi,\n"
"\n"
"Dolphin benötigt einen CPU der SSE2 unterstützt.\n"
"Leider unterstützt Ihr CPU dies nicht, deshalb wird Dolphin nicht "
"ausgeführt.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Hide"
msgstr "Verbergen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307
msgid "Hide Mouse Cursor"
msgstr "Mauszeiger ausblenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Home"
msgstr "Pos1"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:76
#: Source/Core/DolphinWX/Src/NetWindow.cpp:141
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:31
msgid "Hotkey Configuration"
msgstr "Kurztastenbelegung"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
msgid "Hotkeys"
msgstr "Kurztasten"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Hungarian"
msgstr "Ungarisch"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Hybrid Wiimote"
msgstr "Hybride Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:519
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: "
"%08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:773
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload an IOS or a title that is not "
"available in your NAND dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:300
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - Fehlerhaftes Ziel"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
msgid "IPL Settings"
msgstr "IPL-Einstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-Zeiger"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
msgid "IR Sensitivity:"
msgstr "IR-Empfindlichkeit:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
msgid "ISO Details"
msgstr "ISO-Details"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811
msgid "ISO Directories"
msgstr "ISO-Verzeichnisse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:166
msgid "ITALY"
msgstr "ITALIEN"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
msgid "Icon"
msgstr "Symbol"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "Ignore Format Changes"
msgstr "Formatänderungen ignorieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:791
msgid "Import Save"
msgstr "Spielstand importieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:48
msgid "Import failed, try again?"
msgstr "Importieren fehlgeschlagen, noch einmal versuchen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Die importierte Datei hat die Erweiterung gsc, aber besitzt keinen korrekten "
"Header."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:429
msgid "Imported file has invalid length"
msgstr "Importierte Datei hat eine ungültige Länge"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Importierte Datei hat die Erweiterung sav,\n"
"aber besitzt keinen korrekten Header."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "In Game"
msgstr "Im Spiel"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:594
msgid "In-Game"
msgstr "In-Game"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:51
msgid "Information"
msgstr "Information"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468
msgid "Input"
msgstr "Eingabe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "Insert"
msgstr "Einfügen"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:166
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763
msgid "Insert SD Card"
msgstr "SD-Karte eingesetzt"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:21
msgid "Insert name here.."
msgstr "Namen hier eingeben.."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "Install WAD"
msgstr "WAD installieren"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888
msgid "Install to Wii Menu"
msgstr "Zum Wii-Menü hinzufügen"
#: Source/Core/Core/Src/x64MemTools.cpp:242
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler aufgerufen, aber diese Platform unterstüzt diesn "
"noch nicht."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
msgid "Installing WAD..."
msgstr "WAD installieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:901
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:907
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:906
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:898
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Interface"
msgstr "Oberfläche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
msgid "Interface Settings"
msgstr "Benutzeroberflächeneinstellungen"
#: Source/Core/Core/Src/State.cpp:228
msgid "Internal LZO Error - compression failed"
msgstr "Internationaler LZO-Fehler - Komprimierung fehlgeschlagen"
#: Source/Core/Core/Src/State.cpp:336
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internationaler LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, "
"%li) \n"
"Versuche diesen Status nochmal zu laden."
#: Source/Core/Core/Src/State.cpp:473
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internationaler LZO-Fehler - lzo_init() fehlerhaft"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352
msgid "Internal Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:42
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (SEHR langsam)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:187
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600
msgid "Invalid Value!"
msgstr "Ungültiger Wert!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
msgid "Invalid bat.map or dir entry"
msgstr "Ungültige bat.map oder Verzeichnis-Eintrag"
#: Source/Core/Core/Src/CoreTiming.cpp:553
#, c-format
msgid "Invalid event type %i"
msgstr "Ungültiger Ereignis-Typ %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:309
msgid "Invalid file"
msgstr "Ungültige Datei"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:28
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Ungültige opening.bnr gefunden in gcm:\n"
"%s\n"
" Möglicherweise müssen Sie dieses Spiel neu dumpen."
#: Source/Core/Core/Src/Movie.cpp:726
msgid "Invalid recording file"
msgstr "Ungültige Aufnahmedatei"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:511
msgid "Invalid state"
msgstr "Ungültiger Status"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "Italian"
msgstr "Italienisch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:46
msgid "JIT Recompiler (recommended)"
msgstr "JIT-Recompiler (Empfohlen)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:47
msgid "JITIL experimental recompiler"
msgstr "JITIL-Recompiler (Experimentell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Japanese"
msgstr "Japanisch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
msgid "Keep window on top"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229
msgid "Key"
msgstr "Taste"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
msgid "Korean"
msgstr "Koreanisch"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:44
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:26
msgid "L Button"
msgstr "L-Taste"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:48
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585
msgid "Language:"
msgstr "Sprache:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:153
msgid "Last Overwritten State"
msgstr "Letzter überschriebener Status"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Last Saved State"
msgstr "Letzter gespeicherter Status"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677
msgid "Latency:"
msgstr "Latenz:"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:263
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "Left"
msgstr "Links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Stick links"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Zum Erkennen, auf Tastenkürzel linksklicken.\n"
"Drücken Sie die Leertaste, zum löschen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Linksklick um Eingabe zu erkennen.\n"
"Mittlere Maustaste zum Löschen.\n"
"Rechtsklick für weitere Optionen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Links/Rechts-Klick für mehr Optionen.\n"
"Mittlere Maustaste zum Löschen."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
msgid "Less Than"
msgstr "Kleiner als"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
msgid "Load"
msgstr "Laden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Load Custom Textures"
msgstr "Lade benutzerdefinierte Texturen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
msgid "Load State Slot 1"
msgstr "Status aus Slot 1 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Load State Slot 2"
msgstr "Status aus Slot 2 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190
msgid "Load State Slot 3"
msgstr "Status aus Slot 3 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
msgid "Load State Slot 4"
msgstr "Status aus Slot 4 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Load State Slot 5"
msgstr "Status aus Slot 5 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Load State Slot 6"
msgstr "Status aus Slot 6 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
msgid "Load State Slot 7"
msgstr "Status aus Slot 7 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195
msgid "Load State Slot 8"
msgstr "Status aus Slot 8 laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
msgid "Load State..."
msgstr "Status laden..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1359
msgid "Load Wii System Menu"
msgstr "Wii-Systemmenü laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1354
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii-Systemmenü %d%c laden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:37
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/LogWindow.h:38
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:13
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Log FPS to file"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:68
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/Src/Frame.cpp:314
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/Src/NetPlayClient.cpp:259
msgid "Lost connection to server!"
msgstr "Die Verbindung zum Server wurde getrennt!"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "M Button"
msgstr "Mittlere Taste"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:112
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 Konflikt\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "MMU Speed Hack"
msgstr "MMU Speed Hack"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:517
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark Dateien(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:38
msgid "Main Stick"
msgstr "Main Stick"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "Maker ID:"
msgstr "Hersteller-ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:487
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
msgid "Memcard already has a save for this title"
msgstr "Die Speicherkarte enthält bereits ein Spiel mit dem gleichen Titel."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:278
msgid "Memcard already opened"
msgstr "Memorycard ist bereits geöffnet"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913
msgid "Memory Byte"
msgstr "Seicherbyte"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:212
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93
msgid "Memory Card"
msgstr "Speicherkarte"
#: Source/Core/DolphinWX/Src/MemcardManager.h:23
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Memory-Card Manager WARNUNG - Erstelle Backups bevor der Benutzung. Dies "
"sollte zwar gefixt sein, aber könnte dennoch Probleme machen (mangle stuff)!"
#: Source/Core/Core/Src/CoreParameter.cpp:360
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Der Memory Card Dateiname in Slot %c is ungültig,\n"
"die Region ist nicht festgelegt.\n"
"\n"
"Slot %c Path wurde geändert zu:\n"
"%s\n"
"Möchten Sie die alte Datei, zu diesem neuen Speicherort kopieren?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
msgid "Memorycard filesize does not match the header size"
msgstr ""
"Die Dateigröße der Speicherkarte stimmt nicht mit der Dateigrößenangabe im "
"Header überein."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:37
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:94
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "Misc"
msgstr "Sonstiges"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "Misc Settings"
msgstr "Sonstige Einstellungen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:227
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
msgid "Modifier"
msgstr "Modifikator"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:108
msgid "Monospaced font"
msgstr "Monospaced Schriftart"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Bewege den Mauszeiger über eine Option um detaillierte Beschreibungen "
"einzublenden.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
msgid "Multiply"
msgstr "Multiplikation"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650
msgid "NOP"
msgstr "NOP"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Add"
msgstr "Num Addition"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
msgid "NP Begin"
msgstr "NP Start"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Decimal"
msgstr "Num Komma"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Delete"
msgstr "Num Entf"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP Divide"
msgstr "Num Division"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Down"
msgstr "Num Unten"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
msgid "NP End"
msgstr "Num Ende"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:98
msgid "NP Enter"
msgstr "Num Eingabe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Equal"
msgstr "Num Gleich"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:112
msgid "NP Insert"
msgstr "Num Einfg"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "NP Left"
msgstr "Num Links"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Multiply"
msgstr "Num Multiplizieren"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
msgid "NP Page Down"
msgstr "Num Bild-Ab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Page Up"
msgstr "Num Bild-Hoch"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Right"
msgstr "Num Rechts"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:96
msgid "NP Space"
msgstr "Num Leertaste"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Subtract"
msgstr "Num Minus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:97
msgid "NP Tab"
msgstr "Num Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "NP Up"
msgstr "Num Hoch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:448
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:46
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:37
msgid "Name:"
msgstr "Name:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Name: "
msgstr "Name: "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:516
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:555
msgid "Native GCI files(*.gci)"
msgstr "Native GCI Dateien(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148
msgid "New Scan"
msgstr "Neue Suche"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Next Page"
msgstr "Nächste Seite"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152
msgid "Next Scan"
msgstr "Nächste Suche"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:59
msgid "Nickname :"
msgstr "Nickname:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:190
msgid "No Country (SDK)"
msgstr "Kein Land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357
msgid "No ISOs or WADS found"
msgstr "Keine ISOs oder WADs gefunden"
#: Source/Core/Core/Src/ConfigManager.h:17
msgid "No audio output"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No banner file found for title %s"
msgstr "Keine Banner-Datei für Tittel %s gefunden."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767
msgid "No description available"
msgstr "Keine Beschreibung vorhanden"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:535
msgid "No docking"
msgstr "Nicht Andocken"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860
msgid "No file loaded"
msgstr "Keine Datei geladen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:426
msgid "No free dir index entries"
msgstr "Keine freien Verzeichnis-Indexeinträge."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:494
#, c-format
msgid "No save folder found for title %s"
msgstr "Keinen Spielstand-Ordner für Tittel %s gefunden."
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "None"
msgstr "Keine"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Norwegian Bokmaal"
msgstr "Norwegisch"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
msgid "Not Equal"
msgstr "Ungleich"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794
msgid "Not Set"
msgstr "Nicht Festgelegt"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:101
#, c-format
msgid "Not a Wii save or read failure for file header size %x"
msgstr ""
"Dies ist kein Wii-Spielstand oder das Lesen der Größenangabe im Dateiheader "
"%x ist gescheitert."
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Not connected"
msgstr "Nicht Verbunden"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296
msgid "Notes"
msgstr "Notizen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
msgid "Notes: "
msgstr "Notizen: "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:59
#: Source/Core/DolphinWX/Src/FrameAui.cpp:64
#: Source/Core/DolphinWX/Src/FrameAui.cpp:613
#: Source/Core/DolphinWX/Src/FrameAui.cpp:659
#: Source/Core/DolphinWX/Src/FrameAui.cpp:667
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:31
msgid "Notice"
msgstr "Notizen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:92
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75
msgid "Number Of Codes: "
msgstr "Codeanzahl:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuck Beschleunigung"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:122
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
msgid "Off"
msgstr "Aus"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:49
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
#, c-format
msgid "Only %d blocks available"
msgstr "Nur %d Blöcke verfügbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
msgid "Open"
msgstr "Öffnen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867
msgid "Open &containing folder"
msgstr "Beinhaltenden &Ordner öffnen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864
msgid "Open Wii &save folder"
msgstr "&Wii Spielstand-Ordner öffnen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:426
msgid "Open file..."
msgstr "Datei öffnen..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:48
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kann kein Sound-Gerät finden"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "OpenCL Texture Decoder"
msgstr "OpenCL Textur-Dekoder"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Texturen Dekodierer"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:81
msgid "Options"
msgstr "Einstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:455
#, fuzzy
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Die Reihenfolge der Dateien im Datei-Verzeichnis übereinstimmen nicht mit "
"der Block-Reihenfolge,\n"
"klicke Rechts und exportiere alle Spielstände,\n"
"und importiere die Spielstände auf eine neue Memorycard.\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
msgid "Other"
msgstr "Andere"
#: Source/Core/Core/Src/NetPlayClient.cpp:210
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Der andere Client wurde, während das Spiel läuft, getrennt! Nun ist NetPlay "
"inaktiv. Beenden Sie nun manuell das Spiel."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "P&lay Recording..."
msgstr "Au&fnahme abspielen..."
#: Source/Core/Core/Src/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:602
msgid "Pad "
msgstr "Pad "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:95
msgid "Page Down"
msgstr "Bild-Ab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:94
msgid "Page Up"
msgstr "Bild-Auf"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:22
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:51
msgid "Parameters"
msgstr "Parameter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:217
#, c-format
msgid "Partition %i"
msgstr "Partition %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:297
msgid "Patches"
msgstr "Patche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
msgid "Paths"
msgstr "Pfade"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1565
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1566
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "Pause at end of movie"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
msgid "Per-Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:642
#, c-format
msgid "Perspective %d"
msgstr "Perspektive %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152
#: Source/Core/DolphinWX/Src/FrameTools.cpp:430
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1574
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1575
msgid "Play"
msgstr "Start"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
msgid "Play Recording"
msgstr "Aufnahme abspielen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170
msgid "Play/Pause"
msgstr "Start/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Playable"
msgstr "Spielbar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:141
msgid "Playback Options"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:304
msgid "Players"
msgstr "Spieler"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:991
msgid "Please confirm..."
msgstr "Bitte Bestätigen..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:612
msgid "Please create a perspective before saving"
msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:23
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Polish"
msgstr "Polnisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713
msgid "Port 1"
msgstr "Port 1:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
msgid "Port 2"
msgstr "Port 2:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
msgid "Port 3"
msgstr "Port 3:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
msgid "Port 4"
msgstr "Port 4:"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:88
#: Source/Core/DolphinWX/Src/NetWindow.cpp:133
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Portuguese"
msgstr "Portugiesisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "Portuguese (Brazilian)"
msgstr "Portugiesisch (Brasilianisch)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:927
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1046
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1023
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:35
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
msgid "Prev Page"
msgstr "Vorh. Seite"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Previous Page"
msgstr "Vorherige Seite"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
msgid "Previous Value"
msgstr "Vorheriger Wert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Print"
msgstr "Druck"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:42
msgid "Properties"
msgstr "Eigenschaften"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Purge Cache"
msgstr "Cache leeren"
#: Source/Core/Common/Src/MsgHandler.cpp:52
msgid "Question"
msgstr "Frage"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:162
#: Source/Core/DolphinWX/Src/NetWindow.cpp:319
msgid "Quit"
msgstr "Beenden"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:46
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "R Button"
msgstr "R-Taste"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515
msgid "Range"
msgstr "Weite"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178
msgid "Read-only mode"
msgstr "Nur-Lese-Modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Real Wiimote"
msgstr "Echte Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63
msgid "Real Wiimotes"
msgstr "Echte Wiimotes"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790
msgid "Record"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:161
msgid "Recording Info"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Rot"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Rot links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894
msgid "Refresh"
msgstr "Aktualisieren"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168
msgid "Refresh List"
msgstr "Liste aktualisieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:427
msgid "Refresh game list"
msgstr "Spieleliste aktualisieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:409
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:431
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793
msgid "Remove"
msgstr "Entfernen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308
msgid "Render to Main Window"
msgstr "Im Hauptfenster Rendern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906
msgid "Reset"
msgstr "Zurücksetzen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177
msgid "Results"
msgstr "Ergebnisse"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:16
msgid "Return"
msgstr "Eingabe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "Revision:"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:264
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:44
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Stick rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:72
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid ""
"Run DSP HLE and LLE on a dedicated thread (not recommended: might cause "
"audio glitches with HLE and freezes with LLE)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Russian"
msgstr "Russisch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:150
msgid "Sa&ve State"
msgstr "S&tatus speichern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "Safe"
msgstr "Sicher"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183
#: Source/Core/DolphinWX/Src/FrameTools.cpp:452
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Save"
msgstr "Speichern"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:522
msgid "Save GCI as..."
msgstr "GCI speichern unter..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
msgid "Save State Slot 1"
msgstr "In Slot 1 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198
msgid "Save State Slot 2"
msgstr "In Slot 2 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
msgid "Save State Slot 3"
msgstr "In Slot 3 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Save State Slot 4"
msgstr "In Slot 4 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Save State Slot 5"
msgstr "In Slot 5 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Save State Slot 6"
msgstr "In Slot 6 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203
msgid "Save State Slot 7"
msgstr "In Slot 7 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Save State Slot 8"
msgstr "In Slot 8 speichern"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:152
msgid "Save State..."
msgstr "Spiel speichern..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:592
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:602
msgid "Save as..."
msgstr "Speichern unter..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204
msgid "Save compressed GCM/ISO"
msgstr "Komprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:452
msgid "Save current perspective"
msgstr "Aktuelle Perspektive speichern"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
msgid "Save decompressed GCM/ISO"
msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/Core/Src/Movie.cpp:792
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Film-Status %s ist fehlerhaft, breche die Filmaufnahme ab..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543
#, c-format
msgid "Scanning %s"
msgstr "Scannen %s"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526
msgid "Scanning for ISOs"
msgstr "Suche nach ISOs"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527
msgid "Scanning..."
msgstr "Suche..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:93
msgid "Scroll Lock"
msgstr "Scroll-Lock"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251
msgid "Search"
msgstr "Suche"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Search Filter"
msgstr "Suchfilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791
msgid "Search Subfolders"
msgstr "Unterordner durchsuchen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237
msgid "Search current Object"
msgstr "Suche derzeitiges Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:90 Source/Core/Common/Src/SysConf.h:113
#: Source/Core/Common/Src/SysConf.h:133 Source/Core/Common/Src/SysConf.h:154
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Ausgewähltes %s nicht gefunden in SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477
msgid "Select"
msgstr "Auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:683
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1087
msgid "Select The Recording File"
msgstr "Aufnahmedatei auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1312
msgid "Select a Wii WAD file to install"
msgstr "Wähle eine Wii WAD zum Installieren aus."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:510
msgid "Select a save file to import"
msgstr "Speicherdatei zum Importieren auswählen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:366
msgid "Select floating windows"
msgstr "Wähle unverankerte Fenster"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:585
msgid "Select the file to load"
msgstr "Datei zum Laden auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1268
msgid "Select the save file"
msgstr "Wii-Spielstand auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415
msgid "Select the state to load"
msgstr "Status zum Laden auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1429
msgid "Select the state to save"
msgstr "Status zum Speichern auswählen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/Src/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
msgid "Selected font"
msgstr "Ausgewählte Schriftart"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 11."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:291
msgid "Send"
msgstr "Senden"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94
msgid "Sensor Bar Position:"
msgstr "Position der Sensorleiste:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
msgid "Separator"
msgstr "Trennzeichen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Serbian"
msgstr "Serbisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, "
"benutzen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475
msgid "Set"
msgstr "Zuweisen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868
msgid "Set as &default ISO"
msgstr "Als &Standard-ISO festlegen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr "Als Standard-Speicherkarte %c auswählen"
#: Source/Core/Core/Src/ActionReplay.cpp:450
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Settings..."
msgstr "Einstellungen..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:209
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Kann die Einstellungsdatei nicht finden"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Shake"
msgstr "Schütteln"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
msgid "Short Name:"
msgstr "Kurzer Name:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90
msgid "Shoulder Buttons"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "Show &Console"
msgstr "&Konsole anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:218
msgid "Show &Log"
msgstr "&Log anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:215
msgid "Show &Statusbar"
msgstr "&Statusleiste anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:213
msgid "Show &Toolbar"
msgstr "&Werkzeugleiste anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Drives"
msgstr "Laufwerke anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
msgid "Show FPS"
msgstr "FPS anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
msgid "Show France"
msgstr "Frankreich anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:260
msgid "Show GameCube"
msgstr "GameCube anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Italy"
msgstr "Italien anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show JAP"
msgstr "JAP anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show Korea"
msgstr "Korea anzeigen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Show Language:"
msgstr "Anzeigen auf:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:219
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:269
msgid "Show PAL"
msgstr "PAL anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:257
msgid "Show Platforms"
msgstr "Plattformen anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Regions"
msgstr "Regionen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Show Statistics"
msgstr "Statistiken anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Taiwan"
msgstr "Taiwan anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show USA"
msgstr "USA anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
msgid "Show Wad"
msgstr "Wad anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:258
msgid "Show Wii"
msgstr "Wii anzeigen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
msgid "Show a confirmation box before stopping a game."
msgstr "Vor dem Beenden der Emulation bestätigen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
"auftritt.\n"
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
"aber es kann dann vorkommen, dass Dolphin plötzlich ohne eine Warnung "
"abstürzt."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Show first block"
msgstr "Ersten Block anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:131
msgid "Show lag counter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr "Blöcke anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Show save comment"
msgstr "Kommentar anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Show save icon"
msgstr "Symbol anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show save title"
msgstr "Namen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show unknown"
msgstr "Unbekannte Anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
msgid "Simplified Chinese"
msgstr "Chinesisch (Vereinfacht)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298
msgid "Size"
msgstr "Größe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
msgid "Skip BIOS"
msgstr "BIOS überspringen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:380
#: Source/Core/DolphinWX/Src/FrameTools.cpp:392
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
msgid "Slot A"
msgstr "Slot A:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701
msgid "Slot B"
msgstr "Slot B:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:46
msgid "Software Renderer"
msgstr "Software-Renderer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
msgid "Sound Settings"
msgstr "Audio-Einstellungen"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:64
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Sound-Backend %s ist ungültig."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:46
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Erstellen des Sound-Buffer fehlgeschlagen: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:18
msgid "Space"
msgstr "Leertaste"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Spanish"
msgstr "Spanisch"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Speed up Disc Transfer Rate"
msgstr "Disc-Übertragungsrate beschleunigen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:230
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
msgid "Standard Controller"
msgstr "Standard-Controller"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:37
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:25
#: Source/Core/DolphinWX/Src/NetWindow.cpp:325
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "Start &NetPlay"
msgstr "&NetPlay starten"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "Start Re&cording"
msgstr "&Aufnahme starten"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175
msgid "Start Recording"
msgstr "Aufnahme starten"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161
msgid "State Saves"
msgstr "Status"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "Steering Wheel"
msgstr "Lenkrad"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171
#: Source/Core/DolphinWX/Src/NetWindow.cpp:328
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Stretch to Window"
msgstr "An Fenstergröße anpassen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Klimpern"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:65
msgid "Subtract"
msgstr "Subtrahieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:67
#, c-format
msgid "Successfully exported file to %s"
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:43
msgid "Successfully imported save files"
msgstr "Die gespeicherte Datei wurde erfolgreich importiert"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Swing"
msgstr "Schwingen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Synchronize GPU thread"
msgstr "GPU-Thread synchronisieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
msgid "System Language:"
msgstr "Systemsprache:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
#: Source/Core/DolphinWX/Src/TASInputDlg.h:19
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:15
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:531
msgid "Tab split"
msgstr "Nebeneinander öffnen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181
msgid "Take Screenshot"
msgstr "Screenshot erstellen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472
msgid "Test"
msgstr "Testen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444
msgid "Texture"
msgstr "Textur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461
msgid "Texture Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:215
msgid "The WAD has been installed successfully"
msgstr "Die WAD-Datei wurde erfolgreich installiert"
#: Source/Core/Core/Src/ActionReplay.cpp:185
msgid "The address is invalid"
msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:496
msgid "The checksum was successfully fixed"
msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226
msgid "The chosen directory is already in the list"
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Die Datei %s existiert bereits.\n"
"Soll diese Datei ersetzt werden?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:38
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
"bereits in einem anderen Programm geöffnet ist."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:31
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
"geschrieben."
#: Source/Core/Core/Src/Boot/Boot.cpp:320
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Die angegebene Datei (%s) existiert nicht"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:666
msgid "The name can not be empty"
msgstr "Der Name kann nicht leer bleiben."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:658
msgid "The name can not contain the character ','"
msgstr "Der Name darf nicht das Zeichen \",\" enthalten"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:129
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:432
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"Der Spielstand, den du kopieren möchtest, hat eine ungültige Dateigröße."
#: Source/Core/DolphinWX/Src/Main.cpp:416
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun "
"zum Systemstandart zurück."
#: Source/Core/Core/Src/NetPlayClient.cpp:47
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
"Die Version von dem Server und Client´s NetPlay sind zueinander inkompatibel!"
#: Source/Core/Core/Src/NetPlayClient.cpp:44
msgid "The server is full!"
msgstr "Der Server ist voll!"
#: Source/Core/Core/Src/NetPlayClient.cpp:50
msgid "The server responded: the game is currently running!"
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
#: Source/Core/Core/Src/NetPlayClient.cpp:53
msgid "The server sent an unknown error message!"
msgstr "Der Server sendete einen unbekannten Fehler!"
#: Source/Core/Core/Src/CoreParameter.cpp:108
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
#: Source/Core/Core/Src/ActionReplay.cpp:186
msgid "The value is invalid"
msgstr "Der eingegebene Wert ist ungültig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623
msgid "Theme:"
msgstr "Design:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:463
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Es müsste ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist "
"wahrscheinlich unvollständig."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
"werden."
#: Source/Core/Core/Src/ActionReplay.cpp:345
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Dieser Action-Replay-Simulator unterstützt keine Codes, die sich selber "
"verändern können."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid ""
"This limits the game speed to the specified number of frames per second "
"(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to "
"throttle using the DSP (might fix audio clicks but can also cause constant "
"noise depending on the game)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen "
"laufen können.\n"
"Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf PCs mit mehr "
"als einem Kern,\n"
"kann aber gelegentlich Abstürze/Fehler verursachen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:236
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:241
msgid "Threshold"
msgstr "Schwelle"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Tilt"
msgstr "Neigung"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:622
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus umschalten"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
msgid "Top"
msgstr "Oben"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
msgid "Traditional Chinese"
msgstr "Chinesisch (Traditionell)"
#: Source/Core/Core/Src/Boot/Boot.cpp:414
msgid "Tried to load an unknown file type."
msgstr "Versuche gerade einen unbekannten Dateityp zu Laden."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:67
msgid "Triggers"
msgstr "Schultertasten"
#: Source/Core/Common/Src/SysConf.h:78 Source/Core/Common/Src/SysConf.h:101
msgid "Trying to read from invalid SYSCONF"
msgstr "Versuche gerade eine ungültige SYSCONF zu Lesen"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Versuche gerade eine ungültige SYSCONF zu Lesen\n"
"Wiimote BT-IDs sind nicht verfügbar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Turkish"
msgstr "Türkisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr "UDP-Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:193
msgid "UNKNOWN"
msgstr "UNBEKANNT"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNBEKANNT_%02X"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:172
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:214
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:111
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:397
#, c-format
msgid "Undefined %i"
msgstr "Undefiniert %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Undo Load State"
msgstr "Status laden rückgängig machen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202
msgid "Unknown"
msgstr "Unbekannt"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:965
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444
#, c-format
msgid "Unknown command 0x%08x"
msgstr "Unbekannter Befehl 0x%08x"
#: Source/Core/Common/Src/SysConf.cpp:132
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unbekannter Eintrag-Typ %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:232
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unbekannte Meldung mit ID: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:508
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:261
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
msgid "Up"
msgstr "Hoch"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Update"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "EuRGB60 Modus (PAL60) verwenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "Use Fullscreen"
msgstr "Verwende gesamten Bildschirm"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563
msgid "Use Hex"
msgstr "Hex verwenden"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
msgid "Use Panic Handlers"
msgstr "Warnmeldungen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Use a hacked upload strategy to stream vertices.\n"
"This usually speed up, but is forbidden by OpenGL specification and may "
"causes heavy glitches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
msgid "Utility"
msgstr "Hilfsmittel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
#, fuzzy
msgid "VBeam Speed Hack"
msgstr "MMU Speed Hack"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Value"
msgstr "Wert"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:60
msgid "Value:"
msgstr "Wert:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
msgid "Value: "
msgstr "Wert: "
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:38
msgid "Verbosity"
msgstr "Ausführung"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:381
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
msgid "Volume"
msgstr "Lautstärke"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD-Installation fehlgeschlagen: Konnte %s nicht erstellen"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:537
msgid "WAD installation failed: error creating ticket"
msgstr "WAD-Installation fehlgeschlagen: Fehler bei der Ticket-Erstellung"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:53
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85
msgid "Warning"
msgstr "Warnungen"
#: Source/Core/Core/Src/Boot/Boot.cpp:279
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warnung - Starte DOL im falschen Consolen-Modus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:329
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Warnung - Starte ELF im falschen Consolen-Modus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:209
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Warnung - Starte ISO im falschen Consolen-Modus!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Warnung! Empfehle ein Backup aller Dateien im Ordner:\n"
"%s\n"
"Wollen Sie fortfahren?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:578
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner\n"
"%s, sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte "
"besitzen.\n"
"Möchtest du fortfahren?"
#: Source/Core/Core/Src/Movie.cpp:835
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Frame %u > %u). Lade "
"einen anderen Spielstand, bevor du fortfährst oder lade diesen Spielstand im "
"schreibgeschützen Modus."
#: Source/Core/Core/Src/Movie.cpp:852
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Byte %d (0x"
"%X) nicht übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst "
"oder lade diesen Spielstand im schreibgeschützen Modus, andernfalls könnten "
"Desyncs auftreten."
#: Source/Core/Core/Src/Movie.cpp:861
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Frame %d "
"nicht übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst oder "
"lade diesen Spielstand mit deaktiviertem Schreibschutz, andernfalls könnten "
"Desyncs auftreten.\n"
"\n"
"Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Frames "
"und die Aufnahme vom Spielstand ist %d Frames lang.\n"
"\n"
"Bei Frame %d werden in der aktuellen Aufnahme die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Bei Frame %d werden in der Aufnahme vom Spielstand die folgenden Tasten "
"gedrückt:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:93
#: Source/Core/AudioCommon/Src/WaveFile.cpp:116
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Konnte Datei nicht öffnen."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "Widescreen Hack"
msgstr "Breitbild-Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:299
msgid "Width"
msgstr "Weite"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:372
msgid "Wii Console"
msgstr "Wii-Konsole"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:825
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:194
msgid "Wii Save Import"
msgstr "Wii-Spielstand importieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-Speicherdaten (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:69
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Konnte die Datei nicht lesen"
#: Source/Core/Core/Src/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/Src/Main.cpp:656
msgid "Wiimote Connected"
msgstr "Wiimote Verbunden"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91
msgid "Wiimote Motor"
msgstr "Wiimote Motor"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "Wiimote settings"
msgstr "Wiimote-Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "Windows Left"
msgstr "Windows Links"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "Windows Menu"
msgstr "Kontextmenü"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "Windows Right"
msgstr "Windows Rechts"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
msgid "Word Wrap"
msgstr "Zeilenumbruch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1325
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:880
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226
msgid "Working..."
msgstr "Arbeite..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:338
msgid "Write memcards (GC)"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Write to Console"
msgstr "In Konsole ausgeben"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:54
msgid "Write to Debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44
msgid "Write to File"
msgstr "In Datei ausgeben"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:47
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice fehlgeschlagen: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:101
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "Initialisierung von XAudio2 gescheitert: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:111
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765
msgid "XF reg"
msgstr "XF reg"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Gelb"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:120
msgid ""
"You are using a free DSP ROM made by the Dolphin Team.\n"
"All Wii games will work correctly, and most GC games should also work fine, "
"but the GBA/IPL/CARD UCodes will not work.\n"
msgstr ""
"Du verwendest das freie DSP-ROM vom Dolphin Team.\n"
"Alle Wii- und die meisten GameCube-Spiele werden problemlos funktionen, aber "
"die GBA/IPL/CARD-UCodes nicht.\n"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Only games using the Zelda UCode will work correctly.\n"
msgstr ""
"Du verwendest ein veraltetes, freies DSP-ROM vom Dolphin Team.\n"
"Nur Spiele, die den Zelda-UCode verwenden werden korrekt funktionieren.\n"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:63
msgid "You can't close panes that have pages in them."
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:210
msgid "You must choose a game!!"
msgstr "Sie müssen ein Spiel auswählen!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593
msgid "You must enter a name!"
msgstr "Du musst einen Namen eingeben!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591
msgid "You must enter a valid profile name."
msgstr "Sie müssen einen gültigen Profilamen eingeben!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Dein DSP-ROMs haben ungültige Hashwerte.\n"
"Möchtest du die Emulation anhalten und das Problem beheben?\n"
"Wenn du \"Nein\" wählst, könnte die Audiowiedergabe merkwürdig klingen."
#: Source/Core/Core/Src/CoreParameter.cpp:164
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n"
"Mit PAL-Region fortfahren?"
#: Source/Core/Common/Src/SysConf.cpp:45
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Deine SYSCONF-Datei hat die falsche Dateigröße.\n"
"Erwartet wurde eine Größe von 0x%04x (aber deine ist 0x%04llx).\n"
"Soll eine neue Datei generiert werden?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
msgid "ZTP hack"
msgstr "ZTP-Hack"
#: Source/Core/Core/Src/ActionReplay.cpp:377
msgid "Zero 3 code not supported"
msgstr "Zero 3 Code wird nicht unterstüzt"
#: Source/Core/Core/Src/ActionReplay.cpp:398
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Der Zero Code ist in Dolphin unbekannt: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447
msgid "[ waiting ]"
msgstr "[ warte ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:78
msgid "[Custom]"
msgstr "[Benutzerdefiniert]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495
msgid "^ ADD"
msgstr "^ HINZUF."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801
msgid "apploader (.img)"
msgstr "Apploader (.img)"
#: Source/Core/Core/Src/PowerPC/JitInterface.cpp:272
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Lesen des Opcode aus %x. Bitte berichten."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute gab beim Anwendungsstart -1 zurück!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:43
msgid "zFar Correction: "
msgstr "zFar Korrektion: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:38
msgid "zNear Correction: "
msgstr "zNear Korrektion: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480
msgid "| OR"
msgstr "| ODER"
#~ msgid "Accurate VBeam emulation"
#~ msgstr "Genaue VBeam Emulation"
#~ msgid ""
#~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
#~ msgstr ""
#~ "Wenn die FPS sprunghaft ist, kann diese Option helfen. (ON = Kompatibel, "
#~ "OFF = Schnell)"