295 lines
8.6 KiB
C++
295 lines
8.6 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <type_traits>
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/EnumFormatter.h"
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#include "Common/Inline.h"
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#include "Common/Swap.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/VertexLoaderBase.h"
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struct CPState;
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class DataReader;
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namespace OpcodeDecoder
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{
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// Global flag to signal if FifoRecorder is active.
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extern bool g_record_fifo_data;
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enum class Opcode
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{
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GX_NOP = 0x00,
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GX_UNKNOWN_RESET = 0x01,
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GX_LOAD_BP_REG = 0x61,
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GX_LOAD_CP_REG = 0x08,
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GX_LOAD_XF_REG = 0x10,
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GX_LOAD_INDX_A = 0x20,
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GX_LOAD_INDX_B = 0x28,
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GX_LOAD_INDX_C = 0x30,
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GX_LOAD_INDX_D = 0x38,
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GX_CMD_CALL_DL = 0x40,
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GX_CMD_UNKNOWN_METRICS = 0x44,
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GX_CMD_INVL_VC = 0x48,
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GX_PRIMITIVE_START = 0x80,
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GX_PRIMITIVE_END = 0xbf,
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};
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constexpr u8 GX_PRIMITIVE_MASK = 0x78;
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constexpr u32 GX_PRIMITIVE_SHIFT = 3;
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constexpr u8 GX_VAT_MASK = 0x07;
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// These values are the values extracted using GX_PRIMITIVE_MASK
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// and GX_PRIMITIVE_SHIFT.
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// GX_DRAW_QUADS_2 behaves the same way as GX_DRAW_QUADS.
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enum class Primitive : u8
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{
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GX_DRAW_QUADS = 0x0, // 0x80
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GX_DRAW_QUADS_2 = 0x1, // 0x88
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GX_DRAW_TRIANGLES = 0x2, // 0x90
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GX_DRAW_TRIANGLE_STRIP = 0x3, // 0x98
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GX_DRAW_TRIANGLE_FAN = 0x4, // 0xA0
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GX_DRAW_LINES = 0x5, // 0xA8
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GX_DRAW_LINE_STRIP = 0x6, // 0xB0
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GX_DRAW_POINTS = 0x7 // 0xB8
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};
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void Init();
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// Interface for the Run and RunCommand functions below.
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// The functions themselves are templates so that the compiler generates separate versions for each
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// callback (with the callback functions inlined), so the callback doesn't actually need to be
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// publicly inherited.
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// Compilers don't generate warnings for failed inlining with virtual functions, so this define
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// allows disabling the use of virtual functions to generate those warnings. However, this means
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// that missing functions will generate errors on their use in RunCommand, instead of in the
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// subclass, which can be confusing.
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#define OPCODE_CALLBACK_USE_INHERITANCE
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#ifdef OPCODE_CALLBACK_USE_INHERITANCE
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#define OPCODE_CALLBACK(sig) DOLPHIN_FORCE_INLINE sig override
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#define OPCODE_CALLBACK_NOINLINE(sig) sig override
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#else
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#define OPCODE_CALLBACK(sig) DOLPHIN_FORCE_INLINE sig
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#define OPCODE_CALLBACK_NOINLINE(sig) sig
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#endif
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class Callback
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{
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#ifdef OPCODE_CALLBACK_USE_INHERITANCE
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public:
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virtual ~Callback() = default;
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// Called on any XF command.
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virtual void OnXF(u16 address, u8 count, const u8* data) = 0;
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// Called on any CP command.
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// Subclasses should update the CP state with GetCPState().LoadCPReg(command, value) so that
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// primitive commands decode properly.
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virtual void OnCP(u8 command, u32 value) = 0;
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// Called on any BP command.
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virtual void OnBP(u8 command, u32 value) = 0;
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// Called on any indexed XF load command.
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virtual void OnIndexedLoad(CPArray array, u32 index, u16 address, u8 size) = 0;
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// Called on any primitive command.
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virtual void OnPrimitiveCommand(OpcodeDecoder::Primitive primitive, u8 vat, u32 vertex_size,
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u16 num_vertices, const u8* vertex_data) = 0;
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// Called on a display list.
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virtual void OnDisplayList(u32 address, u32 size) = 0;
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// Called on any NOP commands (which are all merged into a single call).
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virtual void OnNop(u32 count) = 0;
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// Called on an unknown opcode, or an opcode that is known but not implemented.
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// data[0] is opcode.
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virtual void OnUnknown(u8 opcode, const u8* data) = 0;
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// Called on ANY command. The first byte of data is the opcode. Size will be at least 1.
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// This function is called after one of the above functions is called.
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virtual void OnCommand(const u8* data, u32 size) = 0;
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// Get the current CP state. Needed for vertex decoding; will also be mutated for CP commands.
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virtual CPState& GetCPState() = 0;
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#endif
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};
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namespace detail
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{
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// Main logic; split so that the main RunCommand can call OnCommand with the returned size.
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template <typename T, typename = std::enable_if_t<std::is_base_of_v<Callback, T>>>
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static DOLPHIN_FORCE_INLINE u32 RunCommand(const u8* data, u32 available, T& callback)
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{
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if (available < 1)
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return 0;
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const Opcode cmd = static_cast<Opcode>(data[0]);
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switch (cmd)
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{
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case Opcode::GX_NOP:
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{
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u32 count = 1;
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while (count < available && static_cast<Opcode>(data[count]) == Opcode::GX_NOP)
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count++;
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callback.OnNop(count);
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return count;
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}
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case Opcode::GX_LOAD_CP_REG:
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{
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if (available < 6)
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return 0;
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const u8 cmd2 = data[1];
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const u32 value = Common::swap32(&data[2]);
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callback.OnCP(cmd2, value);
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return 6;
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}
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case Opcode::GX_LOAD_XF_REG:
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{
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if (available < 5)
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return 0;
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const u32 cmd2 = Common::swap32(&data[1]);
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const u16 base_address = cmd2 & 0xffff;
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const u16 stream_size_temp = cmd2 >> 16;
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ASSERT(stream_size_temp < 16);
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const u8 stream_size = (stream_size_temp & 0xf) + 1;
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if (available < u32(5 + stream_size * 4))
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return 0;
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callback.OnXF(base_address, stream_size, &data[5]);
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return 5 + stream_size * 4;
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}
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case Opcode::GX_LOAD_INDX_A: // Used for position matrices
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case Opcode::GX_LOAD_INDX_B: // Used for normal matrices
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case Opcode::GX_LOAD_INDX_C: // Used for postmatrices
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case Opcode::GX_LOAD_INDX_D: // Used for lights
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{
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if (available < 5)
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return 0;
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const u32 value = Common::swap32(&data[1]);
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const u32 index = value >> 16;
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const u16 address = value & 0xFFF; // TODO: check mask
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const u8 size = ((value >> 12) & 0xF) + 1;
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// Map the command byte to its ref array.
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// GX_LOAD_INDX_A (32 = 8*4) . CPArray::XF_A (4+8 = 12)
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// GX_LOAD_INDX_B (40 = 8*5) . CPArray::XF_B (5+8 = 13)
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// GX_LOAD_INDX_C (48 = 8*6) . CPArray::XF_C (6+8 = 14)
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// GX_LOAD_INDX_D (56 = 8*7) . CPArray::XF_D (7+8 = 15)
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const auto ref_array = static_cast<CPArray>((static_cast<u8>(cmd) / 8) + 8);
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callback.OnIndexedLoad(ref_array, index, address, size);
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return 5;
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}
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case Opcode::GX_CMD_CALL_DL:
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{
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if (available < 9)
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return 0;
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const u32 address = Common::swap32(&data[1]);
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const u32 size = Common::swap32(&data[5]);
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callback.OnDisplayList(address, size);
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return 9;
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}
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case Opcode::GX_LOAD_BP_REG:
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{
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if (available < 5)
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return 0;
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const u8 cmd2 = data[1];
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const u32 value = Common::swap24(&data[2]);
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callback.OnBP(cmd2, value);
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return 5;
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}
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default:
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if (cmd >= Opcode::GX_PRIMITIVE_START && cmd <= Opcode::GX_PRIMITIVE_END)
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{
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if (available < 3)
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return 0;
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const u8 cmdbyte = static_cast<u8>(cmd);
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const OpcodeDecoder::Primitive primitive = static_cast<OpcodeDecoder::Primitive>(
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(cmdbyte & OpcodeDecoder::GX_PRIMITIVE_MASK) >> OpcodeDecoder::GX_PRIMITIVE_SHIFT);
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const u8 vat = cmdbyte & OpcodeDecoder::GX_VAT_MASK;
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const u32 vertex_size = VertexLoaderBase::GetVertexSize(callback.GetCPState().vtx_desc,
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callback.GetCPState().vtx_attr[vat]);
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const u16 num_vertices = Common::swap16(&data[1]);
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if (available < 3 + num_vertices * vertex_size)
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return 0;
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callback.OnPrimitiveCommand(primitive, vat, vertex_size, num_vertices, &data[3]);
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return 3 + num_vertices * vertex_size;
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}
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}
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callback.OnUnknown(static_cast<u8>(cmd), data);
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return 1;
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}
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} // namespace detail
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template <typename T, typename = std::enable_if_t<std::is_base_of_v<Callback, T>>>
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DOLPHIN_FORCE_INLINE u32 RunCommand(const u8* data, u32 available, T& callback)
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{
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const u32 size = detail::RunCommand(data, available, callback);
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if (size > 0)
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{
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callback.OnCommand(data, size);
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}
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return size;
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}
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template <typename T, typename = std::enable_if_t<std::is_base_of_v<Callback, T>>>
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DOLPHIN_FORCE_INLINE u32 Run(const u8* data, u32 available, T& callback)
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{
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u32 size = 0;
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while (size < available)
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{
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const u32 command_size = RunCommand(&data[size], available - size, callback);
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if (command_size == 0)
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break;
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size += command_size;
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}
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return size;
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}
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template <bool is_preprocess = false>
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u8* RunFifo(DataReader src, u32* cycles);
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} // namespace OpcodeDecoder
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template <>
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struct fmt::formatter<OpcodeDecoder::Primitive>
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: EnumFormatter<OpcodeDecoder::Primitive::GX_DRAW_POINTS>
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{
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static constexpr array_type names = {
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"GX_DRAW_QUADS", "GX_DRAW_QUADS_2 (nonstandard)",
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"GX_DRAW_TRIANGLES", "GX_DRAW_TRIANGLE_STRIP",
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"GX_DRAW_TRIANGLE_FAN", "GX_DRAW_LINES",
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"GX_DRAW_LINE_STRIP", "GX_DRAW_POINTS",
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};
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formatter() : EnumFormatter(names) {}
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};
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