dolphin/Externals/wxWidgets/include/wx/msw/frame.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: frame.h 45498 2007-04-16 13:03:05Z VZ $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
class WXDLLEXPORT wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxFrame();
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual void Raise();
// implementation only from now on
// -------------------------------
// event handlers
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID id = wxID_ANY,
const wxString& name = wxToolBarNameStr);
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative)
{ m_useNativeStatusBar = useNative; }
static bool UsesNativeStatusBar()
{ return m_useNativeStatusBar; }
#endif // wxUSE_STATUSBAR
#if wxUSE_MENUS
WXHMENU GetWinMenu() const { return m_hMenu; }
#endif // wxUSE_MENUS
// event handlers
bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
bool HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
// a MSW only function which sends a size event to the window using its
// current size - this has an effect of refreshing the window layout
virtual void SendSizeEvent();
virtual wxPoint GetClientAreaOrigin() const;
// override base class version to add menu bar accel processing
virtual bool MSWTranslateMessage(WXMSG *msg)
{
return MSWDoTranslateMessage(this, msg);
}
// window proc for the frames
virtual WXLRESULT MSWWindowProc(WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
protected:
// common part of all ctors
void Init();
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
#if wxUSE_MENUS_NATIVE
// perform MSW-specific action when menubar is changed
virtual void AttachMenuBar(wxMenuBar *menubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// the real implementation of MSWTranslateMessage(), also used by
// wxMDIChildFrame
bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
// handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN
bool HandleInitMenuPopup(WXHMENU hMenu);
virtual bool IsMDIChild() const { return false; }
// get default (wxWidgets) icon for the frame
virtual WXHICON GetDefaultIcon() const;
#if wxUSE_TOOLBAR
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
virtual void PositionStatusBar();
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
#if wxUSE_MENUS
// frame menu, NULL if none
WXHMENU m_hMenu;
#endif // wxUSE_MENUS
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
// used by IconizeChildFrames(), see comments there
bool m_wasMinimized;
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame)
};
#endif
// _WX_FRAME_H_