dolphin/Source/Core
nitsuja- bb8918a2ca added/changed some graphics plugin tooltips, added some low-res framebuffer options for getting a speedup (in pixel-shader-limited situations) at the cost of quality but without needing to make the window tiny, and fixed a little crash with closing the dx9 settings window at a bad time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6624 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-20 09:17:21 +00:00
..
AudioCommon Fixed the throttle (Tab) key so that it takes effect when the frame-limiter is used. Hold down Tab to run the emulator unthrottled (Windows only). 2010-12-17 01:34:40 +00:00
Common update shader cache version to force regeneration 2010-12-19 22:28:22 +00:00
Core Avoid shadowing variables. 2010-12-19 16:03:39 +00:00
DSPCore Avoid shadowing variables. 2010-12-19 16:03:39 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO System Menu Region is now detected based on the Title Version in tmd 2010-12-16 07:36:26 +00:00
DolphinWX Fix TextureDecoder.cl to work on both NVidia and ATI video cards. 2010-12-19 14:59:57 +00:00
InputCommon Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon added/changed some graphics plugin tooltips, added some low-res framebuffer options for getting a speedup (in pixel-shader-limited situations) at the cost of quality but without needing to make the window tiny, and fixed a little crash with closing the dx9 settings window at a bad time 2010-12-20 09:17:21 +00:00
VideoUICommon added/changed some graphics plugin tooltips, added some low-res framebuffer options for getting a speedup (in pixel-shader-limited situations) at the cost of quality but without needing to make the window tiny, and fixed a little crash with closing the dx9 settings window at a bad time 2010-12-20 09:17:21 +00:00
wiiuse Apparently I missinterpreted that thing in tortoise svn. 2010-12-19 04:00:07 +00:00
CMakeLists.txt Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. 2010-11-16 00:13:33 +00:00