dolphin/Source/Core/VideoBackends/OGL/Render.h

117 lines
3.0 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "VideoCommon/RenderBase.h"
namespace OGL
{
void ClearEFBCache();
enum GLSL_VERSION
{
GLSL_130,
GLSL_140,
GLSL_150,
GLSL_330,
GLSL_400, // and above
GLSLES_300, // GLES 3.0
GLSLES_310, // GLES 3.1
GLSLES_320, // GLES 3.2
};
enum class ES_TEXBUF_TYPE
{
TEXBUF_NONE,
TEXBUF_CORE,
TEXBUF_OES,
TEXBUF_EXT
};
// ogl-only config, so not in VideoConfig.h
struct VideoConfig
{
bool bSupportsGLSLCache;
bool bSupportsGLPinnedMemory;
bool bSupportsGLSync;
bool bSupportsGLBaseVertex;
bool bSupportsGLBufferStorage;
bool bSupportsMSAA;
GLSL_VERSION eSupportedGLSLVersion;
bool bSupportViewportFloat;
bool bSupportsAEP;
bool bSupportsDebug;
bool bSupportsCopySubImage;
u8 SupportedESPointSize;
ES_TEXBUF_TYPE SupportedESTextureBuffer;
bool bSupports2DTextureStorage;
bool bSupports3DTextureStorage;
bool bSupportsEarlyFragmentTests;
bool bSupportsConservativeDepth;
bool bSupportsAniso;
const char* gl_vendor;
const char* gl_renderer;
const char* gl_version;
const char* glsl_version;
s32 max_samples;
};
extern VideoConfig g_ogl_config;
class Renderer : public ::Renderer
{
public:
Renderer();
~Renderer();
static void Init();
static void Shutdown();
void SetColorMask() override;
void SetBlendMode(bool forceUpdate) override;
void SetScissorRect(const EFBRectangle& rc) override;
void SetGenerationMode() override;
void SetDepthMode() override;
void SetLogicOpMode() override;
void SetDitherMode() override;
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;
void RenderText(const std::string& text, int left, int top, u32 color) override;
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
u16 BBoxRead(int index) override;
void BBoxWrite(int index, u16 value) override;
void ResetAPIState() override;
void RestoreAPIState() override;
TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
float Gamma) override;
void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
u32 color, u32 z) override;
void ReinterpretPixelData(unsigned int convtype) override;
bool SaveScreenshot(const std::string& filename, const TargetRectangle& rc) override;
int GetMaxTextureSize() override;
private:
void UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc,
const TargetRectangle& targetPixelRc, const void* data);
void BlitScreen(TargetRectangle src, TargetRectangle dst, GLuint src_texture, int src_width,
int src_height);
};
}