dolphin/Source/Plugins/Plugin_nJoy_SDL/Src
John Peterson b932a53b68 Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
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GUI Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero. 2009-02-12 08:46:48 +00:00
Config.cpp nJoy: 2009-02-11 10:30:02 +00:00
Config.h Fix crazy svn changing trunk on last commit 2009-02-10 14:02:01 +00:00
Rumble.cpp nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example) 2009-01-24 22:13:53 +00:00
SConscript Fix crazy svn changing trunk on last commit 2009-02-10 14:02:01 +00:00
nJoy.cpp Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero. 2009-02-12 08:46:48 +00:00
nJoy.h nJoy: 2009-02-11 10:30:02 +00:00