dolphin/Source/Core
Glenn Rice b853d7de3d Oops. Forgot to add the CriticalAlert definitions for windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7679 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-15 16:50:54 +00:00
..
AudioCommon Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz. 2011-05-28 23:32:11 +00:00
Common Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
Core Apply (a variation of) the first patch attached to issue 4608. This should limit the amount of ACL packet loss due to the 200Hz timing (which is now 150Hz if you disable Wiimote Speaker) and the handling of the ACL pool when it's occasionally full (which this improves by dropping one packet instead of letting the "pointers" overlap which would make packets unreachable). 2011-07-12 15:49:08 +00:00
DiscIO fix infinitely recursive deletion from r7587 and actually update locations of content.map and uid.sys 2011-06-05 07:42:40 +00:00
DolphinWX Add a new type of message box (CRITICAL style) which can not be disabled. Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends. 2011-07-15 14:49:34 +00:00
InputCommon Apply the simple NULL-checking patch from issue 4311. 2011-06-15 12:50:47 +00:00
VideoCommon added 1.5x, 2.5x, 4x internal resolution 2011-07-05 01:11:03 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00