dolphin/Source/Core/AudioCommon/Src/AudioCommon.h

65 lines
1.7 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _AUDIO_COMMON_H_
#define _AUDIO_COMMON_H_
#include "Common.h"
#include "SoundStream.h"
class CMixer;
extern SoundStream *soundStream;
// UDSPControl
union UDSPControl
{
u16 Hex;
struct
{
u16 DSPReset : 1; // Write 1 to reset and waits for 0
u16 DSPAssertInt : 1;
u16 DSPHalt : 1;
u16 AI : 1;
u16 AI_mask : 1;
u16 ARAM : 1;
u16 ARAM_mask : 1;
u16 DSP : 1;
u16 DSP_mask : 1;
u16 ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
u16 DSPInitCode : 1;
u16 DSPInit : 1; // DSPInit() writes to this flag
u16 pad : 4;
};
UDSPControl(u16 _Hex = 0) : Hex(_Hex) {}
};
namespace AudioCommon
{
SoundStream *InitSoundStream(CMixer *mixer, void *hWnd);
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
bool UseJIT();
void PauseAndLock(bool doLock, bool unpauseOnUnlock=true);
void UpdateSoundStream();
}
#endif // _AUDIO_COMMON_H_