15678 lines
551 KiB
Plaintext
15678 lines
551 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Pascal <pascal2j-language@yahoo.com>, 2013
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# Pascal <pascal2j-language@yahoo.com>, 2013-2024
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# Pierre Bourdon <delroth@gmail.com>, 2014,2016
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# ea1cd8241cb389ffb6f92bc6891eff5d_dc12308 <70dced5587d47e18d88f9298024d96f8_93383>, 2013
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# ea1cd8241cb389ffb6f92bc6891eff5d_dc12308 <70dced5587d47e18d88f9298024d96f8_93383>, 2013
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# ea1cd8241cb389ffb6f92bc6891eff5d_dc12308 <70dced5587d47e18d88f9298024d96f8_93383>, 2013
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# Toadjaune <arnaud.venturi@gmail.com>, 2013
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# Toadjaune <arnaud.venturi@gmail.com>, 2013
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# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-09-01 08:42+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Pascal <pascal2j-language@yahoo.com>, 2013-2024\n"
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"Language-Team: French (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/fr/)\n"
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"Language: fr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % "
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"1000000 == 0 ? 1 : 2;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1456
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msgid ""
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"\n"
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"\n"
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"Because GameCube disc images contain little verification data, there may be "
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"problems that Dolphin is unable to detect."
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msgstr ""
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"\n"
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"\n"
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"Comme les images de disques GameCube contiennent peu de données de contrôle, "
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"il peut y avoir des problèmes que Dolphin ne peut détecter."
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1462
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msgid ""
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"\n"
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"\n"
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"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
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"that it hasn't been tampered with, even if signatures appear valid."
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msgstr ""
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"\n"
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"\n"
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"Du fait que ce jeu ne soit pas conçu pour les consoles Wii du commerce, "
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"Dolphin ne peut pas s'assurer qu'il n'a pas été modifié, bien que les "
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"signatures semblent valides."
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
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msgid " (Disc %1)"
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msgstr "(Disque %1)"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
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msgid "! Not"
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msgstr "! Non"
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#: Source/Core/Core/Boot/Boot.cpp:261
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr ""
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"\"{0}\" n'est pas un fichier GCM/ISO valide, ou n'est pas une ISO GC/Wii."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
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msgid "$ User Variable"
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msgstr "$ Variable Utilisateur"
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#. i18n: The symbol for percent.
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#. i18n: The percent symbol.
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#. i18n: Percentage symbol.
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#. i18n: The percent symbol.
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#. i18n: The symbol/abbreviation for percent.
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#. i18n: The percent symbol.
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#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
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msgid "%"
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msgstr "%"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
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msgid "% Modulo"
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msgstr "% Modulo"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
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msgid ""
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"%1\n"
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"wants to join your party."
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msgstr ""
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"%1\n"
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"souhaite rejoindre la partie."
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:74
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msgid "%1 %"
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msgstr "%1 %"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:323
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:349
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msgid "%1 %2"
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msgstr "%1 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:332
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msgid "%1 %2 %3"
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msgstr "%1 %2 %3"
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#: Source/Core/DolphinQt/AboutDialog.cpp:24
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
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#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
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msgid "%1 (%2)"
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msgstr "%1 (%2)"
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#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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#. a copy of it gets created with this name
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
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msgid "%1 (Copy)"
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msgstr "Copie de %1"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
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msgid "%1 (Disc %2, Revision %3)"
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msgstr "%1 (Disque %2, Révision %3)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
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msgid "%1 (Revision %3)"
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msgstr "%1 (Révision %3)"
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#. i18n: "Stock" refers to input profiles included with Dolphin
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#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:506
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msgid "%1 (Stock)"
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msgstr "%1 (préréglage)"
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#. i18n: %1 is the name of a compression method (e.g. Zstandard)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:233
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msgid "%1 (recommended)"
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msgstr "%1 (recommandé)"
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#. i18n: %1 is the name of a compression method (e.g. LZMA)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:215
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msgid "%1 (slow)"
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msgstr "%1 (lent)"
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#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
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#. changes
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#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
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msgid "%1 *"
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msgstr "%1 *"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:314
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msgid ""
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"%1 FIFO bytes\n"
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"%2 memory bytes\n"
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"%3 frames"
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msgstr ""
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"%1 octets FIFO\n"
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"%2 octets mémoire\n"
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"%3 images"
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#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
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msgid "%1 Graphics Configuration"
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msgstr "Configuration des graphismes %1"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
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msgid "%1 MB (MEM1)"
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msgstr "%1 MB (MEM1)"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:313
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msgid "%1 MB (MEM2)"
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msgstr "%1 MB (MEM2)"
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#. i18n: A positive number of version control commits made compared to some named branch
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#: Source/Core/DolphinQt/AboutDialog.cpp:27
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msgid "%1 commit(s) ahead of %2"
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msgstr "%1 révision(s) après %2"
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#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141
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msgid "%1 doesn't support this feature on your system."
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msgstr "%1 ne prend pas en charge cette fonctionnalité sur votre système."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
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msgid "%1 doesn't support this feature."
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msgstr "%1 ne prend pas en charge cette fonctionnalité."
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:294
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msgid ""
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"%1 frame(s)\n"
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"%2 object(s)\n"
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"Current Frame: %3"
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msgstr ""
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"%1 image(s)\n"
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"%2 objet(s)\n"
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"Image actuelle : %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915
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msgid "%1 has joined"
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msgstr "%1 s'est connecté"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:920
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msgid "%1 has left"
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msgstr "%1 s'est déconnecté"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
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msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
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msgstr "%1 a débloqué %2/%3 succès, ce qui vaut %4/%5 points"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
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msgid "%1 is not a valid ROM"
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msgstr "%1 n'est pas une ROM valide"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1042
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msgid "%1 is now golfing"
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msgstr "%1 est en mode golf"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
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msgid "%1 is playing %2"
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msgstr "%1 joue à %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
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msgid "%1 memory ranges"
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msgstr "%1 zones de mémoire"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:252
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:321
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msgid "%1 ms"
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msgstr "%1 ms"
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#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
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msgid "%1 points"
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msgstr "%1 points"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 session found"
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msgstr "%1 session trouvée"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 sessions found"
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msgstr "%1 sessions trouvées"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:406
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msgid "%1%"
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msgstr "%1%"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:282
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msgid "%1% (%2 MHz)"
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msgstr "%1% (%2 MHz)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
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msgid "%1% (Normal Speed)"
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msgstr "%1% (Vitesse normale)"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:644
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msgid "%1's value is changed"
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msgstr "La valeur de %1 est changée"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
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msgid "%1's value is hit"
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msgstr "La valeur de %1 est atteinte"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:641
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msgid "%1's value is used"
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msgstr "La valeur de %1 est utilisée"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
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msgid "%1, %2, %3, %4"
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msgstr "%1, %2, %3, %4"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
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msgid "%1/%2"
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msgstr "%1/%2"
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
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msgid "%1: %2"
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msgstr "%1 : %2"
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#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:275
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msgid "%1<br><br>%2"
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msgstr "%1<br><br>%2"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
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msgid "%1[%2]: %3"
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msgstr "%1[%2] : %3"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
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msgid "%1[%2]: %3 %"
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msgstr "%1[%2] : %3 %"
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#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2] : %3/%4 Mio"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
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msgid "%1x Native (%2x%3)"
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msgstr "%1x la réso. native (%2x%3)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x Natif (%2x%3) pour %4"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:328
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:346
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#, c-format
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msgctxt ""
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msgid "%n address(es) could not be accessed in emulated memory."
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msgstr "%n adresse(s) n'ont pu être accédées dans la mémoire émulée."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:319
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#, c-format
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msgctxt ""
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msgid "%n address(es) remain."
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msgstr "%n adresse(s) restante(s)."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:318
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#, c-format
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msgctxt ""
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msgid "%n address(es) were removed."
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msgstr "%n adresse(s) ont été retirées."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
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msgid "& And"
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msgstr "& Et"
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#: Source/Core/DolphinQt/GBAWidget.cpp:438
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msgid "&1x"
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msgstr "&1x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:440
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msgid "&2x"
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msgstr "&2x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:442
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msgid "&3x"
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msgstr "&3x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:444
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msgid "&4x"
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msgstr "&4x"
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#: Source/Core/DolphinQt/MenuBar.cpp:647
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msgid "&About"
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msgstr "&À propos"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
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msgid "&Add Function"
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msgstr "&Ajouter une Fonction"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
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msgid "&Add Memory Breakpoint"
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msgstr "&&Ajouter un point d'arrêt mémoire"
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#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:64
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#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89
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msgid "&Add New Code..."
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msgstr "&Ajouter un nouveau code..."
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
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msgid "&Add..."
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msgstr "&Ajouter..."
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#: Source/Core/DolphinQt/MenuBar.cpp:535
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msgid "&Assembler"
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msgstr "&Assembleur"
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#: Source/Core/DolphinQt/MenuBar.cpp:580
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msgid "&Audio Settings"
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msgstr "Paramètres &audio"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
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msgid "&Auto Update:"
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msgstr "Mise à jour &automatique :"
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#: Source/Core/DolphinQt/GBAWidget.cpp:447
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msgid "&Borderless Window"
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msgstr "Fenêtre sans &bordures"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1045
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msgid "&Break on Hit"
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msgstr "Arrêt &si atteint"
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#: Source/Core/DolphinQt/MenuBar.cpp:504
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msgid "&Breakpoints"
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msgstr "&Points d'arrêt"
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#: Source/Core/DolphinQt/MenuBar.cpp:630
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msgid "&Bug Tracker"
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msgstr "Suivi des &bugs"
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#: Source/Core/DolphinQt/WiiUpdate.cpp:105
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msgid "&Cancel"
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msgstr "&Annuler"
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#: Source/Core/DolphinQt/MenuBar.cpp:253
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msgid "&Cheats Manager"
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msgstr "Gestionnaire de &cheats"
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#: Source/Core/DolphinQt/MenuBar.cpp:640
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msgid "&Check for Updates..."
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msgstr "Rechercher des &mises à jour..."
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#: Source/Core/DolphinQt/MenuBar.cpp:1023
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msgid "&Clear Symbols"
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msgstr "&Effacer les symboles"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
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msgid "&Clone..."
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msgstr "&Cloner..."
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#: Source/Core/DolphinQt/MenuBar.cpp:469
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msgid "&Code"
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msgstr "&Code"
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#: Source/Core/DolphinQt/GBAWidget.cpp:392
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msgid "&Connected"
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msgstr "&Connecté"
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#: Source/Core/DolphinQt/MenuBar.cpp:582
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msgid "&Controller Settings"
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msgstr "Paramètres des &manettes"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1040
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578
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msgid "&Copy Address"
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msgstr "&Copier l'adresse"
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:137
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msgid "&Create..."
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msgstr "&Créer..."
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1035
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
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msgid "&Delete"
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msgstr "&Supprimer..."
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360
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msgid "&Delete Watch"
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msgstr "&Effacer la surveillance"
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:339
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msgid "&Delete Watches"
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msgstr "&Supprimer les observations"
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|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:65
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:90
|
|
msgid "&Edit Code..."
|
|
msgstr "&Modifier le code"
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
|
|
msgid "&Edit..."
|
|
msgstr "&Éditer..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:233
|
|
msgid "&Eject Disc"
|
|
msgstr "&Éjecter le disque"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:343
|
|
msgid "&Emulation"
|
|
msgstr "&Émulation"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
|
|
msgid "&Export"
|
|
msgstr "&Exporter"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
|
msgid "&Export Save Game..."
|
|
msgstr "&Exporter la sauvegarde du jeu..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
|
msgid "&Export State..."
|
|
msgstr "&Exporter l'état..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
|
|
msgid "&Export as .gci..."
|
|
msgstr "&Exporter comme .gci..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:223
|
|
msgid "&File"
|
|
msgstr "&Fichier"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:602
|
|
msgid "&Font..."
|
|
msgstr "&Police..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:349
|
|
msgid "&Frame Advance"
|
|
msgstr "&Avancement d'image"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:584
|
|
msgid "&Free Look Settings"
|
|
msgstr "Réglages de la &Vue libre"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1025
|
|
msgid "&Generate Symbols From"
|
|
msgstr "&Générer les symboles depuis"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:626
|
|
msgid "&GitHub Repository"
|
|
msgstr "Dépôt &GitHub"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:579
|
|
msgid "&Graphics Settings"
|
|
msgstr "Paramètres &graphiques"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:617
|
|
msgid "&Help"
|
|
msgstr "&Aide"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:583
|
|
msgid "&Hotkey Settings"
|
|
msgstr "Paramètres des &Raccouris clavier"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254
|
|
msgid "&Import"
|
|
msgstr "&Importer"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
|
msgid "&Import Save Game..."
|
|
msgstr "&Importer la sauvegarde du jeu..."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
|
msgid "&Import State..."
|
|
msgstr "&Importer l'état..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
|
|
msgid "&Import..."
|
|
msgstr "&Importer..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:259
|
|
msgid "&Infinity Base"
|
|
msgstr "&Infinity Base"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
|
|
msgid "&Insert BLR"
|
|
msgstr "&Insérer BLR"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:457
|
|
msgid "&Interframe Blending"
|
|
msgstr "Fusion &inter-images"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:529
|
|
msgid "&JIT"
|
|
msgstr "&JIT"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:126
|
|
msgid "&Language:"
|
|
msgstr "&Langue :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:290
|
|
msgid "&Load Branch Watch"
|
|
msgstr "&Charger la surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:366
|
|
msgid "&Load State"
|
|
msgstr "&Charger l'état"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1031
|
|
msgid "&Load Symbol Map"
|
|
msgstr "&Charger une Carte de Symboles"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
|
msgid "&Load file to current address"
|
|
msgstr "&Charger le fichier à l'adresse actuelle"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:342
|
|
msgid "&Lock Watches"
|
|
msgstr "&Verrouiller les observations"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:461
|
|
msgid "&Lock Widgets In Place"
|
|
msgstr "Verrouiller l'emplacement des &Widgets"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1046
|
|
msgid "&Log on Hit"
|
|
msgstr "&Journaliser si atteint"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:513
|
|
msgid "&Memory"
|
|
msgstr "&Mémoire"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:776
|
|
msgid "&Movie"
|
|
msgstr "Fil&m"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:430
|
|
msgid "&Mute"
|
|
msgstr "&Couper le son"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:521
|
|
msgid "&Network"
|
|
msgstr "&Réseau"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
|
msgid "&No"
|
|
msgstr "&Non"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:225 Source/Core/DolphinQt/MenuBar.cpp:227
|
|
msgid "&Open..."
|
|
msgstr "&Ouvrir..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:570
|
|
msgid "&Options"
|
|
msgstr "&Options"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
|
msgid "&Patch HLE Functions"
|
|
msgstr "&Patcher les fonctions HLE"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:345
|
|
msgid "&Pause"
|
|
msgstr "&Pause"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
|
msgid "&Play"
|
|
msgstr "&Démarrer"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
|
|
msgid "&Properties"
|
|
msgstr "&Propriétés"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
|
msgid "&Read-Only Mode"
|
|
msgstr "Mode &Lecture seule"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
|
msgid "&Refresh List"
|
|
msgstr "&Actualiser la liste"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:477
|
|
msgid "&Registers"
|
|
msgstr "&Registres"
|
|
|
|
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
|
|
msgid "&Remove"
|
|
msgstr "&Retirer"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:91
|
|
msgid "&Remove Code"
|
|
msgstr "&Retirer le Code"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:593
|
|
msgid "&Rename Symbol"
|
|
msgstr "&Renommer le symbole"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:410
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:347
|
|
msgid "&Reset"
|
|
msgstr "&Reset"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
|
msgid "&Resource Pack Manager"
|
|
msgstr "Gestionnaire de Packs de &Ressources"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:288
|
|
msgid "&Save Branch Watch"
|
|
msgstr "&Sauvegarder la surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1032
|
|
msgid "&Save Symbol Map"
|
|
msgstr "&Sauvegarder la carte des symboles"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:406
|
|
msgid "&Scan e-Reader Card(s)..."
|
|
msgstr "&Lire la ou les carte(s) e-Reader..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:258
|
|
msgid "&Skylanders Portal"
|
|
msgstr "&Portail Skylanders"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
|
|
msgid "&Speed Limit:"
|
|
msgstr "&Limite de vitesse :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
|
msgid "&Stop"
|
|
msgstr "&Stop"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
|
|
msgid "&Theme:"
|
|
msgstr "&Thème :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:486
|
|
msgid "&Threads"
|
|
msgstr "&Threads"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297
|
|
msgid "&Tool"
|
|
msgstr "&Outil"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:248
|
|
msgid "&Tools"
|
|
msgstr "&Outils"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:402
|
|
msgid "&Unload ROM"
|
|
msgstr "&Décharger la ROM"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:345
|
|
msgid "&Unlock Watches"
|
|
msgstr "&Déverrouiller les observations"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:435
|
|
msgid "&View"
|
|
msgstr "&Affichage"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:496
|
|
msgid "&Watch"
|
|
msgstr "&Regarder"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:619
|
|
msgid "&Website"
|
|
msgstr "Site &web"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:404
|
|
msgid "&Wiki"
|
|
msgstr "&Wiki"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
|
msgid "&Yes"
|
|
msgstr "&Oui"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1339
|
|
msgid "'%1' not found, no symbol names generated"
|
|
msgstr "'%1' introuvable, aucun nom de symbole généré"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1564
|
|
msgid "'%1' not found, scanning for common functions instead"
|
|
msgstr "'%1' introuvable, recherche de fonctions communes à la place"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152
|
|
msgid "(Dark)"
|
|
msgstr "(Sombre)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
|
|
msgid "(Light)"
|
|
msgstr "(Clair)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
|
|
msgid "(System)"
|
|
msgstr "(Système)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:143
|
|
msgid "(host)"
|
|
msgstr "(hôte)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
|
|
msgid "(off)"
|
|
msgstr "(aucun)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142
|
|
msgid "(ppc)"
|
|
msgstr "(ppc)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
|
|
msgid "* Multiply"
|
|
msgstr "* Multiplier"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
|
|
msgid "+ Add"
|
|
msgstr "+ Ajouter"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
|
|
msgid ", Comma"
|
|
msgstr ", Virgule"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
|
msgid "- Subtract"
|
|
msgstr "- Soustraire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:380
|
|
msgid "--> %1"
|
|
msgstr "--> %1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229
|
|
msgid "--Unknown--"
|
|
msgstr "--Inconnu--"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
|
msgid "..."
|
|
msgstr "..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
|
|
msgid "/ Divide"
|
|
msgstr "/ Diviser"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
|
|
msgid "0"
|
|
msgstr "0"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
|
|
msgid "1 GiB"
|
|
msgstr "1 Gio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "1080p"
|
|
msgstr "1080p"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
|
|
msgid "128 Mbit (2043 blocks)"
|
|
msgstr "128 Mbit (2043 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
|
|
msgid "128 MiB"
|
|
msgstr "128 Mio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "1440p"
|
|
msgstr "1440p"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211
|
|
msgid "16 Bytes"
|
|
msgstr "16 octets"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
|
|
msgid "16 GiB (SDHC)"
|
|
msgstr "16 Gio (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
|
msgid "16 Mbit (251 blocks)"
|
|
msgstr "16 Mbit (251 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
|
msgid "16-bit"
|
|
msgstr "16-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
|
msgid "16-bit Signed Integer"
|
|
msgstr "Entier 16 bits signé"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
|
|
msgid "16-bit Unsigned Integer"
|
|
msgstr "Entier 16 bits non signé"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
|
|
msgid "16:9"
|
|
msgstr "16/9"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
|
msgid "16x Anisotropic"
|
|
msgstr "Anisotropique 16x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:196
|
|
msgid "1x"
|
|
msgstr "1x"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
|
|
msgid "2 GiB"
|
|
msgstr "2 Gio"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
|
|
msgid "256 MiB"
|
|
msgstr "256 Mio"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:197
|
|
msgid "2x"
|
|
msgstr "2x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
|
|
msgid "2x Anisotropic"
|
|
msgstr "Anisotropique 2x"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
|
|
msgid "32 GiB (SDHC)"
|
|
msgstr "32 Gio (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
|
msgid "32 Mbit (507 blocks)"
|
|
msgstr "32 Mbit (507 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
|
|
msgid "32-bit"
|
|
msgstr "32-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
|
|
msgid "32-bit Float"
|
|
msgstr "Flottant 32 bits"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
|
|
msgid "32-bit Signed Integer"
|
|
msgstr "Entier 32 bits signé"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
|
msgid "32-bit Unsigned Integer"
|
|
msgstr "Entier 32 bits non signé"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:357
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
|
|
msgid "3D"
|
|
msgstr "3D"
|
|
|
|
#. i18n: Stereoscopic 3D
|
|
#: Source/Core/Core/HotkeyManager.cpp:359
|
|
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
|
msgid "3D Depth"
|
|
msgstr "Profondeur 3D"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:198
|
|
msgid "3x"
|
|
msgstr "3x"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
|
msgid "4 Bytes"
|
|
msgstr "4 octets"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
|
|
msgid "4 GiB (SDHC)"
|
|
msgstr "4 Gio (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
|
msgid "4 Mbit (59 blocks)"
|
|
msgstr "4 Mbit (59 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
|
|
msgid "4:3"
|
|
msgstr "4/3"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
|
msgid "4K"
|
|
msgstr "4K"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:199
|
|
msgid "4x"
|
|
msgstr "4x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
|
|
msgid "4x Anisotropic"
|
|
msgstr "Anisotropique 4x"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
|
|
msgid "512 MiB"
|
|
msgstr "512 Mio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
|
msgid "5K"
|
|
msgstr "5K"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
|
msgid "64 Mbit (1019 blocks)"
|
|
msgstr "64 Mbit (1019 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
|
|
msgid "64 MiB"
|
|
msgstr "64 Mio"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
|
msgid "64-bit Float"
|
|
msgstr "Flottant 64 bits"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
|
|
msgid "64-bit Signed Integer"
|
|
msgstr "Entier 64 bits signé"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
|
msgid "64-bit Unsigned Integer"
|
|
msgstr "Entier 64 bits non signé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
|
msgid "720p"
|
|
msgstr "720p"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
|
|
msgid "8 Bytes"
|
|
msgstr "8 octets"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
|
|
msgid "8 GiB (SDHC)"
|
|
msgstr "8 Gio (SDHC)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
|
msgid "8 Mbit (123 blocks)"
|
|
msgstr "8 Mbit (123 blocs)"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
|
msgid "8-bit"
|
|
msgstr "8-bit"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
|
msgid "8-bit Signed Integer"
|
|
msgstr "Entier 8 bits signé"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
|
|
msgid "8-bit Unsigned Integer"
|
|
msgstr "Entier 8 bits non signé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
|
msgid "8K"
|
|
msgstr "8K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
|
|
msgid "8x Anisotropic"
|
|
msgstr "Anisotropique 8x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
|
msgid "< Less-than"
|
|
msgstr "< Inférieur à"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
|
msgid "<Nothing>"
|
|
msgstr "<Rien>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:41
|
|
msgid "<System Language>"
|
|
msgstr "<Langue du système>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:269
|
|
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
|
msgstr "<dolphin_emphasis>Désactivé en mode Hardcore.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:432
|
|
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"<dolphin_emphasis>Dans le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:712
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
|
|
msgid ""
|
|
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
|
"irrelevant."
|
|
msgstr ""
|
|
"<font color='#ff0000'>Délai dépassé pour l'AutoStepping. L'instruction "
|
|
"actuelle n'a aucun rapport."
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:65
|
|
msgid ""
|
|
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
|
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
|
"Notes:</h4>"
|
|
msgstr ""
|
|
"<h2>Une nouvelle version de Dolphin est disponible !</h2>Dolphin %1 est "
|
|
"disponible au téléchargement. Vous utilisez la version %2.<br> Voulez-vous "
|
|
"la mettre à jour ?<br><h4>Notes de version :</h4>"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
|
msgid ""
|
|
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
|
msgstr ""
|
|
"<span style=\"color: red; font-weight: bold\">Erreur</span> à la ligne %1 "
|
|
"colonne %2"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
|
msgid ""
|
|
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
|
"defaulting to 0"
|
|
msgstr ""
|
|
"<span style=\"color:#ffcc00\">Avertissement</span> adresse de base non "
|
|
"valide, retour à 0 par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
|
msgid "> Greater-than"
|
|
msgstr "> Supérieur à"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1563
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1630
|
|
msgid "A NetPlay Session is already in progress!"
|
|
msgstr "Une session NetPlay est en cours !"
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:173
|
|
msgid ""
|
|
"A different version of this title is already installed on the NAND.\n"
|
|
"\n"
|
|
"Installed version: {0}\n"
|
|
"WAD version: {1}\n"
|
|
"\n"
|
|
"Installing this WAD will replace it irreversibly. Continue?"
|
|
msgstr ""
|
|
"Une version différente de ce titre est déjà installée dans la NAND.\n"
|
|
"\n"
|
|
"Version installée : {0}\n"
|
|
"Version du fichier WAD : {1}\n"
|
|
"\n"
|
|
"Installer cette WAD va remplacer celle de la NAND de manière irréversible. "
|
|
"Continuer ?"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
|
|
msgid "A disc is already about to be inserted."
|
|
msgstr "Un disque est déjà sur le point d'être inséré."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
|
|
msgid ""
|
|
"A group of features to make the colors more accurate, matching the color "
|
|
"space Wii and GC games were meant for."
|
|
msgstr ""
|
|
"Un ensemble de fonctionnalités pour rendre les couleurs plus justes, pour "
|
|
"que les jeux GC et Wii s'affichent dans l'espace de couleur pour lequel ils "
|
|
"sont prévus."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:229
|
|
msgid "A save state cannot be loaded without specifying a game to launch."
|
|
msgstr ""
|
|
"Une sauvegarde d'état ne peut être chargée sans avoir spécifié quel jeu "
|
|
"démarrer."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:967
|
|
msgid ""
|
|
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
|
"current emulation before it completes. Force stop?"
|
|
msgstr ""
|
|
"Un arrêt est déjà en cours. Toutes les données non sauvegardées seront "
|
|
"perdues si vous arrêtez l'émulation avant qu'il ne soit terminé. Forcer "
|
|
"l'arrêt ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
|
|
msgid ""
|
|
"A supported Bluetooth device could not be found.\n"
|
|
"You must manually connect your Wii Remote."
|
|
msgstr ""
|
|
"Aucun appareil Bluetooth pris en charge n'a été détecté.\n"
|
|
"Vous devez connecter manuellement votre Wiimote."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
|
|
msgid "A sync can only be triggered when a Wii game is running."
|
|
msgstr ""
|
|
"Une synchronisation ne peut être faite que lorsqu'un jeu Wii est entrain de "
|
|
"fonctionner."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292
|
|
msgid "A&uto Save"
|
|
msgstr "Sauvegarde a&uto"
|
|
|
|
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:98
|
|
msgid "AD16"
|
|
msgstr "AD16"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
|
|
msgid ""
|
|
"ALERT:\n"
|
|
"\n"
|
|
"All players must use the same Dolphin version.\n"
|
|
"If enabled, SD cards must be identical between players.\n"
|
|
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
|
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
|
"Dual Core.\n"
|
|
"If connecting directly, the host must have the chosen UDP port open/"
|
|
"forwarded!\n"
|
|
"\n"
|
|
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
|
"Use at your own risk.\n"
|
|
msgstr ""
|
|
"ATTENTION :\n"
|
|
"\n"
|
|
"Tous les joueurs doivent utiliser la même version de Dolphin.\n"
|
|
"Si activé, les cartes SD doivent être identiques entre tous les joueurs\n"
|
|
"Si le DSP LLE est utilisé, les ROM des DSP doivent être identiques entre "
|
|
"tous les joueurs.\n"
|
|
"Si un jeu bloque au démarrage, cela peut être dû au fait qu'il ne fonctionne "
|
|
"pas avec le Dual Core en Netplay.\n"
|
|
"Si connecté en direct, l'hôte doit avoir le port UDP choisi ouvert/"
|
|
"redirigé !\n"
|
|
"\n"
|
|
"L'utilisation des Wiimotes en NetPlay est expérimentale et n'est pas "
|
|
"considérée comme fonctionnelle.\n"
|
|
"Utilisez-les à vos risques.\n"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:139
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
|
msgid "AR Code"
|
|
msgstr "Code AR"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
|
|
msgid "AR Codes"
|
|
msgstr "Codes AR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
|
msgid "ASCII"
|
|
msgstr "ASCII"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
|
msgid "Abort"
|
|
msgstr "Abandonner"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
|
msgid "About Dolphin"
|
|
msgstr "À propos de Dolphin"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
|
|
msgid "Accelerometer"
|
|
msgstr "Accéléromètre"
|
|
|
|
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
|
|
msgid "Accelerometer Influence"
|
|
msgstr "Influence sur l'accéléromètre"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
|
msgid "Accuracy:"
|
|
msgstr "Précision :"
|
|
|
|
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
|
|
msgid "Achievement Settings"
|
|
msgstr "Paramètres des succès"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:27
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:270
|
|
msgid "Achievements"
|
|
msgstr "Succès"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
|
|
msgid "Action"
|
|
msgstr "Action"
|
|
|
|
#: Source/Core/Core/ARDecrypt.cpp:474
|
|
msgid ""
|
|
"Action Replay Code Decryption Error:\n"
|
|
"Parity Check Failed\n"
|
|
"\n"
|
|
"Culprit Code:\n"
|
|
"{0}"
|
|
msgstr ""
|
|
"Erreur de décryptage du Code Action Replay :\n"
|
|
"Échec de vérification de la parité\n"
|
|
"\n"
|
|
"Code en cause :\n"
|
|
"{0}"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:536
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
|
"({2})"
|
|
msgstr ""
|
|
"Erreur Action Replay : Taille non valide ({0:08x} : adresse = {1:08x}) dans "
|
|
"Ajout de Code ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:628
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
|
"Slide ({2})"
|
|
msgstr ""
|
|
"Erreur Action Replay : Taille non valide ({0:08x} : adresse = {1:08x}) dans "
|
|
"le code Remplir et déplacer ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:409
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
|
"And Fill ({2})"
|
|
msgstr ""
|
|
"Erreur Action Replay : Taille non valide ({0:08x} : adresse = {1:08x}) dans "
|
|
"Écriture dans la RAM et Remplir ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:470
|
|
msgid ""
|
|
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
|
"Pointer ({2})"
|
|
msgstr ""
|
|
"Erreur Action Replay : Taille non valide ({0:08x} : adresse = {1:08x}) dans "
|
|
"Écrire vers Pointeur ({2})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:687
|
|
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
|
msgstr ""
|
|
"Erreur Action Replay : Valeur non valide ({0:08x}) dans la Copie de mémoire "
|
|
"({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:551
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
|
|
"({0})\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr ""
|
|
"Erreur Action Replay : Master Code et Write To CCXXXXXX non implémentés "
|
|
"({0})\n"
|
|
"Les Master codes ne sont pas requis. Ne les utilisez pas."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:225
|
|
msgid "Action Replay Error: invalid AR code line: {0}"
|
|
msgstr "Erreur Action Replay : code AR non valide à la ligne {0}"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:799
|
|
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
|
msgstr "Action Replay : Code Conditionnel : Taille non valide {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:766
|
|
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
|
msgstr "Action Replay : Type de Code Normal non valide {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:724
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
|
msgstr "Action Replay : Code Normal 0 : Sous-type non valide {0:08x} ({1})"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:823
|
|
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
|
msgstr "Action Replay : Code Normal {0} : Sous-type non valide {1:08x} ({2})"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:39
|
|
msgid "Activate NetPlay Chat"
|
|
msgstr "Activer le Chat NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
|
msgid "Active"
|
|
msgstr "Actif"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78
|
|
msgid "Active Infinity Figures:"
|
|
msgstr "Figurines Infinity actives :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
|
|
msgid "Active thread queue"
|
|
msgstr "File d'attente de threads actifs"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
|
|
msgid "Active threads"
|
|
msgstr "Threads actifs"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:317
|
|
msgid "Adapter"
|
|
msgstr "Adaptateur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
|
|
msgid "Adapter Detected"
|
|
msgstr "Adaptateur détecté"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
|
|
msgid "Adapter:"
|
|
msgstr "Carte :"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
|
|
msgid "Add"
|
|
msgstr "Ajouter"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
|
msgid "Add &breakpoint"
|
|
msgstr "Ajouter un &point d'arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
|
|
msgid "Add New DSU Server"
|
|
msgstr "Ajouter un nouveau serveur DSU"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
|
|
msgid "Add New USB Device"
|
|
msgstr "Ajouter un nouveau périphérique USB"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:491
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
|
|
msgid "Add Shortcut to Desktop"
|
|
msgstr "Ajouter un raccourci sur le Bureau"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:80
|
|
msgid "Add a Breakpoint"
|
|
msgstr "Ajouter un point d'arrêt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:81
|
|
msgid "Add a Memory Breakpoint"
|
|
msgstr "Ajouter un point d'arrêt à la mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
|
|
msgid "Add memory &breakpoint"
|
|
msgstr "Ajouter un &point d'arrêt mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
|
msgid "Add memory breakpoint"
|
|
msgstr "Ajouter un point d'arrêt mémoire"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
|
msgid "Add to &watch"
|
|
msgstr "Ajouter à la surveillance"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:501
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897
|
|
msgid "Add to watch"
|
|
msgstr "Ajouter pour observation"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:141
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
|
|
msgid "Add..."
|
|
msgstr "Ajouter..."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1026
|
|
msgid "Address"
|
|
msgstr "Adresse"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:163
|
|
msgid "Address Space"
|
|
msgstr "Espace d'adresse"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
|
|
msgid "Address space by CPU state"
|
|
msgstr "Espace d'adresse par état de CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
|
msgid "Address:"
|
|
msgstr "Adresse :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
|
|
msgid ""
|
|
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
|
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
|
"Force Linear override the texture scaling filter selected by the game."
|
|
"<br><br>Any option except 'Default' will alter the look of the game's "
|
|
"textures and might cause issues in a small number of games.<br><br>This "
|
|
"option is incompatible with Manual Texture Sampling."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajuste le filtrage de texture. Le filtrage anisotropique améliore la qualité "
|
|
"visuelle des texture qui sont à des angles de vue obliques. Forcer au plus "
|
|
"proche et Forcer linéaire remplacent le filtre de mise à l'échelle "
|
|
"sélectionné par le jeu.<br><br>Toutes les options exceptée \"Par défaut\" "
|
|
"altéreront le look des textures du jeu et peuvent provoquer des pépins dans "
|
|
"un petit nombre de jeux.<br><br>Cette option est incompatible avec "
|
|
"l'échantillonnage manuel de texture.<br><br><dolphin_emphasis>Dans le doute, "
|
|
"sélectionnez \"Par défaut\".</dolphin_emphasis> "
|
|
|
|
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
|
|
msgid "Adjusts target radius of simulated stick gate."
|
|
msgstr "Ajuste le radius cible des côtés du stick simulé."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
|
|
msgid ""
|
|
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
|
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
|
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
|
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
|
"rightmost value.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajuste la précision avec laquelle le GPU reçoit les mises à jour des "
|
|
"textures depuis la RAM.<br> <br>Le réglage \"Sûr\" élimine la probabilité "
|
|
"que le GPU rate des mises à jour de textures depuis la RAM. De moins bonnes "
|
|
"précisions provoquent des textes brouillés dans certains jeux. "
|
|
"<br><br><dolphin_emphasis>Dans le doute, utilisez la valeur la plus à "
|
|
"droite. </dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
|
msgid ""
|
|
"Adjusts the amount of RAM in the emulated console.\n"
|
|
"\n"
|
|
"WARNING: Enabling this will completely break many games. Only a small number "
|
|
"of games can benefit from this."
|
|
msgstr ""
|
|
"Ajuste la quantité de RAM de la console émulée.\n"
|
|
"\n"
|
|
"ATTENTION : Activer ceci va faire planter la plupart des jeux. Seul un petit "
|
|
"nombre d'entre eux peuvent en bénéficier."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:110
|
|
msgid ""
|
|
"Adjusts the emulated CPU's clock rate.\n"
|
|
"\n"
|
|
"Higher values may make variable-framerate games run at a higher framerate, "
|
|
"at the expense of performance. Lower values may activate a game's internal "
|
|
"frameskip, potentially improving performance.\n"
|
|
"\n"
|
|
"WARNING: Changing this from the default (100%) can and will break games and "
|
|
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
|
"with a non-default clock."
|
|
msgstr ""
|
|
"Ajuste la vitesse du CPU émulé.\n"
|
|
"\n"
|
|
"Des valeurs hautes peuvent faire que les jeux fonctionnant à des vitesses "
|
|
"variables seront plus fluides, à la charge du CPU, et vice-versa.\n"
|
|
"\n"
|
|
"ATTENTION : Changer cette option de sa valeur par défaut (100%) peut et "
|
|
"déstabilisera certains jeux. Faites-le à vos propres risques. Ne nous "
|
|
"signalez pas de bogues si vous n'utilisez pas la vitesse par défaut. "
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
|
msgid "Advance Game Port"
|
|
msgstr "Port jeu avancé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:165
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
|
|
msgid "Advanced"
|
|
msgstr "Avancé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:243
|
|
msgid "Advanced Settings"
|
|
msgstr "Réglages avancés"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
|
|
msgid ""
|
|
"Affects how the game output is scaled to the window resolution.<br>The "
|
|
"performance mostly depends on the number of samples each method uses."
|
|
"<br>Compared to SSAA, resampling is useful in case the output "
|
|
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
|
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
|
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
|
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
|
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
|
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
|
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
|
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
|
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
|
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
|
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
|
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
|
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
|
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
|
"corrected.<br>Best for downscaling by more than 2x."
|
|
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affecte la manière dont l'affichage du jeu est mis à l'échelle en fonction "
|
|
"de la résolution de la fenêtre.<br>Les performances dépendent principalement "
|
|
"du nombre d'échantillons que chaque méthode utilise.<br>Comparé au SSAA, le "
|
|
"rééchantillonnage est utile dans le cas où la résolution de la fenêtre "
|
|
"d'affichage<br>n'est pas un multiple de la résolution native émulée."
|
|
"<br><br><b>Par défaut</b> - [le plus rapide]<br>Échantillonneur bilinéaire "
|
|
"interne au GPU qui ne corrige pas le gamma.<br>Ce réglage peut être ignoré "
|
|
"si la correction gamma est forcée sur marche.<br><br><b>Bilinéaire</b> - [4 "
|
|
"échantillons]<br>Interpolation linéaire entre les pixels avec correction "
|
|
"gamma.<br><br><b>Bicubique</b> - [16 échantillons]<br>Interpolation cubique "
|
|
"entre les pixels avec correction gamma.<br>Bien lors d'une mise à l'échelle "
|
|
"sur des résolutions proches, par exemple 1080p et 1440p.<br>Fourni dans "
|
|
"différents parfums :<br><b>B-Spline</b> : flou, mais évite tous les "
|
|
"artefacts de lobing.<br><b>Mitchell-Netravali</b> : bon compromis entre flou "
|
|
"et le lobing.<br><b>Catmull-Rom</b> : plus net, mais peut provoquer des "
|
|
"artefacts de lobing.<br><br><b>Bilinéaire net</b> - [1 à 4 "
|
|
"échantillons]<br>Similaire au \"Plus proche\", il conserve un affichage net, "
|
|
"<br>mais fait un peu de mélange pour éviter les reflets.<br>Fonctionne au "
|
|
"mieux avec les jeux en 2D dans de faibles résolutions."
|
|
"<br><br><b>Échantillonnage de zone</b> - [jusqu'à 324 "
|
|
"échantillons]<br>Pondère les pixels en fonction du pourcentage de surface "
|
|
"qu'ils occupent. Avec correction gamma.<br>C'est le mieux pour downscaler "
|
|
"par plus de 2x.<br><br><dolphin_emphasis>Dans le doute, sélectionnez \"Par "
|
|
"défaut\".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:251
|
|
msgid "Africa"
|
|
msgstr "Afrique"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
|
|
msgid "Air"
|
|
msgstr "Air"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
|
|
msgid "Aligned to data type length"
|
|
msgstr "Aligné sur le type de longueur de données"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
|
|
msgid "All"
|
|
msgstr "Tout"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
|
msgid "All Assembly files"
|
|
msgstr "Tous les fichiers Assembleur"
|
|
|
|
#. i18n: A double precision floating point number
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
|
|
msgid "All Double"
|
|
msgstr "Tout Double"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:793
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
|
|
msgid "All Files"
|
|
msgstr "Tous les fichiers"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
|
|
msgid "All Files (*)"
|
|
msgstr "Tous les fichiers (*)"
|
|
|
|
#. i18n: A floating point number
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
|
msgid "All Float"
|
|
msgstr "Tout Flottant"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:792
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
|
|
msgid "All GC/Wii files"
|
|
msgstr "Tous les fichiers GC/Wii"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
|
|
msgid "All Hexadecimal"
|
|
msgstr "Tout Hexadécimal"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
|
msgid "All Save States (*.sav *.s##);; All Files (*)"
|
|
msgstr "Tous les états sauvegardés (*.sav *.s##);; Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
|
|
msgid "All Signed Integer"
|
|
msgstr "Tout Entier Signé"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
|
|
msgid "All Unsigned Integer"
|
|
msgstr "Tout Entier Non-signé"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:696
|
|
msgid "All files (*)"
|
|
msgstr "Tous les fichiers (*)"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1211
|
|
msgid "All players' codes synchronized."
|
|
msgstr "Les codes de tous les joueurs ont été synchronisés."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1153
|
|
msgid "All players' saves synchronized."
|
|
msgstr "Les sauvegardes de tous les joueurs ont été synchronisées."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
|
|
msgid "Allow Mismatched Region Settings"
|
|
msgstr "Autoriser des réglages pour région différente"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:262
|
|
msgid "Allow Usage Statistics Reporting"
|
|
msgstr "Autoriser l'envoi des statistiques d'utilisation"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
|
msgid "Allow Writes to SD Card"
|
|
msgstr "Autoriser les écritures sur la carte SD"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
|
msgid ""
|
|
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Permet la manipulation de la caméra du jeu.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
|
msgid "Alternate Input Sources"
|
|
msgstr "Sources alternatives d'entrées"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
|
msgid "Always"
|
|
msgstr "Toujours"
|
|
|
|
#. i18n: Treat a controller as always being connected regardless of what
|
|
#. devices the user actually has plugged in
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:87
|
|
msgid "Always Connected"
|
|
msgstr "Toujours connecté"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:452
|
|
msgid "Always on &Top"
|
|
msgstr "&Toujours au premier plan"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:115
|
|
msgid "An inserted disc was expected but not found."
|
|
msgstr "Un disque devrait déjà être inséré mais n'a pas été trouvé."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
|
msgid "Anaglyph"
|
|
msgstr "Anaglyphe"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:169
|
|
msgid "Analyze"
|
|
msgstr "Analyser"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
|
msgid "Angle"
|
|
msgstr "Angle"
|
|
|
|
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
|
|
msgid "Angular velocity to ignore and remap."
|
|
msgstr "Vélocité angulaire à ignorer et remapper."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
|
|
msgid "Anti-Aliasing"
|
|
msgstr "Anti-Aliasing"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Anti-Aliasing :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
|
|
msgid "Any Region"
|
|
msgstr "Toutes régions"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
|
msgid "Append Signature To"
|
|
msgstr "Ajouter une signature à"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
|
msgid "Append to &Existing Signature File..."
|
|
msgstr "Ajouter à un fichier de signature &existant..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1048
|
|
msgid "Appl&y Signature File..."
|
|
msgstr "A&ppliquer un fichier de signature"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
|
|
msgid ""
|
|
"Applies a post-processing effect after rendering a frame.<br><br /"
|
|
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Applique un effet de post-processing après avoir fini le rendu d'une image."
|
|
"<br><br /><dolphin_emphasis>Dans le doute, sélectionnez (aucun).</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
|
msgid "Apploader Date:"
|
|
msgstr "Date de l'Apploader :"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
|
msgid "Apply"
|
|
msgstr "Appliquer"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1732
|
|
msgid "Apply Signature File"
|
|
msgstr "Appliquer un fichier de signature"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
|
msgid "Arbitrary Mipmap Detection"
|
|
msgstr "Détection de mipmap arbitraire"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264
|
|
msgid "Are you sure that you want to delete '%1'?"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer \"%1\" ?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:830
|
|
msgid "Are you sure you want to delete this file?"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer ce fichier ?"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:241
|
|
msgid "Are you sure you want to delete this pack?"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer ce pack ?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
|
|
msgid "Are you sure you want to quit NetPlay?"
|
|
msgstr "Êtes-vous sûr de vouloir quitter NetPlay ?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:284
|
|
msgid "Are you sure?"
|
|
msgstr "Êtes-vous sûr ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
|
|
msgid "Area Sampling"
|
|
msgstr "Échantillonnage de zone"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:319
|
|
msgid "Aspect Ratio"
|
|
msgstr "Format d'écran"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
|
msgid "Aspect Ratio Corrected Internal Resolution"
|
|
msgstr "Résolution interne corrigée du ratio hauteur/largeur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Format d'écran :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
|
msgid "Assemble"
|
|
msgstr "Assembler"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
|
msgid "Assemble Instruction"
|
|
msgstr "Instruction d'assemblage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
|
msgid "Assembler"
|
|
msgstr "Assembleur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
|
msgid "Assembly File"
|
|
msgstr "Fichier Assembleur"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
|
|
msgid "Assign Controller Ports"
|
|
msgstr "Attribuer les ports des manettes"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
|
|
msgid "Assign Controllers"
|
|
msgstr "Attribuer des manettes"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
|
|
msgid ""
|
|
"At least two of the selected save files have the same internal filename."
|
|
msgstr ""
|
|
"Au moins deux des fichiers de sauvegarde sélectionnés ont le même nom de "
|
|
"fichier interne."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
|
msgid "Attach MotionPlus"
|
|
msgstr "Attacher le MotionPlus"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
|
|
msgid "Audio"
|
|
msgstr "Audio"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
|
|
msgid "Audio Backend:"
|
|
msgstr "Moteur audio :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:141
|
|
msgid "Audio Stretching Settings"
|
|
msgstr "Paramètres d'étirement audio"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:33
|
|
msgid "Australia"
|
|
msgstr "Australie"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Author"
|
|
msgstr "Auteur"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
|
msgid "Authors"
|
|
msgstr "Auteurs"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
|
|
msgid "Auto"
|
|
msgstr "Auto"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (Multiple de 640x528)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460
|
|
msgid "Auto Update"
|
|
msgstr "Mise à jour automatique"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
|
|
msgid "Auto Update Settings"
|
|
msgstr "Paramètres de mise à jour automatique"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
|
|
msgid ""
|
|
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
|
"on window size.\n"
|
|
"\n"
|
|
"Please select a specific internal resolution."
|
|
msgstr ""
|
|
"Une résolution interne automatique n'est pas possible en mode synchro "
|
|
"stricte, car elle dépend de la taille de la fenêtre.\n"
|
|
"\n"
|
|
"Veuillez choisir une résolution interne spécifique."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
|
msgid "Auto-Adjust Window Size"
|
|
msgstr "Ajuster auto. la taille de la fenêtre"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
|
|
msgid "Auto-Hide"
|
|
msgstr "Cacher automatiquement"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
|
msgid "Auto-detect RSO modules?"
|
|
msgstr "Détecter automatiquement les modules RSO ?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:240
|
|
msgid "Automatically Sync with Folder"
|
|
msgstr "Synchroniser automatiquement avec le dossier"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
|
msgid ""
|
|
"Automatically adjusts the window size to the internal resolution."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ajuste automatiquement la taille de la fenêtre à la résolution interne."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:389
|
|
msgid ""
|
|
"Automatically changes the game disc when requested by games with two discs. "
|
|
"This feature requires the game to be launched in one of the following ways:"
|
|
"<br>- From the game list, with both discs being present in the game list."
|
|
"<br>- With File > Open or the command line interface, with the paths to both "
|
|
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
|
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Change automatiquement le disque du jeu lorsqu'un jeu avec deux disques le "
|
|
"demande. Cette fonctionnalité requiert à ce que le jeu soit démarré d'une de "
|
|
"ces manières :<br>- Depuis la liste de jeux, avec les deux disques présents "
|
|
"dans la liste.<br>- En faisant Fichier > Ouvrir ou via l'interface de ligne "
|
|
"de commande, avec les chemins vers les deux disques fournis.<br>- En "
|
|
"démarrant le fichier M3U via Fichier > Ouvrir ou l'interface de ligne de "
|
|
"commande.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
|
|
msgid "Automatically update Current Values"
|
|
msgstr "Mettre à jour automatiquement les valeurs actuelles"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
|
#. (Auxiliary RAM).
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
|
msgid "Auxiliary"
|
|
msgstr "Auxiliaire"
|
|
|
|
#. i18n: The symbol for the unit "bytes"
|
|
#: Source/Core/UICommon/UICommon.cpp:528
|
|
msgid "B"
|
|
msgstr "o"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
|
|
msgid "BAT incorrect. Dolphin will now exit"
|
|
msgstr "BAT incorrect, Dolphin va quitter"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
|
|
msgid ""
|
|
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
|
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
|
"00:17:ab."
|
|
msgstr ""
|
|
"L'adresse MAC BBA {0} n'est pas valide pour XLink Kai. Une adresse MAC de "
|
|
"GameCube valide doit être utilisée. Générez une nouvelle adresse MAC "
|
|
"commençant par 00:09:bf ou 00:17:ab."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
|
msgid "BBA destination address"
|
|
msgstr "Adresse de destination BBA"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
|
msgid "BIOS:"
|
|
msgstr "BIOS :"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
|
|
msgid "BP register "
|
|
msgstr "Registres BP"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
|
msgid "Back Chain"
|
|
msgstr "Back Chain"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
|
msgid "Backend"
|
|
msgstr "Moteur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170
|
|
msgid "Backend Multithreading"
|
|
msgstr "Multithreading du moteur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
|
|
msgid "Backend Settings"
|
|
msgstr "Paramètres de l'interface audio"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
|
|
msgid "Backend:"
|
|
msgstr "Moteur :"
|
|
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
|
|
msgid "Background Input"
|
|
msgstr "Entrée en arrière-plan"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:93
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
|
msgid "Backward"
|
|
msgstr "Arrière"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:824
|
|
msgid "Bad Value Given"
|
|
msgstr "Mauvaise valeur entrée"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:810
|
|
msgid "Bad address provided."
|
|
msgstr "Mauvaise adresse fournie."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
|
|
msgid "Bad dump"
|
|
msgstr "Mauvais dump"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:816
|
|
msgid "Bad offset provided."
|
|
msgstr "Mauvais offset fourni."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
|
msgid "Bad value provided."
|
|
msgstr "Mauvaise valeur fournie."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:996
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:674
|
|
msgid "Banner"
|
|
msgstr "Bannière"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
|
|
msgid "Banner Details"
|
|
msgstr "Détails de la bannière"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
|
|
msgid "Banner:"
|
|
msgstr "Bannière :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
|
msgid "Bar"
|
|
msgstr "Barre"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
|
msgid "Base Address"
|
|
msgstr "Adresse de base"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
|
msgid "Base priority"
|
|
msgstr "Priorité de base"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:56
|
|
msgid "Basic"
|
|
msgstr "Paramètres généraux"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
|
|
msgid "Basic Settings"
|
|
msgstr "Paramètres de base"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
|
|
msgid "Bass"
|
|
msgstr "Basse"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:236
|
|
msgid "Batch mode cannot be used without specifying a game to launch."
|
|
msgstr "Vous devez spécifier un jeu à lancer pour utiliser le mode batch."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Battery"
|
|
msgstr "Batterie"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
|
|
msgid "BetterJoy, DS4Windows, etc"
|
|
msgstr "BetterJoy, DS4Windows, etc"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
|
|
msgid "Bicubic: B-Spline"
|
|
msgstr "Bicubic : B-Spline"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
|
|
msgid "Bicubic: Catmull-Rom"
|
|
msgstr "Bicubic : Catmull-Rom"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
|
msgid "Bicubic: Mitchell-Netravali"
|
|
msgstr "Bicubic : Mitchell-Netravali"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
|
|
msgid "Bilinear"
|
|
msgstr "Bilinéaire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
|
|
msgid "Binary SSL"
|
|
msgstr "Binaire SSL"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
|
msgid "Binary SSL (read)"
|
|
msgstr "Binaire SSL (lecture)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
|
msgid "Binary SSL (write)"
|
|
msgstr "Binaire SSL (écriture)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155
|
|
msgid "Bitrate (kbps):"
|
|
msgstr "Bitrate (kbps) :"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
|
msgid ""
|
|
"Blank figure creation failed at:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Try again with a different character."
|
|
msgstr ""
|
|
"Échec de la création d'une figure vierge à :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Veuillez réessayer avec un personnage différent."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1006
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
|
msgid "Block Size"
|
|
msgstr "Taille des blocs"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
|
|
msgid "Block Size:"
|
|
msgstr "Taille des blocs :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
msgid "Blocking"
|
|
msgstr "Blocking"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
|
|
msgid "Blocks"
|
|
msgstr "Blocs"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
|
|
msgid "Blue"
|
|
msgstr "Bleu"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
|
|
msgid "Blue Left"
|
|
msgstr "Bleu Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
|
|
msgid "Blue Right"
|
|
msgstr "Bleu Droite"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
|
msgid ""
|
|
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
|
"Passthrough mode cannot be used."
|
|
msgstr ""
|
|
"Le mode pour passer outre le Bluetooth est activé, mais Dolphin a été "
|
|
"compilé sans libusb. Ce mode ne peut donc pas être utilisé."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:589
|
|
msgid "Boot to Pause"
|
|
msgstr "Démarrer sur Pause"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1825
|
|
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
|
msgstr ""
|
|
"Fichier de sauvegarde BootMii de la NAND (*.bin);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1851
|
|
msgid "BootMii keys file (*.bin);;All Files (*)"
|
|
msgstr "Fichier de clés BootMii (*.bin);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:183
|
|
msgid "Borderless Fullscreen"
|
|
msgstr "Plein écran sans bords"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
|
msgid "Bottom"
|
|
msgstr "Bas"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
|
|
msgid "Branch"
|
|
msgstr "Branche"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382
|
|
msgid "Branch (LR saved)"
|
|
msgstr "Branche (LR sauvegardé)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383
|
|
msgid "Branch Conditional"
|
|
msgstr "Branche Conditionnelle"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384
|
|
msgid "Branch Conditional (LR saved)"
|
|
msgstr "Branche Conditionnelle (LR sauvegardé)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
|
msgid "Branch Conditional to Count Register"
|
|
msgstr "Branche Conditionnelle vers Registre de comptage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:392
|
|
msgid "Branch Conditional to Count Register (LR saved)"
|
|
msgstr "Branche Conditionnelle vers Registre de comptage (LR sauvegardé)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387
|
|
msgid "Branch Conditional to Link Register"
|
|
msgstr "Branche Conditionnelle vers Registre de Lien"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:388
|
|
msgid "Branch Conditional to Link Register (LR saved)"
|
|
msgstr "Branche Conditionnelle vers Registre de Lien (LR sauvegardé)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
|
msgid "Branch Not Overwritten"
|
|
msgstr "Branche non écrasée"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:395
|
|
msgid "Branch Type"
|
|
msgstr "Type de branche"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471
|
|
msgid "Branch Was Overwritten"
|
|
msgstr "La branche a été écrasée"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
|
|
msgid "Branch Watch"
|
|
msgstr "Surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
|
|
msgid "Branch Watch Tool"
|
|
msgstr "Outil de surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:710
|
|
msgid "Branch Watch Tool Help (1/4)"
|
|
msgstr "Aide de l'outil de surveillance de Branche (1/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:723
|
|
msgid "Branch Watch Tool Help (2/4)"
|
|
msgstr "Aide de l'outil de surveillance de Branche (2/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
|
msgid "Branch Watch Tool Help (3/4)"
|
|
msgstr "Aide de l'outil de surveillance de Branche (3/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
|
msgid "Branch Watch Tool Help (4/4)"
|
|
msgstr "Aide de l'outil de surveillance de Branche (4/4)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:711
|
|
msgid ""
|
|
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
|
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
|
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
|
"\n"
|
|
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
|
"Watch persists across emulation sessions, and a snapshot of your progress "
|
|
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
|
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
|
"available, and auto-saving can be enabled to save a snapshot at every step "
|
|
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
|
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
|
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
|
"phase."
|
|
msgstr ""
|
|
"La surveillance de branche est un outil de recherche de code qui peut isoler "
|
|
"les branches suivies par le CPU émulé en testant les branches candidates "
|
|
"avec un critère simple. Si vous connaissez le moteur de cheat Ultimap, la "
|
|
"surveillance de branche vous sera familière.\n"
|
|
"\n"
|
|
"Cliquez que le bouton \"Démarrer la surveillance de Branche\" pour "
|
|
"l'activer. Elle reste active à travers les sessions d'émulation, et un "
|
|
"instantané de votre progression peut être sauvegardé et chargé depuis le "
|
|
"répertoire User pour pouvoir reprendre après avoir quitté Dolphin. Les "
|
|
"actions \"Sauvegarder sous...\" et \"Charger depuis...\" sont également "
|
|
"disponibles, et la sauvegarde automatique peut être activée pour faire un "
|
|
"instantané à chaque étape de la recherche. Le bouton \"Mettre en pause la "
|
|
"surveillance de Branche\" l'arrêtera de suivre les futurs hits de branche "
|
|
"jusqu'à ce qu'il lui soit demandé de reprendre. Appuyez sur le bouton "
|
|
"\"Effacer la surveillance de Branche\" pour effacer toutes les candidates et "
|
|
"retourner à la phase de liste noire."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:724
|
|
msgid ""
|
|
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
|
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
|
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
|
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
|
"is pressed for the first time, Branch Watch will switch to the reduction "
|
|
"phase, and the table will populate with all eligible candidates."
|
|
msgstr ""
|
|
"La surveillance de Branche démarre dans une phase de liste noire, ce qui "
|
|
"signifie qu'aucune candidate n'a encore été choisie, et que celles déjà "
|
|
"trouvées peuvent être exclues des candidates en cliquant sur \"Chemin de "
|
|
"code non pris\", \"La branche a été écrasée\", et \"La branche n'a pas été "
|
|
"écrasée\". Une fois cliqué sur \"Chemin de code non pris\" une première "
|
|
"fois, la surveillance de Branche va basculer à la phase de réduction, et la "
|
|
"table va se remplir avec toutes les candidates éligibles."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
|
|
msgid "Branch to Count Register"
|
|
msgstr "Branche vers Registre de comptage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390
|
|
msgid "Branch to Count Register (LR saved)"
|
|
msgstr "Branche vers Registre de comptage (LR sauvegardé)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385
|
|
msgid "Branch to Link Register"
|
|
msgstr "Branche vers Registre de liens"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
|
msgid "Branch to Link Register (LR saved)"
|
|
msgstr "Branche vers Registre de liens (LR sauvegardé)"
|
|
|
|
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:63
|
|
msgid "Branch: %1"
|
|
msgstr "Branche : %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
|
msgid "Branches"
|
|
msgstr "Branches"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
|
msgid "Break"
|
|
msgstr "Arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1049
|
|
msgid "Break &and Log on Hit"
|
|
msgstr "Arrêter &et Journaliser si atteint"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:347
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
|
msgid "Breakpoint"
|
|
msgstr "Point d'arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:561
|
|
msgid "Breakpoint encountered! Step out aborted."
|
|
msgstr "Point d'arrêt rencontré ! Sortie abandonnée."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:96
|
|
msgid "Breakpoints"
|
|
msgstr "Points d'arrêt"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
|
msgid "Broadband Adapter (HLE)"
|
|
msgstr "Adaptateur réseau (HLE)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
|
msgid "Broadband Adapter (TAP)"
|
|
msgstr "Adaptateur réseau (TAP)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
|
msgid "Broadband Adapter (XLink Kai)"
|
|
msgstr "Adaptateur réseau (XLink Kai)"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
|
msgid "Broadband Adapter (tapserver)"
|
|
msgstr "Adaptateur réseau (tapserver)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
|
msgid "Broadband Adapter DNS setting"
|
|
msgstr "Réglages DNS de l'adaptateur Ethernet"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
|
|
msgid "Broadband Adapter Error"
|
|
msgstr "Erreur d'adaptateur réseau"
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
|
msgid "Broadband Adapter MAC Address"
|
|
msgstr "Adresse MAC de l'adaptateur réseau"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:265
|
|
msgid "Browse &NetPlay Sessions...."
|
|
msgstr "Parcourir les sessions &NetPlay..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:146
|
|
msgid "Buffer Size:"
|
|
msgstr "Taille du tampon :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:930
|
|
msgid "Buffer size changed to %1"
|
|
msgstr "Taille de buffer changée à %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
|
msgid "Buffer:"
|
|
msgstr "Buffer :"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:269
|
|
msgid ""
|
|
"Buggy GPU driver detected.\n"
|
|
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
|
"version."
|
|
msgstr ""
|
|
"Pilote graphique (GPU) bugué détecté.\n"
|
|
"Veuillez soit installer le pilote propriétaire de votre GPU, soit mettre à "
|
|
"jour votre version de Mesa 3D."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
|
msgid "Button"
|
|
msgstr "Bouton"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
|
|
msgid "Buttons"
|
|
msgstr "Boutons"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214
|
|
msgid "By: %1"
|
|
msgstr "Par : %1"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:57
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
|
|
msgid "C Stick"
|
|
msgstr "Stick C"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1043
|
|
msgid "C&reate Signature File..."
|
|
msgstr "&Créer un Fichier Signature..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
|
|
msgid "CP register "
|
|
msgstr "Registre CP"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:63
|
|
msgid "CPU Emulation Engine:"
|
|
msgstr "Moteur d'émulation du CPU :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:52
|
|
msgid "CPU Options"
|
|
msgstr "Options du CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
|
msgid "CRC32:"
|
|
msgstr "CRC32 :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
|
|
msgid "Cached Interpreter (slower)"
|
|
msgstr "Interpréteur avec cache (lent)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:336
|
|
msgid ""
|
|
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
|
"exponentially more RAM but fixes possible stuttering."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Met en cache les textures personnalisées dans la RAM système au démarrage."
|
|
"<br><br>Ceci demande beaucoup plus de RAM mais corrige les possibles "
|
|
"saccades.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
|
msgid "Calculate"
|
|
msgstr "Calculer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
|
|
msgid ""
|
|
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
|
"smoothing out the appearance of lit polygons and making individual triangles "
|
|
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Calcule l'éclairage des objets 3D par pixel plutôt que par vertex, "
|
|
"améliorant l'apparence des polygones éclairés et rendant les triangles "
|
|
"individuels moins visibles.<br><br />Provoque rarement des ralentissements "
|
|
"ou pépins graphiques.<br><br><dolphin_emphasis>Dans le doute, décochez cette "
|
|
"case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:928
|
|
msgid "Calibrate"
|
|
msgstr "Étalonner"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:920
|
|
msgid "Calibration"
|
|
msgstr "Étalonnage"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
|
|
msgid "Calibration Period"
|
|
msgstr "Durée d'étalonnage"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
|
|
msgid "Call display list at %1 with size %2"
|
|
msgstr "Appel de la liste d'affichage à %1 avec pour taille %2"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
|
|
msgid "Callers"
|
|
msgstr "Callers"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
|
|
msgid "Calls"
|
|
msgstr "Appels"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
|
|
msgid "Callstack"
|
|
msgstr "Pile d'exécution"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
|
|
msgid "Camera 1"
|
|
msgstr "Caméra 1"
|
|
|
|
#. i18n: Refers to emulated wii remote camera properties.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
|
|
msgid "Camera field of view (affects sensitivity of pointing)."
|
|
msgstr ""
|
|
"Champ de vue de la caméra (agit sur la sensibilité du pointeur de la "
|
|
"Wiimote)."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:570
|
|
msgid "Can only generate AR code for values in virtual memory."
|
|
msgstr ""
|
|
"Peut générer un code AR pour les valeurs dans la mémoire virtuelle "
|
|
"uniquement."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
|
msgid "Can't be modified yet!"
|
|
msgstr "Ne peut pas encore être modifié !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
|
msgid "Can't edit villains for this trophy!"
|
|
msgstr "Impossible d'éditer les méchants pour ce trophée !"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1913
|
|
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
|
msgstr "Impossible de trouver la Wiimote par la gestion de connexion {0:02x}"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1556
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1623
|
|
msgid "Can't start a NetPlay Session while a game is still running!"
|
|
msgstr ""
|
|
"Impossible de démarrer une session NetPlay pendant qu'un jeu est en cours "
|
|
"d'exécution !"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
|
msgid "Cancel"
|
|
msgstr "Annuler"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:968
|
|
msgid "Cancel Calibration"
|
|
msgstr "Annuler l'étalonnage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:929
|
|
msgid "Candidates: %1"
|
|
msgstr "Candidates : %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:932
|
|
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
|
msgstr "Candidates : %1 | Exclues : %2 | Restantes : %3"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:947
|
|
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
|
msgstr "Candidates : %1 | Filtrées : %2 | Restantes : %3"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
|
|
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
|
msgstr ""
|
|
"Impossible d'utiliser le pas à pas pour le FIFO. Utilisez l'avancement image "
|
|
"par image à la place."
|
|
|
|
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
|
|
msgid "Cannot boot this WAD because it could not be installed to the NAND."
|
|
msgstr ""
|
|
"Impossible de démarrer ce WAD car il ne peut être installé dans la NAND."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:288
|
|
msgid "Cannot compare against last value on first search."
|
|
msgstr ""
|
|
"Il n'est pas possible de comparer avec la dernière valeur lors d'une "
|
|
"première recherche."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:626
|
|
msgid "Cannot find the GC IPL."
|
|
msgstr "Impossible de trouver l'IPL de GC"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:573
|
|
msgid "Cannot generate AR code for this address."
|
|
msgstr "Impossible de générer un code AR pour cette adresse."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:438
|
|
msgid "Cannot refresh without results."
|
|
msgstr "Impossible de rafraîchir lorsqu'il n'y a pas de résultat."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
|
msgid "Cannot set GCI folder to an empty path."
|
|
msgstr "Impossible d'attribuer un chemin vide pour le dossier GCI."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
|
msgid "Cannot set memory card to an empty path."
|
|
msgstr "Vous devez indiquer un dossier valide pour la carte mémoire."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:624
|
|
msgid "Cannot start the game, because the GC IPL could not be found."
|
|
msgstr "Impossible de démarrer le jeu car l'IPL de GC n'a pas pu être trouvé."
|
|
|
|
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
|
#. villain was just captured
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:319
|
|
msgid "Captured villain %1:"
|
|
msgstr "Méchant %1 capturé :"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
|
|
msgid "Card Size"
|
|
msgstr "Taille de la carte"
|
|
|
|
#. i18n: Refers to the "center" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
|
msgid "Center"
|
|
msgstr "Centre"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:38
|
|
msgid "Center Mouse"
|
|
msgstr "Centrer la souris"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929
|
|
msgid "Center and Calibrate"
|
|
msgstr "Centrer et étalonner"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
|
|
msgid "Change &Disc"
|
|
msgstr "&Changer de disque"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
|
msgid "Change &Disc..."
|
|
msgstr "&Changer de disque..."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:28
|
|
msgid "Change Disc"
|
|
msgstr "Changer de disque"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
|
|
msgid "Change Discs Automatically"
|
|
msgstr "Changer automatiquement les disques"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1260
|
|
msgid "Change the disc to {0}"
|
|
msgstr "Changer le disque par {0}"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
|
msgid ""
|
|
"Changes the appearance and color of Dolphin's buttons."
|
|
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Change l'apparence et la couleur des boutons de Dolphin."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez Clean.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:286
|
|
msgid ""
|
|
"Changes the color of the FPS counter depending on emulation speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Change la couleur du compteur de FPS en fonction de la vitesse de "
|
|
"l'émulation.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
|
|
msgid ""
|
|
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
|
"full camera control on all axes, akin to moving a spacecraft in zero "
|
|
"gravity. This is the most powerful Free Look option but is the most "
|
|
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
|
"to a first person video game. The camera can rotate and travel, but roll is "
|
|
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
|
"camera around the original camera. Has no lateral movement, only rotation "
|
|
"and you may zoom up to the camera's origin point."
|
|
msgstr ""
|
|
"Change le type de caméra dans le jeu lors de l'utilisation de la vue libre."
|
|
"<br><br>Six axes : permet un contrôle complet de la caméra sur tous les "
|
|
"axes, comme bouger dans un vaisseau spatial sans gravité. C'est la vue libre "
|
|
"la plus puissante mais la moins facile à utiliser.<br><br>Vue à la première "
|
|
"personne : contrôle la caméra de la même manière qu'une vue à la première "
|
|
"personne dans le jeu. La caméra peut tourner et avancer, mais la rotation "
|
|
"n'est pas possible. Facile à utiliser, mais limitée.<br><br>En orbite : "
|
|
"rotation de la caméra par rapport à son emplacement d'origine. Rotation "
|
|
"seulement et pas de mouvement latéral, et vous pouvez zoomer jusqu'à "
|
|
"l'emplacement d'origine de la caméra."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
|
|
msgid "Changing cheats will only take effect when the game is restarted."
|
|
msgstr ""
|
|
"Le changement des cheats ne fonctionnera qu'après le redémarrage du jeu."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
|
|
msgid "Channel Partition (%1)"
|
|
msgstr "Partition de Chaîne (%1)"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
|
msgid "Character entered is invalid!"
|
|
msgstr "Le personnage entré est invalide !"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
|
|
msgid "Cheat Code Editor"
|
|
msgstr "Editeur de cheat codes"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:174
|
|
msgid "Cheat Search"
|
|
msgstr "Rechercher un cheat"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:30
|
|
msgid "Cheats Manager"
|
|
msgstr "Gestionnaire de Cheats"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:294
|
|
msgid "Check NAND..."
|
|
msgstr "Vérifier la NAND..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
|
|
msgid "Check for Game List Changes in the Background"
|
|
msgstr "Rechercher en arrière-plan les changements dans la liste des jeux"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:68
|
|
msgid "Check for updates"
|
|
msgstr "Rechercher des mises à jour"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:856
|
|
msgid ""
|
|
"Check whether you have the permissions required to delete the file or "
|
|
"whether it's still in use."
|
|
msgstr ""
|
|
"Vérifie si vous avez la permission de supprimer le fichier ou s'il est en "
|
|
"cours d'utilisation."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
|
|
msgid "Checksum"
|
|
msgstr "Somme de contrôle"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "China"
|
|
msgstr "Chine"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
|
|
msgid "Choose"
|
|
msgstr "Choisissez"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
|
|
msgid "Choose Folder to Extract To"
|
|
msgstr "Choisir le dossier de destination de l'extraction"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
|
|
msgid "Choose GCI Base Folder"
|
|
msgstr "Choisissez le dossier racine du GCI"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1752
|
|
msgid "Choose Priority Input File"
|
|
msgstr "Choisir le fichier d'entrée prioritaire."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1757
|
|
msgid "Choose Secondary Input File"
|
|
msgstr "Choisir le fichier d'entrée secondaire."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
|
|
msgid "Choose a File to Open"
|
|
msgstr "Choisir un fichier à ouvrir"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
|
|
msgid "Choose a File to Open or Create"
|
|
msgstr "Choisissez un fichier à ouvrir ou créer"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
|
|
msgid "Clamping of rotation about the yaw axis."
|
|
msgstr "Serrage de la rotation sur l'axe horizontal"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
|
|
msgid "Classic Buttons"
|
|
msgstr "Boutons classiques"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
|
msgid "Classic Controller"
|
|
msgstr "Manette classique"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:172
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:114
|
|
msgid "Clear"
|
|
msgstr "Effacer"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335
|
|
msgid "Clear Branch Watch"
|
|
msgstr "Effacer la surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:905
|
|
msgid "Clear Cache"
|
|
msgstr "Effacer le cache"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
|
msgid "Clear Slot"
|
|
msgstr "Effacer le slot"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
|
msgid "Clock Override"
|
|
msgstr "Changement de vitesse"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
|
msgid "Clone and &Edit Code..."
|
|
msgstr "&Cloner et modifier le Code..."
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
|
msgid "Close"
|
|
msgstr "Fermer"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:572 Source/Core/DolphinQt/MenuBar.cpp:575
|
|
msgid "Co&nfiguration"
|
|
msgstr "Co&nfiguration"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
|
|
msgid "Code"
|
|
msgstr "Code"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
|
msgid "Code Path Not Taken"
|
|
msgstr "\"Chemin de code non pris\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340
|
|
msgid "Code Path Was Taken"
|
|
msgstr "\"Le chemin de code a été pris\""
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
|
|
msgid "Code:"
|
|
msgstr "Code :"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1866
|
|
msgid "Codes received!"
|
|
msgstr "Codes reçus !"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
|
|
msgid "Color Correction"
|
|
msgstr "Correction de couleur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
|
|
msgid "Color Correction Configuration"
|
|
msgstr "Configuration de la correction des couleurs"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
|
msgid "Color Correction:"
|
|
msgstr "Correction de couleur :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
|
|
msgid "Color Space"
|
|
msgstr "Espace de couleur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
|
msgid "Column &Visibility"
|
|
msgstr "&Visibilité de la colonne"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1046
|
|
msgid "Combine &Two Signature Files..."
|
|
msgstr "Combiner &deux fichiers de signature..."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
|
|
msgid "Common"
|
|
msgstr "Tous"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
|
|
msgid "Comparand:"
|
|
msgstr "Comparer :"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1430
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, problems of low severity were "
|
|
"found. Despite this, it's possible that this is a good dump compared to the "
|
|
"Wii U eShop release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Comparé au disque officiel du jeu Wii, des problèmes d'une faible importance "
|
|
"ont été détectés. Malgré cela, il est possible que ce soit un bon dump "
|
|
"comparé à la version eShop de Wii U du jeu. Dolphin ne peut pas le vérifier."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
|
|
msgid ""
|
|
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
|
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
|
"release of the game. Dolphin can't verify this."
|
|
msgstr ""
|
|
"Comparé au disque officiel du jeu Wii, ceci est un mauvais dump. Malgré "
|
|
"cela, il est possible que ce soit un bon dump comparé à la version eShop de "
|
|
"Wii U du jeu. Dolphin ne peut pas le vérifier."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:137
|
|
msgid "Compile Shaders Before Starting"
|
|
msgstr "Compiler les Shaders avant le démarrage"
|
|
|
|
#: Source/Core/VideoCommon/ShaderCache.cpp:174
|
|
msgid "Compiling Shaders"
|
|
msgstr "Compilation des Shaders"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1007
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:685
|
|
msgid "Compression"
|
|
msgstr "Compression"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
|
|
msgid "Compression Level:"
|
|
msgstr "Niveau de compression :"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
|
|
msgid "Compression:"
|
|
msgstr "Compression :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
|
msgid "Cond."
|
|
msgstr "Cond."
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
|
#. for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:460
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
|
msgid "Condition"
|
|
msgstr "Condition"
|
|
|
|
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
|
#. triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
|
|
msgid "Condition:"
|
|
msgstr "Condition :"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
|
msgid "Conditional"
|
|
msgstr "Conditionnel"
|
|
|
|
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
|
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
|
|
msgid "Conditional help"
|
|
msgstr "Aide conditionnelle"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
|
|
msgid ""
|
|
"Conditions:\n"
|
|
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
|
"expression is false or 0, the breakpoint is ignored until hit again. "
|
|
"Statements should be separated by a comma. Only the last statement will be "
|
|
"used to determine what to do.\n"
|
|
"\n"
|
|
"Registers that can be referenced:\n"
|
|
"GPRs : r0..r31\n"
|
|
"FPRs : f0..f31\n"
|
|
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
|
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
|
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
|
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
|
"pmc1..pmc4, thrm1..thrm3\n"
|
|
"Other : pc, msr\n"
|
|
"\n"
|
|
"Functions:\n"
|
|
"Set a register: r1 = 8\n"
|
|
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
|
"string constants.\n"
|
|
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
|
"f32, f64\n"
|
|
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
|
"*currently writing will always be triggered\n"
|
|
"\n"
|
|
"Operations:\n"
|
|
"Unary: -u, !u, ~u\n"
|
|
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
|
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitwise: &, |, ^\n"
|
|
"\n"
|
|
"Examples:\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Write and break: r4 = 8, 1\n"
|
|
"Write and continue: f3 = f1 + f2, 0\n"
|
|
"The condition must always be last\n"
|
|
"\n"
|
|
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
|
"assign strings to a variable.\n"
|
|
"All variables will be printed in the Memory Interface log, if there's a hit "
|
|
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
|
"it can be printed.\n"
|
|
"\n"
|
|
"Note: All values are internally converted to Doubles for calculations. It's "
|
|
"possible for them to go out of range or to become NaN. A warning will be "
|
|
"given if NaN is returned, and the var that became NaN will be logged."
|
|
msgstr ""
|
|
"Conditions :\n"
|
|
"Définit une expression qui est évaluée lorsqu'un point d'arrêt est atteint. "
|
|
"Si l'expression fausse ou 0, le point d'arrêt est ignoré jusqu'à ce qu'il "
|
|
"soit à nouveau atteint. Les déclarations doivent être séparées d'une "
|
|
"virgule. Seule la dernière déclaration sera utilisée pour déterminer ce "
|
|
"qu'il faut faire.\n"
|
|
"\n"
|
|
"Registres qui peuvent être référencés :\n"
|
|
"GPRs : r0..r31\n"
|
|
"FPRs : f0..f31\n"
|
|
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
|
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
|
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
|
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
|
"pmc1..pmc4, thrm1..thrm3\n"
|
|
"Other : pc, msr\n"
|
|
"\n"
|
|
"Fonctions :\n"
|
|
"Définir un registre : r1 = 8\n"
|
|
"Casts: s8(0xff). Disponible : s8, u8, s16, u16, s32, u32\n"
|
|
"Callstack : callstack(0x80123456), callstack(\"anim\")\n"
|
|
"Comparer le texte: streq(r3, \"abc\"). Chaque paramètre peut être une "
|
|
"adresse ou des constantes de texte.\n"
|
|
"Lire en mémoire : read_u32(0x80000000). Disponible : u8, s8, u16, s16, u32, "
|
|
"s32, f32, f64\n"
|
|
"Écrire en mémoire : write_u32(r3, 0x80000000). Disponible : u8, u16, u32, "
|
|
"f32, f64\n"
|
|
"*l'écriture est actuellement toujours déclenchée\n"
|
|
"\n"
|
|
"Opérations :\n"
|
|
"Unary: -u, !u, ~u\n"
|
|
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
|
"Comparer : <, <=, >, >=, ==, !=, &&, ||\n"
|
|
"Bitwise: &, |, ^\n"
|
|
"\n"
|
|
"Exemples :\n"
|
|
"r4 == 1\n"
|
|
"f0 == 1.0 && f2 < 10.0\n"
|
|
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
|
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
|
"Écrire et pause: r4 = 8, 1\n"
|
|
"Écrire et continuer : f3 = f1 + f2, 0\n"
|
|
"La condition doit toujours être à la fin\n"
|
|
"\n"
|
|
"Les valeurs doivent toujours être utilisées dans callstack() ou streq() et "
|
|
"\"quoted\". Ne pas assigner une valeur à une variable.\n"
|
|
"Toutes les variables seront affichées dans le journal de la mémoire "
|
|
"d'interface, si elle est atteinte ou un résultat NaN. Pour vérifier s'il y a "
|
|
"un problème, assignez une variable à votre équation pour qu'elle puisse être "
|
|
"affichée.\n"
|
|
"\n"
|
|
"Note: Toutes les valeurs sont converties en interne en Doubles par les "
|
|
"calculs. Il leur est possible de sortir des limites ou devenir un NaN. Un "
|
|
"avertissement sera affiché si un NaN est retourné, et la variable qui est "
|
|
"devenue un NaN sera journalisée."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
|
msgid "Config"
|
|
msgstr "Configurer"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
|
msgid "Configure"
|
|
msgstr "Configurer"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
|
msgid "Configure Controller"
|
|
msgstr "Configurer la manette"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
|
|
msgid "Configure Dolphin"
|
|
msgstr "Configurer Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
|
msgid "Configure Input"
|
|
msgstr "Configurer l'entrée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
|
msgid "Configure Output"
|
|
msgstr "Configurer la sortie"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:263
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:283
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:407
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:647
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:829
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:966
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1761
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:142
|
|
msgid "Confirm"
|
|
msgstr "Confirmer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203
|
|
msgid "Confirm backend change"
|
|
msgstr "Confirmez le changement de moteur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:188
|
|
msgid "Confirm on Stop"
|
|
msgstr "Confirmer l'arrêt de l'émulation"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1292
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
|
|
msgid "Confirmation"
|
|
msgstr "Confirmation"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
|
msgid "Connect"
|
|
msgstr "Connecter"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:337
|
|
msgid "Connect Balance Board"
|
|
msgstr "Connecter la Balance Board"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:161
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Connecter le clavier USB"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:329
|
|
msgid "Connect Wii Remote %1"
|
|
msgstr "Connecter la Wiimote %1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:84
|
|
msgid "Connect Wii Remote 1"
|
|
msgstr "Connecter la Wiimote 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:85
|
|
msgid "Connect Wii Remote 2"
|
|
msgstr "Connecter la Wiimote 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:86
|
|
msgid "Connect Wii Remote 3"
|
|
msgstr "Connecter la Wiimote 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:87
|
|
msgid "Connect Wii Remote 4"
|
|
msgstr "Connecter la Wiimote 4"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
|
msgid "Connect Wii Remotes"
|
|
msgstr "Connecter les Wiimotes"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
|
|
msgid "Connect Wii Remotes for Emulated Controllers"
|
|
msgstr "Connecter les Wiimotes en tant que manettes émulées"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:143
|
|
msgid "Connect to the Internet and perform an online system update?"
|
|
msgstr "Se connecter à Internet et rechercher une mise à jour ?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
|
|
msgid "Connected"
|
|
msgstr "Connecté"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
|
|
msgid "Connecting"
|
|
msgstr "Connexion en cours"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
|
|
msgid "Connection Type:"
|
|
msgstr "Type de connexion :"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1234
|
|
msgid "Content {0:08x} is corrupt."
|
|
msgstr "Le contenu {0:08x} est corrompu."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
|
|
msgid "Continuous Scanning"
|
|
msgstr "Recherche en continu"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:40
|
|
msgid "Control NetPlay Golf Mode"
|
|
msgstr "Contrôler le mode Golf de NetPlay"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:55
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
|
msgid "Control Stick"
|
|
msgstr "Stick de contrôle"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
|
msgid "Controller Profile"
|
|
msgstr "Config de manette"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:349
|
|
msgid "Controller Profile 1"
|
|
msgstr "Profil de la manette 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:350
|
|
msgid "Controller Profile 2"
|
|
msgstr "Profil de la manette 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:351
|
|
msgid "Controller Profile 3"
|
|
msgstr "Profil de la manette 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:352
|
|
msgid "Controller Profile 4"
|
|
msgstr "Profil de la manette 4"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
|
|
msgid "Controller Settings"
|
|
msgstr "Paramètres des manettes"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:132
|
|
msgid "Controllers"
|
|
msgstr "Manettes"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:404
|
|
msgid ""
|
|
"Controls how fast emulation runs relative to the original hardware."
|
|
"<br><br>Values higher than 100% will emulate faster than the original "
|
|
"hardware can run, if your hardware is able to keep up. Values lower than "
|
|
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
|
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Contrôle la vitesse de l'émulation comparée à la console d'origine."
|
|
"<br><br>Des valeurs supérieures à 100% seront plus rapides que ce que la "
|
|
"console d'origine peut faire, si votre matériel est capable de suivre. Des "
|
|
"valeurs inférieures à 100% vont au contraire ralentir l'émulation. Illimité "
|
|
"va émuler aussi vite que votre matériel peut le faire."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez 100%.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
|
|
msgid ""
|
|
"Controls the base luminance of a paper white surface in nits. Useful for "
|
|
"adjusting to different environmental lighting conditions when using a HDR "
|
|
"display.<br><br>HDR output is required for this setting to take effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Contrôle la luminance de base de la surface d'un papier blanc en nits. Utile "
|
|
"pour ajuster en fonction de l'éclairage ambiant lors de l'utilisation d'un "
|
|
"écran HDR.<br><br>Une sortie HDR est requise pour que ce réglage prenne "
|
|
"effet.<br><br><dolphin_emphasis>Dans le doute, laissez la valeur sur 203.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
|
|
msgid ""
|
|
"Controls the distance of the convergence plane. This is the distance at "
|
|
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
|
"higher value creates stronger out-of-screen effects while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
"Contrôle la distance de la convergence. C'est la distance à laquelle les "
|
|
"objets apparaissent au devant de l'écran.<br><br>Une valeur haute appuie "
|
|
"l'impression que les objets sortent de l'écran, une valeur basse est plus "
|
|
"confortable."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
|
|
msgid ""
|
|
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
|
"visual quality, but also greatly increases GPU load and can cause issues in "
|
|
"certain games. Generally speaking, the lower the internal resolution, the "
|
|
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
|
"Native.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Spécifie la résolution de rendu. <br><br>Une haute résolution améliore "
|
|
"beaucoup la qualité visuelle mais augmente le travail du GPU et peut "
|
|
"provoquer quelques pépins dans certains jeux. En général, plus la résolution "
|
|
"interne est petite, meilleures seront les performances."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez Résolution native </"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
|
|
msgid ""
|
|
"Controls the separation distance between the virtual cameras.<br><br>A "
|
|
"higher value creates a stronger feeling of depth while a lower value is more "
|
|
"comfortable."
|
|
msgstr ""
|
|
"Contrôle la distance qui sépare les deux caméras virtuelles.<br><br>Une "
|
|
"valeur haute crée une forte impression de profondeur alors qu'une valeur "
|
|
"faible est plus confortable."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
|
msgid ""
|
|
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
|
"but can also cause issues. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Contrôle si le Dual Core doit être activé ou non. Peut améliorer les "
|
|
"performances mais peut aussi apporter des pépins. Réglé par défaut sur "
|
|
"<b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
|
msgid ""
|
|
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
|
"Few games require it."
|
|
msgstr ""
|
|
"Contrôle si l'unité de gestion de mémoire (Memory Management Unit) doit être "
|
|
"complètement émulée ou non. Peu de jeux le requièrent."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
|
msgid ""
|
|
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
|
"<b>True</b>"
|
|
msgstr ""
|
|
"Contrôle le fait d'utiliser une émulation de haut ou bas niveau du DSP. Par "
|
|
"défaut réglé sur <b>True</b>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
|
|
msgid "Convergence"
|
|
msgstr "Convergence"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
|
|
msgid "Convergence:"
|
|
msgstr "Convergence :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
|
msgid "Conversion failed."
|
|
msgstr "Échec de la conversion."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:44
|
|
msgid "Convert"
|
|
msgstr "Convertir"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:270
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
|
msgid "Convert File to Folder Now"
|
|
msgstr "Convertir le fichier en dossier maintenant"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:419
|
|
msgid "Convert File..."
|
|
msgstr "Convertir le fichier..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:269
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
|
msgid "Convert Folder to File Now"
|
|
msgstr "Convertir le dossier en fichier maintenant"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
|
|
msgid "Convert Selected Files..."
|
|
msgstr "Convertir les fichiers sélectionnés..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:79
|
|
msgid "Convert..."
|
|
msgstr "Convertir..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:316
|
|
msgid ""
|
|
"Converting Wii disc images to GCZ without removing junk data does not save "
|
|
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
|
"continue anyway?"
|
|
msgstr ""
|
|
"Convertir des images de disques de Wii en GCZ sans supprimer les données "
|
|
"inutiles ne vous fera pas économiser beaucoup d'espace comparé à une "
|
|
"conversion vers un ISO. Voulez-vous tout de même continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
|
msgid "Converting..."
|
|
msgstr "Conversion..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:442
|
|
msgid ""
|
|
"Converting...\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Conversion...\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
|
|
msgid ""
|
|
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
|
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
|
"space games were meant for, given there were multiple standards and most "
|
|
"games didn't acknowledge them, so it's not correct to assume a format from "
|
|
"the game disc region. Just pick the one that looks more natural to you, or "
|
|
"match it with the region the game was developed in.<br><br>HDR output is "
|
|
"required to show all the colors from the PAL and NTSC-J color spaces."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Convertit les espaces de couleurs pour lesquelles les GC/Wii étaient conçues "
|
|
"vers du sRGB/Rec.709.<br><br>Il n'est pas possible de savoir l'espace de "
|
|
"couleur exact pour lequel les jeux ont été conçus, sachant qu'il y avait "
|
|
"plusieurs standards et que la plupart des jeux n'en tenaient pas compte, il "
|
|
"n'est donc pas correct d'en déduire un format en fonction de la région du "
|
|
"disque. Sélectionnez simplement celui qui vous semble le plus naturel, ou la "
|
|
"région dans laquelle ce jeu a été développé.<br><br>Une sortie HDR est "
|
|
"requise pour afficher toutes les couleurs de l'espace de couleurs PAL et "
|
|
"NTSC-J.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
|
|
msgid ""
|
|
"Converts the gamma from what the game targeted to what your current SDR "
|
|
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Convertit le gamma que le jeu ciblait vers ce que votre écran SDR cible."
|
|
"<br>La plupart des écrans ciblent du sRGB. Les TV ciblent la plupart du "
|
|
"temps 2,2.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
|
|
msgid "Copy"
|
|
msgstr "Copier"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
|
|
msgid "Copy &Function"
|
|
msgstr "Copier la &fonction"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:583
|
|
msgid "Copy &Hex"
|
|
msgstr "Copier l'&Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:881
|
|
msgid "Copy Address"
|
|
msgstr "Copier l'adresse"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
|
|
msgid "Copy Code &Line"
|
|
msgstr "Copier la &ligne de code"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:641
|
|
msgid "Copy Failed"
|
|
msgstr "Échec de la copie"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:883
|
|
msgid "Copy Hex"
|
|
msgstr "Copier l'Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
|
|
msgid "Copy Tar&get Address"
|
|
msgstr "Copier l'adresse &cible"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
|
|
msgid "Copy Value"
|
|
msgstr "Copier la valeur"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
|
msgid "Copy to A"
|
|
msgstr "Copier vers A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
|
msgid "Copy to B"
|
|
msgstr "Copier vers B"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
|
msgid "Core"
|
|
msgstr "Core"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
|
msgid "Core is uninitialized."
|
|
msgstr "Le noyau n'est pas initialisé."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
|
|
msgid "Correct Color Space"
|
|
msgstr "Corriger l'espace de couleurs"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
|
|
msgid "Correct SDR Gamma"
|
|
msgstr "Corriger le gamma SDR"
|
|
|
|
#. i18n: Performance cost, not monetary cost
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:92
|
|
msgid "Cost"
|
|
msgstr "Coût"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:177
|
|
#: Source/Core/Core/NetPlayClient.cpp:241
|
|
msgid "Could not communicate with host."
|
|
msgstr "Impossible de communiquer avec l'hôte"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:143
|
|
msgid "Could not create client."
|
|
msgstr "Impossible de créer le client."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:157
|
|
msgid "Could not create peer."
|
|
msgstr "Impossible de créer le pair."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
|
|
msgid ""
|
|
"Could not download update files from Nintendo. Please check your Internet "
|
|
"connection and try again."
|
|
msgstr ""
|
|
"Impossible de télécharger les fichiers de mise à jour de Nintendo. Vérifiez "
|
|
"votre connexion à Internet et réessayez."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
|
|
msgid ""
|
|
"Could not download update information from Nintendo. Please check your "
|
|
"Internet connection and try again."
|
|
msgstr ""
|
|
"Impossible de télécharger les informations de mise à jour de Nintendo. "
|
|
"Vérifiez votre connexion à Internet puis réessayez."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:169
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Impossible de trouver un adaptateur USB Bluetooth tiers utilisable.\n"
|
|
"\n"
|
|
"La console émulée va maintenant s'arrêter."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:175
|
|
msgid ""
|
|
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
|
"The following error occurred when Dolphin tried to use an adapter:\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"The emulated console will now stop."
|
|
msgstr ""
|
|
"Impossible de trouver un adaptateur USB Bluetooth tiers utilisable.\n"
|
|
"L'erreur suivante est apparue lorsque Dolphin a essayé d'utiliser un "
|
|
"adaptateur :\n"
|
|
"{0}\n"
|
|
"\n"
|
|
"La console émulée va maintenant s'arrêter."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
|
|
msgid ""
|
|
"Could not install an update to the Wii system memory. Please refer to logs "
|
|
"for more information."
|
|
msgstr ""
|
|
"Impossible d'installer une mise à jour dans la mémoire système de la Wii. "
|
|
"Veuillez consulter les notes pour plus d'informations."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:381
|
|
msgid ""
|
|
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Impossible de démarrer IOS {0:016x} car il est absent de la NAND.\n"
|
|
"Le logiciel émulé va probablement s'arrêter maintenant."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:416
|
|
msgid ""
|
|
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Impossible de démarrer le menu Wii car il est absent de la NAND.\n"
|
|
"Le logiciel émulé va probablement s'arrêter maintenant."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
|
msgid ""
|
|
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
|
"The emulated software will likely hang now."
|
|
msgstr ""
|
|
"Impossible de démarrer le titre {0:016x} car il est absent de la NAND.\n"
|
|
"Le logiciel émulé va probablement s'arrêter maintenant."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:283 Source/Core/Core/Boot/Boot.cpp:300
|
|
msgid "Could not recognize file {0}"
|
|
msgstr "Fichier {0} non reconnu"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
|
msgid "Could not save your changes!"
|
|
msgstr "Impossible d'enregistrer vos changements !"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:307
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:313
|
|
msgid "Could not start updater process: {0}"
|
|
msgstr "Impossible de démarrer le processus de la mise à jour : {0}"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
|
|
msgid ""
|
|
"Could not write memory card file {0}.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
"Impossible d'écrire le fichier de carte mémoire {0}.\n"
|
|
"\n"
|
|
"Exécutez-vous Dolphin à partir d'un CD/DVD, ou bien le fichier de sauvegarde "
|
|
"est en lecture seule ?\n"
|
|
"\n"
|
|
"Venez-vous de déplacer le répertoire de l'émulateur ?\n"
|
|
"Dans ce cas, vous devez à nouveau spécifier l'emplacement du fichier de "
|
|
"sauvegarde dans les options."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
|
msgid "Couldn't look up central server"
|
|
msgstr "Impossible de trouver le serveur central"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
|
|
msgid "Couldn't open file."
|
|
msgstr "Impossible d'ouvrir le fichier."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
|
|
msgid "Couldn't read file."
|
|
msgstr "Impossible de lire le fichier."
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
|
|
msgid "Country:"
|
|
msgstr "Pays :"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
|
|
msgid "Create"
|
|
msgstr "Créer"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294
|
|
msgid "Create Infinity File"
|
|
msgstr "Créer un fichier Infinity"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
|
|
msgid "Create New Memory Card"
|
|
msgstr "Créer une nouvelle Carte mémoire"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
|
msgid "Create Skylander File"
|
|
msgstr "Créer un fichier Skylander"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
|
|
msgid "Create mappings for other devices"
|
|
msgstr "Crée des mappages pour les autres appareils"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
|
|
msgid "Create..."
|
|
msgstr "Créer..."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
|
|
msgid "Creator:"
|
|
msgstr "Créateur :"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:62
|
|
msgid "Critical"
|
|
msgstr "Critique"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167
|
|
msgid "Crop"
|
|
msgstr "Recadrer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:383
|
|
msgid ""
|
|
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
|
"4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Rogne l'image depuis son format d'origine (qui correspond rarement à 4/3 ou "
|
|
"16/9), au format spécifique cible de l'utilisateur (par ex 4/3 ou 16/9)."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
|
msgid "Crossfade"
|
|
msgstr "Crossfade"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174
|
|
msgid "Cull Vertices on the CPU"
|
|
msgstr "Affecter le calcul de sommet au CPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:401
|
|
msgid ""
|
|
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
|
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Déplace le calcul de sommet vers le CPU pour réduire le nombre d'appels de "
|
|
"dessin requis. Peut affecter les performances et les statistiques de dessin."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:304
|
|
msgid "Current Region"
|
|
msgstr "Région actuelle"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
|
msgid "Current Value"
|
|
msgstr "Valeur actuelle"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
|
|
msgid "Current context"
|
|
msgstr "Contexte acutel"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
|
msgid "Current game"
|
|
msgstr "Jeu en cours"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
|
|
msgid "Current thread"
|
|
msgstr "Thread actuel"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
|
msgid "Custom"
|
|
msgstr "Personnalisé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
|
msgid "Custom (Stretch)"
|
|
msgstr "Personnalisé (étirer)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
|
|
msgid "Custom Address Space"
|
|
msgstr "Espace d'adresse personnalisé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
|
|
msgid "Custom Aspect Ratio Height"
|
|
msgstr "Hauteur personnalisée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322
|
|
msgid "Custom Aspect Ratio Width"
|
|
msgstr "Largeur personnalisée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
|
|
msgid "Custom Aspect Ratio:"
|
|
msgstr "Format d'affichage personnalisé :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158
|
|
msgid "Custom RTC Options"
|
|
msgstr "Options pour l'horloge personnalisée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
|
|
msgid "Custom:"
|
|
msgstr "Personnalisé :"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
|
msgid "Customize"
|
|
msgstr "Personnaliser"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
|
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
|
msgid "D-Pad"
|
|
msgstr "Croix directionnelle"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
|
|
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
|
msgstr ""
|
|
"Le nombre magique du fichier DFF n'est pas correct : obtenu {0:08x}, attendu "
|
|
"{1:08x}"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
|
|
msgid "DFF file size is 0; corrupt/incomplete file?"
|
|
msgstr "La taille du fichier DFF est de 0 ; fichier incomplet ou corrompu ?"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
|
msgid "DJ Turntable"
|
|
msgstr "Tourne-disque DJ"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
|
|
msgid "DK Bongos"
|
|
msgstr "DK Bongos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
|
|
msgid "DSP Emulation Engine"
|
|
msgstr "Moteur d'émulation du DSP (Audio)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
|
|
msgid "DSP HLE (fast)"
|
|
msgstr "DSP en HLE (rapide)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
|
|
msgid "DSP HLE (recommended)"
|
|
msgstr "DSP HLE (recommandé)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:55
|
|
msgid "DSP LLE Interpreter (very slow)"
|
|
msgstr "Interpréteur du DSP en LLE (très lent)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
|
|
msgid "DSP LLE Recompiler (slow)"
|
|
msgstr "Recompilateur du DSP en LLE (lent)"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
|
|
msgid "DSU Client"
|
|
msgstr "Client DSU"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
|
|
msgid ""
|
|
"DSU protocol enables the use of input and motion data from compatible "
|
|
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
|
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=DSU_Client\">refer to this page</a>."
|
|
msgstr ""
|
|
"Le protocole DSU permet l'utilisation de données de boutons et mouvements à "
|
|
"partir de sources compatibles, comme les manettes de PlayStation, Nintendo "
|
|
"Switch et Steam.<br><br>Pour les instructions de configuration, <a href="
|
|
"\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">consultez cette "
|
|
"page</a>."
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
|
msgid "Dance Mat"
|
|
msgstr "Tapis de danse"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
|
|
msgid "Dark"
|
|
msgstr "Ténèbres"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
|
msgid "Data"
|
|
msgstr "Données"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
|
|
msgid "Data Partition (%1)"
|
|
msgstr "Partition de données (%1)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
|
|
msgid "Data Transfer"
|
|
msgstr "Transfert de données"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
|
|
msgid "Data Type"
|
|
msgstr "Type de données"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
|
|
msgid "Data in area of file that should be unused."
|
|
msgstr "Il y a des données dans une zone du fichier qui devrait être vierge."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:867
|
|
msgid "Data in unrecognized format or corrupted."
|
|
msgstr "Données dans un format non reconnu ou corrompues."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
|
|
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
|
msgstr "Incohérence de données dans GCMemcardManager, abandon de l'action."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1824
|
|
msgid "Data received!"
|
|
msgstr "Données reçues !"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
|
msgid "Datel MaxDrive/Pro files"
|
|
msgstr "Fichiers Datel MaxDrive/Pro"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
|
|
msgid "Dead Zone"
|
|
msgstr "Zone morte"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
|
msgid "Debug"
|
|
msgstr "Débug"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:83
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
|
|
msgid "Debugging"
|
|
msgstr "Débogage"
|
|
|
|
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
|
msgid "Decimal"
|
|
msgstr "Décimal"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:102
|
|
msgid "Decoding Quality:"
|
|
msgstr "Qualité de décodage :"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:97
|
|
msgid "Decrease"
|
|
msgstr "Réduction"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:131
|
|
msgid "Decrease Convergence"
|
|
msgstr "Réduire la convergence"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:129
|
|
msgid "Decrease Depth"
|
|
msgstr "Réduire la profondeur"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:49
|
|
msgid "Decrease Emulation Speed"
|
|
msgstr "Réduire"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:122
|
|
msgid "Decrease IR"
|
|
msgstr "Baisser"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:186
|
|
msgid "Decrease Selected State Slot"
|
|
msgstr "Décrémenter l'emplacement de l'état sélectionné"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:108
|
|
msgid "Decrease X"
|
|
msgstr "Réduire X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:110
|
|
msgid "Decrease Y"
|
|
msgstr "Réduire Y"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
|
|
msgid "Default"
|
|
msgstr "Par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
|
|
msgid "Default Config (Read Only)"
|
|
msgstr "Configuration par défaut (lecture seule)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:367
|
|
msgid "Default Device"
|
|
msgstr "Appareil par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Default Font"
|
|
msgstr "Police par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:185
|
|
msgid "Default ISO:"
|
|
msgstr "ISO par défaut :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
|
|
msgid "Default thread"
|
|
msgstr "Thread par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194
|
|
msgid "Defer EFB Cache Invalidation"
|
|
msgstr "Différer l'invalidation du cache EFB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
|
|
msgid "Defer EFB Copies to RAM"
|
|
msgstr "Reporter les copies EFB vers la RAM"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:405
|
|
msgid ""
|
|
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
|
"command is executed. If disabled, the cache will be invalidated with every "
|
|
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
|
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Reporte l'invalidation de l'accès au cache EFB jusqu'à ce qu'une commande de "
|
|
"synchronisation du GPU soit exécutée. Si désactivé, le cache sera invalidé à "
|
|
"chaque appel de dessin.<br><br>Cela peut améliorer les performances dans "
|
|
"certains jeux qui se basent sur l'accès EFB du CPU, au prix de la stabilité."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:533
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:550
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
|
msgid "Delete"
|
|
msgstr "Supprimer"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:489
|
|
msgid "Delete File..."
|
|
msgstr "Supprimer le fichier..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:394
|
|
msgid "Delete Selected Files..."
|
|
msgstr "Supprimer les fichiers sélectionnées..."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:38
|
|
#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
|
|
msgid "Delete the existing file '{0}'?"
|
|
msgstr "Supprimer le fichier '{0}' ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
|
|
msgid "Depth"
|
|
msgstr "Profondeur"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
|
|
msgid "Depth Percentage:"
|
|
msgstr "Pourcentage de la profondeur :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
|
msgid "Depth:"
|
|
msgstr "Profondeur :"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:998
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Description"
|
|
msgstr "Description"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
|
|
msgid "Description:"
|
|
msgstr "Description :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221
|
|
msgid "Description: %1"
|
|
msgstr "Description : %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
|
msgid "Destination"
|
|
msgstr "Destination"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
|
msgid "Destination (UNIX socket path or address:port):"
|
|
msgstr "Destination (chemin de socket UNIX ou adresse:port) :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
|
msgid "Destination (address:port):"
|
|
msgstr "Destination (addresse:port) :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
|
|
msgid "Destination Max"
|
|
msgstr "Destination Max"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:424
|
|
msgid "Destination Min"
|
|
msgstr "Destination Min"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
|
msgid "Destination Symbol"
|
|
msgstr "Symbole de destination"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
|
|
msgid "Detached"
|
|
msgstr "Détaché"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
|
|
msgid "Detect"
|
|
msgstr "Détecter"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
|
msgid "Detecting RSO Modules"
|
|
msgstr "Détection des modules RSO"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
|
|
msgid "Deterministic dual core:"
|
|
msgstr "Double cœur déterministe :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
|
msgid "Dev (multiple times a day)"
|
|
msgstr "Dev (plusieurs fois par jour)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
|
|
msgid "Device"
|
|
msgstr "Appareil"
|
|
|
|
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
|
|
msgid "Device PID (e.g., 0305)"
|
|
msgstr "PID de l'appareil (ex : 0305)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
|
msgid "Device Settings"
|
|
msgstr "Paramètres de la console émulée"
|
|
|
|
#. i18n: VID means Vendor ID (in the context of a USB device)
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
|
|
msgid "Device VID (e.g., 057e)"
|
|
msgstr "VID de l'appareil (ex : 057e)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:130
|
|
msgid "Device:"
|
|
msgstr "Appareil"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
|
|
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
|
msgstr "%1 non reconnu comme un fichier XML valide de Riivolution."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:190
|
|
msgid "Dims the screen after five minutes of inactivity."
|
|
msgstr "Assombrit l'écran après 5 minutes d'inactivité."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
|
msgid "Direct Connection"
|
|
msgstr "Connexion directe"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
|
msgid "Direct3D 11"
|
|
msgstr "Direct3D 11"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:392
|
|
msgid "Dis&connected"
|
|
msgstr "Dé&connecté"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
|
|
msgid "Disable Bounding Box"
|
|
msgstr "Désactiver Bounding Box"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158
|
|
msgid "Disable Copy Filter"
|
|
msgstr "Désactiver le filtre de copie"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113
|
|
msgid "Disable EFB VRAM Copies"
|
|
msgstr "Désactiver les copies EFB dans la VRAM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:51
|
|
msgid "Disable Emulation Speed Limit"
|
|
msgstr "Désactiver la limite de vitesse"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:885
|
|
msgid "Disable Fastmem"
|
|
msgstr "Désactiver Fastmem"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:891
|
|
msgid "Disable Fastmem Arena"
|
|
msgstr "Désactiver Fastmem Arena"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
|
|
msgid "Disable Fog"
|
|
msgstr "Désactiver le brouillard"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
|
msgid "Disable JIT Cache"
|
|
msgstr "Désactiver le cache JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:897
|
|
msgid "Disable Large Entry Points Map"
|
|
msgstr "Désactiver la carte des grands points d'entrée"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
|
|
msgid "Disabled"
|
|
msgstr "Désactivé"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278
|
|
msgid ""
|
|
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
|
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Désactive l'émulation de Bounding Box.<br><br>Cela peut beaucoup améliorer "
|
|
"les performances du GPU, mais certains jeux ne fonctionneront plus."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:346
|
|
msgid ""
|
|
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
|
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Désactive la copie de l'EFB dans la VRAM, ce qui force un aller-retour avec "
|
|
"la RAM. Empêche tout upscaling.<br><br><dolphin_emphasis>Dans le doute, "
|
|
"décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
|
|
msgid ""
|
|
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
|
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
|
"filter has no effect on performance, but may result in a sharper image. "
|
|
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Désactive le blending des lignes adjacentes lors de la copie de l'EFB. Cela "
|
|
"est connu dans certains jeux comme du \"deflickering\" ou \"smoothing\"."
|
|
"<br><br> Désactiver le filtre n'a pas d'impact sur les performances, mais "
|
|
"peut donner une image plus nette, et provoque peu de pépins visuels."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:343
|
|
msgid ""
|
|
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Désactive votre économiseur d'écran lorsque vous jouez à un jeu."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
|
|
msgid "Disc"
|
|
msgstr "Disque"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
|
msgid "Discard"
|
|
msgstr "Fermer"
|
|
|
|
#. i18n: Settings that affect how achievements are displayed while playing.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
|
msgid "Display Settings"
|
|
msgstr "Réglages de l'affichage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
|
|
msgid "Display Type"
|
|
msgstr "Type d'affichage"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
|
msgid "Display values in Hex"
|
|
msgstr "Afficher les valeurs en hexadécimal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
|
|
msgid ""
|
|
"Displays XFB copies as soon as they are created, instead of waiting for "
|
|
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
|
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
|
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche les copies du XFB dès qu'elles sont créées, sans attendre le scanout."
|
|
"<br><br>Peut provoquer des pépins graphiques dans certains jeux si ceux-ci "
|
|
"ne s'attendent pas à ce que toutes les copies du XFB soient affichées. "
|
|
"Cependant, activer ce paramètre réduit la latence."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
|
msgid "Distance"
|
|
msgstr "Distance"
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
|
|
msgid "Distance of travel from neutral position."
|
|
msgstr "Distance parcourue depuis la position neutre."
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:264
|
|
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
|
msgstr "Autorisez-vous Dolphin à envoyer des informations à ses développeurs ?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1762
|
|
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
|
msgstr "Voulez-vous ajouter \"%1\" à la liste des dossiers de jeux ?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1293
|
|
msgid "Do you want to clear the list of symbol names?"
|
|
msgstr "Voulez-vous effacer la liste des noms de symboles ?"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Do you want to delete the %n selected save file(s)?"
|
|
msgstr "Voulez-vous supprimer %n fichier(s) de sauvegarde sélectionné(s) ?"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:970
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Voulez-vous arrêter l'émulation en cours ?"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
|
|
msgid "Do you want to try to repair the NAND?"
|
|
msgstr "Souhaitez-vous essayer de réparer la NAND ?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:84
|
|
msgid "Dolby Pro Logic II Decoder"
|
|
msgstr "Décodeur Dolby Pro Logic II"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229
|
|
msgid "Dolphin FIFO Log (*.dff)"
|
|
msgstr "Journal FIFO de Dolphin (*.dff)"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
|
msgid "Dolphin Game Mod Preset"
|
|
msgstr "Préréglage de mod de jeu pour Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1594
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1611
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1630
|
|
msgid "Dolphin Map File (*.map)"
|
|
msgstr "Fichier de carte pour Dolphin (*.map)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
|
msgid "Dolphin Signature CSV File"
|
|
msgstr "Fichier CSV de signature de Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
|
msgid "Dolphin Signature File"
|
|
msgstr "Fichier de signature de Dolphin"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Films TAS Dolphin (*.dtm)"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:327
|
|
msgid ""
|
|
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
|
"in Dolphin will result in another NKit file.\n"
|
|
"\n"
|
|
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
|
"program as you originally used when converting the file to the NKit format.\n"
|
|
"\n"
|
|
"Do you want to continue anyway?"
|
|
msgstr ""
|
|
"Dolphin ne peut convertir des fichiers NKit en fichiers non-NKit. Convertir "
|
|
"un fichier NKit dans Dolphin produira un autre fichier NKit.\n"
|
|
"\n"
|
|
"Si vous voulez convertir un fichier NKit en fichier non-NKit, vous pouvez "
|
|
"utiliser le même programme dont vous vous êtes servi pour convertir votre "
|
|
"fichier dans le format NKit.\n"
|
|
"\n"
|
|
"Souhaitez-vous tout de même continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:281
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
|
"Double-click here to set a games directory..."
|
|
msgstr ""
|
|
"Dolphin n'a trouvé aucun ISO de GameCube / Wii, ni de WADs.\n"
|
|
"Double-cliquez ici pour définir un répertoire contenant les jeux..."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:529
|
|
msgid "Dolphin failed to complete the requested action."
|
|
msgstr "Dolphin n'a pas pu exécuter l'action demandée."
|
|
|
|
#. i18n: The word "free" in the standard phrase "free and open source"
|
|
#. is "free" as in "freedom" - it refers to certain properties of the
|
|
#. software's license, not the software's price. (It is true that Dolphin
|
|
#. can be downloaded at no cost, but that's not what this message says.)
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:74
|
|
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
|
msgstr "Dolphin est un émulateur de GameCube et Wii, libre et open-source."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1001
|
|
msgid "Dolphin is too old for traversal server"
|
|
msgstr "Dolphin est trop ancien pour le serveur traversal"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1383
|
|
msgid ""
|
|
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
|
"dumps of actual discs."
|
|
msgstr ""
|
|
"Dolphin ne peut vérifier les fichiers TGC typiques, car ce ne sont pas des "
|
|
"dumps de disques."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1376
|
|
msgid "Dolphin is unable to verify unlicensed discs."
|
|
msgstr "Dolphin ne peut vérifier les disques non licenciés."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
|
|
msgid "Dolphin's cheat system is currently disabled."
|
|
msgstr "Le système de Dolphin pour les cheats est actuellement désactivé."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
msgid "Domain"
|
|
msgstr "Domaine"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
|
|
msgid "Don't Update"
|
|
msgstr "Ne pas mettre à jour"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
|
|
msgid "Don't show this again"
|
|
msgstr "Ne plus afficher"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:374
|
|
msgid "Done compressing disc image."
|
|
msgstr "Compression de l'image disque terminée."
|
|
|
|
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
|
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
|
msgid "Doors Locked"
|
|
msgstr "Portes bloquées."
|
|
|
|
#. i18n: A double precision floating point number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
|
|
msgid "Double"
|
|
msgstr "Double"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:89
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:44
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
|
msgid "Down"
|
|
msgstr "Bas"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:92
|
|
msgid "Download Codes"
|
|
msgstr "Télécharger des codes"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
|
|
msgid "Download Codes from the WiiRD Database"
|
|
msgstr "Télécharger des codes de WiiRD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
|
|
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
|
msgstr ""
|
|
"Télécharger les jaquettes des jeux depuis GameTDB.com pour l'affichage en "
|
|
"mode Grille"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
|
|
msgid "Download complete"
|
|
msgstr "Téléchargement terminé"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:386
|
|
msgid "Downloaded %1 codes. (added %2)"
|
|
msgstr "%1 codes ont été téléchargés. (%2 ajoutés)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:336
|
|
msgid ""
|
|
"Downloads full game covers from GameTDB.com to display in the game list's "
|
|
"Grid View. If this setting is unchecked, the game list displays a banner "
|
|
"from the game's save data, and if the game has no save file, displays a "
|
|
"generic banner instead.<br><br>List View will always use the save file "
|
|
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Télécharge les jaquettes complètes des jeux depuis GameTDB.com pour être "
|
|
"affichées dans la vue de grille de jeux. Si cette option est décochée, la "
|
|
"liste de jeux affiche la bannière récupérée des fichiers de sauvegarde des "
|
|
"jeux, et si le jeu n'a aucune sauvegarde une bannière générique sera "
|
|
"affichée.<br><br>La vue en liste utilisera toujours la bannière de "
|
|
"sauvegarde des jeux.<br><br><dolphin_emphasis>Dans le doute, cochez cette "
|
|
"case.</dolphin_emphasis>"
|
|
|
|
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
|
msgid "Drawsome Tablet"
|
|
msgstr "Tablette Drawsome"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
|
msgid "Drum Kit"
|
|
msgstr "Kit de percussions"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
|
|
msgid "Dual Core"
|
|
msgstr "Double cœur (Dual Core)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
|
msgid "Dual View"
|
|
msgstr "Affichage double"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
|
msgid "Dummy"
|
|
msgstr "Factice"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:262
|
|
msgid "Dump &ARAM"
|
|
msgstr "Dumper l'&ARAM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
|
|
msgid "Dump &ExRAM"
|
|
msgstr "Dumper l' &ExRAM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:263
|
|
msgid "Dump &FakeVMEM"
|
|
msgstr "Dumper &FakeVMEM"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
|
|
msgid "Dump &MRAM"
|
|
msgstr "Dumper la &MRAM"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:846
|
|
msgid "Dump Audio"
|
|
msgstr "Enregistrer le son"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
|
|
msgid "Dump Base Textures"
|
|
msgstr "Copier les textures de base"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
|
|
msgid "Dump EFB Target"
|
|
msgstr "Copier l'EFB cible"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
|
msgid "Dump Frames"
|
|
msgstr "Enregistrer les images"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
|
|
msgid "Dump GameCube BBA traffic"
|
|
msgstr "Dumper le trafic BBA de la GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131
|
|
msgid "Dump Mip Maps"
|
|
msgstr "Copier les Mip maps"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
|
|
msgid "Dump Path:"
|
|
msgstr "Dossier de dump :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
|
|
msgid "Dump XFB Target"
|
|
msgstr "Copier l'XFB cible"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
|
|
msgid "Dump decrypted SSL reads"
|
|
msgstr "Enregistrer les lectures SSL déchiffrées"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
|
|
msgid "Dump decrypted SSL writes"
|
|
msgstr "Enregistrer les écritures SSL déchiffrées"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
|
|
msgid "Dump options"
|
|
msgstr "Options de dump"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
|
|
msgid "Dump peer certificates"
|
|
msgstr "Enregistrer les certificats des pairs"
|
|
|
|
#. i18n: CA stands for certificate authority
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
|
|
msgid "Dump root CA certificates"
|
|
msgstr "Enregistrer les certificats CA racine"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:318
|
|
msgid ""
|
|
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
|
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Copie les textures décodées des jeux basées sur les autres drapeaux vers "
|
|
"User/Dump/Textures/<game_id>/.<br><br><dolphin_emphasis>Dans le doute, "
|
|
"décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:340
|
|
msgid ""
|
|
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Copie le contenu des copies de l'EFB vers User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:343
|
|
msgid ""
|
|
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Enregistre le contenu des copies de XFB dans User/Dump/Textures/."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
|
|
msgid "Duration of Turbo Button Press (frames):"
|
|
msgstr "Durée d'appui sur le bouton Turbo (en images) :"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
|
|
msgid "Duration of Turbo Button Release (frames):"
|
|
msgstr "Durée de relâchement du bouton Turbo (en images) :"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:95
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
|
msgid "Dutch"
|
|
msgstr "Néerlandais"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:242
|
|
msgid "E&xit"
|
|
msgstr "&Quitter"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
|
msgid "EFB copy %1"
|
|
msgstr "Copie %1 d'EFB"
|
|
|
|
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"ERREUR : cette version de Dolphin requiert un pilote TAP-Win32 qui ait au "
|
|
"moins la version {0}.{1} -- Si vous avez récemment mis à niveau votre "
|
|
"distribution de Dolphin, un redémarrage est probablement nécessaire pour que "
|
|
"Windows charge le nouveau pilote."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
|
|
msgid ""
|
|
"Each player sends their own inputs to the game, with equal buffer size for "
|
|
"all players, configured by the host.\n"
|
|
"Suitable for competitive games where fairness and minimal latency are most "
|
|
"important."
|
|
msgstr ""
|
|
"Chaque joueur envoie ses propres commandes au jeu, avec un tampon identique "
|
|
"pour tous les joueurs, configuré par l'hôte.\n"
|
|
"Convient pour les jeux de compétition où l'égalité et une latence minimale "
|
|
"sont les plus importantes."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:125
|
|
msgid "Early Memory Updates"
|
|
msgstr "Premières mises à jour de mémoire"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
|
|
msgid "Earth"
|
|
msgstr "Terre"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "East Asia"
|
|
msgstr "Asie de l'Est"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
|
|
msgid "Edit Breakpoint"
|
|
msgstr "Modifier le point d'arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
|
msgid "Edit Conditional"
|
|
msgstr "Modifier Conditionnel"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
|
msgid "Edit conditional expression"
|
|
msgstr "Modifier l'expression conditionnelle"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:532
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:549
|
|
msgid "Edit..."
|
|
msgstr "Modifier..."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
|
|
msgid "Editor"
|
|
msgstr "Éditeur"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
|
msgid "Effect"
|
|
msgstr "Effets"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
|
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
|
|
msgid "Effective"
|
|
msgstr "Effective"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
|
msgid "Effective priority"
|
|
msgstr "Priorité effective"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:529
|
|
msgid "EiB"
|
|
msgstr "Eio"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:29
|
|
msgid "Eject Disc"
|
|
msgstr "Éjecter le disque"
|
|
|
|
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
|
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
|
|
msgid "Element"
|
|
msgstr "Élément"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
|
msgid "Embedded Frame Buffer (EFB)"
|
|
msgstr "Buffer d'image embarqué (Embedded Frame Buffer - EFB)"
|
|
|
|
#: Source/Core/Core/State.cpp:650
|
|
msgid "Empty"
|
|
msgstr "Vide"
|
|
|
|
#: Source/Core/Core/Core.cpp:242
|
|
msgid "Emu Thread already running"
|
|
msgstr "Thread d'émulation déjà en cours d'exécution"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
|
|
msgid "Emulate Disc Speed"
|
|
msgstr "Émuler la vitesse du disque"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64
|
|
msgid "Emulate Infinity Base"
|
|
msgstr "Émuler la Infinity Base"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
|
|
msgid "Emulate Skylander Portal"
|
|
msgstr "Émuler un portail Skylander"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
|
|
msgid "Emulate the Wii's Bluetooth adapter"
|
|
msgstr "Émuler l'adaptateur Bluetooth de la Wii"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
|
msgid ""
|
|
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
|
"Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Émule la vitesse de lecture du lecteur de disques de la console. Désactiver "
|
|
"ceci peut provoquer des instabilités. <b>Activé</b> par défaut."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:257
|
|
msgid "Emulated USB Devices"
|
|
msgstr "Appareils USB émulés"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
|
msgid "Emulated Wii Remote"
|
|
msgstr "Wiimote émulée"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
|
|
msgid ""
|
|
"Emulated memory size mismatch!\n"
|
|
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
msgstr ""
|
|
"Discordance de la taille de la mémoire émulée !\n"
|
|
"Actuel : MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
|
"DFF : MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:342
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
|
msgid "Emulation Speed"
|
|
msgstr "Vitesse de l'émulation"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:138
|
|
msgid "Enable"
|
|
msgstr "Activer"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
|
|
msgid "Enable API Validation Layers"
|
|
msgstr "Activer les couches de validation d'API"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
|
msgid "Enable Audio Stretching"
|
|
msgstr "Activer l'étirement du son"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
|
|
msgid "Enable Cheats"
|
|
msgstr "Activer les Cheats"
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
|
|
msgid "Enable Controller Inpu&t"
|
|
msgstr "Activer l'entrée de la manette"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:162
|
|
msgid "Enable Custom RTC"
|
|
msgstr "Activer l'horloge personnalisée"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
|
|
msgid "Enable Debugging UI"
|
|
msgstr "Activer l'interface de débogage"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
|
|
msgid "Enable Discord Presence"
|
|
msgstr "Activer la Présence sur Discord"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
|
|
msgid "Enable Dual Core"
|
|
msgstr "Activer le double cœur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
|
|
msgid "Enable Dual Core (speedhack)"
|
|
msgstr "Activer le double cœur (plus rapide)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:95
|
|
msgid "Enable Emulated CPU Clock Override"
|
|
msgstr "Activer le changement de vitesse du CPU"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:125
|
|
msgid "Enable Emulated Memory Size Override"
|
|
msgstr "Modifier la taille de la mémoire émulée"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:86
|
|
msgid "Enable Encore Achievements"
|
|
msgstr "Activer les succès Encore"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
|
|
msgid "Enable FPRF"
|
|
msgstr "Activer le FPRF"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
|
|
msgid "Enable Graphics Mods"
|
|
msgstr "Activer les mods graphiques"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
|
msgid "Enable Hardcore Mode"
|
|
msgstr "Activer le mode Hardcore"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
|
msgid ""
|
|
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
|
"to provide an experience as close to gaming on the original hardware as "
|
|
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
|
"points (Softcore points are tracked but not as heavily emphasized) and "
|
|
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
|
"experience, the following features will be disabled, as they give emulator "
|
|
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
|
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
|
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
|
"patches are allowed<br>- Debug UI<br>- "
|
|
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
|
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
|
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
|
"the game to be closed before re-enabling."
|
|
msgstr ""
|
|
"Active le mode Hardcore dans les RetroSuccès.<br><br>Le mode Hardcore permet "
|
|
"de donner une expérience aussi proche que possible du matériel original. Les "
|
|
"classements RetroSuccès sont principalement orientés vers les points "
|
|
"Hardcore (les points Softcore sont pris en compte mais dans une moindre "
|
|
"importance) et les tableaux de classement requièrent que le mode Hardcore "
|
|
"soit activé.<br><br>Pour permettre cette expérience, les fonctionnalités "
|
|
"suivantes seront désactivées, car elles donnent un avantage aux joueurs sur "
|
|
"émulateurs comparé aux joueurs sur consoles :<br>- Chargement des "
|
|
"états<br>-- La sauvegarde de l'état est autorisé<br>- La vitesse de "
|
|
"l'émulateur en-dessous de 100%<br>-- L'avance d'image est désactivée<br>-- "
|
|
"Turbo est autorisé<br>- Cheats<br>- Patchs mémoire<br>-- Les patches de "
|
|
"fichiers sont autorisés<br>- Interface de débogage<br>- Vue "
|
|
"libre<br><br><dolphin_emphasis>Ceci ne peut être activé pendant qu'un jeu "
|
|
"est en cours.</dolphin_emphasis><br>Quittez le jeu avant de l'activer."
|
|
"<br>Notez que si vous désactivez le mode Hardcore pendant qu'un jeu est en "
|
|
"cours, vous devrez quitter le jeu pour réactiver ce mode."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:916
|
|
msgid "Enable JIT Block Profiling"
|
|
msgstr "Activer le profilage de bloc de JIT"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
|
|
msgid "Enable MMU"
|
|
msgstr "Activer le MMU"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
|
msgid "Enable Progress Notifications"
|
|
msgstr "Activer les notifications de progression"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Activer le balayage progressif"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
|
msgid "Enable RetroAchievements.org Integration"
|
|
msgstr "Activer l'intégration de RetroAchievements.org"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:354
|
|
msgid "Enable Rumble"
|
|
msgstr "Activer le vibreur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Activer l'économiseur d'écran"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Activer les données du haut-parleur"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:92
|
|
msgid "Enable Spectator Mode"
|
|
msgstr "Activer le mode Spectateur"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
|
|
msgid "Enable Unofficial Achievements"
|
|
msgstr "Activer les succès non officiels"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
|
|
msgid "Enable Usage Statistics Reporting"
|
|
msgstr "Activer l'envoi des statistiques d'utilisation"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
|
|
msgid "Enable WiiConnect24 via WiiLink"
|
|
msgstr "Activer WiiConnect24 via WiiLink"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
|
|
msgid "Enable Wireframe"
|
|
msgstr "Activer le rendu en fil de fer"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83
|
|
msgid "Enable Write-Back Cache (slow)"
|
|
msgstr "Activer le cache en écriture différée (lent)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
|
msgid ""
|
|
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
|
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
|
msgstr ""
|
|
"Active l'émulation de la vitesse de lecture d'un disque. Désactiver ceci "
|
|
"peut provoquer des plantages et autres soucis dans certains jeux. (ACTIF = "
|
|
"Compatible, INACTIF = Débloqué)"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
|
|
msgid ""
|
|
"Enable integration with RetroAchievements for earning achievements and "
|
|
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
|
"account to use. Dolphin does not save your password locally and uses an API "
|
|
"token to maintain login."
|
|
msgstr ""
|
|
"Active l'intégration avec RetroAchievements pour gagner des succès et "
|
|
"participer aux compétitions dans les tableaux de classements.<br><br>Vous "
|
|
"devez vous connecter avec un compte RetroAchievements pour l'utiliser. "
|
|
"Dolphin ne sauvegarde pas votre mot de passe sur votre appareil et utilise "
|
|
"un jeton d'API pour maintenir votre connection. "
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
|
|
msgid ""
|
|
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
|
"message whenever the player makes progress on an achievement that tracks an "
|
|
"accumulated value, such as 60 out of 120 stars."
|
|
msgstr ""
|
|
"Active les notifications de progression des succès.<br><br>Affiche un rapide "
|
|
"message en popup lorsque le joueur progresse sur un succès qui suit une "
|
|
"valeur qui augmente, telle que 60 étoiles sur 120."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:88
|
|
msgid ""
|
|
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
|
"achievements the player has already unlocked on the site so that the player "
|
|
"will be notified if they meet the unlock conditions again, useful for custom "
|
|
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
|
"game load."
|
|
msgstr ""
|
|
"Active le déblocage des succès dans le mode Encore.<br><br>Ce mode ré-active "
|
|
"les succès que le joueur a déjà débloqués sur le site pour que le joueur "
|
|
"soit informé si il remplit à nouveau les conditions de déblocage, utile pour "
|
|
"les critères personnalisés de speedrun ou juste pour le fun.<br><br>Ce "
|
|
"réglage prendra effet lors du prochain lancement d'un jeu."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:94
|
|
msgid ""
|
|
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
|
"Mode, achievements and leaderboards will be processed and displayed on "
|
|
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
|
"game launch, it will not be turned off until game close, because a "
|
|
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
|
"launch, it can be toggled freely while the game is running."
|
|
msgstr ""
|
|
"Active le déblocage des succès en mode Spectateur.<br><br>Dans ce mode, les "
|
|
"succès et tableaux des vainqueurs seront traités et affichés à l'écran, mais "
|
|
"ne seront pas envoyés au serveur.<br><br>Si c'est activé au démarrage du "
|
|
"jeu, il ne sera désactivé qu'à la l'arrêt du jeu, car une session "
|
|
"RetroAchievements ne sera pas créée.<br><br>Si désactivé au lancement d'un "
|
|
"jeu, il peut être activé librement pendant le jeu."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:82
|
|
msgid ""
|
|
"Enable unlocking unofficial achievements as well as official achievements."
|
|
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
|
"that have not been deemed official by RetroAchievements and may be useful "
|
|
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
|
msgstr ""
|
|
"Active le déblocage des succès non officiels ainsi que les officiels."
|
|
"<br><br>Les succès non officiels peuvent être optionnels ou des succès non "
|
|
"terminés qui n'ont pas été reconnus comme officiels par RetroAchievements et "
|
|
"peuvent être utiles pour tester ou pour le fun.<br><br>Ce réglage prendra "
|
|
"effet lors du prochain lancement d'un jeu."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:98
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
|
"only."
|
|
msgstr ""
|
|
"Active l'émulation du Dolby Pro Logic II en utilisant le surround 5.1. Pour "
|
|
"certains moteurs uniquement."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Active le calcul du résultat du drapeau de la virgule flottante, requis pour "
|
|
"quelques jeux. (Activé = compatible, Désactivé = rapide)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
|
|
msgid ""
|
|
"Enables detection of arbitrary mipmaps, which some games use for special "
|
|
"distance-based effects.<br><br>May have false positives that result in "
|
|
"blurry textures at increased internal resolution, such as in games that use "
|
|
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
|
"that frequently load new textures. This feature is not compatible with GPU "
|
|
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active la détection des mipmaps arbitraires, que certains jeux utilisent "
|
|
"pour des effets spéciaux basés sur la distance.<br><br>Il peut y avoir avoir "
|
|
"des faux positifs qui produiront des textures floues dans une résolution "
|
|
"interne élevée, par exemple pour des jeux qui utilisent des mipmaps dans une "
|
|
"résolution très basse.\n"
|
|
"Désactiver ceci peut aussi réduire les saccades dans les jeux qui chargent "
|
|
"fréquemment de nouvelles textures. Cette fonctionnalité n'est pas compatible "
|
|
"avec le décodage des textures par le GPU.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:85
|
|
msgid ""
|
|
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
|
"significant impact on performance.<br>This should be left disabled unless "
|
|
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active l'émulation du cache en écriture différée pour le CPU.<br>Activer "
|
|
"ceci va avoir un impact important sur les performances.<br>Vous devriez "
|
|
"laisser cette option désactivée sauf si vous en avez absolument besoin."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:391
|
|
msgid ""
|
|
"Enables multithreaded command submission in backends where supported. "
|
|
"Enabling this option may result in a performance improvement on systems with "
|
|
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active la soumission de commandes en multi-threading pour les moteurs "
|
|
"graphiques qui le prennent en charge. Activer cette option peut offrir un "
|
|
"gain de performances sur les systèmes ayant des CPU avec plus de 2 cœurs. "
|
|
"Cette fonction est pour l'instant limitée au moteur Vulkan."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:387
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software. Most games "
|
|
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active l'affichage progressif, s'il est pris en charge par le logiciel "
|
|
"émulé. La plupart des jeux n'ont aucun souci avec cela."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
|
|
msgid ""
|
|
"Enables scRGB HDR output (if supported by your graphics backend and "
|
|
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
|
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
|
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
|
"<br><br>Note that games still render in SDR internally."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active la sortie HDR scRGB (si prise en charge par votre moteur graphique et "
|
|
"votre écran). Le plein écran peut être requis.<br><br>Ceci donne au shaders "
|
|
"de post-processing davantage de latitude pour la précision, permet aux "
|
|
"shaders de post-process \"AutoHDR\" de fonctionner, et permet d'afficher "
|
|
"entièrement les espaces de couleurs PAL et NTSC-J.<br><br>Veuillez noter que "
|
|
"les jeux sont tout de même rendus en SDR en interne."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
|
msgid "Enables stretching of the audio to match emulation speed."
|
|
msgstr ""
|
|
"Active l'étirement du son pour qu'il corresponde à la vitesse de l'émulation."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
|
|
msgid ""
|
|
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
|
"result in performance gains in some scenarios, or on systems where the CPU "
|
|
"is the bottleneck.<br><br>This option is incompatible with Arbitrary Mipmap "
|
|
"Detection.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active le décodage des textures par le GPU à la place du CPU.<br><br> Ceci "
|
|
"peut entraîner des gains de performance dans certains cas, ou pour les "
|
|
"systèmes où le CPU n'est pas assez puissant.<br><br>Cette option est "
|
|
"incompatible avec la détection des mipmaps arbitraires."
|
|
"<dolphin_emphasis>Dans le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Activer le Memory Management Unit (unité de gestion de la mémoire), requis "
|
|
"pour certains jeux. (ON = Compatible, OFF = Vitesse)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active l'Unité de Gestion de la Mémoire (MMU, Memory Management Unit), "
|
|
"nécessaire pour quelques jeux. (Activé = Compatible, Désactivé = "
|
|
"Rapide)<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:192
|
|
msgid ""
|
|
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
|
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
|
"such as the Forecast and Nintendo Channels\n"
|
|
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
|
msgstr ""
|
|
"Active le service WiiLink pour les chaînes WiiConnect24.\n"
|
|
"WiiLink est un fournisseur alternatif qui remplace les chaînes WiiConnect24 "
|
|
"désormais disparues telles que la Météo ou les Chaînes Nintendo.\n"
|
|
"Lisez les Termes de service sur : https://www.wiilink24.com/fr/tos"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:379
|
|
msgid ""
|
|
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
|
"games' behavior. These codes can be configured with the Cheats Manager in "
|
|
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
|
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active l'utilisation de la RA et les cheat codes Gecko qui permettent de "
|
|
"modifier le comportement des jeux. Ces codes peuvent être configurés avec le "
|
|
"Gestionnaire de cheats dans le menu Outils.<br><br>Ce réglage ne peut pas "
|
|
"être changé lorsque l'émulation est en cours.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313
|
|
msgid ""
|
|
"Enables validation of API calls made by the video backend, which may assist "
|
|
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
|
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active la validation des appels d'API faits par le moteur graphique, ce qui "
|
|
"peut aider à déboguer les problèmes graphiques. Sur les moteurs D3D et "
|
|
"Vulkan, cela active également les symboles de débogage pour les shaders "
|
|
"compilés.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
|
msgid ""
|
|
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Encoder les images enregistrées en utilisant le codec FFV1."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#. i18n: Character encoding
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
|
|
msgid "Encoding"
|
|
msgstr "Encodage"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:616
|
|
msgid ""
|
|
"Encountered the following errors while opening save files:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Aborting import."
|
|
msgstr ""
|
|
"Les erreurs suivantes ont été rencontrées lors de l'ouverture des fichiers "
|
|
"de sauvegarde :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Abandon de l'importation."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
|
msgid "End Addr"
|
|
msgstr "Addr Fin"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:127
|
|
msgid "Enet Didn't Initialize"
|
|
msgstr "Enet ne s'est pas initialisé"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:80
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
|
|
msgid "English"
|
|
msgstr "Anglais"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
|
|
msgid "Enhancements"
|
|
msgstr "Améliorations"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
|
msgid "Enter IP address of device running the XLink Kai Client:"
|
|
msgstr "Entrez l'adresse IP de l'appareil exécutant le client XLink Kai :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
|
|
msgid "Enter USB device ID"
|
|
msgstr "Entrez l'identifiant du périphérique USB"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
|
msgid "Enter address to watch:"
|
|
msgstr "Entrez l'adresse à surveiller :"
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
|
msgid "Enter new Broadband Adapter MAC address:"
|
|
msgstr "Entrez la nouvelle adresse MAC de l'adaptateur réseau :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
|
|
msgid "Enter password"
|
|
msgstr "Entrez le mot de passe"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
|
msgid "Enter the DNS server to use:"
|
|
msgstr "Entrez le serveur DNS à utiliser :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
|
msgid ""
|
|
"Enter the IP address and port of the tapserver instance you want to connect "
|
|
"to."
|
|
msgstr ""
|
|
"Entrez l'adresse IP et le port de l'instance tapserver à laquelle vous "
|
|
"voulez vous connecter."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
|
msgid "Enter the RSO module address:"
|
|
msgstr "Entrer l'adresse du module RSO :"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:253
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:426
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:473
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:528
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:968
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:982
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:738
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:745
|
|
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:377
|
|
#: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
|
|
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:309
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:317
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1555
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1562
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1622
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1629
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:205 Source/Core/DolphinQt/MenuBar.cpp:1252
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1338
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1650
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1674
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1722
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1774
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:985
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
|
|
#: Source/Core/DolphinQt/Translation.cpp:322
|
|
msgid "Error"
|
|
msgstr "Erreur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
|
msgid "Error Log"
|
|
msgstr "Rapport d'erreurs"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
|
|
msgid "Error Opening Adapter: %1"
|
|
msgstr "Erreur lors de l'ouverture de l'adaptateur : %1"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1504
|
|
msgid "Error collecting save data!"
|
|
msgstr "Erreur lors de la récupération des données de sauvegarde !"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
|
msgid "Error converting value"
|
|
msgstr "Erreur lors de la conversion de la valeur"
|
|
|
|
#: Source/Core/DolphinQt/Translation.cpp:323
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr ""
|
|
"Erreur lors du chargement de la langue sélectionnée. Retour à la langue par "
|
|
"défaut du système."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
|
|
msgid "Error obtaining session list: %1"
|
|
msgstr "Erreur lors de l'obtention de la liste des sessions : %1"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:310
|
|
msgid "Error occurred while loading some texture packs"
|
|
msgstr ""
|
|
"Une erreur est survenue lors de l'ouverture de certains packs de texture"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1853
|
|
msgid "Error processing codes."
|
|
msgstr "Erreur lors du traitement des codes."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1825
|
|
msgid "Error processing data."
|
|
msgstr "Erreur lors du traitement des données."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:60
|
|
msgid "Error reading file: {0}"
|
|
msgstr "Erreur de lecture du fichier : {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1540
|
|
msgid "Error synchronizing cheat codes!"
|
|
msgstr "Erreur lors de la synchronisation des cheat codes !"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1526
|
|
msgid "Error synchronizing save data!"
|
|
msgstr "Erreur lors de la synchronisation des données !"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:214
|
|
msgid "Error writing file: {0}"
|
|
msgstr "Erreur d'écriture du fichier : {0}"
|
|
|
|
#: Source/Core/Common/ChunkFile.h:310
|
|
msgid ""
|
|
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
|
|
"#x}). Aborting savestate load..."
|
|
msgstr ""
|
|
"Erreur : Après \"{0}\", trouvé {1} ({2:#x}) au lieu d'un marqueur de "
|
|
"sauvegarde {3} ({4:#x}). Abandon du chargement de la sauvegarde d'état."
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:192
|
|
msgid "Error: GBA{0} failed to create core"
|
|
msgstr "Erreur : GBA{0} n'a pas pu créer le cœur"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:347
|
|
msgid "Error: GBA{0} failed to load the BIOS in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu lire le BIOS dans {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:212
|
|
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu lire la ROM dans {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:366
|
|
msgid "Error: GBA{0} failed to load the save in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu charger la sauvegarde dans {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:341
|
|
msgid "Error: GBA{0} failed to open the BIOS in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu ouvrir le BIOS dans {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:182
|
|
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu ouvrir la ROM dans {1}"
|
|
|
|
#: Source/Core/Core/HW/GBACore.cpp:360
|
|
msgid "Error: GBA{0} failed to open the save in {1}"
|
|
msgstr "Erreur : GBA{0} n'a pas pu ouvrir la sauvegarde dans {1}"
|
|
|
|
#: Source/Core/Core/HW/SI/SI_Device.cpp:201
|
|
msgid "Error: This build does not support emulated GBA controllers"
|
|
msgstr "Erreur : Cette version ne prend pas en charge les manettes GBA émulées"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
|
|
msgid ""
|
|
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
|
"not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"Erreur : Tentative d'accès aux polices Shift JIS mais elles ne sont pas "
|
|
"chargées. Les jeux peuvent ne pas afficher les polices correctement, ou "
|
|
"planter."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
|
|
msgid ""
|
|
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
|
"may not show fonts correctly, or crash."
|
|
msgstr ""
|
|
"Erreur : Tentative d'accès aux polices Windows-1252 mais elles ne sont pas "
|
|
"chargées. Les jeux peuvent ne pas afficher les polices correctement, ou "
|
|
"planter."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
|
|
msgid "Errors were found in {0} blocks in the {1} partition."
|
|
msgstr "Des erreurs ont été trouvées dans {0} blocs de la partition n°{1}."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
|
|
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
|
msgstr ""
|
|
"Des erreurs ont été trouvées dans {0} blocs inutilisés de la partition n°{1}."
|
|
|
|
#. i18n: This button name refers to a gameplay element in DJ Hero
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
|
msgid "Euphoria"
|
|
msgstr "Euphorie"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:306
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
|
msgid "Europe"
|
|
msgstr "Europe"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
|
msgid "Exclusive Ubershaders"
|
|
msgstr "Ubershaders exclusifs"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:36
|
|
msgid "Exit"
|
|
msgstr "Quitter"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:945
|
|
msgid "Expected + or closing paren."
|
|
msgstr "+ ou fermeture de parenthèse attendue"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:775
|
|
msgid "Expected arguments: {0}"
|
|
msgstr "Arguments attendus : {0}"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:912
|
|
msgid "Expected closing paren."
|
|
msgstr "Fermeture de parenthèse attendu."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
|
|
msgid "Expected comma."
|
|
msgstr "Virgule attendue."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
|
|
msgid "Expected end of expression."
|
|
msgstr "Fin d'expression attendue."
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:931
|
|
msgid "Expected name of input."
|
|
msgstr "Nom d'entrée attendu"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
|
msgid "Expected opening paren."
|
|
msgstr "Ouverture de parenthèse attendue"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:842
|
|
msgid "Expected start of expression."
|
|
msgstr "Début d'expression attendu"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:816
|
|
msgid "Expected variable name."
|
|
msgstr "Nom de variable attendu."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189
|
|
msgid "Experimental"
|
|
msgstr "Expérimental"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:320
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Exporter toutes les sauvegardes Wii"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:493
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:500
|
|
msgid "Export Failed"
|
|
msgstr "L'exportation a échoué"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:60
|
|
msgid "Export Recording"
|
|
msgstr "Exporter l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:784
|
|
msgid "Export Recording..."
|
|
msgstr "Exporter l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
|
|
msgid "Export Save File"
|
|
msgstr "Exporter le fichier de sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:455
|
|
msgid "Export Save Files"
|
|
msgstr "Exporter les fichiers de sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:474
|
|
msgid "Export Wii Save"
|
|
msgstr "Exporter la sauvegarde Wii"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
|
|
msgid "Export Wii Saves"
|
|
msgstr "Exporter les sauvegardes Wii"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
|
|
msgid "Export as .&gcs..."
|
|
msgstr "Exporter comme .&gcs..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:119
|
|
msgid "Export as .&sav..."
|
|
msgstr "Exporter comme .&sav..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1177
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Exported %n save(s)"
|
|
msgstr "%n sauvegarde(s) exportée(s)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
|
msgid "Extension"
|
|
msgstr "Extension"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
|
|
msgid "Extension Motion Input"
|
|
msgstr "Entrée d'extension de mouvement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
|
|
msgid "Extension Motion Simulation"
|
|
msgstr "Simulation d'extension de mouvement"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
|
|
msgid "External"
|
|
msgstr "Externe"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
|
|
msgid "External Frame Buffer (XFB)"
|
|
msgstr "Buffer externe d'image (External Frame Buffer - XFB)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:295
|
|
msgid "Extract Certificates from NAND"
|
|
msgstr "Extraire les certificats de la NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
|
|
msgid "Extract Entire Disc..."
|
|
msgstr "Extraire l'intégralité du disque..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
|
|
msgid "Extract Entire Partition..."
|
|
msgstr "Extraire l'intégralité de la partition..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
|
|
msgid "Extract File..."
|
|
msgstr "Extraire le fichier..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
|
|
msgid "Extract Files..."
|
|
msgstr "Extraire les fichiers..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
|
|
msgid "Extract System Data..."
|
|
msgstr "Extraire les données du Système..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
|
|
msgid "Extracting All Files..."
|
|
msgstr "Extraction de tous les fichiers..."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
|
msgid "Extracting Directory..."
|
|
msgstr "Extraction du dossier..."
|
|
|
|
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
msgid "FD"
|
|
msgstr "FD"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:255
|
|
msgid "FIFO Player"
|
|
msgstr "Lecteur FIFO"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
|
msgid "Failed loading XML."
|
|
msgstr "Impossible de lire le XML."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
|
|
msgid ""
|
|
"Failed opening memory card:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Impossible d'ouvrir la carte mémoire :\n"
|
|
"%1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
|
|
msgid "Failed to add this session to the NetPlay index: %1"
|
|
msgstr "Impossible d'ajouter cette session à l'index NetPlay : %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1723
|
|
msgid "Failed to append to signature file '%1'"
|
|
msgstr "Impossible d'ajouter cela au fichier de signature '%1'"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669
|
|
msgid "Failed to claim interface for BT passthrough: {0}"
|
|
msgstr "Impossible d'obtenir une interface pour l'accès direct Bluetooth : {0}"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
|
|
msgid "Failed to clear Skylander!"
|
|
msgstr "Impossible d'effacer Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
|
|
msgid "Failed to clear the Skylander from slot %1!"
|
|
msgstr "Impossible d'effacer le Skylander du slot %1 !"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
|
|
msgid "Failed to connect to Redump.org"
|
|
msgstr "Impossible de se connecter à Redump.org"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:986
|
|
msgid "Failed to connect to server: %1"
|
|
msgstr "Impossible de se connecter au serveur : %1"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
|
msgid "Failed to create D3D swap chain"
|
|
msgstr "Impossible de créer D3D swap chain"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
|
msgid "Failed to create D3D12 context"
|
|
msgstr "Impossible de créer le contexte D3D12"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
|
msgid "Failed to create D3D12 global resources"
|
|
msgstr "Impossible de créer les ressources globales pour D3D12"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
|
msgid "Failed to create DXGI factory"
|
|
msgstr "Impossible de créer DXGI factory"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304
|
|
msgid "Failed to create Infinity file"
|
|
msgstr "Impossible de créer le fichier Infinity"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
|
|
msgid "Failed to create Skylander file!"
|
|
msgstr "Impossible de créer le fichier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
|
|
msgid ""
|
|
"Failed to create Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The Skylander may already be on the portal."
|
|
msgstr ""
|
|
"Impossible de créer le fichier Skylander :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Le Skylander est peut-être déjà sur le portail."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1293
|
|
msgid ""
|
|
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible de supprimer le fichier de sauvegarde NetPlay GBA{0}. Vérifiez "
|
|
"que vous avez les droits d'écriture."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1083
|
|
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible de créer la carte mémoire pour NetPlay. Vérifier vos permissions "
|
|
"en écriture."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:855
|
|
msgid "Failed to delete the selected file."
|
|
msgstr "Impossible de supprimer le fichier sélectionné."
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:662
|
|
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
|
msgstr "Impossible de détacher le driver du Kernel pour l'adaptateur BT : {0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
|
msgid "Failed to download codes."
|
|
msgstr "Impossible de télécharger les codes."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:739
|
|
msgid "Failed to dump %1: Can't open file"
|
|
msgstr "Impossible de dumper %1 : impossible d'ouvrir le fichier"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:746
|
|
msgid "Failed to dump %1: Failed to write to file"
|
|
msgstr "Impossible de dumper %1 : impossible d'écrire vers le fichier"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:489
|
|
msgctxt ""
|
|
msgid "Failed to export %n out of %1 save file(s)."
|
|
msgstr "Échec de l'exportation de %n sur %1 fichier(s) de sauvegarde."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
|
|
msgid "Failed to export the following save files:"
|
|
msgstr "Échec de l'exportation des fichiers de sauvegarde suivants :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1252
|
|
msgid "Failed to extract certificates from NAND"
|
|
msgstr "Impossible d'extraire les certificats depuis la NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
|
msgid "Failed to extract file."
|
|
msgstr "Impossible d'extraire le fichier."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
|
msgid "Failed to extract system data."
|
|
msgstr "Impossible d'extraire les données du système."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
|
|
msgid ""
|
|
"Failed to find new filename.\n"
|
|
"{0}\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
"Impossible de trouver un nouveau nom de fichier\n"
|
|
"{0}\n"
|
|
"sera remplacé"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
|
msgid "Failed to find one or more D3D symbols"
|
|
msgstr "Impossible de trouver un ou plusieurs symboles D3D"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:566
|
|
msgid "Failed to import \"%1\"."
|
|
msgstr "Impossible d'importer \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1153
|
|
msgid ""
|
|
"Failed to import save file. Please launch the game once, then try again."
|
|
msgstr ""
|
|
"Impossible d'importer le fichier de sauvegarde. Veuillez démarrer le jeu une "
|
|
"fois, puis réessayez."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1147
|
|
msgid ""
|
|
"Failed to import save file. The given file appears to be corrupted or is not "
|
|
"a valid Wii save."
|
|
msgstr ""
|
|
"Impossible d'importer le fichier de sauvegarde. Le fichier indiqué semble "
|
|
"corrompu ou n'est pas une sauvegarde valide de Wii."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1160
|
|
msgid ""
|
|
"Failed to import save file. Your NAND may be corrupt, or something is "
|
|
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
|
"Manage NAND -> Check NAND...), then import the save again."
|
|
msgstr ""
|
|
"Impossible d'importer le fichier de sauvegarde. Votre NAND est peut-être "
|
|
"corrompue, ou quelque chose empêche l'accès aux fichiers qu'elle contient. "
|
|
"Essayez de réparer votre NAND (Outils -> Gestion de NAND -> Vérifier la "
|
|
"NAND...), et importez à nouveau la sauvegarde."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
|
msgid "Failed to init core"
|
|
msgstr "Impossible d'initialiser la base"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
|
msgid ""
|
|
"Failed to initialize Direct3D.\n"
|
|
"Make sure your video card supports at least D3D 10.0\n"
|
|
"{0}"
|
|
msgstr ""
|
|
"Impossible d'initialiser Direct3D.\n"
|
|
"Vérifiez que votre carte graphique prend au minimum en charge D3D 10.0\n"
|
|
"{0}"
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:374
|
|
msgid "Failed to initialize renderer classes"
|
|
msgstr "Impossible d'initialiser les classes du moteur de rendu"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:205
|
|
msgid "Failed to install pack: %1"
|
|
msgstr "Impossible d'installer le pack %1"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:633
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
|
msgid "Failed to install this title to the NAND."
|
|
msgstr "Impossible d'installer ce titre dans la NAND."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1657
|
|
msgid ""
|
|
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
|
"running?"
|
|
msgstr ""
|
|
"Impossible d'écouter le port %1. Est-ce qu'une autre instance de serveur "
|
|
"Netplay est en exécution ?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
|
msgid "Failed to load RSO module at %1"
|
|
msgstr "Impossible de charger le module RSO à %1"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
|
msgid "Failed to load d3d11.dll"
|
|
msgstr "Impossible de charger d3d11.dll"
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
|
msgid "Failed to load dxgi.dll"
|
|
msgstr "Impossible de charger dxgi.dll"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
|
msgid "Failed to load map file '%1'"
|
|
msgstr "Impossible d'ouvrir le fichier de carte '%1'"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
|
|
msgid "Failed to load the Skylander file!"
|
|
msgstr "Impossible de charger le fichier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
|
|
msgid ""
|
|
"Failed to load the Skylander file:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Impossible de charger le fichier Skylander :\n"
|
|
"%1"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:582
|
|
msgid "Failed to load the executable to memory."
|
|
msgstr "Impossible de charger l'exécutable en mémoire."
|
|
|
|
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
|
msgid ""
|
|
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
|
"update package."
|
|
msgstr ""
|
|
"Impossible de charger {0}. Si vous utilisez Windows 7, essayez d'installer "
|
|
"la mise à jour KB4019990."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
|
|
msgid "Failed to modify Skylander!"
|
|
msgstr "Impossible de modifier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:206
|
|
msgid "Failed to open \"%1\" for writing."
|
|
msgstr "Impossible d'ouvrir \"%1\" en écriture."
|
|
|
|
#: Source/Android/jni/MainAndroid.cpp:434
|
|
msgid "Failed to open \"{0}\" for writing."
|
|
msgstr "Impossible d'ouvrir \"{0}\" en écriture."
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
|
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
|
msgid "Failed to open '%1'"
|
|
msgstr "Impossible d'ouvrir \"%1\""
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:647
|
|
msgid "Failed to open Bluetooth device: {0}"
|
|
msgstr "Impossible d'utiliser l'appareil Bluetooth : {0}"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:983
|
|
msgid "Failed to open Branch Watch snapshot \"%1\""
|
|
msgstr "Impossible d'ouvrir l'instantané de surveillance de Branche \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
|
msgid "Failed to open config file!"
|
|
msgstr "Impossible d'ouvrir le fichier de configuration !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
|
msgid "Failed to open file"
|
|
msgstr "Impossible d'ouvrir le fichier"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:26
|
|
msgid "Failed to open file \"{0}\"."
|
|
msgstr "Impossible d'ouvrir le fichier \"{0}\"."
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:184
|
|
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible d'ouvrir le fichier \"{0}\". Vérifiez vos permissions d'écriture."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
|
|
msgid ""
|
|
"Failed to open file in external editor.\n"
|
|
"Make sure there's an application assigned to open INI files."
|
|
msgstr ""
|
|
"Impossible d'ouvrir le fichier dans un éditeur externe.\n"
|
|
"Vérifiez qu'une application est définie pour ouvrir les fichiers INI."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
|
msgid "Failed to open file."
|
|
msgstr "Impossible d'ouvrir le fichier."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1656
|
|
msgid "Failed to open server"
|
|
msgstr "Impossible d'accéder au serveur"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173
|
|
msgid "Failed to open the Infinity file!"
|
|
msgstr "Impossible d'ouvrir le fichier Infinity !"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
|
msgid ""
|
|
"Failed to open the Infinity file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file may already be in use on the base."
|
|
msgstr ""
|
|
"Impossible d'ouvrir le fichier Infinity :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Le fichier est peut-être déjà en cours d'utilisation sur la base."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
|
|
msgid "Failed to open the Skylander file!"
|
|
msgstr "Impossible d'ouvrir le fichier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
|
|
msgid ""
|
|
"Failed to open the Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file may already be in use on the portal."
|
|
msgstr ""
|
|
"Impossible d'ouvrir le fichier Skylander :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Le fichier est peut-être déjà en cours d'utilisation sur le portail."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:474
|
|
msgid "Failed to open the input file \"%1\"."
|
|
msgstr "Impossible d'ouvrir le fichier source \"%1\"."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2050
|
|
msgid ""
|
|
"Failed to open the output file \"{0}\".\n"
|
|
"Check that you have permissions to write the target folder and that the "
|
|
"media can be written."
|
|
msgstr ""
|
|
"Impossible d'ouvrir le fichier \"{0}\" pour écriture.\n"
|
|
"Vérifiez que vous avez les permissions d'écriture dans le dossier de "
|
|
"destination et que le média peut être écrit."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:319
|
|
msgid "Failed to parse Redump.org data"
|
|
msgstr "Impossible de traiter les données de Redump.org"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:301
|
|
msgid "Failed to parse given value into target data type."
|
|
msgstr "Impossible d'analyser la valeur donnée dans le type de données cible."
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
|
|
msgid "Failed to read DFF file."
|
|
msgstr "Impossible de lire le fichier DFF."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
|
msgid "Failed to read from file."
|
|
msgstr "Impossible de lire le fichier."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
|
|
#: Source/Core/DiscIO/WIABlob.cpp:2065
|
|
msgid "Failed to read from the input file \"{0}\"."
|
|
msgstr "Impossible de lire depuis le fichier source \"{0}\"."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:642
|
|
msgid "Failed to read selected savefile(s) from memory card."
|
|
msgstr ""
|
|
"Impossible de lire le(s) fichier(s) de sauvegarde sélectionné(s) depuis la "
|
|
"carte mémoire."
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183
|
|
msgid "Failed to read the Infinity file!"
|
|
msgstr "Impossible de lire le fichier Infinity !"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
|
msgid ""
|
|
"Failed to read the Infinity file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file was too small."
|
|
msgstr ""
|
|
"Impossible de lire le fichier Infinity :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Le fichier était trop petit."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
|
|
msgid "Failed to read the Skylander file!"
|
|
msgstr "Impossible de lire le fichier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
|
|
msgid ""
|
|
"Failed to read the Skylander file:\n"
|
|
"%1\n"
|
|
"\n"
|
|
"The file was too small."
|
|
msgstr ""
|
|
"Impossible de lire le fichier Skylander :\n"
|
|
"%1\n"
|
|
"\n"
|
|
"Le fichier était trop petit."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
|
msgid ""
|
|
"Failed to read the contents of file:\n"
|
|
"%1"
|
|
msgstr ""
|
|
"Impossible de lire le contenu du fichier :\n"
|
|
"%1"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1014
|
|
msgid "Failed to read {0}"
|
|
msgstr "Impossible de lire {0}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
|
msgid "Failed to remove file."
|
|
msgstr "Impossible de supprimer le fichier"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
|
|
msgid ""
|
|
"Failed to remove junk data from file \"%1\".\n"
|
|
"\n"
|
|
"Would you like to convert it without removing junk data?"
|
|
msgstr ""
|
|
"Impossible de supprimer les données inutiles du fichier \"%1\".\n"
|
|
"\n"
|
|
"Voulez-vous le convertir sans supprimer les données inutiles ?"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:663
|
|
msgid "Failed to remove this title from the NAND."
|
|
msgstr "Impossible de supprimer ce titre de la NAND."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1107
|
|
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible de réinitialiser le dossier GCI pour NetPlay. Vérifiez vos "
|
|
"permissions d'écriture."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1138
|
|
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible de réinitialiser le dossier NAND pour NetPlay. Vérifiez vos "
|
|
"permissions d'écriture."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1144
|
|
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
|
msgstr ""
|
|
"Impossible de réinitialiser le dossier de redirection de NetPlay. Vérifiez "
|
|
"vos droits d'écriture."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:969
|
|
msgid "Failed to save Branch Watch snapshot \"%1\""
|
|
msgstr ""
|
|
"Échec de la sauvegarde de l'instantané de la surveillance de la branche "
|
|
"\"%1\""
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
|
msgid "Failed to save FIFO log."
|
|
msgstr "Echec de l'enregistrement du journal FIFO."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1651
|
|
msgid "Failed to save code map to path '%1'"
|
|
msgstr "Impossible de sauvegarder la carte du code vers le dossier '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
|
msgid "Failed to save signature file '%1'"
|
|
msgstr "Impossible de sauvegarder le fichier de signature '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1675
|
|
msgid "Failed to save symbol map to path '%1'"
|
|
msgstr "Impossible de sauvegarder la carte des symboles vers le dossier '%1'"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1775
|
|
msgid "Failed to save to signature file '%1'"
|
|
msgstr "Impossible de sauvegarder vers le fichier de signature '%1'"
|
|
|
|
#: Source/Core/Core/Core.cpp:533
|
|
msgid ""
|
|
"Failed to sync SD card with folder. All changes made this session will be "
|
|
"discarded on next boot if you do not manually re-issue a resync in Config > "
|
|
"Wii > SD Card Settings > Convert File to Folder Now!"
|
|
msgstr ""
|
|
"Impossible de synchroniser la carte SD avec le dossier. Tous les changements "
|
|
"opérés pendant cette session seront perdus au prochain démarrage si vous ne "
|
|
"faites pas manuellement une synchronisation via Config > Wii > Réglages de "
|
|
"la carte SD > Convertir le fichier en dossier maintenant !"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:226
|
|
msgid "Failed to uninstall pack: %1"
|
|
msgstr "Impossible de désinstaller le pack %1"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Impossible d'écrire BT.DINF vers SYSCONF"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1174
|
|
msgid "Failed to write Mii data."
|
|
msgstr "Impossible d'écrire les données du Mii."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1259
|
|
msgid "Failed to write Wii save."
|
|
msgstr "Impossible d'écrire la sauvegarde Wii."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
|
msgid "Failed to write config file!"
|
|
msgstr "Impossible d'écrire le fichier de configuration !"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:692
|
|
msgid "Failed to write modified memory card to disk."
|
|
msgstr "Impossible d'écrire la carte mémoire modifiée sur le disque."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1272
|
|
msgid "Failed to write redirected save."
|
|
msgstr "Impossible d'écrire la sauvegarde redirigée."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
|
msgid "Failed to write savefile to disk."
|
|
msgstr "Impossible d'écrire le fichier de sauvegarde sur le disque."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:382
|
|
#: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
|
|
msgid ""
|
|
"Failed to write the output file \"{0}\".\n"
|
|
"Check that you have enough space available on the target drive."
|
|
msgstr ""
|
|
"Impossible d'écrire le fichier de sortie \"{0}\".\n"
|
|
"Vérifiez que vous avez d'espace libre sur le lecteur de destination."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:854
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
|
msgid "Failure"
|
|
msgstr "Échec"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
|
|
msgid "Fair Input Delay"
|
|
msgstr "Délai d'entrée des commandes égalisé"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:464
|
|
msgid "Fallback Region"
|
|
msgstr "Région de remplacement"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221
|
|
msgid "Fallback Region:"
|
|
msgstr "Région de remplacement :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
|
|
msgid "Fast"
|
|
msgstr "Rapide"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Calcul rapide de la profondeur"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1298
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
|
|
"{2}.){3}"
|
|
msgstr ""
|
|
"Désynchro fatale. Abandon de la lecture. (Erreur dans Play Wiimote : {0} != "
|
|
"{1}, byte {2}.){3}"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:105
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
|
msgid "Field of View"
|
|
msgstr "Champ de vision"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247
|
|
msgid "Figure Number:"
|
|
msgstr "Numéro de figurine :"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
|
|
msgid "Figure type"
|
|
msgstr "Type de jouet"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
|
|
msgid "File Details"
|
|
msgstr "Détails du fichier"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1005
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:683
|
|
msgid "File Format"
|
|
msgstr "Format du fichier"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
|
|
msgid "File Format:"
|
|
msgstr "Format du fichier :"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:83
|
|
msgid "File Info"
|
|
msgstr "Infos du fichier"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1000
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:678
|
|
msgid "File Name"
|
|
msgstr "Nom du fichier"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1001
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:679
|
|
msgid "File Path"
|
|
msgstr "Chemin du fichier"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1004
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:682
|
|
msgid "File Size"
|
|
msgstr "Taille du fichier"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
|
|
msgid "File Size:"
|
|
msgstr "Taille du fichier :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
|
msgid "File contained no codes."
|
|
msgstr "Le fichier ne contient pas de code."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
|
msgid "Filename"
|
|
msgstr "Nom de fichier"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:294
|
|
msgid "Files opened, ready to compress."
|
|
msgstr "Fichiers ouverts, prêt à compresser."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:92
|
|
msgid ""
|
|
"Files specified in the M3U file \"{0}\" were not found:\n"
|
|
"{1}"
|
|
msgstr ""
|
|
"Les fichiers spécifiés dans le fichier M3U \"{0}\" n'ont pas été trouvés :\n"
|
|
"{1}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
|
|
msgid "Filesize does not match any known GameCube Memory Card size."
|
|
msgstr ""
|
|
"La taille du fichier ne correspond à aucune taille connue de carte mémoire "
|
|
"de GameCube."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
|
|
msgid "Filesize in header mismatches actual card size."
|
|
msgstr ""
|
|
"La taille indiquée dans l'entête ne correspond pas à celle de la carte."
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
|
|
msgid "Filesystem"
|
|
msgstr "Système de fichiers"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
|
|
msgid "Filters"
|
|
msgstr "Filtres"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
|
|
msgid "Find &Next"
|
|
msgstr "Chercher le &suivant"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
|
|
msgid "Find &Previous"
|
|
msgstr "Chercher le &précédent"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:953
|
|
msgid "Finish Calibration"
|
|
msgstr "Terminer l'étalonnage"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:110
|
|
msgid ""
|
|
"Finishing the update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Achèvement de la mise à jour...\n"
|
|
"Cela peut prendre un moment."
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
|
|
msgid "Fire"
|
|
msgstr "Feu"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
|
msgid "First Person"
|
|
msgstr "Vue à la première personne"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:128
|
|
msgid "Fix Checksums"
|
|
msgstr "Corriger les sommes de contrôle"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:691
|
|
msgid "Fix Checksums Failed"
|
|
msgstr "Échec de la correction des sommes de contrôle"
|
|
|
|
#. i18n: "Fixed" here means that the alignment is always the same
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
|
|
msgid "Fixed Alignment"
|
|
msgstr "Alignement fixé"
|
|
|
|
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
|
|
#. not the kinds of flags that represent e.g. countries
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
|
|
msgid "Flags"
|
|
msgstr "Drapeaux"
|
|
|
|
#. i18n: A floating point number
|
|
#. i18n: Floating-point (non-integer) number
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Float"
|
|
msgstr "Flottant"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574
|
|
msgid "Follow &Branch"
|
|
msgstr "Suivre la &branche"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921
|
|
msgid "For best results please slowly move your input to all possible regions."
|
|
msgstr ""
|
|
"Pour de meilleurs résultats, bougez lentement votre entrée dans toutes les "
|
|
"régions possibles."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Broadband_Adapter\">refer to this page</a>."
|
|
msgstr ""
|
|
"Pour des instructions d'installation, <a href=\"https://wiki.dolphin-emu.org/"
|
|
"index.php?title=Broadband_Adapter\">consultez cette page</a>."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
|
msgid ""
|
|
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
|
|
"\">refer to this page</a>."
|
|
msgstr ""
|
|
"Pour des instructions d'installation, <a href=\"https://www.teamxlink.co.uk/"
|
|
"wiki/Dolphin\">consultez cette page</a>."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
|
msgid "Force 16:9"
|
|
msgstr "Forcer 16/9è"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
|
msgid "Force 24-Bit Color"
|
|
msgstr "Forcer les couleurs en 24 bit"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
|
msgid "Force 4:3"
|
|
msgstr "Forcer 4/3"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
|
msgid "Force Linear"
|
|
msgstr "Forcer Linéaire"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
|
msgid "Force Linear and 16x Anisotropic"
|
|
msgstr "Forcer linéaire et Anisotropique 16x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
|
msgid "Force Linear and 2x Anisotropic"
|
|
msgstr "Forcer linéaire et Anisotropique 2x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
|
msgid "Force Linear and 4x Anisotropic"
|
|
msgstr "Forcer linéaire et Anisotropique 4x"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124
|
|
msgid "Force Linear and 8x Anisotropic"
|
|
msgstr "Forcer linéaire et Anisotropique 8x"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
|
|
msgid "Force Listen Port:"
|
|
msgstr "Forcer l'écoute du port :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
|
msgid "Force Nearest"
|
|
msgstr "Forcer au plus proche"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:471
|
|
msgid "Forced off because %1 doesn't support VS expansion."
|
|
msgstr "Désactivé car %1 ne prend pas en charge les extensions VS."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:468
|
|
msgid "Forced on because %1 doesn't support geometry shaders."
|
|
msgstr "Activé car %1 ne prend pas en charge les shaders géométriques."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
|
|
msgid ""
|
|
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
|
"frustum without stretching the image.<br>This is a hack, and its results "
|
|
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
|
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
|
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Force le jeu à produire des graphiques dans n'importe quel format d'image en "
|
|
"étendant la vue d'un morceau d'image sans la déformer.<br>C'est un hack, et "
|
|
"ses résultats varieront beaucoup d'un jeu à l'autre (cela provoque souvent "
|
|
"un étirement de l'interface du jeu).<br>Les patches AR/Gecko spécifiques au "
|
|
"jeu sont préférables à ceci, si disponibles.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
|
|
msgid ""
|
|
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
|
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
|
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Force le jeu à effectuer un rendu des couleurs RVB en 24 bit, ce qui "
|
|
"améliore la qualité de l'image en atténuant les bandes de couleurs."
|
|
"<br><br>Cela n'a aucun impact sur les performances et provoque peu de soucis "
|
|
"graphiques.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:326
|
|
msgid ""
|
|
"Forces the render window to stay on top of other windows and applications."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Force la fenêtre de rendu à rester au-dessus des autres fenêtres et "
|
|
"applications.<br><br><dolphin_emphasis>Dans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
|
msgid "Format:"
|
|
msgstr "Format :"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:92
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
|
msgid "Forward"
|
|
msgstr "Avant"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Faire suivre le port (UPnP)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
|
|
msgid "Found %1 results for \"%2\""
|
|
msgstr "1% résultats trouvés pour \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:337
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Found %n address(es)."
|
|
msgstr "%n adresse(s) trouvée(s)."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
|
msgid "Frame %1"
|
|
msgstr "Image %1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
|
msgid "Frame Advance"
|
|
msgstr "Avancer d'une image"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:54
|
|
msgid "Frame Advance Decrease Speed"
|
|
msgstr "Réduire la vitesse d'avancement de l'image"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:55
|
|
msgid "Frame Advance Increase Speed"
|
|
msgstr "Accélérer la vitesse d'avancement de l'image"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:56
|
|
msgid "Frame Advance Reset Speed"
|
|
msgstr "Réinitialiser la vitesse d'avancement de l'image"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
|
|
msgid "Frame Dumping"
|
|
msgstr "Capture d'image"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:108
|
|
msgid "Frame Range"
|
|
msgstr "Plage d'images :"
|
|
|
|
#: Source/Core/VideoCommon/FrameDumper.cpp:328
|
|
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
|
msgstr "La/Les capture(s) d'image '{0}' existe déjà. Remplacer ?"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
|
msgid "Frames to Record:"
|
|
msgstr "Images à enregistrer :"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:36
|
|
msgid "France"
|
|
msgstr "France"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:312
|
|
msgid "Free Blocks: %1"
|
|
msgstr "%1 blocs libres"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:313
|
|
msgid "Free Files: %1"
|
|
msgstr "%1 fichiers libres"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
|
|
msgid "Free Look Control Type"
|
|
msgstr "Type de contrôle de la vue libre"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467
|
|
msgid "Free Look Controller %1"
|
|
msgstr "Manette %1 pour la Vue libre"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
|
msgid "Free Look Settings"
|
|
msgstr "Réglages de la Vue libre"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
|
|
msgid ""
|
|
"Free Look allows for manipulation of the in-game camera. Different camera "
|
|
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
|
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
|
"this page</a>."
|
|
msgstr ""
|
|
"La Vue libre permet la manipulation de la caméra du jeu. Différents types de "
|
|
"caméras sont disponibles dans la liste déroulante.<br><br>Pour des "
|
|
"instructions détaillées, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
|
"title=Free_Look\">reportez-vous à cette page</a>."
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:315
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
|
msgid "FreeLook"
|
|
msgstr "Vue libre"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:355
|
|
msgid "Freelook"
|
|
msgstr "Vue libre"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:124
|
|
msgid "Freelook Toggle"
|
|
msgstr "Activer la vue libre"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
|
msgid "French"
|
|
msgstr "Français"
|
|
|
|
#. i18n: Refers to a number of actions per second in Hz.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
|
msgid "Frequency"
|
|
msgstr "Fréquence"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
|
msgid "Frets"
|
|
msgstr "Frets"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
|
msgid "From"
|
|
msgstr "De"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
|
|
msgid "From:"
|
|
msgstr "De :"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
|
msgid "FullScr"
|
|
msgstr "Plein écran"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
|
msgid "Function"
|
|
msgstr "Fonction"
|
|
|
|
#. i18n: Settings that affect the functionality of unlocking achievements.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
|
|
msgid "Function Settings"
|
|
msgstr "Réglages de fonctionnalité"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
|
|
msgid "Functions"
|
|
msgstr "Fonctions"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
|
msgid "GBA (Integrated)"
|
|
msgstr "GBA (Intégré)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
|
|
msgid "GBA (TCP)"
|
|
msgstr "GBA (TCP)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
|
msgid "GBA Cartridge Path:"
|
|
msgstr "Dossier de la carte GBA :"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:365
|
|
msgid "GBA Core"
|
|
msgstr "Cœur GBA"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
|
|
msgid "GBA Port %1"
|
|
msgstr "Port GBA %1"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
|
|
msgid "GBA Settings"
|
|
msgstr "Réglages GBA"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
|
|
msgid "GBA TAS Input %1"
|
|
msgstr "Entrée TAS %1 de GBA"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:366
|
|
msgid "GBA Volume"
|
|
msgstr "Volume GBA"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:367
|
|
msgid "GBA Window Size"
|
|
msgstr "Taille de la fenêtre GBA"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838
|
|
msgid "GBA%1 ROM changed to \"%2\""
|
|
msgstr "GBA%1 ROM changée en \"%2\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:843
|
|
msgid "GBA%1 ROM disabled"
|
|
msgstr "GBA%1 ROM désactivée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
|
|
msgid "GC Port %1"
|
|
msgstr "Port GC %1"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
|
msgid "GCI Folder"
|
|
msgstr "Dossier GCI"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
|
msgid "GCI Folder Path:"
|
|
msgstr "Chemin du dossier GCI :"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr ""
|
|
"GCMemcardDirectory : ClearBlock a été appelé avec une mauvaise adresse de "
|
|
"bloc"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:349
|
|
msgid "GCZ GC/Wii images (*.gcz)"
|
|
msgstr "Images GC/Wii en GCZ (*.gcz)"
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:720
|
|
msgid ""
|
|
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
|
"likely crash or hang."
|
|
msgstr ""
|
|
"GFX FIFO : Opcode inconnu ({0:#04x} @ {1}, preprocess={2}).\n"
|
|
"\n"
|
|
"{3}\n"
|
|
"\n"
|
|
"D'autres erreurs vont être envoyées au journal du moteur graphique et "
|
|
"Dolphin va probablement planter ou bloquer."
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
|
|
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
|
msgstr "GL_MAX_TEXTURE_SIZE est de {0} - il doit être au minimum de 1024."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
|
|
msgid "GPU Texture Decoding"
|
|
msgstr "Décodage des textures par GPU"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:235
|
|
msgid ""
|
|
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU : ERREUR : Nécessite GL_ARB_framebuffer_object pour de multiples rendus "
|
|
"de cibles.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.0 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
|
|
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Est-ce que votre carte graphique prend en charge OpenGL "
|
|
"2.0 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:253
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite GL_ARB_map_buffer_range.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.0 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:278
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
|
"GPU: Does your video card support OpenGL 3.3?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite GL_ARB_sampler_objects.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.3 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:262
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.1?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite GL_ARB_uniform_buffer_object.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.1 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:244
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
|
"GPU: Does your video card support OpenGL 3.0?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite GL_ARB_vertex_array_object.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.0 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
|
"GPU: Does your video card support OpenGL 3?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite OpenGL version 3.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3 ?"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:470
|
|
msgid ""
|
|
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
|
"GPU: Does your video card support OpenGL 3.0?\n"
|
|
"GPU: Your driver supports GLSL {0}"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nécessite au minimum GLSL 1.30\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 3.0 ?\n"
|
|
"GPU : Vos pilotes prennent en charge GLSL {0}"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
|
|
msgid ""
|
|
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
|
"GPU: Does your video card support OpenGL 2.x?"
|
|
msgstr ""
|
|
"GPU : ERREUR OGL : Nombre d'attributs {0} insuffisant.\n"
|
|
"GPU : Est-ce que votre carte graphique prend en charge OpenGL 2.x ?"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
|
|
msgid "Game"
|
|
msgstr "Jeu"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
|
|
msgid "Game Boy Advance"
|
|
msgstr "Game Boy Advance"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
|
|
msgid "Game Boy Advance Carts (*.gba)"
|
|
msgstr "Cartes Game Boy Advance (*.gba)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
|
|
msgid ""
|
|
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
|
"All Files (*)"
|
|
msgstr ""
|
|
"ROM de Game Boy Advance (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *."
|
|
"bin);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399
|
|
msgid "Game Boy Advance at Port %1"
|
|
msgstr "Game Boy Advance sur le Port %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
|
|
msgid "Game Color Space:"
|
|
msgstr "Espace de couleurs du jeu :"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
|
|
msgid "Game Config"
|
|
msgstr "Configuration du jeu"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
|
msgid "Game Details"
|
|
msgstr "Détails du jeu"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:120
|
|
msgid "Game Folders"
|
|
msgstr "Dossier de jeux"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
|
|
msgid "Game Gamma"
|
|
msgstr "Gamma du jeu"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
|
|
msgid "Game Gamma:"
|
|
msgstr "Gamma du jeu :"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1002
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
|
msgid "Game ID"
|
|
msgstr "ID du jeu"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
|
|
msgid "Game ID:"
|
|
msgstr "Identifiant du jeu :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
|
msgid "Game Status"
|
|
msgstr "Etat du jeu"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
|
|
msgid "Game changed to \"%1\""
|
|
msgstr "Jeu changé en \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
|
msgid ""
|
|
"Game file has a different hash; right-click it, select Properties, switch to "
|
|
"the Verify tab, and select Verify Integrity to check the hash"
|
|
msgstr ""
|
|
"Le fichier du jeu a un hash différent ; faites un clic-droit dessus, "
|
|
"sélectionnez Propriétés, cliquer sur l'onglet Vérifier, et sélectionnez "
|
|
"Vérifier l'intégrité pour vérifier le hash."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
|
msgid "Game has a different disc number"
|
|
msgstr "Le jeu a un numéro de disque différent"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
|
msgid "Game has a different revision"
|
|
msgstr "Le jeu a une révision différente"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1750
|
|
msgid "Game is already running!"
|
|
msgstr "Le jeu est déjà en cours d'émulation !"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
|
|
msgid ""
|
|
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
|
msgstr ""
|
|
"Leu jeu a écrasé la sauvegarde d'un autre jeu, corruption de données "
|
|
"probable. {0:#x}, {1:#x}"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
|
msgid "Game region does not match"
|
|
msgstr "La région du jeu ne concorde pas"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Paramètres spécifiques au jeu"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
|
|
msgid "GameCube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
|
msgid "GameCube Adapter for Wii U"
|
|
msgstr "Adaptateur GameCube pour Wii U"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
|
|
msgid "GameCube Adapter for Wii U at Port %1"
|
|
msgstr "Adaptateur GameCube pour Wii U sur le Port %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
|
|
msgid "GameCube Controller"
|
|
msgstr "Manette GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
|
|
msgid "GameCube Controller at Port %1"
|
|
msgstr "Manette GameCube sur le port %1"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
|
|
msgid "GameCube Controllers"
|
|
msgstr "Manettes GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
|
|
msgid "GameCube Keyboard"
|
|
msgstr "Clavier pour GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404
|
|
msgid "GameCube Keyboard at Port %1"
|
|
msgstr "Clavier pour GameCube sur le Port %1"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:100
|
|
msgid "GameCube Memory Card Manager"
|
|
msgstr "Gestionnaire de cartes mémoires de GameCube"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
|
msgid "GameCube Memory Cards"
|
|
msgstr "Cartes mémoire de GameCube"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
|
|
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
|
msgstr "Cartes mémoire de GameCube (*.raw *.gcp)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417
|
|
msgid "GameCube Microphone Slot %1"
|
|
msgstr "Micro pour GameCube, Slot %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
|
|
msgid "GameCube TAS Input %1"
|
|
msgstr "Entrée TAS %1 pour GameCube"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
|
|
msgid "Gamma"
|
|
msgstr "Gamma"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
|
|
msgid "Gate Size"
|
|
msgstr "Taille des côtés"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
|
msgid "Gecko (04)"
|
|
msgstr "Gecko (04)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
|
msgid "Gecko (C0)"
|
|
msgstr "Gecko (C0)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
|
msgid "Gecko (C2)"
|
|
msgstr "Gecko (C2)"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:140
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
|
msgid "Gecko Codes"
|
|
msgstr "Codes Gecko"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:337
|
|
#: Source/Core/Core/HotkeyManager.cpp:339
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
|
|
msgid "General"
|
|
msgstr "Général"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
|
|
msgid "General and Options"
|
|
msgstr "Général et Options"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:505
|
|
msgid "Generate Action Replay Code(s)"
|
|
msgstr "Générer un/des code(s) Action Replay"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:236
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:470
|
|
msgid "Generate a New Statistics Identity"
|
|
msgstr "Générer une nouvelle identité pour les statistiques"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:439
|
|
msgid ""
|
|
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
|
"future statistics to be unassociated with your previous statistics."
|
|
msgstr ""
|
|
"Générer un nouvel identifiant anonyme pour les statistiques de votre "
|
|
"utilisation. Cela aura pour effet dissocier vos futures statistiques des "
|
|
"anciennes."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:587
|
|
msgid "Generated AR code(s)."
|
|
msgstr "Code(s) AR généré(s)."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1332
|
|
msgid "Generated symbol names from '%1'"
|
|
msgstr "Nom des symboles générés à partir de '%1'"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:83
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
|
|
msgid "German"
|
|
msgstr "Allemand"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:39
|
|
msgid "Germany"
|
|
msgstr "Allemagne"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161
|
|
msgid "GetDeviceList failed: {0}"
|
|
msgstr "Échec de GetDeviceList : {0}"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:528
|
|
msgid "GiB"
|
|
msgstr "Gio"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
|
|
msgid "Giant"
|
|
msgstr "Giant"
|
|
|
|
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
|
|
msgid "Giants"
|
|
msgstr "Giants"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
|
|
msgid "Golf Mode"
|
|
msgstr "Mode Golf"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:345
|
|
msgid "Good dump"
|
|
msgstr "Dump OK"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
|
msgid "Graphics"
|
|
msgstr "Graphismes"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
|
|
msgid "Graphics Mods"
|
|
msgstr "Mods graphiques"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:353
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
|
msgid "Graphics Toggles"
|
|
msgstr "Options graphiques"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
|
|
msgid "Graphics mods are currently disabled."
|
|
msgstr "Les mods graphiques sont actuellement désactivés."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
|
|
msgid ""
|
|
"Greatly increases the quality of textures generated using render-to-texture "
|
|
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
|
"graphical issues. Raising the internal resolution will improve the effect of "
|
|
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Améliore beaucoup la qualité des textures générées en utilisant les effets "
|
|
"de rendu-vers-texture.<br><br>Donne légèrement plus de travail au GPU et "
|
|
"provoque relativement peu de pépins graphiques. Augmenter la résolution "
|
|
"interne améliorera l'effet de ce réglage.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, cochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
|
msgid "Green"
|
|
msgstr "Vert"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
|
msgid "Green Left"
|
|
msgstr "Vert Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
|
|
msgid "Green Right"
|
|
msgstr "Vert Droite"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:655
|
|
msgid "Grid View"
|
|
msgstr "Grille"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
|
msgid "Guitar"
|
|
msgstr "Guitare"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
|
|
msgid "Gyroscope"
|
|
msgstr "Gyroscope"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
|
msgid "HDMI 3D"
|
|
msgstr "HDMI 3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
|
|
msgid "HDR"
|
|
msgstr "HDR"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
|
|
msgid "HDR Paper White Nits"
|
|
msgstr "HDR Paper White Nits"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
|
|
msgid "HDR Paper White Nits:"
|
|
msgstr "Luminosité HDR Paper white :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161
|
|
msgid "HDR Post-Processing"
|
|
msgstr "Post-Processing HDR"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
|
|
msgid "Head"
|
|
msgstr "Head"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
|
msgid "Help"
|
|
msgstr "Aide"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:130
|
|
msgid "Hero level:"
|
|
msgstr "Niveau du héros :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
|
|
msgid "Hex"
|
|
msgstr "Hex"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
|
|
msgid "Hex 16"
|
|
msgstr "Hex 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
|
|
msgid "Hex 32"
|
|
msgstr "Hex 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
|
|
msgid "Hex 8"
|
|
msgstr "Hex 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
|
|
msgid "Hex Byte String"
|
|
msgstr "Hex Byte String"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
msgid "Hexadecimal"
|
|
msgstr "Hexadécimal"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
|
msgid "Hide"
|
|
msgstr "Cacher"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299
|
|
msgid "Hide &Controls"
|
|
msgstr "Cacher les &contrôles"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:750
|
|
msgid "Hide All"
|
|
msgstr "Tout masquer"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
|
|
msgid "Hide In-Game Sessions"
|
|
msgstr "Masquer les sessions en cours"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
|
|
msgid "Hide Incompatible Sessions"
|
|
msgstr "Masquer les sessions incompatibles"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
|
|
msgid "Hide Remote GBAs"
|
|
msgstr "Masquer les GBA distantes"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:371
|
|
msgid ""
|
|
"Hides the mouse cursor whenever it is inside the render window and the "
|
|
"render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
|
|
"On Movement".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Cache le curseur de la souris lorsqu'il est dans la fenêtre de rendu et que "
|
|
"celle-ci a le focus.<br><br><dolphin_emphasis>Dans le doute, sélectionnez "
|
|
""Si mouvement".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
|
msgid "High"
|
|
msgstr "Haute"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
|
|
msgid "Highest"
|
|
msgstr "La meilleure"
|
|
|
|
#. i18n: Refers to how hard emulated drum pads are struck.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
|
|
msgid "Hit Strength"
|
|
msgstr "Puissance du coup"
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
|
|
msgid "Horizontal FOV"
|
|
msgstr "Champ de vision horizontal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
|
|
msgid "Host"
|
|
msgstr "Hôte"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
|
msgid "Host Code:"
|
|
msgstr "Code de l'hôte :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
|
|
msgid "Host Input Authority"
|
|
msgstr "Autorité de l'hôte sur les entrées"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
|
msgid "Host Size"
|
|
msgstr "Taille de l'hôte"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
|
|
msgid ""
|
|
"Host has control of sending all inputs to the game, as received from other "
|
|
"players, giving the host zero latency but increasing latency for others.\n"
|
|
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
|
"latency connections."
|
|
msgstr ""
|
|
"L'hôte a le contrôle de l'envoi des données au jeu, dès que reçues des "
|
|
"autres joueurs, ce qui donne aucune latence pour l'hôte mais une latence "
|
|
"plus élevée pour les autres joueurs.\n"
|
|
"Convient pour des jeux casual de 3 joueurs et plus, peut-être sur des "
|
|
"connexions instables ou avec une forte latence."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
|
msgid "Host input authority disabled"
|
|
msgstr "Autorité de l'hôte sur les entrées désactivée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
|
msgid "Host input authority enabled"
|
|
msgstr "Autorité de l'hôte sur les entrées activée"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
|
|
msgid "Host with NetPlay"
|
|
msgstr "Hôte avec Netplay"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
msgid "Hostname"
|
|
msgstr "Nom de l'hôte"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
|
|
msgid "Hotkey Settings"
|
|
msgstr "Paramètres des Raccouris clavier"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:213
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
|
msgid "Hotkeys"
|
|
msgstr "Raccourcis clavier"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
|
|
msgid "Hotkeys Require Window Focus"
|
|
msgstr "Les touches de raccourci requièrent que la fenêtre soit sélectionnée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
|
msgid "Hybrid Ubershaders"
|
|
msgstr "Ubershaders hybrides"
|
|
|
|
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
|
msgid "Hz"
|
|
msgstr "Hz"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
|
msgid "I am aware of the risks and want to continue"
|
|
msgstr "Je suis conscient des risques et souhaite continuer"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
|
|
msgid "ID"
|
|
msgstr "ID"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
|
msgid "ID entered is invalid!"
|
|
msgstr "L'identifiant entré est invalide !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
|
msgid "ID:"
|
|
msgstr "Identifiant :"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
|
|
msgid "IOS Version:"
|
|
msgstr "Version d'IOS :"
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:181
|
|
msgid ""
|
|
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS : Un fichier requis pour les services SSL ({0}) n'est pas valide. "
|
|
"Consultez https://dolphin-emu.org/docs/guides/wii-network-guide/ pour "
|
|
"obtenir des instructions pour régler le réseau pour la Wii."
|
|
|
|
#: Source/Core/Core/IOS/Network/SSL.cpp:166
|
|
msgid ""
|
|
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
|
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
|
"setting up Wii networking."
|
|
msgstr ""
|
|
"IOS : Impossible de lire une fichier requis pour les services SSL ({0}). "
|
|
"Consultez https://dolphin-emu.org/docs/guides/wii-network-guide/ pour "
|
|
"obtenir des instructions pour les réglages réseau pour la Wii."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
|
msgid "IP Address:"
|
|
msgstr "Adresse IP :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
|
|
msgid "IPL Settings"
|
|
msgstr "Paramètres IPL"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:363
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Sensibilité de l'IR :"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:88
|
|
msgid ""
|
|
"ISO: A simple and robust format which is supported by many programs. It "
|
|
"takes up more space than any other format.\n"
|
|
"\n"
|
|
"GCZ: A basic compressed format which is compatible with most versions of "
|
|
"Dolphin and some other programs. It can't efficiently compress junk data "
|
|
"(unless removed) or encrypted Wii data.\n"
|
|
"\n"
|
|
"WIA: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
|
"encrypted Wii data, but not junk data (unless removed).\n"
|
|
"\n"
|
|
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
|
"5.0-12188 and later. It can efficiently compress both junk data and "
|
|
"encrypted Wii data."
|
|
msgstr ""
|
|
"ISO : Un format simple et robuste pris en charge par beaucoup de logiciels. "
|
|
"Il prend plus de place que n'importe quel autre format.\n"
|
|
"\n"
|
|
"GCZ : Un format simple et compressé qui est compatible avec la plupart des "
|
|
"versions de Dolphin et quelques autres logiciels. Il ne peut pas compresser "
|
|
"efficacement les données inutiles (sauf si elles sont supprimées) ou les "
|
|
"données cryptées Wii.\n"
|
|
"\n"
|
|
"WIA : Un format avancé et compressé qui est compatible avec Dolphin "
|
|
"5.0-12188 et suivants, et quelques autres programmes. Il peut compresser "
|
|
"efficacement les données Wii cryptées, mais pas les données inutiles (sauf "
|
|
"si elles sont supprimées).\n"
|
|
"\n"
|
|
"RVZ : Un format avancé et compressé qui est compatible avec Dolphin "
|
|
"5.0-12188 et suivants. Il peut compresser efficacement les données inutiles "
|
|
"et les données Wii cryptées."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
|
msgid "Icon"
|
|
msgstr "Icône"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
|
|
msgid ""
|
|
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
|
"latency) can be switched at any time.\n"
|
|
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
|
msgstr ""
|
|
"Identique à \"Autorité de l'hôte sur les entrées\", sauf que l'hôte (qui n'a "
|
|
"aucune latence), peut être changé à tout moment.\n"
|
|
"Pratique pour les jeux à tour de rôle qui ont des contrôles demandant de la "
|
|
"précision, comme le golf."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
|
|
msgid "Identity Generation"
|
|
msgstr "Génération d'une identité"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:266
|
|
msgid ""
|
|
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
|
"and configuration, as well as data on your system's hardware and operating "
|
|
"system.\n"
|
|
"\n"
|
|
"No private data is ever collected. This data helps us understand how people "
|
|
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
|
"identify rare configurations that are causing bugs, performance and "
|
|
"stability issues.\n"
|
|
"This authorization can be revoked at any time through Dolphin's settings."
|
|
msgstr ""
|
|
"S'il y est autorisé, Dolphin va collecter des données sur ses performances, "
|
|
"utilisation des fonctionnalités, configuration, ainsi que des données sur "
|
|
"votre matériel et système d'exploitation.\n"
|
|
"\n"
|
|
"Aucune donnée personnelle n'est collectée. Ces données nous aident à "
|
|
"comprendre comment les personnes et les jeux émulés utilisent Dolphin afin "
|
|
"de prioriser nos efforts. Cela nous aide également à identifier des "
|
|
"configurations rares qui provoquent des bugs, problèmes de performances ou "
|
|
"de stabilité.\n"
|
|
"\n"
|
|
"Cette autorisation peut être révoquée à tout moment via les réglages de "
|
|
"Dolphin."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
|
|
msgid ""
|
|
"If checked, all Wii saves will be used instead of only the save of the game "
|
|
"being started. Useful when switching games mid-session. Has no effect if No "
|
|
"Save Data is selected."
|
|
msgstr ""
|
|
"Si coché, toutes les sauvegardes Wii seront utilisées à la place "
|
|
"d'uniquement celle du jeu démarré. Utile lorsqu'on change de jeu lors d'une "
|
|
"session. N'a aucun effet si 'Aucune donnée sauvegardée' est sélectionné."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:88
|
|
msgid ""
|
|
"If checked, the emulated controller is always connected.\n"
|
|
"If unchecked, the connection state of the emulated controller is linked\n"
|
|
"to the connection state of the real default device (if there is one)."
|
|
msgstr ""
|
|
"Si cochée, la manette émulée est toujours connectée.\n"
|
|
"Si décochée, l'état de la connexion de la manette émulée est lié\n"
|
|
"à l'état de la connexion du périphérique physique par défaut (s'il existe)."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203
|
|
msgid ""
|
|
"If enabled, then all memory updates happen at once before the first frame."
|
|
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Si activé, alors toutes les mises à jour de la mémoire se feront en une "
|
|
"seule fois avant la première image.<br><br>Provoque des pépins dans beaucoup "
|
|
"de fifologs, mais peut être utile pour tester.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:433
|
|
msgid ""
|
|
"If selected, Dolphin can collect data on its performance, feature usage, "
|
|
"emulated games, and configuration, as well as data on your system's hardware "
|
|
"and operating system.<br><br>No private data is ever collected. This data "
|
|
"helps us understand how people and emulated games use Dolphin and prioritize "
|
|
"our efforts. It also helps us identify rare configurations that are causing "
|
|
"bugs, performance and stability issues."
|
|
msgstr ""
|
|
"Si l'option est cochée, Dolphin va collecter des données sur ses "
|
|
"performances, utilisation des fonctionnalités, jeux émulés, configuration, "
|
|
"ainsi que des données sur votre matériel et système d'exploitation."
|
|
"<br><br>Aucune donnée personnelle n'est collectée. Ces données nous aident à "
|
|
"comprendre comment les personnes et les jeux émulés utilisent Dolphin afin "
|
|
"de prioriser nos efforts. Cela nous aide également à identifier des "
|
|
"configurations rares qui provoquent des bugs, problèmes de performances ou "
|
|
"de stabilité."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
|
|
msgid ""
|
|
"If unchecked, then playback of the fifolog stops after the final frame."
|
|
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Si décoché, alors la lecture des fifologs s'arrêtera après la dernière image."
|
|
"<br><br>Ce n'est en général utile que lorsqu'une option de capture d'image "
|
|
"est activée.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
|
msgid "Ignore"
|
|
msgstr "Ignorer"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:302
|
|
msgid "Ignore &Apploader Branch Hits"
|
|
msgstr "Ignorer les its de Branche d'&Apploader"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorer les changements de formats"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:77
|
|
msgid "Ignore for this session"
|
|
msgstr "Ignorer pour cette session"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
|
|
msgid ""
|
|
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
|
"games without any negative effect. Causes graphical defects in a small "
|
|
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignore tous les changements du format d'EFB.<br><br>Améliore les "
|
|
"performances dans la plupart des jeux sans effet négatif. Provoque des "
|
|
"défauts graphiques dans un petit nombre de jeux."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
|
|
msgid ""
|
|
"Ignores any requests from the CPU to read from or write to the EFB. "
|
|
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
|
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Ignore les requêtes de lecture ou d'écriture du CPU vers l'EFB."
|
|
"<br><br>Améliore les performances dans certains jeux, mais désactivera tous "
|
|
"les effets graphiques ou fonctionnalités de gameplay basés sur l'EFB."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93
|
|
msgid "Immediately Present XFB"
|
|
msgstr "Présenter immédiatement l'XFB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:424
|
|
msgid ""
|
|
"Implements fullscreen mode with a borderless window spanning the whole "
|
|
"screen instead of using exclusive mode. Allows for faster transitions "
|
|
"between fullscreen and windowed mode, but slightly increases input latency, "
|
|
"makes movement less smooth and slightly decreases performance."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Implémente un mode de plein écran sans bordure de fenêtre recouvrant tout "
|
|
"l'écran au lieu d'utiliser le mode exclusif. Permet d'avoir des transitions "
|
|
"plus rapides entre le mode plein écran et le mode fenêtré, mais augmente "
|
|
"légèrement la latence d'entrée, provoquant des mouvements moins fluides et "
|
|
"abaissant légèrement les performances.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:292
|
|
msgid "Import BootMii NAND Backup..."
|
|
msgstr "Importer une sauvegarde BootMii de la NAND..."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:565
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:615
|
|
msgid "Import Failed"
|
|
msgstr "L'importation a échoué"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
|
|
msgid "Import Save File(s)"
|
|
msgstr "Importer le(s) fichier(s) de sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:318
|
|
msgid "Import Wii Save..."
|
|
msgstr "Importer une sauvegarde Wii..."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1834
|
|
msgid "Importing NAND backup"
|
|
msgstr "Importation de la sauvegarde de la NAND..."
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
|
#, c-format
|
|
msgid ""
|
|
"Importing NAND backup\n"
|
|
" Time elapsed: %1s"
|
|
msgstr ""
|
|
"Importation de la sauvegarde de la NAND...\n"
|
|
"Temps écoulé : %1s"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:349
|
|
msgid ""
|
|
"In the event of an error, Dolphin will halt to inform you of the error and "
|
|
"present choices on how to proceed. With this option disabled, Dolphin will "
|
|
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
|
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Si une erreur arrive, Dolphin va se mettre en pause pour vous informer de "
|
|
"l'erreur et vous présenter les choix sur la manière de procéder. Lorsque "
|
|
"cette option est désactivée, Dolphin va \"ignorer\" toutes les erreurs. "
|
|
"L'émulation ne sera pas suspendue et vous n'en sera pas averti(e)."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
msgid "In-Game?"
|
|
msgstr "En cours ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:282
|
|
msgid ""
|
|
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
|
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
|
"when loading states at the cost of additional save/load time."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Inclut le contenu du buffer d'image embarqué (Embedded Frame Buffer - EFB) "
|
|
"et les copies upscalées d'EFB dans les sauvegardes d'état. Corrige les "
|
|
"textures ou objets manquants ou non upscalés lors du chargement d'états, au "
|
|
"prix d'un temps de chargement ou sauvegarde plus long."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
|
msgid "Incorrect hero level value!"
|
|
msgstr "Valeur de niveau de héros incorrecte !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
|
msgid "Incorrect last placed time!"
|
|
msgstr "Heure de dernier placement incorrecte !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
|
msgid "Incorrect last reset time!"
|
|
msgstr "Heure de dernière réinitialisation incorrecte !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
|
msgid "Incorrect money value!"
|
|
msgstr "Valeur d'argent incorrecte !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
|
msgid "Incorrect nickname!"
|
|
msgstr "Pseudo incorrect !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
|
msgid "Incorrect playtime value!"
|
|
msgstr "Valeur de temps de jeu incorrecte !"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:98
|
|
msgid "Increase"
|
|
msgstr "Augmentation"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:132
|
|
msgid "Increase Convergence"
|
|
msgstr "Augmenter la convergence"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:130
|
|
msgid "Increase Depth"
|
|
msgstr "Augmenter la profondeur"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:50
|
|
msgid "Increase Emulation Speed"
|
|
msgstr "Accélérer"
|
|
|
|
#. i18n: IR stands for internal resolution
|
|
#: Source/Core/Core/HotkeyManager.cpp:120
|
|
msgid "Increase IR"
|
|
msgstr "Augmenter"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:185
|
|
msgid "Increase Selected State Slot"
|
|
msgstr "Incrémenter l'emplacement de l'état sélectionné"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:107
|
|
msgid "Increase X"
|
|
msgstr "Augmenter X"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:109
|
|
msgid "Increase Y"
|
|
msgstr "Augmenter Y"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:113
|
|
msgid "Incremental Rotation"
|
|
msgstr "Rotation incrémentale"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
|
|
msgid "Incremental Rotation (rad/sec)"
|
|
msgstr "Rotation incrémentale (rad/sec)"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198
|
|
msgid "Infinity Figure Creator"
|
|
msgstr "Créateur de figurine Infinity"
|
|
|
|
#. i18n: Window for managing Disney Infinity figures
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
|
msgid "Infinity Manager"
|
|
msgstr "Gestionnaire Infinity"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
|
msgid "Infinity Object (*.bin);;"
|
|
msgstr "Objet Infinity (*.bin);;"
|
|
|
|
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
|
|
msgid ""
|
|
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
|
"drift at the cost of noise. Consider values between 1% and 3%."
|
|
msgstr ""
|
|
"Influence les données de tangage (pitch) et roulis (roll) de "
|
|
"l'accéléromètre. Des valeurs élevées réduiront le drift au prix de bruit. "
|
|
"Des valeurs entre 1% et 3% sont conseillées."
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:102
|
|
msgid "Info"
|
|
msgstr "Information"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:59
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1331
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1574
|
|
msgid "Information"
|
|
msgstr "Information"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
|
msgid "Inhibit Screensaver During Emulation"
|
|
msgstr "Désactiver l'écran de veille pendant l'émulation"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
|
msgid "Inject"
|
|
msgstr "Injecter"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
|
msgid "Input"
|
|
msgstr "Entrée"
|
|
|
|
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
|
|
msgid "Input strength required for activation."
|
|
msgstr "Force d'appui requise pour l'activation."
|
|
|
|
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
|
|
msgid "Input strength to ignore and remap."
|
|
msgstr "Force de l'entrée à ignorer et remapper."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1039
|
|
msgid "Insert &BLR"
|
|
msgstr "Insérer &BLR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1037
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
|
|
msgid "Insert &NOP"
|
|
msgstr "Insérer &NOP"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
|
|
msgid "Insert SD Card"
|
|
msgstr "Insérer une carte SD"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:321
|
|
msgid "Install"
|
|
msgstr "Installer"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
|
|
msgid "Install Partition (%1)"
|
|
msgstr "Partition d'installation (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:87
|
|
msgid "Install Update"
|
|
msgstr "Installer la mise à jour"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
|
msgid "Install WAD..."
|
|
msgstr "Installer un WAD..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
|
msgid "Install to the NAND"
|
|
msgstr "Installer dans la NAND"
|
|
|
|
#. i18n: Short for "Instruction"
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
|
msgid "Instr."
|
|
msgstr "Instr."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
|
|
msgid "Instruction"
|
|
msgstr "Instruction"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
|
|
msgid "Instruction Breakpoint"
|
|
msgstr "Point d'arrêt instruction"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
|
msgid "Instruction:"
|
|
msgstr "Instruction :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
|
|
msgid "Instruction: %1"
|
|
msgstr "Instruction : %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:742
|
|
msgid ""
|
|
"Instructions executed: %1\n"
|
|
"Value contained in:\n"
|
|
"Registers: %2\n"
|
|
"Memory: %3"
|
|
msgstr ""
|
|
"Instructions exécutées : %1\n"
|
|
"Valeur contenue dans :\n"
|
|
"Registres : %2\n"
|
|
"Mémoire : %3"
|
|
|
|
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
|
msgid "Intensity"
|
|
msgstr "Intensité"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
|
|
msgid "Interface"
|
|
msgstr "Interface"
|
|
|
|
#: Source/Core/Core/State.cpp:686
|
|
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
|
msgstr "Erreur interne LZ4 - Tentative de décompression de {0} octets"
|
|
|
|
#: Source/Core/Core/State.cpp:339
|
|
msgid "Internal LZ4 Error - compression failed"
|
|
msgstr "Erreur interne LZ4 - échec de la compression"
|
|
|
|
#: Source/Core/Core/State.cpp:706
|
|
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
|
msgstr "Erreur interne LZ4 - échec de la décompression ({0}, {1}, {2})"
|
|
|
|
#: Source/Core/Core/State.cpp:719
|
|
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
|
msgstr ""
|
|
"Erreur interne LZ4 - la taille du paquet ne correspond pas ({0} / {1}))"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Erreur interne LZO - échec de la compression"
|
|
|
|
#: Source/Core/Core/NetPlayCommon.cpp:208
|
|
#: Source/Core/Core/NetPlayCommon.cpp:291
|
|
msgid "Internal LZO Error - decompression failed"
|
|
msgstr "Erreur LZO interne - échec de la décompression"
|
|
|
|
#: Source/Core/Core/State.cpp:550
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
|
"Unable to retrieve outdated savestate version info."
|
|
msgstr ""
|
|
"Erreur interne LZO - échec de la décompression ({0}) ({1})\n"
|
|
"Impossible de récupérer les infos de version des sauvegardes d'état périmées."
|
|
|
|
#: Source/Core/Core/State.cpp:563
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
|
"string length ({0})"
|
|
msgstr ""
|
|
"Erreur interne LZO - impossible d'analyser de cookie de la version "
|
|
"décompressée et la longueur du texte de la version ({0})"
|
|
|
|
#: Source/Core/Core/State.cpp:580
|
|
msgid ""
|
|
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
|
msgstr ""
|
|
"Erreur interne LZO - impossible d'analyser le texte de la version "
|
|
"décompressée ({0} / {1})"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:354
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
|
msgid "Internal Resolution"
|
|
msgstr "Résolution interne"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
|
|
msgid "Internal Resolution:"
|
|
msgstr "Résolution interne :"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:576
|
|
msgid "Internal error while generating AR code."
|
|
msgstr "Erreur interne lors de la génération du code AR."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
|
|
msgid "Interpreter (slowest)"
|
|
msgstr "Interpréteur (TRÈS lent)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
|
msgid "Interpreter Core"
|
|
msgstr "Interpreter Core"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:704
|
|
msgid "Invalid Expression."
|
|
msgstr "Expression non valide."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:218
|
|
msgid "Invalid JSON received from auto-update service : {0}"
|
|
msgstr "JSON invalide reçu du service d'auto-update : {0}"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
|
|
msgid "Invalid Mixed Code"
|
|
msgstr "Code mixte non valide"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:318
|
|
msgid "Invalid Pack %1 provided: %2"
|
|
msgstr "Pack %1 non valide indiqué : %2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
|
msgid "Invalid Player ID"
|
|
msgstr "ID joueur non valide"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
|
msgid "Invalid RSO module address: %1"
|
|
msgstr "Adresse du module RSO non valide : %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:349
|
|
msgid "Invalid callstack"
|
|
msgstr "Pile d'exécution non valide"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
|
|
msgid "Invalid checksums."
|
|
msgstr "Sommes de contrôle non valides."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
|
msgid "Invalid game."
|
|
msgstr "Jeu non valide."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1985
|
|
msgid "Invalid host"
|
|
msgstr "Hôte non valide"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
|
|
msgid "Invalid input for the field \"%1\""
|
|
msgstr "Entrée non valide pour le champ \"%1\""
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
|
msgid "Invalid input provided"
|
|
msgstr "Entrée indiquée non valide"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
|
|
msgid "Invalid literal."
|
|
msgstr "Expression non valide."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:373
|
|
msgid "Invalid parameters given to search."
|
|
msgstr "Paramètres de recherche non valides."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
|
msgid "Invalid password provided."
|
|
msgstr "Mot de passe incorrect."
|
|
|
|
#: Source/Core/Core/Movie.cpp:938
|
|
msgid "Invalid recording file"
|
|
msgstr "Fichier d'enregitrement non valide"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Paramètres de recherche non valide (aucun objet sélectionné)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "Texte de recherche non valide (impossible à convertir en nombre)"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr ""
|
|
"Texte de recherche non valide (seules les longueurs de chaînes de caractères "
|
|
"sont prises en charge)"
|
|
|
|
#: Source/Core/DolphinQt/Main.cpp:212
|
|
msgid "Invalid title ID."
|
|
msgstr "ID du titre non valide."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
|
msgid "Invalid watch address: %1"
|
|
msgstr "Adresse à surveiller non valide : %1"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:92
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
|
|
msgid "Italian"
|
|
msgstr "Italien"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:42
|
|
msgid "Italy"
|
|
msgstr "Italie"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
|
|
msgid "Item"
|
|
msgstr "Objet"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:855
|
|
msgid "JIT"
|
|
msgstr "JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:869
|
|
msgid "JIT Block Linking Off"
|
|
msgstr "JIT Block Linking Off"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:25
|
|
msgid "JIT Blocks"
|
|
msgstr "Blocs JIT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1004
|
|
msgid "JIT Branch Off"
|
|
msgstr "JIT Branch Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:976
|
|
msgid "JIT FloatingPoint Off"
|
|
msgstr "JIT FloatingPoint Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:983
|
|
msgid "JIT Integer Off"
|
|
msgstr "JIT Integer Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
|
msgid "JIT LoadStore Floating Off"
|
|
msgstr "JIT LoadStore Floating Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:933
|
|
msgid "JIT LoadStore Off"
|
|
msgstr "JIT LoadStore Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:969
|
|
msgid "JIT LoadStore Paired Off"
|
|
msgstr "JIT LoadStore Paired Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:947
|
|
msgid "JIT LoadStore lXz Off"
|
|
msgstr "JIT LoadStore lXz Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:940
|
|
msgid "JIT LoadStore lbzx Off"
|
|
msgstr "JIT LoadStore lbzx Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:954
|
|
msgid "JIT LoadStore lwz Off"
|
|
msgstr "JIT LoadStore lwz Off"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:927
|
|
msgid "JIT Off (JIT Core)"
|
|
msgstr "JIT Off (JIT Core)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:990
|
|
msgid "JIT Paired Off"
|
|
msgstr "JIT Paired Off"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
|
|
msgid "JIT Recompiler for ARM64 (recommended)"
|
|
msgstr "Recompilateur JIT pour ARM64 (recommandé)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
|
|
msgid "JIT Recompiler for x86-64 (recommended)"
|
|
msgstr "Recompilateur JIT pour x86-64 (recommandé)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1011
|
|
msgid "JIT Register Cache Off"
|
|
msgstr "Cache de registre JIT désactivé"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:997
|
|
msgid "JIT SystemRegisters Off"
|
|
msgstr "JIT SystemRegisters Off"
|
|
|
|
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:313
|
|
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:840
|
|
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1028
|
|
msgid ""
|
|
"JIT failed to find code space after a cache clear. This should never happen. "
|
|
"Please report this incident on the bug tracker. Dolphin will now exit."
|
|
msgstr ""
|
|
"JIT n'a pas pu trouver d'espace de code après un effacement du cache. Ceci "
|
|
"ne devrait jamais arriver. Veuillez transmettre cet incident au suivi de "
|
|
"bugs. Dolphin va maintenant quitter."
|
|
|
|
#: Source/Android/jni/MainAndroid.cpp:424
|
|
msgid "JIT is not active"
|
|
msgstr "JIT n'est pas actif"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:308
|
|
msgid "Japan"
|
|
msgstr "Japon"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:77
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
|
|
msgid "Japanese"
|
|
msgstr "Japonais"
|
|
|
|
#. i18n: The translation of this string should be consistent with the translation of the
|
|
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
|
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
|
|
msgid "Japanese (Shift-JIS)"
|
|
msgstr "Japonais (Shift-JIS)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:297
|
|
msgid ""
|
|
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
|
"edit anything!"
|
|
msgstr ""
|
|
"Kaos est le seul méchant pour ce trophée et est toujours débloqué. Il n'est "
|
|
"donc pas utile d'éditer quoi que ce soit !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
|
|
msgid "Keep Running"
|
|
msgstr "Continuer l'exécution"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:187
|
|
msgid "Keep Window on Top"
|
|
msgstr "Toujours au premier plan"
|
|
|
|
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
|
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
|
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
|
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
|
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
|
|
msgid "Keep addresses where value in memory"
|
|
msgstr "Garder les adresses dont la valeur en mémoire"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboard.cpp:20
|
|
msgid "Keyboard"
|
|
msgstr "Clavier"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
|
|
msgid "Keyboard Controller"
|
|
msgstr "Clavier"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
|
|
msgid "Keys"
|
|
msgstr "Touches"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:528
|
|
msgid "KiB"
|
|
msgstr "Kio"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
|
|
msgid "Kick Player"
|
|
msgstr "Sortir le joueur"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:310
|
|
msgid "Korea"
|
|
msgstr "Corée"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:104
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
|
|
msgid "Korean"
|
|
msgstr "Coréen"
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:73
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:398
|
|
msgid "L&oad ROM..."
|
|
msgstr "C&harger une ROM..."
|
|
|
|
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:77
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
|
msgid "L-Analog"
|
|
msgstr "L Analog."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
|
msgid "LR Save"
|
|
msgstr "Sauvegarde LR"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
|
msgid "Label"
|
|
msgstr "Étiquette"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:389
|
|
msgid "Language"
|
|
msgstr "Langue"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
|
msgid "Last Value"
|
|
msgstr "Dernière valeur"
|
|
|
|
#. i18n: A timestamp for when the Skylander was most recently used
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:158
|
|
msgid "Last placed:"
|
|
msgstr "Dernier emplacement :"
|
|
|
|
#. i18n: A timestamp for when the Skylander was most recently reset
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:148
|
|
msgid "Last reset:"
|
|
msgstr "Dernière réinitialisation :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:88
|
|
msgid "Latency:"
|
|
msgstr "Latence :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
|
|
msgid "Latency: ~10 ms"
|
|
msgstr "Latence : ~10ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
|
msgid "Latency: ~20 ms"
|
|
msgstr "Latence : ~20ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:442
|
|
msgid "Latency: ~40 ms"
|
|
msgstr "Latence : ~40ms"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
|
|
msgid "Latency: ~80 ms"
|
|
msgstr "Latence : ~80ms"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
|
|
msgid "Launching these titles may also fix the issues."
|
|
msgstr "Ce souci peut être corrigé en démarrant ces titres."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
|
msgid "Leaderboards"
|
|
msgstr "Tableaux de classements"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
|
msgid "Left"
|
|
msgstr "Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
|
|
msgid "Left Stick"
|
|
msgstr "Stick Gauche"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
|
msgid "Left Table"
|
|
msgstr "Tourne-disque gauche"
|
|
|
|
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
|
msgid ""
|
|
"Left click to set the IR value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Clic gauche pour régler la valeur de l'IR.\n"
|
|
"Clic droit pour la recentrer."
|
|
|
|
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
|
msgid ""
|
|
"Left click to set the stick value.\n"
|
|
"Right click to re-center it."
|
|
msgstr ""
|
|
"Clic gauche pour régler la valeur du stick.\n"
|
|
"Clic droit pour le recentrer."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Clic gauche pour détecter l'entrée.\n"
|
|
"Clic du milieu pour effacer.\n"
|
|
"Clic droit pour plus d'options."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
|
|
msgid ""
|
|
"Left/Right-click to configure output.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Clic gauche/droit pour configurer la sortie.\n"
|
|
"Clic sur molette pour effacer."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:384
|
|
msgid ""
|
|
"Lets you use languages and other region-related settings that the game may "
|
|
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
|
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Vous permet d'utiliser des langues et d'autres réglages liés à la région "
|
|
"auxquels le jeu peut ne pas être conçu. Peut provoquer divers plantages et "
|
|
"bugs.<br><br>Ce réglage ne peut être modifié lorsque l'émulation est en "
|
|
"cours.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
|
msgid "Levers"
|
|
msgstr "Levers"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
|
msgid "License"
|
|
msgstr "Licence"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
|
|
msgid "Life"
|
|
msgstr "Vie"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
|
|
msgid "Lift"
|
|
msgstr "Soulever"
|
|
|
|
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
|
#. i18n: One of the elements in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
|
msgid "Light"
|
|
msgstr "Lumière"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
|
|
msgid "Limit Chunked Upload Speed:"
|
|
msgstr "Limite de vitesse d'envoi de parcelles de données :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:689
|
|
msgid "List Columns"
|
|
msgstr "Colonnes de la liste"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:652
|
|
msgid "List View"
|
|
msgstr "Liste"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
|
|
msgid "Listening"
|
|
msgstr "Écoute"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:174
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
|
msgid "Load"
|
|
msgstr "Charger"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1036
|
|
msgid "Load &Bad Map File..."
|
|
msgstr "Charger un fichier de carte de &défauts..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1035
|
|
msgid "Load &Other Map File..."
|
|
msgstr "Charger un &Autre fichier de carte..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:291
|
|
msgid "Load Branch Watch &From..."
|
|
msgstr "Charger la surveillance de Branche &depuis..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:615
|
|
msgid "Load Branch Watch Snapshot"
|
|
msgstr "Charger l'instantané de surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
|
msgid "Load Custom Textures"
|
|
msgstr "Charger textures personnalisées"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
|
msgid "Load File"
|
|
msgstr "Charger le fichier"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:275
|
|
msgid "Load GameCube Main Menu"
|
|
msgstr "Charger le Menu Principal de la GameCube"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
|
|
msgid "Load Host's Save Data Only"
|
|
msgstr "Charger uniquement les données de sauvegarde de l'hôte."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:363
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
|
msgid "Load Last State"
|
|
msgstr "Charger le dernier état"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1593
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1610
|
|
msgid "Load Map File"
|
|
msgstr "Charger un fichier de carte"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
|
|
msgid "Load Path:"
|
|
msgstr "Charger le dossier :"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:188
|
|
msgid "Load ROM"
|
|
msgstr "Charger une ROM"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
|
msgid "Load Slot"
|
|
msgstr "Charger le slot"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:184
|
|
#: Source/Core/Core/HotkeyManager.cpp:360
|
|
msgid "Load State"
|
|
msgstr "Charger un état"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:169
|
|
msgid "Load State Last 1"
|
|
msgstr "Dernier état 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:178
|
|
msgid "Load State Last 10"
|
|
msgstr "Dernier état 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:170
|
|
msgid "Load State Last 2"
|
|
msgstr "Dernier état 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:171
|
|
msgid "Load State Last 3"
|
|
msgstr "Dernier état 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:172
|
|
msgid "Load State Last 4"
|
|
msgstr "Dernier état 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:173
|
|
msgid "Load State Last 5"
|
|
msgstr "Dernier état 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:174
|
|
msgid "Load State Last 6"
|
|
msgstr "Dernier état 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:175
|
|
msgid "Load State Last 7"
|
|
msgstr "Dernier état 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:176
|
|
msgid "Load State Last 8"
|
|
msgstr "Dernier état 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:177
|
|
msgid "Load State Last 9"
|
|
msgstr "Dernier état 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:134
|
|
msgid "Load State Slot 1"
|
|
msgstr "Charger l'état du Slot 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:143
|
|
msgid "Load State Slot 10"
|
|
msgstr "Charger l'état du Slot 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:135
|
|
msgid "Load State Slot 2"
|
|
msgstr "Charger l'état du Slot 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:136
|
|
msgid "Load State Slot 3"
|
|
msgstr "Charger l'état du Slot 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:137
|
|
msgid "Load State Slot 4"
|
|
msgstr "Charger l'état du Slot 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:138
|
|
msgid "Load State Slot 5"
|
|
msgstr "Charger l'état du Slot 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:139
|
|
msgid "Load State Slot 6"
|
|
msgstr "Charger l'état du Slot 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:140
|
|
msgid "Load State Slot 7"
|
|
msgstr "Charger l'état du Slot 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:141
|
|
msgid "Load State Slot 8"
|
|
msgstr "Charger l'état du Slot 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:142
|
|
msgid "Load State Slot 9"
|
|
msgstr "Charger l'état du Slot 9"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
|
msgid "Load State from File"
|
|
msgstr "Charger un état depuis un fichier"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:368
|
|
msgid "Load State from Selected Slot"
|
|
msgstr "Charge l'état depuis l'emplacement sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:369
|
|
msgid "Load State from Slot"
|
|
msgstr "Charger un état depuis un slot"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
|
msgid "Load Wii System Menu %1"
|
|
msgstr "Charger le Menu Système Wii %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
|
|
msgid "Load and Write Host's Save Data"
|
|
msgstr "Charger et enregistrer les données de sauvegarde chez l'hôte."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:144
|
|
msgid "Load from Selected Slot"
|
|
msgstr "Charger depuis l'emplacement sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
|
msgid "Load from Slot %1 - %2"
|
|
msgstr "Chargement depuis le Slot %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1077
|
|
msgid "Load vWii System Menu %1"
|
|
msgstr "Charger le menu %1 du système vWii"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
|
|
msgid "Load..."
|
|
msgstr "Charger..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1575
|
|
msgid "Loaded symbols from '%1'"
|
|
msgstr "Symboles chargés à partir de '%1'"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:332
|
|
msgid ""
|
|
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
|
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Charge les textures personnalisées depuis User/Load/Textures/<"
|
|
"game_id>/ et User/Load/DynamicInputTextures/<game_id>/."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
|
msgid ""
|
|
"Loads graphics mods from User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Charge les mods graphiques à partir du dossier User/Load/GraphicsMods/."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
|
|
msgid "Local"
|
|
msgstr "Local"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:214
|
|
msgid "Lock Mouse Cursor"
|
|
msgstr "Verrouiller le curseur de la souris"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
|
msgid "Locked"
|
|
msgstr "Verrouillé"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:364
|
|
msgid ""
|
|
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
|
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Verrouille le curseur de la souris dans le Widget de rendu tant qu'il a le "
|
|
"focus. Vous pouvez définir un raccourci clavier pour le débloquer."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238
|
|
msgid "Log"
|
|
msgstr "Journal"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
|
msgid "Log Configuration"
|
|
msgstr "Configuration de la journalisation"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:187
|
|
msgid "Log In"
|
|
msgstr "Connexion"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:910
|
|
msgid "Log JIT Instruction Coverage"
|
|
msgstr "Log JIT Instruction Coverage"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:62
|
|
msgid "Log Out"
|
|
msgstr "Déconnexion"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
|
|
msgid "Log Render Time to File"
|
|
msgstr "Noter le temps de rendu dans un fichier"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
|
msgid "Log Types"
|
|
msgstr "Types de journaux"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
|
|
msgid "Logger Outputs"
|
|
msgstr "Sorties des journalisations"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:63
|
|
msgid "Login Failed"
|
|
msgstr "Échec de la connection"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:296
|
|
msgid ""
|
|
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
|
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Enregistre le temps nécessaire pour chaque rendu d'image dans User/Logs/"
|
|
"render_time.txt.<br><br>Utilisez cette fonctionnalité pour mesurer les "
|
|
"performances de Dolphin.<br><br><dolphin_emphasis>Dans le doute, décochez "
|
|
"cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
|
msgid "Loop"
|
|
msgstr "Boucle"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:979
|
|
msgid "Lost connection to NetPlay server..."
|
|
msgstr "Connexion au serveur NetPlay perdue !"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
|
msgid "Low"
|
|
msgstr "Faible"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
|
|
msgid "Lowest"
|
|
msgstr "La moins bonne"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
|
msgid "MD5:"
|
|
msgstr "MD5 :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
|
|
msgid "MMU"
|
|
msgstr "MMU"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
|
msgid "MORIBUND"
|
|
msgstr "MORIBUND"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
|
|
msgid "MadCatz Gameshark files"
|
|
msgstr "Fichiers MadCatz Gameshark"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
|
|
msgid "Magic"
|
|
msgstr "Magie"
|
|
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
|
|
msgid "Main Stick"
|
|
msgstr "Stick principal"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:224
|
|
msgid "Make sure that the hero level value is between 0 and 100!"
|
|
msgstr ""
|
|
"Vérifiez que la valeur du niveau du héros est comprise entre 0 et 100 !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:247
|
|
msgid "Make sure that the last placed datetime value is valid!"
|
|
msgstr "Vérifiez que l'heure de dernier placement est valide !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:241
|
|
msgid "Make sure that the last reset datetime value is valid!"
|
|
msgstr "Vérifiez que l'heure de dernière réinitialisation est valide !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:218
|
|
msgid "Make sure that the money value is between 0 and 65000!"
|
|
msgstr "Vérifiez que la valeur de l'argent est comprise entre 0 et 65 000 !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:230
|
|
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
|
msgstr ""
|
|
"Vérifiez que la longueur du pseudo est comprise entre 0 et 15 caractères !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:236
|
|
msgid "Make sure that the playtime value is valid!"
|
|
msgstr "Vérifiez que la valeur de temps de jeu est valide !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
|
|
msgid "Make sure there is a Skylander in slot %1!"
|
|
msgstr "Vérifiez qu'il y a un Skylander dans le slot %1 !"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:999
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:677
|
|
msgid "Maker"
|
|
msgstr "Concepteur"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
|
|
msgid "Maker:"
|
|
msgstr "Concepteur :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
|
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Rendre les objets lointains plus visibles en enlevant le brouillard, "
|
|
"améliorant donc les détails.<br><br>Faire ceci va empêcher certains jeux se "
|
|
"basant sur une émulation correcte du brouillard de fonctionner correctement."
|
|
"<br><br><dolphin_emphasis>\n"
|
|
"Dans le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
|
msgid "Manage NAND"
|
|
msgstr "Gestion de NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196
|
|
msgid "Manual Texture Sampling"
|
|
msgstr "Échantillonnage manuel de la texture"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
|
msgid "Mapping"
|
|
msgstr "Mappage"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
|
|
msgid "Mask ROM"
|
|
msgstr "ROM masque"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:846
|
|
msgid "Match Found"
|
|
msgstr "Correspondance trouvée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
|
msgid "Max Buffer:"
|
|
msgstr "Tampon maxi :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
|
|
msgid "Max buffer size changed to %1"
|
|
msgstr "Taille maximum du tampon changée à %1"
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
|
|
msgid "Maximum tilt angle."
|
|
msgstr "Angle maximum d'inclinaison."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:196
|
|
msgid "May cause slow down in Wii Menu and some games."
|
|
msgstr "Ceci peut ralentir le Menu Wii et quelques jeux."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
|
|
msgid "Medium"
|
|
msgstr "Moyen"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
|
|
msgid "Memory"
|
|
msgstr "Mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
|
msgid "Memory Breakpoint"
|
|
msgstr "Point d'arrêt mémoire"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
|
msgid "Memory Card"
|
|
msgstr "Carte mémoire"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:284
|
|
msgid "Memory Card Manager"
|
|
msgstr "Gestionnaire de cartes mémoires"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
|
msgid "Memory Card Path:"
|
|
msgstr "Dossier de la carte mémoire :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120
|
|
msgid "Memory Override"
|
|
msgstr "Modification de la mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:222
|
|
msgid "Memory breakpoint options"
|
|
msgstr "Options pour le point d'arrêt en mémoire"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
|
|
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
|
msgstr "MemoryCard: ClearBlock a été appelé avec la mauvaise adresse ({0:#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
|
|
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
|
msgstr ""
|
|
"MemoryCard : la lecture a été appelée avec la mauvaise adresse source ({0:"
|
|
"#x})"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
|
|
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
|
msgstr ""
|
|
"MemoryCard : l'écriture a été appelée avec une mauvaise adresse de "
|
|
"destination ({0:#x})"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1815
|
|
msgid ""
|
|
"Merging a new NAND over your currently selected NAND will overwrite any "
|
|
"channels and savegames that already exist. This process is not reversible, "
|
|
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
|
"want to continue?"
|
|
msgstr ""
|
|
"Importer une nouvelle NAND à la place de celle actuellement sélectionnée va "
|
|
"remplacer toutes les chaînes et sauvegardes existantes. Ceci est "
|
|
"irréversible, il est donc recommandé de conserver des sauvegardes de chacune "
|
|
"des NAND. Êtes-vous sûr de vouloir continuer ?"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:528
|
|
msgid "MiB"
|
|
msgstr "Mio"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
|
|
msgid "Microphone"
|
|
msgstr "Micro"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
|
|
msgid "Mini"
|
|
msgstr "Mini"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
|
msgid "Misc"
|
|
msgstr "Divers"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:154
|
|
msgid "Misc Settings"
|
|
msgstr "Paramètres divers"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:487
|
|
msgid "Misc. Controls"
|
|
msgstr "Contrôles divers"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
|
|
msgid "Mismatch between free block count in header and actually unused blocks."
|
|
msgstr ""
|
|
"Il y a une différence entre le nombre de blocs libres indiqué en entête et "
|
|
"ceux réellement inutilisés."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
|
|
msgid "Mismatch between internal data structures."
|
|
msgstr "Non concordance entre les structures de données internes."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
|
|
msgid ""
|
|
"Mismatched ROMs\n"
|
|
"Selected: {0}\n"
|
|
"- Title: {1}\n"
|
|
"- Hash: {2:02X}\n"
|
|
"Expected:\n"
|
|
"- Title: {3}\n"
|
|
"- Hash: {4:02X}"
|
|
msgstr ""
|
|
"Les ROM ne correspondent pas\n"
|
|
"Sélectionnée : {0}\n"
|
|
"- Titre : {1}\n"
|
|
"- Hash : {2:02X}\n"
|
|
"Attendu :\n"
|
|
"- Titre : {3}\n"
|
|
"- Hash : {4:02X}"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
|
msgid "Modem Adapter (tapserver)"
|
|
msgstr "Adaptateur modem (tapserver)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
|
msgid "Modifier"
|
|
msgstr "Modif."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:309
|
|
msgid ""
|
|
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
|
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Modifie les textures pour afficher le format dans lequel elles sont encodées."
|
|
"<br><br>Il faudra peut-être redémarrer l'émulation pour que cela prenne "
|
|
"effet.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
|
|
msgid "Modify Slot"
|
|
msgstr "Modifier le slot"
|
|
|
|
#. i18n: %1 is a name
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
|
msgid "Modifying Skylander: %1"
|
|
msgstr "Modification de Skylander : %1"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1533
|
|
msgid "Modules found: %1"
|
|
msgstr "Modules trouvés : %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:126
|
|
msgid "Money:"
|
|
msgstr "Argent :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
|
|
msgid "Mono"
|
|
msgstr "Mono"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
|
|
msgid "Monoscopic Shadows"
|
|
msgstr "Ombres monoscopiques"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Monospaced Font"
|
|
msgstr "Police mono-espacée."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
|
|
msgid "Motion Input"
|
|
msgstr "Entrée des mouvements"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
|
|
msgid "Motion Simulation"
|
|
msgstr "Simulation des mouvements"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
|
|
msgid "Motor"
|
|
msgstr "Vibreur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198
|
|
msgid "Mouse Cursor Visibility"
|
|
msgstr "Visibilité du curseur de la souris"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:86
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
|
msgid "Move"
|
|
msgstr "Déplacement"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:344
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
|
msgid "Movie"
|
|
msgstr "Film"
|
|
|
|
#: Source/Core/Core/Movie.cpp:977
|
|
msgid ""
|
|
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
|
"The movie will likely not sync!"
|
|
msgstr ""
|
|
"Le film {0} indique qu'il démarre à partir d'un état de sauvegarde, mais {1} "
|
|
"n'existe pas. Le film ne va probablement pas être synchro !"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:582
|
|
msgid "Multiple errors while generating AR codes."
|
|
msgstr "Plusieurs erreurs lors de la génération de codes AR."
|
|
|
|
#. i18n: Controller input values are multiplied by this percentage value.
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
|
|
msgid "Multiplier"
|
|
msgstr "Multiplicateur"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
|
msgid "N&o to All"
|
|
msgstr "Non à &tout"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1207
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1216
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
|
msgid "NAND Check"
|
|
msgstr "Vérification de la NAND"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
|
|
msgid "NKit Warning"
|
|
msgstr "Avertissement pour NKit"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:277
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
|
msgid "NTSC-J"
|
|
msgstr "NTSC-J"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
|
msgid "NTSC-J (ARIB TR-B9)"
|
|
msgstr "NTSC-J (ARIB TR-B9)"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:130
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
|
msgid "NTSC-K"
|
|
msgstr "NTSC-K"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
|
msgid "NTSC-M (SMPTE 170M)"
|
|
msgstr "NTSC-M (SMPTE 170M)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
|
|
msgid ""
|
|
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
|
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
|
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
|
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"NTSC-M et NTSC-J ont un gamma d'environ 2.2. PAL a un gamma d'environ 2.8."
|
|
"<br>Aucun des deux n'était obligatoirement pris en compte par les jeux ou "
|
|
"les TV.<br>2.35 est une bonne valeur qui peut convenir à toutes les régions."
|
|
"<br><br>Si un jeu vous permet de choisir une valeur gamma, copiez-la ici."
|
|
"<br><br><dolphin_emphasis>Dans le doute, laissez la valeur à 2.35.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:279
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
|
msgid "NTSC-U"
|
|
msgstr "NTSC-U"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Name"
|
|
msgstr "Nom"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
|
msgid "Name for a new tag:"
|
|
msgstr "Nom du nouveau tag :"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
|
msgid "Name of the tag to remove:"
|
|
msgstr "Nom du tag à retirer :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
|
msgid "Name of your session shown in the server browser"
|
|
msgstr "Le nom de votre session qui est affichée dans le navigateur de serveur"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:117
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
|
|
msgid "Name:"
|
|
msgstr "Nom :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
|
msgid "Native (640x528)"
|
|
msgstr "Résolution native (640x528)"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:406
|
|
msgid "Native GCI File"
|
|
msgstr "Fichier GCI natif"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
|
|
msgid "NetPlay"
|
|
msgstr "NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
|
|
msgid "NetPlay Session Browser"
|
|
msgstr "Navigateur de sessions NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
|
msgid "NetPlay Setup"
|
|
msgstr "Configuration de NetPlay"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:48
|
|
msgid "Netherlands"
|
|
msgstr "Pays-bas"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, and any save data created or "
|
|
"modified during the Netplay session will remain in the Host's local saves."
|
|
msgstr ""
|
|
"Netplay démarrera en utilisant les données de sauvegarde de l'hôte, et "
|
|
"toutes les données de sauvegardes créées ou modifiées pendant la session "
|
|
"Netplay seront faites chez l'hôte."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
|
msgid ""
|
|
"Netplay will start using the Host's save data, but any save data created or "
|
|
"modified during the Netplay session will be discarded at the end of the "
|
|
"session."
|
|
msgstr ""
|
|
"Netplay démarrera en utilisant les données de sauvegarde de l'hôte, mais "
|
|
"toute sauvegarde de données créée ou modifiée pendant la session Netplay "
|
|
"sera supprimée à la fin de la session."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
|
msgid ""
|
|
"Netplay will start without any save data, and any created save data will be "
|
|
"discarded at the end of the Netplay session."
|
|
msgstr ""
|
|
"Netplay démarrera sans aucune sauvegarde de données, et toutes les "
|
|
"sauvegardes créées seront supprimées à la fin de la session Netplay."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
|
|
msgid "Network"
|
|
msgstr "Réseau"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
|
|
msgid "Network dump format:"
|
|
msgstr "Format d'enregistrement du réseau :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:205
|
|
msgid "Never"
|
|
msgstr "Jamais"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:85
|
|
msgid "Never Auto-Update"
|
|
msgstr "Ne jamais mettre à jour"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:171
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
|
msgid "New"
|
|
msgstr "Nouveau"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
|
|
msgid "New Breakpoint"
|
|
msgstr "Nouveau point d'arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
|
msgid "New File"
|
|
msgstr "Nouveau fichier"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
|
msgid "New File (%1)"
|
|
msgstr "Nouveau fichier (%1)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
|
|
msgid "New Search"
|
|
msgstr "Nouvelle recherche"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
|
msgid "New Tag..."
|
|
msgstr "Nouveau tag..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:364
|
|
msgid "New identity generated."
|
|
msgstr "Nouvelle identité générée."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
|
|
msgid "New instruction:"
|
|
msgstr "Nouvelle instruction :"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
|
msgid "New tag"
|
|
msgstr "Nouveau tag"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
|
|
#: Source/Core/Core/HotkeyManager.cpp:102
|
|
#: Source/Core/Core/HotkeyManager.cpp:106
|
|
msgid "Next Game Profile"
|
|
msgstr "Profil de jeu suivant"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
|
msgid "Next Match"
|
|
msgstr "Rechercher le suivant"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
|
#: Source/Core/Core/HotkeyManager.cpp:100
|
|
#: Source/Core/Core/HotkeyManager.cpp:104
|
|
msgid "Next Profile"
|
|
msgstr "Profil suivant"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:294
|
|
msgid "Nickname is too long."
|
|
msgstr "Le pseudo est trop long."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:136
|
|
msgid "Nickname:"
|
|
msgstr "Pseudo :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
|
msgid "No"
|
|
msgstr "Non"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
|
|
msgid "No Adapter Detected"
|
|
msgstr "Aucun adaptateur détecté"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206
|
|
msgid "No Alignment"
|
|
msgstr "Aucun alignement"
|
|
|
|
#: Source/Core/Core/Config/MainSettings.h:17
|
|
msgid "No Audio Output"
|
|
msgstr "Pas de sortie audio"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:217
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
|
|
msgid "No Compression"
|
|
msgstr "Aucune compression"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:858
|
|
msgid "No Match"
|
|
msgstr "Aucune correspondance trouvée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
|
|
msgid "No Save Data"
|
|
msgstr "Aucune donnée sauvegardée"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
|
msgid "No data to modify!"
|
|
msgstr "Pas de donnée à modifier !"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
|
|
msgid "No description available"
|
|
msgstr "Aucune description disponible"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
|
|
msgid "No errors."
|
|
msgstr "Pas d'erreur."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
|
msgid "No extension selected."
|
|
msgstr "Aucune extension sélectionnée"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
|
|
msgid "No file loaded / recorded."
|
|
msgstr "Aucun fichier chargé / enregistré"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:370
|
|
msgid "No game is running."
|
|
msgstr "Aucun jeu en fonctionnement."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
|
|
msgid "No game running."
|
|
msgstr "Aucun jeu en fonctionnement."
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197
|
|
msgid "No graphics mod selected"
|
|
msgstr "Aucun mod de graphique sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
|
|
msgid "No input"
|
|
msgstr "Aucune entrée"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
|
msgid "No issues have been detected."
|
|
msgstr "Aucun souci n'a été détecté"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
|
msgid "No matching game was found"
|
|
msgstr "Aucun jeu correspondant n'a été trouvé"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:98
|
|
msgid "No paths found in the M3U file \"{0}\""
|
|
msgstr "Aucun chemin trouvé dans le fichier M3U \"{0}\""
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1423
|
|
msgid "No problems were found."
|
|
msgstr "Aucun problème n'a été trouvé."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1417
|
|
msgid ""
|
|
"No problems were found. This does not guarantee that this is a good dump, "
|
|
"but since Wii titles contain a lot of verification data, it does mean that "
|
|
"there most likely are no problems that will affect emulation."
|
|
msgstr ""
|
|
"Aucun problème n'a été trouvé. Cela ne garantit pas que le dump est bon, "
|
|
"mais comme les titres de Wii contiennent beaucoup de données de "
|
|
"vérification, cela veut dire qu'il n'y aura probablement aucun problème qui "
|
|
"affectera l'émulation."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:61
|
|
msgid "No profiles found for game setting '{0}'"
|
|
msgstr "Aucun profil trouvé pour les réglages du jeu '{0}'"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
|
msgid "No recording loaded."
|
|
msgstr "Aucun enregistrement chargé."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
|
msgid "No save data found."
|
|
msgstr "Aucune donnée de sauvegarde trouvée"
|
|
|
|
#: Source/Core/Core/State.cpp:1040
|
|
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
|
msgstr ""
|
|
"Pas de fichier undo.dtm trouvé, abandon de l'annulation de chargement d'état "
|
|
"pour empêcher une désynchronisation du film"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
|
|
msgid "None"
|
|
msgstr "Aucune"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "North America"
|
|
msgstr "Amérique du Nord"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "Not Set"
|
|
msgstr "Non défini"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
|
|
msgid "Not all players have the game. Do you really want to start?"
|
|
msgstr ""
|
|
"Tous les joueurs ne possèdent pas ce jeu. Voulez-vous quand même démarrer ?"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
|
"required."
|
|
msgstr ""
|
|
"Pas assez de blocs libres sur la carte mémoire cible. Au moins %n bloc(s) "
|
|
"libre(s) requis."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:522
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid ""
|
|
"Not enough free files on the target memory card. At least %n free file(s) "
|
|
"required."
|
|
msgstr ""
|
|
"Pas assez de fichiers libres sur la carte mémoire cible. Au moins %n "
|
|
"fichier(s) libre(s) requis."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
|
msgid "Not found"
|
|
msgstr "Introuvable"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
|
|
msgid ""
|
|
"Note: motion input may require configuring alternate input sources before "
|
|
"use."
|
|
msgstr ""
|
|
"Note : l'entrée de mouvement peut nécessiter la configuration préalable des "
|
|
"sources d'entrées alternatives."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
|
msgid "Notes:"
|
|
msgstr "Notes :"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
|
|
msgid "Nothing to configure"
|
|
msgstr "Rien à configurer"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
|
msgid "Notice"
|
|
msgstr "Message important"
|
|
|
|
#. i18n: Null is referring to the null video backend, which renders nothing
|
|
#: Source/Core/VideoBackends/Null/NullBackend.cpp:87
|
|
msgid "Null"
|
|
msgstr "Null"
|
|
|
|
#. i18n: The number of times a code block has been executed
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90
|
|
msgid "NumExec"
|
|
msgstr "NumExec"
|
|
|
|
#. i18n: Refering to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
|
|
msgid "Number of shakes per second."
|
|
msgstr "Nombre de secouements par seconde"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuck"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
|
|
msgid "Nunchuk Accelerometer"
|
|
msgstr "Accéléromètre du Nunchuck"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
|
|
msgid "Nunchuk Buttons"
|
|
msgstr "Boutons pour le Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
|
|
msgid "Nunchuk Stick"
|
|
msgstr "Stick du Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
|
msgid "Object %1"
|
|
msgstr "Objet %1"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
|
msgid "Object 1 Size"
|
|
msgstr "Taille de l'objet 1"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
|
msgid "Object 1 X"
|
|
msgstr "Objet 1 : X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
|
msgid "Object 1 Y"
|
|
msgstr "Objet 1 : Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
|
msgid "Object 2 Size"
|
|
msgstr "Taille de l'objet 2"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
|
msgid "Object 2 X"
|
|
msgstr "Objet 2 : X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
|
msgid "Object 2 Y"
|
|
msgstr "Objet 2 : Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
|
msgid "Object 3 Size"
|
|
msgstr "Taille de l'objet 3"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
|
msgid "Object 3 X"
|
|
msgstr "Objet 3 : X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
|
msgid "Object 3 Y"
|
|
msgstr "Objet 3 : Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
|
|
msgid "Object 4 Size"
|
|
msgstr "Taille de l'objet 4"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
|
|
msgid "Object 4 X"
|
|
msgstr "Objet 4 : X"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
|
|
msgid "Object 4 Y"
|
|
msgstr "Objet 4 : Y"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:93
|
|
msgid "Object Range"
|
|
msgstr "Plage d'objets :"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "Oceania"
|
|
msgstr "Océanie"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
|
msgid "Off"
|
|
msgstr "Arrêt"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:111
|
|
msgid "Offset"
|
|
msgstr "Offset"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
|
|
msgid "On"
|
|
msgstr "Marche"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:203
|
|
msgid "On Movement"
|
|
msgstr "Si mouvement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:396
|
|
msgid ""
|
|
"On backends that support both using the geometry shader and the vertex "
|
|
"shader for expanding points and lines, selects the vertex shader for the "
|
|
"job. May affect performance.<br><br>%1"
|
|
msgstr ""
|
|
"Pour les moteurs qui prennent en charge à la fois les shaders géométriques "
|
|
"et les shaders vertex pour étendre des points et des lignes, utiliser le "
|
|
"shader vertex. Peut affecter les performances. <br><br> %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:732
|
|
msgid ""
|
|
"Once in the reduction phase, it is time to start narrowing down the "
|
|
"candidates shown in the table. Further reduce the candidates by checking "
|
|
"whether a code path was or was not taken since the last time it was checked. "
|
|
"It is also possible to reduce the candidates by determining whether a branch "
|
|
"instruction has or has not been overwritten since it was first hit. Filter "
|
|
"the candidates by branch kind, branch condition, origin or destination "
|
|
"address, and origin or destination symbol name.\n"
|
|
"\n"
|
|
"After enough passes and experimentation, you may be able to find function "
|
|
"calls and conditional code paths that are only taken when an action is "
|
|
"performed in the emulated software."
|
|
msgstr ""
|
|
"Une fois en phase de réduction, il est temps de commencer à affiner les "
|
|
"candidates présentées dans le tableau. Réduisez le nombre de candidates en "
|
|
"vérifiant si le chemin de code a été emprunté ou non depuis la dernière fois "
|
|
"qu'il a été vérifié. Il est également possible de réduire les candidates en "
|
|
"déterminant si une instruction dans la branche a été écrasée ou non depuis "
|
|
"son dernier hit. Filtrez les candidates par type de branche, condition de "
|
|
"branche, adresse d'origine ou de destination, ou nom de symbole d'origine ou "
|
|
"de destination.\n"
|
|
"\n"
|
|
"Après suffisamment de passes et d'essais, vous pourrez trouver l'appel de "
|
|
"fonction et les chemins de code conditionnel qui ne sont empruntés que "
|
|
"lorsqu'une action est faite dans le logiciel émulé."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:622
|
|
msgid "Online &Documentation"
|
|
msgstr "&Documentation en ligne"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
|
|
msgid "Only Show Collection"
|
|
msgstr "Afficher uniquement la Collection"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
|
msgid ""
|
|
"Only append symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Uniquement ajouter les symboles avec le préfixe :\n"
|
|
"(Vide pour tous les symboles) "
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
|
msgid ""
|
|
"Only export symbols with prefix:\n"
|
|
"(Blank for all symbols)"
|
|
msgstr ""
|
|
"Uniquement exporter les symboles avec le préfixe :\n"
|
|
"(Vide pour tous les symboles)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:27
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
|
msgid "Open"
|
|
msgstr "Ouvrir"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:488
|
|
msgid "Open &Containing Folder"
|
|
msgstr "Ouvrir l'emplacement du fichier"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:238
|
|
msgid "Open &User Folder"
|
|
msgstr "Ouvrir le dossier &utilisateur"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:42
|
|
msgid "Open Achievements"
|
|
msgstr "Ouvrir les succès"
|
|
|
|
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
|
msgid "Open Directory..."
|
|
msgstr "Ouvrir le dossier..."
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:217
|
|
msgid "Open FIFO Log"
|
|
msgstr "Charger le journal FIFO"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:484
|
|
msgid "Open GameCube &Save Folder"
|
|
msgstr "Ouvrir le dossier des &sauvegardes GameCube"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
|
msgid "Open Riivolution XML..."
|
|
msgstr "Ouvrir un XML Riivolution..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
|
msgid "Open Wii &Save Folder"
|
|
msgstr "Ouvrir le dossier de &sauvegarde Wii"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
|
|
msgid "Open dump folder"
|
|
msgstr "Ouvrir le dossier de dump"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
|
|
msgid "Open in External Editor"
|
|
msgstr "Ouvrir dans un éditeur externe"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
|
msgid "OpenAL: can't create context for device {0}"
|
|
msgstr "OpenAL : impossible de créer le contexte pour le matériel {0}"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL : impossible de trouver des périphériques audio"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
|
msgid "OpenAL: can't open device {0}"
|
|
msgstr "OpenAL : impossible d'ouvrir le périphérique {0}"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
|
|
msgid "OpenGL"
|
|
msgstr "OpenGL"
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
|
|
msgid "OpenGL ES"
|
|
msgstr "OpenGL ES"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
|
|
msgid "Operators"
|
|
msgstr "Opérateurs"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:63
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:435
|
|
msgid "Options"
|
|
msgstr "Options"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
|
|
msgid "Orange"
|
|
msgstr "Orange"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
|
msgid "Orbital"
|
|
msgstr "Orbite"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
|
msgid "Origin"
|
|
msgstr "Origine"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
|
msgid "Origin Max"
|
|
msgstr "Origine maxi"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
|
|
msgid "Origin Min"
|
|
msgstr "Origine mini"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
|
msgid "Origin Symbol"
|
|
msgstr "Symbole d'origine"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:428
|
|
msgid "Origin and Destination"
|
|
msgstr "Origine et destination"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:101
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
|
|
msgid "Other"
|
|
msgstr "Autres"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
|
|
msgid "Other Partition (%1)"
|
|
msgstr "Autre partition (%1)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:364
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
|
msgid "Other State Hotkeys"
|
|
msgstr "Autres raccourcis clavier"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
|
msgid "Other State Management"
|
|
msgstr "Autres manipulations des états"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
|
|
msgid "Other game..."
|
|
msgstr "Autres jeux..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
|
msgid "Output"
|
|
msgstr "Sortie"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
|
|
msgid "Output Resampling"
|
|
msgstr "Rééchantillonnage de la sortie"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
|
msgid "Output Resampling:"
|
|
msgstr "Rééchantillonnage de la sortie :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:702
|
|
msgid "Overwritten"
|
|
msgstr "Écrasé"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:780
|
|
msgid "P&lay Input Recording..."
|
|
msgstr "&Jouer l'enregistrement..."
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:282
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
|
msgid "PAL"
|
|
msgstr "PAL"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
|
msgid "PAL (EBU)"
|
|
msgstr "PAL (EBU)"
|
|
|
|
#. i18n: PCAP is a file format
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
|
|
msgid "PCAP"
|
|
msgstr "PCAP"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159
|
|
msgid "PNG Compression Level"
|
|
msgstr "Niveau de compression en PNG"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
|
|
msgid "PNG Compression Level:"
|
|
msgstr "Niveau de compression en PNG :"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
|
|
msgid "PNG image file (*.png);; All Files (*)"
|
|
msgstr "Fichier d'image PNG (*.png);; Tous le fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
|
msgid "PPC Size"
|
|
msgstr "Taille PPC"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
|
msgid "PPC vs Host"
|
|
msgstr "PPC vs Hôte"
|
|
|
|
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
|
|
msgid "Pad"
|
|
msgstr "Manette"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
|
msgid "Pads"
|
|
msgstr "Manettes"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
|
msgid "Parameters"
|
|
msgstr "Paramètres"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
|
msgid "Parse as Hex"
|
|
msgstr "Traiter comme hexadécimal"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
|
|
msgid "Parsing Error"
|
|
msgstr "Traitement de l'erreur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
|
msgid "Passive"
|
|
msgstr "Passive"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
|
|
msgid "Passthrough a Bluetooth adapter"
|
|
msgstr "Utiliser un adaptateur Bluetooth tiers"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:58
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
|
|
msgid "Password"
|
|
msgstr "Mot de passe"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
|
msgid "Password for joining your game (leave empty for none)"
|
|
msgstr "Mot de passe pour se joindre à votre jeu (laisser vide pour aucun)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
msgid "Password?"
|
|
msgstr "Mot de passe ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
|
msgid "Patch Editor"
|
|
msgstr "Editeur de patch"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
|
|
msgid "Patch name"
|
|
msgstr "Nom du patch"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
|
|
msgid "Patches"
|
|
msgstr "Patchs"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
|
|
msgid "Path:"
|
|
msgstr "Chemin :"
|
|
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
|
|
msgid "Paths"
|
|
msgstr "Dossiers"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:159
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:543
|
|
msgid "Pause Branch Watch"
|
|
msgstr "Mettre en pause la surveillance de la branche"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
|
msgid "Pause at End of Movie"
|
|
msgstr "Pause à la fin du Film"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:196
|
|
msgid "Pause on Focus Loss"
|
|
msgstr "Pause lorsque la fenêtre n'est plus sélectionnée"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75
|
|
msgid "Pause on Panic"
|
|
msgstr "Pause lors d'un Panic"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77
|
|
msgid ""
|
|
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
|
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
|
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Met l'émulation en pause si une instruction de lecture/écriture ou inconnue "
|
|
"apparaît.<br>Activer ceci affectera les performances.<br>L'impact sur celles-"
|
|
"ci est la même qu'activer le MMU.<br><br><dolphin_emphasis>Dans le doute, "
|
|
"décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
|
msgid ""
|
|
"Pauses the game whenever the render window isn't focused."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Met le jeu en pause dès lors que la fenêtre de rendu n'a plus le focus."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#. i18n: Refers to tilting an emulated Wii Remote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
|
|
msgid "Peak angular velocity (measured in turns per second)."
|
|
msgstr "Pic de vélocité d'angle (mesuré en tours par seconde)."
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
|
|
msgid "Peak velocity of movements to neutral position."
|
|
msgstr "Vitesse maximale des mouvements vers la position neutre."
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
|
|
msgid "Peak velocity of outward swing movements."
|
|
msgstr "Vitesse maximale des mouvements de va-et-vient."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Eclairage par pixel"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:302
|
|
msgid "Perform Online System Update"
|
|
msgstr "Effectuer une mise à jour en ligne"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
|
msgid "Perform System Update"
|
|
msgstr "Exécuter une mise à jour du Système"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:67
|
|
msgid "Performance Sample Window (ms)"
|
|
msgstr "Fenêtre d'échantillon de performances (en ms)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77
|
|
msgid "Performance Sample Window (ms):"
|
|
msgstr "Fenêtre d'échantillon de performances (en ms) :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55
|
|
msgid "Performance Statistics"
|
|
msgstr "Statistiques de performances"
|
|
|
|
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
|
#. reflects how devices (e.g. RAM) is physically wired up.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
|
msgid "Physical"
|
|
msgstr "Physique"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
|
|
msgid "Physical address space"
|
|
msgstr "Espace d'adresse physique"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:529
|
|
msgid "PiB"
|
|
msgstr "Pio"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1284
|
|
msgid "Pick a debug font"
|
|
msgstr "Choisissez une police pour le débogage"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
|
msgid "Ping"
|
|
msgstr "Ping"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
|
msgid "Pitch Down"
|
|
msgstr "Baisser"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
|
msgid "Pitch Up"
|
|
msgstr "Monter"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:995
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
|
msgid "Platform"
|
|
msgstr "Plateforme"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
|
|
msgid "Play"
|
|
msgstr "Démarrer"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:168
|
|
msgid "Play / Record"
|
|
msgstr "Lecture / Enregistrement"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:59
|
|
msgid "Play Recording"
|
|
msgstr "Jouer l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82
|
|
msgid "Play Set/Power Disc"
|
|
msgstr "Jouer au plateau / Mettre en route le disque"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
|
|
msgid "Playback Options"
|
|
msgstr "Options de lecture"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
|
msgid "Player"
|
|
msgstr "Joueur"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
|
|
msgid "Player One"
|
|
msgstr "Joueur 1"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
|
|
msgid "Player One Ability One"
|
|
msgstr "Joueur Un Capacité Une"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
|
|
msgid "Player One Ability Two"
|
|
msgstr "Joueur Un Capacité Deux"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
|
|
msgid "Player Two"
|
|
msgstr "Joueur Deux"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
|
|
msgid "Player Two Ability One"
|
|
msgstr "Joueur Deux Capacité Une"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
|
|
msgid "Player Two Ability Two"
|
|
msgstr "Joueur Deux Capacité Deux"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
|
|
msgid "Players"
|
|
msgstr "Joueurs"
|
|
|
|
#. i18n: The total amount of time the Skylander has been used for
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:142
|
|
msgid "Playtime:"
|
|
msgstr "Temps de jeu :"
|
|
|
|
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
|
#. The user needs to enter these terms as-is in an INI file.
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:701
|
|
msgid ""
|
|
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
|
"disabled, which makes this problem very likely to happen."
|
|
msgstr ""
|
|
"Veuillez changer le paramètre de \"SyncOnSkipIdle\" pour \"True\" ! Il est "
|
|
"actuellement désactivé, ce qui fait que ce problème va probablement arriver."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:167
|
|
msgid ""
|
|
"Please start a game before starting a search with standard memory regions."
|
|
msgstr ""
|
|
"Veuillez démarrer un jeu avant de commencer une recherche dans des zones de "
|
|
"mémoires standard."
|
|
|
|
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
|
|
msgid "Point"
|
|
msgstr "Pointer"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
|
|
msgid "Point (Passthrough)"
|
|
msgstr "Pointage (en direct)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65
|
|
msgid "Port %1"
|
|
msgstr "Port %1"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
|
|
msgid "Port %1 ROM:"
|
|
msgstr "ROM sur Port %1 :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
|
|
msgid "Port:"
|
|
msgstr "Port :"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
|
|
msgid "Portal Slots"
|
|
msgstr "Slots de portail"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:972
|
|
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
|
msgstr ""
|
|
"Possible désynchronisation détectée : %1 peut s'être désynchronisé à l'image "
|
|
"%2"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
|
|
msgid "Post-Processing Effect"
|
|
msgstr "Effet de Post-processing"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Effet de Post-processing :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
|
|
msgid "Post-Processing Shader Configuration"
|
|
msgstr "Configuration du post-traitement des Shaders"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
|
|
msgid "Power Disc Three"
|
|
msgstr "Allumer avec le Disque 3"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
|
|
msgid "Power Disc Two"
|
|
msgstr "Allumer avec le Disque 2"
|
|
|
|
#. i18n: VS is short for vertex shaders.
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
|
msgid "Prefer VS for Point/Line Expansion"
|
|
msgstr "Préférer VS pour l'extension Point/Ligne"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
|
msgid "Prefetch Custom Textures"
|
|
msgstr "Précharger textures personnalisées"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1195
|
|
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
|
msgstr "Fin de film prématurée dans PlayController. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1312
|
|
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
|
msgstr "Fin de film prématurée dans PlayWiimote. {0} + {1} > {2}"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1286
|
|
msgid "Premature movie end in PlayWiimote. {0} > {1}"
|
|
msgstr "Fin de film prématurée dans PlayWiimote. {0} > {1}"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:97
|
|
msgid ""
|
|
"Preparing to update...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Préparation de la mise à jour...\n"
|
|
"Ceci peut prendre un certain temps."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
|
|
msgid "Presets"
|
|
msgstr "Pré-réglages"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:83
|
|
msgid "Press Sync Button"
|
|
msgstr "Appuyer sur le bouton Sync"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
|
|
msgid "Pressure"
|
|
msgstr "Pression"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:302
|
|
msgid ""
|
|
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
|
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
|
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
|
"recommended, only use if the other options give poor results.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Empêche les saccades dues à la compilation des shaders en n'effectuant pas "
|
|
"le rendu des objets en attente. Peut fonctionner dans les scenarios où les "
|
|
"Ubershaders ne fonctionnent pas, au prix de problèmes visuels et d'anomalies "
|
|
"dans les effets.<br><br><dolphin_emphasis>Non recommandé, à n'utiliser que "
|
|
"si les autres options donnent de mauvais résultats.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
|
|
#: Source/Core/Core/HotkeyManager.cpp:103
|
|
#: Source/Core/Core/HotkeyManager.cpp:107
|
|
msgid "Previous Game Profile"
|
|
msgstr "Profil de jeu précédent"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
|
msgid "Previous Match"
|
|
msgstr "Rechercher le précédent"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
|
#: Source/Core/Core/HotkeyManager.cpp:101
|
|
#: Source/Core/Core/HotkeyManager.cpp:105
|
|
msgid "Previous Profile"
|
|
msgstr "Profil précédent"
|
|
|
|
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
|
#. Do not translate the word primitive as if it was an adjective.
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
|
|
msgid "Primitive %1"
|
|
msgstr "Primitive %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
|
|
msgid "Private"
|
|
msgstr "Privée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
|
|
msgid "Private and Public"
|
|
msgstr "Privée et publique"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
|
msgid "Problem"
|
|
msgstr "Problème"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
|
msgid ""
|
|
"Problems with high severity were found. The game will most likely not work "
|
|
"at all."
|
|
msgstr ""
|
|
"Des problèmes d'une haute importance ont été trouvés. Le jeu ne fonctionnera "
|
|
"probablement pas."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1437
|
|
msgid ""
|
|
"Problems with low severity were found. They will most likely not prevent the "
|
|
"game from running."
|
|
msgstr ""
|
|
"Des problèmes de faible importance ont été trouvés. Ils n'empêcheront "
|
|
"probablement pas le jeu de fonctionner."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1443
|
|
msgid ""
|
|
"Problems with medium severity were found. The whole game or certain parts of "
|
|
"the game might not work correctly."
|
|
msgstr ""
|
|
"Des problèmes d'une importance moyenne ont été trouvés. Tout ou partie du "
|
|
"jeu peuvent ne pas fonctionner correctement."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:346
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
|
msgid "Program Counter"
|
|
msgstr "Program Counter"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:60
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
|
msgid "Progress"
|
|
msgstr "Progression"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:346
|
|
msgid ""
|
|
"Prompts you to confirm that you want to end emulation when you press Stop."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Vous demande confirmation d'arrêter l'émulation lorsque vous appuyez sur "
|
|
"Stop.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
|
|
msgid "Public"
|
|
msgstr "Publique"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:554
|
|
msgid "Purge Game List Cache"
|
|
msgstr "Purger le cache de la liste de jeu"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
|
|
msgid "Put IPL ROMs in User/GC/<region>."
|
|
msgstr "Placez les ROM d'IPL dans User/GC/<region>."
|
|
|
|
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
|
msgctxt ""
|
|
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
|
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
|
"widget layout."
|
|
msgid "QT_LAYOUT_DIRECTION"
|
|
msgstr "LTR"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1601
|
|
msgid "Quality of Service (QoS) couldn't be enabled."
|
|
msgstr "La Qualité de Service (QoS) n'a pas pu être activée."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1597
|
|
msgid "Quality of Service (QoS) was successfully enabled."
|
|
msgstr "La Qualité de Service (QoS) a été activée avec succès."
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:110
|
|
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
|
|
msgstr ""
|
|
"Qualité du décodeur Dolby Pro Logic II. Plus la latence est haute, meilleure "
|
|
"sera la qualité."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:60
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1814
|
|
msgid "Question"
|
|
msgstr "Question"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
|
|
msgid "Quit"
|
|
msgstr "Quitter"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers)
|
|
#: Source/Core/Core/HW/GCPadEmu.h:75
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
|
#: Source/Core/Core/HW/GCPadEmu.h:79
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
|
msgid "R-Analog"
|
|
msgstr "R Analog."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
|
|
msgid "READY"
|
|
msgstr "PRÊT"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1028
|
|
msgid "RSO Modules"
|
|
msgstr "Modules RSO"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
|
msgid "RSO auto-detection"
|
|
msgstr "Détection automatique du RSO"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
|
msgid "RUNNING"
|
|
msgstr "EN EXÉCUTION"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
|
msgid "RVZ GC/Wii images (*.rvz)"
|
|
msgstr "Images GC/Wii en RVZ (*.rvz)"
|
|
|
|
#. i18n: A range of memory addresses
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
|
|
msgid "Range"
|
|
msgstr "Etendue"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
|
|
msgid "Range End: "
|
|
msgstr "Fin de zone :"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
|
msgid "Range Start: "
|
|
msgstr "Début de zone :"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
|
|
msgid "Rank %1"
|
|
msgstr "Rang %1"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
|
msgid "Raw"
|
|
msgstr "Raw (brut)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145
|
|
msgid "Raw Internal Resolution"
|
|
msgstr "Résolution interne brute"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
|
msgid "Re&place Instruction"
|
|
msgstr "Rem&placer l'instruction"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
|
msgid "Read"
|
|
msgstr "Lire"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
|
#. The string is not a command to read and write something or to allow reading and writing.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229
|
|
msgid "Read and write"
|
|
msgstr "Lu et écrit"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a read operation occurs.
|
|
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
|
|
msgid "Read only"
|
|
msgstr "Uniquement lu"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
|
|
msgid "Read or Write"
|
|
msgstr "Lu ou écrit"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:61
|
|
msgid "Read-Only Mode"
|
|
msgstr "Mode Lecture seule"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
|
|
msgid "Real Balance Board"
|
|
msgstr "Balance Board physique"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
|
msgid "Real Wii Remote"
|
|
msgstr "Wiimote physique"
|
|
|
|
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388
|
|
msgid "Received invalid Wii Remote data from Netplay."
|
|
msgstr "Données invalides de Wiimote reçues depuis le Netplay."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
|
msgid "Recent Hits"
|
|
msgstr "Hits récents"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
|
|
msgid "Recenter"
|
|
msgstr "Recentrer"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:153
|
|
msgid "Record"
|
|
msgstr "Enregistrer"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
|
msgid "Record Inputs"
|
|
msgstr "Enregistrer les entrées"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
|
msgid "Recording"
|
|
msgstr "Enregistrement"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
|
msgid "Recording Options"
|
|
msgstr "Options d'enregistrement"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:322
|
|
msgid "Recording..."
|
|
msgstr "Enregistrement..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
|
msgid "Red"
|
|
msgstr "Rouge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
|
msgid "Red Left"
|
|
msgstr "Rouge Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
|
msgid "Red Right"
|
|
msgstr "Rouge Droite"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
|
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
|
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
|
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
|
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
|
"unsure, select None.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Réduit la quantité d'aliasing causée par des graphiques 3D rastérisés, ce "
|
|
"qui permet d'avoir des bords d'objets plus doux. Impacte beaucoup le GPU et "
|
|
"peut provoquer des pépins graphiques.<br><br>SSAA est bien plus gourmand que "
|
|
"le MSAA, mais fournit la meilleure qualité d'anti-aliasing de géométrie et "
|
|
"applique aussi un anti-aliasing à l'éclairage, effets de shader, et textures."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez Aucune.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
|
|
msgid "Redump.org Status:"
|
|
msgstr "État de Redump.org :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:100
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:117
|
|
msgid "Refresh"
|
|
msgstr "Rafraîchir"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
|
|
msgid "Refresh Current Values"
|
|
msgstr "Rafraîchir les valeurs actuelles"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:30
|
|
msgid "Refresh Game List"
|
|
msgstr "Rafraîchir la liste des jeux"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:399
|
|
msgid "Refresh failed. Please run the game for a bit and try again."
|
|
msgstr ""
|
|
"Impossible de rafraîchir. Exécutez le jeu pendant un moment et essayez à "
|
|
"nouveau."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:413
|
|
msgid "Refreshed current values."
|
|
msgstr "Valeurs actuelles actualisées."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:280
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
|
|
msgid "Refreshing..."
|
|
msgstr "Actualisation..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1003
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:681
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
|
msgid "Region"
|
|
msgstr "Région"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
|
|
msgid "Region:"
|
|
msgstr "Région :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
|
msgid "Registers"
|
|
msgstr "Registres"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
|
msgid "Relative Input"
|
|
msgstr "Entrée relative"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
|
|
msgid "Relative Input Hold"
|
|
msgstr "Maintien de l'entrée relative"
|
|
|
|
#. i18n: Releases is a noun.
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
|
msgid "Releases (every few months)"
|
|
msgstr "Versions officielles (tous les quelques mois)"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:86
|
|
msgid "Remind Me Later"
|
|
msgstr "Me rappeler plus tard"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:142
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:330
|
|
msgid "Remove"
|
|
msgstr "Retirer"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
|
|
msgid "Remove Failed"
|
|
msgstr "La suppression a échoué"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
|
|
msgid "Remove Junk Data (Irreversible):"
|
|
msgstr "Retirer les données inutiles (irréversible) :"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
|
msgid "Remove Tag..."
|
|
msgstr "Supprimer le tag..."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
|
msgid "Remove tag"
|
|
msgstr "Supprimer le tag"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
|
msgid ""
|
|
"Removing junk data does not save any space when converting to ISO (unless "
|
|
"you package the ISO file in a compressed file format such as ZIP "
|
|
"afterwards). Do you want to continue anyway?"
|
|
msgstr ""
|
|
"Le fait de retirer les données inutiles ne permet pas d'économiser de "
|
|
"l'espace lors de la conversion en ISO (sauf si vous compressez ensuite le "
|
|
"fichier ISO en ZIP par exemple). Voulez-vous tout de même continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
|
msgid "Rename Symbol"
|
|
msgstr "&Renommer le symbole"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
|
msgid "Render Window"
|
|
msgstr "Fenêtre de rendu"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:110
|
|
msgid "Render to Main Window"
|
|
msgstr "Rendu dans la fenêtre principale"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300
|
|
msgid ""
|
|
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Fait un rendu de la scène en fil de fer.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
|
|
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
|
msgstr "Rapport : GCIFolder écrit vers le bloc non alloué {0:#x}"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
|
msgid "Request to Join Your Party"
|
|
msgstr "Quelqu'un demande à rejoindre votre partie"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:333
|
|
msgid ""
|
|
"Requires the render window to be focused for hotkeys to take effect."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Requiert que la fenêtre de rendu ait le focus pour que les touches de "
|
|
"raccourci fonctionnent.<br><br><dolphin_emphasis>Dans le doute, cochez cette "
|
|
"case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:99
|
|
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:930
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
|
msgid "Reset"
|
|
msgstr "Reset"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249
|
|
msgid "Reset All"
|
|
msgstr "Tout réinitialiser"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:596
|
|
msgid "Reset Ignore Panic Handler"
|
|
msgstr "Réinitialiser Ignorer le gestionnaire de panique"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
|
|
msgid "Reset Results"
|
|
msgstr "Réinitialiser les résultats"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
|
|
msgid "Reset Traversal Server"
|
|
msgstr "Réinitialiser le serveur Traversal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
|
|
msgid "Reset Traversal Server to %1:%2"
|
|
msgstr "Réinitialiser le serveur Traversal à %1:%2"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
|
|
msgid "Reset Traversal Settings"
|
|
msgstr "Réinitialiser les paramètres traversal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
|
|
msgid "Reset Values"
|
|
msgstr "Réinitialiser les valeurs"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:103
|
|
msgid "Reset View"
|
|
msgstr "Réinitialiser la vue"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
|
|
msgid "Reset all saved Wii Remote pairings"
|
|
msgstr "Réinitialiser tous les jumelages sauvegardés des Wiimotes"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151
|
|
msgid "Resolution Type:"
|
|
msgstr "Type de résolution :"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:26
|
|
msgid "Resource Pack Manager"
|
|
msgstr "Gestionnaire de Packs de Ressources"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:222
|
|
msgid "Resource Pack Path:"
|
|
msgstr "Dossier du Pack de Ressources :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:313
|
|
msgid "Restart Required"
|
|
msgstr "Redémarrage requis"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
|
msgid "Restore Defaults"
|
|
msgstr "Restaurer les valeurs par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
|
msgid "Restore Instruction"
|
|
msgstr "Restaurer l'instruction"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
|
msgid "Retry"
|
|
msgstr "Réessayer"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
|
msgid "Return Speed"
|
|
msgstr "Vitesse du retour"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
|
msgid "Revision"
|
|
msgstr "Révision"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:65
|
|
msgid "Revision: %1"
|
|
msgstr "Révision : %1"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:91
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
|
msgid "Right"
|
|
msgstr "Droite"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
|
|
msgid "Right Stick"
|
|
msgstr "Stick Droit"
|
|
|
|
#. i18n: "Table" refers to a turntable
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
|
msgid "Right Table"
|
|
msgstr "Tourne-disque droit"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
|
msgid "Riivolution XML files"
|
|
msgstr "Fichiers XML Riivolution"
|
|
|
|
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
|
msgid "Rim"
|
|
msgstr "Bord"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
|
|
msgid "Rocker Down"
|
|
msgstr "Rocker descend"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
|
|
msgid "Rocker Up"
|
|
msgstr "Rocker monte"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
|
msgid "Roll Left"
|
|
msgstr "Enrouler vers la gauche"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
|
msgid "Roll Right"
|
|
msgstr "Enrouler vers la droite"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
|
msgid "Room ID"
|
|
msgstr "ID Room"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466
|
|
msgid "Rotation"
|
|
msgstr "Rotation"
|
|
|
|
#. i18n: Refering to emulated wii remote swing movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
|
|
msgid "Rotation applied at extremities of swing."
|
|
msgstr "Rotation appliquée aux extrémités du balancement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:287
|
|
msgid ""
|
|
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
|
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
|
"resolutions. This setting has no effect when native internal resolution is "
|
|
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Arrondir les sommets 2D en pixels pleins et arrondit la taille de viewport à "
|
|
"un nombre entier.<br><br>Corrige certains jeux avec l'utilisation de "
|
|
"résolutions internes plus élevées. Ce réglage n'a aucun effet si vous "
|
|
"utilisez la résolution interne native.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
|
msgid ""
|
|
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
|
"columns to view the associated address in Code View. Right-clicking the "
|
|
"selected row(s) will bring up a context menu.\n"
|
|
"\n"
|
|
"If the origin, destination, or symbol columns are right-clicked, an action "
|
|
"copy the relevant address(es) to the clipboard will be available, and an "
|
|
"action to set a breakpoint at the relevant address(es) will be available. "
|
|
"Note that, for the origin / destination symbol columns, these actions will "
|
|
"only be enabled if every row in the selection has a symbol.\n"
|
|
"\n"
|
|
"If the origin column of a row selection is right-clicked, an action to "
|
|
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
|
"Operation) will be available.\n"
|
|
"\n"
|
|
"If the destination column of a row selection is right-clicked, an action to "
|
|
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
|
"to Link Register) will be available, but will only be enabled if the branch "
|
|
"instruction at every origin updates the link register.\n"
|
|
"\n"
|
|
"If the origin / destination symbol column of a row selection is right-"
|
|
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
|
"with a BLR instruction will be available, but will only be enabled if every "
|
|
"row in the selection has a symbol.\n"
|
|
"\n"
|
|
"All context menus have the action to delete the selected row(s) from the "
|
|
"candidates."
|
|
msgstr ""
|
|
"Vous pouvez faire un clic gauche sur les lignes du tableau sur les colonnes "
|
|
"d'origine, de destination et de symbole pour afficher l'adresse associée "
|
|
"dans la vue Code. Un clic droit sur la ou les lignes sélectionnées fera "
|
|
"apparaître un menu contextuel.\n"
|
|
"\n"
|
|
"Si vous cliquez avec le bouton droit sur les colonnes d'origine, de "
|
|
"destination ou de symbole, une action de copie de l'adresse associée vers le "
|
|
"presse-papiers sera disponible, et une action pour définir le point d'arrêt "
|
|
"aux adresses associées sera disponible. Notez que, pour les colonnes de "
|
|
"symbole d'origine / destination, ces actions ne seront activées que si "
|
|
"chaque ligne dans la sélection contient un symbole.\n"
|
|
"\n"
|
|
"Si la colonne d'origine d'une sélection de ligne est cliquée avec le bouton "
|
|
"droit, une action pour remplacer l'instruction de la Branche à/aux "
|
|
"origine(s) avec une instruction NOP (No Operation - Aucune Opération) sera "
|
|
"disponible.\n"
|
|
"\n"
|
|
"Si la colonne de destination d'une sélection de ligne est cliquée avec le "
|
|
"bouton droit, une action pour remplacer l'instruction à/aux destination(s) "
|
|
"avec une instruction BLR (Branch to Link Register - Branche vers Registre de "
|
|
"Liens) sera disponible, mais uniquement si l'instruction de la branche à "
|
|
"chaque origine met à jour le registre de lien.\n"
|
|
"\n"
|
|
"Si la colonne de symbole d'origine ou de destination d'une sélection de "
|
|
"ligne est cliquée avec le bouton droit, une action pour remplacer le(s) "
|
|
"instruction(s) au début du symbole avec une instruction BLR sera disponible, "
|
|
"mais seulement si chaque symbole d'origine ou de destination est trouvé.\n"
|
|
"\n"
|
|
"Tous les menus contextuels ont l'action de supprimer le(s) lignes "
|
|
"sélectionnée(s) depuis les candidates."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:61
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
|
msgid "Rumble"
|
|
msgstr "Vibreur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600
|
|
msgid "Run &to Here"
|
|
msgstr "Exécu&ter jusqu'ici"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
|
|
msgid "Run GBA Cores in Dedicated Threads"
|
|
msgstr "Exécuter les cœurs de GBA sur des threads dédiés"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682
|
|
msgid "Run Until"
|
|
msgstr "Exécuter jusqu'à"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:636
|
|
msgid "Run Until (Ignoring Breakpoints)"
|
|
msgstr "Exécuter jusqu'à (ignorer les points d'arrêts)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
|
msgid "Run until hit (ignoring breakpoints)"
|
|
msgstr "Exécuter jusqu'à ce que ce soit atteint (ignorer les points d'arrêts)"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:51
|
|
msgid "Russia"
|
|
msgstr "Russie"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
|
|
msgid "SD Card"
|
|
msgstr "Carte SD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:265
|
|
msgid "SD Card File Size:"
|
|
msgstr "Taille du fichier de la carte SD :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:508
|
|
msgid "SD Card Image (*.raw);;All Files (*)"
|
|
msgstr "Image de carte SD (*.raw);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:232
|
|
msgid "SD Card Path:"
|
|
msgstr "Carte SD :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:212
|
|
msgid "SD Card Settings"
|
|
msgstr "Réglages de la carte SD"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
|
|
msgid "SD Root:"
|
|
msgstr "Racine de la carte SD :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:254
|
|
msgid "SD Sync Folder:"
|
|
msgstr "Dossier de synchronisation SD :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
|
|
msgid "SDR Display Gamma Target"
|
|
msgstr "Gamma cible d'un écran SDR"
|
|
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
|
msgid "SELECT"
|
|
msgstr "SELECT"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
|
|
msgid "SHA-1:"
|
|
msgstr "SHA-1 :"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
|
msgid "SHA1 Digest"
|
|
msgstr "SHA1 Digest"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
|
|
msgid "SP1:"
|
|
msgstr "SP1 :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
|
|
msgid "SSL context"
|
|
msgstr "Contexte SSL"
|
|
|
|
#. i18n: The START/PAUSE button on GameCube controllers
|
|
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
|
msgid "START"
|
|
msgstr "START"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1040
|
|
msgid "Sa&ve Code"
|
|
msgstr "Sau&vegarder le code"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:382
|
|
msgid "Sa&ve State"
|
|
msgstr "Sau&vegarder l'état"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
|
|
msgid "Safe"
|
|
msgstr "Sûr "
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
|
msgid "Save"
|
|
msgstr "Sauver"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
|
msgid "Save All"
|
|
msgstr "Tout enregistrer"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:289
|
|
msgid "Save Branch Watch &As..."
|
|
msgstr "Sauvegarder la surveillance de Branche &sous..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:598
|
|
msgid "Save Branch Watch Snapshot"
|
|
msgstr "Sauvegarder l'instantané de surveillance de Branche"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1762
|
|
msgid "Save Combined Output File As"
|
|
msgstr "Sauvegarder le fichier de sortie combinée sous"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:379
|
|
msgid "Save Converted Image"
|
|
msgstr "Sauvegarder l'image convertie"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
|
|
msgid "Save Converted Images"
|
|
msgstr "Sauvegarder les images converties"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1176
|
|
msgid "Save Export"
|
|
msgstr "Exportation de la sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:228
|
|
msgid "Save FIFO Log"
|
|
msgstr "Enregistrer le journal FIFO"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
|
msgid "Save File To"
|
|
msgstr "Sauvegarder le fichier sous"
|
|
|
|
#. i18n: Noun (i.e. the data saved by the game)
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:415
|
|
msgid "Save Game"
|
|
msgstr "Sauvegarde du jeu"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:250
|
|
msgid "Save Game Files (*.sav);;All Files (*)"
|
|
msgstr "Fichiers de sauvegarde de jeu (*.sav);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1134
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1146
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1152
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1159
|
|
msgid "Save Import"
|
|
msgstr "Importation de la sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1628
|
|
msgid "Save Map File"
|
|
msgstr "Sauvegarder le fichier de carte"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:180
|
|
msgid "Save Oldest State"
|
|
msgstr "Sauvegarder l'ancien état"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
|
|
msgid "Save Preset"
|
|
msgstr "Enregistrer le préréglage"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
|
msgid "Save Recording File As"
|
|
msgstr "Sauvegarder le fichier d'enregistrement sous"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1684
|
|
msgid "Save Signature File"
|
|
msgstr "Sauvegarder le fichier de signature"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:183
|
|
#: Source/Core/Core/HotkeyManager.cpp:361
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:423
|
|
msgid "Save State"
|
|
msgstr "Sauvegarder l'état"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:146
|
|
msgid "Save State Slot 1"
|
|
msgstr "Sauvegarder l'état vers le Slot 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:155
|
|
msgid "Save State Slot 10"
|
|
msgstr "Sauvegarder l'état vers le Slot 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:147
|
|
msgid "Save State Slot 2"
|
|
msgstr "Sauvegarder l'état vers le Slot 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:148
|
|
msgid "Save State Slot 3"
|
|
msgstr "Sauvegarder l'état vers le Slot 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:149
|
|
msgid "Save State Slot 4"
|
|
msgstr "Sauvegarder l'état vers le Slot 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:150
|
|
msgid "Save State Slot 5"
|
|
msgstr "Sauvegarder l'état vers le Slot 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:151
|
|
msgid "Save State Slot 6"
|
|
msgstr "Sauvegarder l'état vers le Slot 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:152
|
|
msgid "Save State Slot 7"
|
|
msgstr "Sauvegarder l'état vers le Slot 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:153
|
|
msgid "Save State Slot 8"
|
|
msgstr "Sauvegarder l'état vers le Slot 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:154
|
|
msgid "Save State Slot 9"
|
|
msgstr "Sauvegarder l'état vers le Slot 9"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:383
|
|
msgid "Save State to File"
|
|
msgstr "Sauvegarder l'état dans un fichier"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:385
|
|
msgid "Save State to Oldest Slot"
|
|
msgstr "Sauvegarder l'état dans le slot le plus ancien"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:384
|
|
msgid "Save State to Selected Slot"
|
|
msgstr "Sauvegarder l'état dans l'emplacement sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:386
|
|
msgid "Save State to Slot"
|
|
msgstr "Sauvegarder l'état dans le slot"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
|
msgid "Save Symbol Map &As..."
|
|
msgstr "Sauvegarder la carte des symboles &sous..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:112
|
|
msgid "Save Texture Cache to State"
|
|
msgstr "Enreg. le cache de texture dans la sauveg. de l'état"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
|
msgid "Save and Load State"
|
|
msgstr "Sauvegarder et Charger un état"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
|
|
msgid "Save as Preset..."
|
|
msgstr "Enregistrer sous le préréglage..."
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
|
|
msgid "Save as..."
|
|
msgstr "Enregistrer sous..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1135
|
|
msgid ""
|
|
"Save data for this title already exists in the NAND. Consider backing up the "
|
|
"current data before overwriting.\n"
|
|
"Overwrite now?"
|
|
msgstr ""
|
|
"Des données de sauvegarde existent déjà dans la NAND. Envisagez de faire une "
|
|
"sauvegarde avant de les écraser.\n"
|
|
"Écraser maintenant ?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
|
|
msgid "Save in Same Directory as the ROM"
|
|
msgstr "Placer la sauvegarde dans le même dossier que la ROM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:156
|
|
msgid "Save to Selected Slot"
|
|
msgstr "Sauvegarder vers l'emplacement sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
|
msgid "Save to Slot %1 - %2"
|
|
msgstr "Sauvegarder dans le slot %1 - %2"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:152
|
|
msgid "Save..."
|
|
msgstr "Sauvegarder..."
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
|
|
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
|
msgstr ""
|
|
"La réinitialisation des sauvegardes du jumelage des Wiimotes ne peut être "
|
|
"fait que lorsqu'un jeu est en cours d'émulation."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
|
|
msgid "Saves:"
|
|
msgstr "Sauvegardes :"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1023
|
|
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
|
msgstr ""
|
|
"Le film de sauvegarde d'état {0} est corrompu, arrêt de l'enregistrement du "
|
|
"film..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Copie à l'échelle de l'EFB"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:313
|
|
msgid "Scan succeeded."
|
|
msgstr "Recherche terminée."
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:126
|
|
msgid "ScrShot"
|
|
msgstr "Capt écran"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:562 Source/Core/DolphinQt/MenuBar.cpp:564
|
|
msgid "Search"
|
|
msgstr "Rechercher"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
|
|
msgid "Search Address"
|
|
msgstr "Rechercher l'adresse"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
|
|
msgid "Search Current Object"
|
|
msgstr "Chercher l'objet actuel"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
|
|
msgid "Search Subfolders"
|
|
msgstr "Chercher dans les sous-dossiers"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
|
|
msgid "Search and Filter"
|
|
msgstr "Rechercher et Filtrer"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:377
|
|
msgid ""
|
|
"Search currently not possible in virtual address space. Please run the game "
|
|
"for a bit and try again."
|
|
msgstr ""
|
|
"La recherche n'est pour l'instant pas possible dans l'espace d'adresse "
|
|
"virtuelle. Exécutez le jeu pendant un moment et essayez à nouveau."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:912
|
|
msgid "Search for an Instruction"
|
|
msgstr "Rechercher une instruction"
|
|
|
|
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
|
msgid "Search games..."
|
|
msgstr "Rechercher des jeux..."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
|
msgid "Search instruction"
|
|
msgstr "Rechercher une instruction"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
|
|
msgid "Search:"
|
|
msgstr "Rechercher :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
|
msgid "Section that contains all Action Replay cheat codes."
|
|
msgstr "Section contenant tous les cheat codes Action Replay."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
|
msgid "Section that contains all Gecko cheat codes."
|
|
msgstr "Section contenant tous les cheat codes Gecko"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
|
msgid "Section that contains all graphics related settings."
|
|
msgstr "Section contenant tous les paramètres liés au graphismes"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
|
msgid "Section that contains most CPU and Hardware related settings."
|
|
msgstr ""
|
|
"Section contenant la plupart des paramètres liés au CPU et au matériel."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
|
|
msgid "Security options"
|
|
msgstr "Options de sécurité"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
|
|
msgid "Select"
|
|
msgstr "Sélectionner"
|
|
|
|
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
|
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:778
|
|
msgid ""
|
|
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
|
"cancel)"
|
|
msgstr ""
|
|
"Sélectionner un fichier de sauvegarde automatique d'instantané de "
|
|
"surveillance de Branche (pour utiliser le dossier utilisateur, annulez)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
|
|
msgid "Select Dump Path"
|
|
msgstr "Sélectionner le dossier pour le dump :"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:568
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1170
|
|
msgid "Select Export Directory"
|
|
msgstr "Sélectionner le dossier d'exportation"
|
|
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:145
|
|
msgid "Select Figure File"
|
|
msgstr "Sélectionner le fichier de Figurine"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
|
|
msgid "Select GBA BIOS"
|
|
msgstr "Sélectionner le BIOS de la GBA"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
|
|
msgid "Select GBA ROM"
|
|
msgstr "Sélectionner la ROM GBA"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
|
|
msgid "Select GBA Saves Path"
|
|
msgstr "Sélectionner le dossier des sauvegardes GBA"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1850
|
|
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
|
msgstr "Sélectionner le fichier des clés (dump OTP/SEEPROM)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
|
msgid "Select Last State"
|
|
msgstr "Sélectionner le dernier état"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
|
|
msgid "Select Load Path"
|
|
msgstr "Sélectionner le dossier à charger"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1824
|
|
msgid "Select NAND Backup"
|
|
msgstr "Sélectionner une sauvegarde de NAND"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
|
|
msgid "Select Resource Pack Path"
|
|
msgstr "Sélectionner le dossier des Packs de Ressources"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
|
msgid "Select Riivolution XML file"
|
|
msgstr "Sélectionner le fichier XML Riivolution"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:506
|
|
msgid "Select SD Card Image"
|
|
msgstr "Sélectionner une image de carte SD"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1125
|
|
msgid "Select Save File"
|
|
msgstr "Sélectionner un fichier de sauvegarde"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
|
|
msgid "Select Skylander Collection"
|
|
msgstr "Sélectionner la collection Skylander"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
|
msgid "Select Skylander File"
|
|
msgstr "Sélectionnez un fichier Skylander"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
|
msgid "Select Slot %1 - %2"
|
|
msgstr "Sélectionner le slot %1 - %2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:362
|
|
msgid "Select State"
|
|
msgstr "Sélectionner l'état"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:399
|
|
msgid "Select State Slot"
|
|
msgstr "Sélectionner l'emplacement de l'état"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:158
|
|
msgid "Select State Slot 1"
|
|
msgstr "Emplacement 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:167
|
|
msgid "Select State Slot 10"
|
|
msgstr "Emplacement 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:159
|
|
msgid "Select State Slot 2"
|
|
msgstr "Emplacement 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:160
|
|
msgid "Select State Slot 3"
|
|
msgstr "Emplacement 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:161
|
|
msgid "Select State Slot 4"
|
|
msgstr "Emplacement 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:162
|
|
msgid "Select State Slot 5"
|
|
msgstr "Emplacement 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:163
|
|
msgid "Select State Slot 6"
|
|
msgstr "Emplacement 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:164
|
|
msgid "Select State Slot 7"
|
|
msgstr "Emplacement 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:165
|
|
msgid "Select State Slot 8"
|
|
msgstr "Emplacement 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:166
|
|
msgid "Select State Slot 9"
|
|
msgstr "Emplacement 9"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1104
|
|
msgid "Select Title to Install to NAND"
|
|
msgstr "Sélectionner un titre à installer dans la NAND"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
|
|
msgid "Select WFS Path"
|
|
msgstr "Sélectionner le chemin de WFS"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
|
|
msgid "Select Wii NAND Root"
|
|
msgstr "Sélectionner le dossier racine de la NAND Wii"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
|
|
msgid "Select a Directory"
|
|
msgstr "Sélectionner un dossier"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:217
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:249
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:788
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
|
msgid "Select a File"
|
|
msgstr "Sélectionner un fichier"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:523
|
|
msgid "Select a Folder to Sync with the SD Card Image"
|
|
msgstr "Sélectionnez un dossier à synchroniser avec l'image de la carte SD"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
|
|
msgid "Select a Game"
|
|
msgstr "Sélectionner un Jeu"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695
|
|
msgid "Select a file"
|
|
msgstr "Sélectionner un fichier"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
|
|
msgid "Select a game"
|
|
msgstr "Sélectionner un jeu"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
|
msgid "Select e-Reader Cards"
|
|
msgstr "Sélectionner les cartes e-Reader"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
|
msgid "Select the RSO module address:"
|
|
msgstr "Sélectionner l'adresse du module RSO :"
|
|
|
|
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
|
msgid "Select the Recording File to Play"
|
|
msgstr "Sélectionnez le fichier d'enregistrement à lire"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
|
|
msgid "Select the Virtual SD Card Root"
|
|
msgstr "Sélectionner le dossier racine de la carte SD virtuelle"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
|
msgid "Selected Font"
|
|
msgstr "Police sélectionnée"
|
|
|
|
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:234
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "Le profil de contrôleur sélectionné n'existe pas"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1342
|
|
#: Source/Core/Core/NetPlayServer.cpp:1716
|
|
#: Source/Core/Core/NetPlayServer.cpp:2044
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:893
|
|
msgid "Selected game doesn't exist in game list!"
|
|
msgstr "Le jeu sélectionné ne figure pas dans la liste des jeux !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
|
|
msgid "Selected thread callstack"
|
|
msgstr "Pile d'appels du thread sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
|
|
msgid "Selected thread context"
|
|
msgstr "Contexte du thread sélectionné"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:370
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
|
"support this feature.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne l'adaptateur matériel à utiliser. <br><br><dolphin_emphasis>%1 "
|
|
"ne prend pas en charge cette fonctionnalité.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:367
|
|
msgid ""
|
|
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
|
"select the first one.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne la carte graphique à utiliser.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, sélectionnez la première.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:353
|
|
msgid ""
|
|
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
|
"<br>If the game or window resolution change during a recording, multiple "
|
|
"video files might be created.<br>Note that color correction and cropping are "
|
|
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
|
"output window resolution (without black bars).<br>This is a simple dumping "
|
|
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
|
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
|
"size), and corrects it by the target aspect ratio.<br>This option will "
|
|
"consistently dump at the specified Internal Resolution regardless of how the "
|
|
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
|
"the Internal Resolution (XFB size) without correcting it with the target "
|
|
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
|
"correction so users have as raw as possible input for external editing "
|
|
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
|
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne la façon dont l'enregistrement des images (vidéos) et captures "
|
|
"d'écran seront capturées.<br>Si le jeu ou la fenêtre change de taille durant "
|
|
"l'enregistrement, plusieurs fichiers vidéos peuvent être créés.<br>Notez que "
|
|
"la correction de couleur et le recadrage sont toujours ignorés par les "
|
|
"captures.<br><br><b>Résolution de la fenêtre</b> : utilise la résolution de "
|
|
"la fenêtre de sortie (sans les barres noires).<br>Ceci est une option simple "
|
|
"d'enregistrement qui va capturer l'image plus ou moins telle que vous la "
|
|
"voyez.<br><b>Résolution interne corrigée par le rapport hauteur/largeur</"
|
|
"b> : utilise la résolution interne (taille du XFB), et la corrige par le "
|
|
"rapport hauteur/largeur cible.<br>Cette option va invariablement faire le "
|
|
"vidage à la résolution interne sans tenir compte de la manière dont l'image "
|
|
"est affichée pendant l'enregistrement.<br><b>Résolution interne brute</b> : "
|
|
"utilise la résolution interne (taille du XFB) sans la corriger avec le ratio "
|
|
"cible.<br>Ceci fera un vidage propre sans aucune correction du rapport "
|
|
"hauteur/largeur pour que les utilisateurs puissent avoir une image aussi "
|
|
"fidèle que possible pour utiliser un logiciel d'édition externe."
|
|
"<br><br><dolphin_emphasis>Dans le doute, utilisez \"Résolution interne "
|
|
"corrigée par le rapport hauteur/largeur.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
|
|
msgid ""
|
|
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
|
"depth if the necessary hardware is present. Heavily decreases emulation "
|
|
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
|
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
|
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
|
"<br>Passive is another type of 3D used by some TVs."
|
|
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne le mode de 3D stéréoscopique. Celle-ci vous permet d'avoir un "
|
|
"meilleur ressenti de la profondeur si vous avez le matériel approprié. "
|
|
"Impacte beaucoup la vitesse d'émulation et peut parfois provoquer des pépins."
|
|
"<br><br>Côte-à-côte et Dessus-dessous sont utilisés par la plupart des TV 3D."
|
|
"<br>Anaglyphe est utilisé avec des lunettes Rouge/Cyan.<br>HDMI 3D est "
|
|
"utilisé lorsque votre moniteur prend en charge les résolutions d'affichage "
|
|
"3D.<br>Passive est un autre type de 3D utilisée par quelques TV."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
|
|
msgid ""
|
|
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
|
"ratio of the image sent out by the original consoles varied depending on the "
|
|
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
|
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
|
"default, Dolphin shows the whole image without distorting its proportions, "
|
|
"which means it's normal for the image to not entirely fill your display."
|
|
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
|
"depending on which type of TV the game seems to be targeting."
|
|
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
|
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
|
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
|
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
|
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
|
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
|
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
|
"will usually distort the image's proportions, and should not be used under "
|
|
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne le format d'affichage à utiliser pour afficher le jeu.<br><br>Le "
|
|
"format d'affichage envoyé par les consoles variait en fonction du jeu et "
|
|
"correspondait rarement à 4/3 ou 16/9. Une partie de l'image pouvait être "
|
|
"masquée par les bords de la TV, ou l'image pouvait ne pas remplir "
|
|
"complètement l'écran. Par défaut, Dolphin affiche l'image en entier sans la "
|
|
"déformer, ce qui veut dire qu'il est normal que l'image ne remplisse pas "
|
|
"complètement votre moniteur.<br><br><b>Auto</b> : imite une TV avec un "
|
|
"format d'affichage 4/3 ou 16/9, en fonction du type de TV que le jeu semble "
|
|
"vouloir cibler.<br><br><b>Forcer 16/9</b> : imite une TV 16/9 (écran large)."
|
|
"<br><br><b>Forcer 4/3</b> : imite une TV en 4/3.<br><br><b>Étirer à la "
|
|
"fenêtre</b> : étire l'image à la taille de la fenêtre. Ceci déforme les "
|
|
"proportions de l'image.<br><br><b>Personnalisé</b> : imite une TV avec un "
|
|
"ratio largeur/hauteur spécifié. Ceci est principalement destiné à être "
|
|
"utilisé avec des astuces/mods de rapport hauteur/largeur."
|
|
"<br><br><b>Personnalisé (étirer)</b> : Similaire à 'Personnalisé', mais "
|
|
"étire l'image au ratio spécifié. Ceci va déformer l'image, et ne devrait pas "
|
|
"être utilisé en temps normal.<br><br><dolphin_emphasis>Dans le doute, "
|
|
"sélectionnez Auto.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238
|
|
msgid ""
|
|
"Selects which graphics API to use internally.<br><br>The software renderer "
|
|
"is extremely slow and only useful for debugging, so any of the other "
|
|
"backends are recommended. Different games and different GPUs will behave "
|
|
"differently on each backend, so for the best emulation experience it is "
|
|
"recommended to try each and select the backend that is least problematic."
|
|
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne le moteur graphique à utiliser.<br><br>Le Rendu logiciel est "
|
|
"très lent et uniquement utilisé à des fins de débogage, donc n'importe quel "
|
|
"autre moteur est recommandé. Certains jeux et certains GPU ont un "
|
|
"comportement différent selon le moteur choisi, pour obtenir le meilleur "
|
|
"résultat il est recommandé de tester chaque moteur et de choisir celui qui "
|
|
"convient le mieux.<br><br><dolphin_emphasis>Dans le doute, sélectionnez "
|
|
"OpenGL.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:410
|
|
msgid ""
|
|
"Selects which update track Dolphin uses when checking for updates at "
|
|
"startup. If a new update is available, Dolphin will show a list of changes "
|
|
"made since your current version and ask you if you want to update."
|
|
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
|
"multiple times per day. Select this track if you want the newest features "
|
|
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
|
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
|
"that have had additional testing.<br>- NetPlay requires players to have the "
|
|
"same Dolphin version, and the latest Release version will have the most "
|
|
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
|
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
|
"versions. If this applies to you, make sure you make an in-game save before "
|
|
"updating (i.e. save your game in the same way you would on a physical "
|
|
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
|
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
|
"prevent Dolphin from automatically checking for updates."
|
|
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionne le type de mise à jour que Dolphin va chercher au démarrage. Si "
|
|
"une mise à jour est disponible, Dolphin affichera la liste des changements "
|
|
"depuis votre version actuelle et vous demandera si vous souhaitez mettre à "
|
|
"jour.<br><br>Le type Dev permet d'avoir la dernière version de Dolphin, il y "
|
|
"en a souvent plusieurs par jour. Sélectionnez ce type si vous souhaitez "
|
|
"avoir les dernières fonctionnalités et corrections.<br><br>Le type Releases "
|
|
"et mis à jour tous les quelques mois. Voici pourquoi vous devriez "
|
|
"l'utiliser :<br>- Ces versions font l'objet de davantage de tests.<br>- "
|
|
"NetPlay requiert que tous les joueurs aient la même version de Dolphin, il y "
|
|
"aura plus de joueurs qui ont la version Releases.<br>- Si vous utilisez "
|
|
"régulièrement le système de sauvegarde d'état de Dolphin, une compatibilité "
|
|
"entre les différentes versions n'est pas garantie. Dans ce cas, assurez-vous "
|
|
"de faire une sauvegarde dans le jeu avant de faire une mise à jour (faites "
|
|
"une sauvegarde de la même manière que vous le feriez sur une GameCube ou une "
|
|
"Wii), puis chargez-la après avoir mis à jour Dolphin et avant de faire une "
|
|
"nouvelle sauvegarde d'état.<br><br>Sélectionner \"Ne pas mettre à jour\" "
|
|
"empêchera Dolphin de vérifier s'il existe des mises à jour."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez Releases.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
|
|
msgid "Send"
|
|
msgstr "Envoyer"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:356
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position de la Sensor Bar :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
|
|
msgid ""
|
|
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
|
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
|
"usually improves performance. However, it can result in glitches and crashes."
|
|
"<br><br>This setting cannot be changed while emulation is active."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sépare le travail d'émulation du CPU et du GPU dans des threads séparés. "
|
|
"Réduit la charge d'un thread en répartissant les charges lourdes de Dolphin "
|
|
"sur deux coeurs, ce qui améliore habituellement les performances. Cependant, "
|
|
"cela peut provoquer des pépins et des plantages.<br><br>Ce réglage ne peut "
|
|
"être modifié lorsque l'émulation est en cours.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, cochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
|
|
msgid ""
|
|
"Serial and/or version data is missing from {0}\n"
|
|
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
|
"downloading\n"
|
|
"Example: {2}"
|
|
msgstr ""
|
|
"Numéro de série et/ou données de version manquantes dans {0}\n"
|
|
"Veuillez ajouter \"{1}\" (sans les guillemets) au datfile URL lors du "
|
|
"téléchargement.\n"
|
|
"Exemple : {2}"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
|
|
msgid "Server IP Address"
|
|
msgstr "Adresse IP du serveur"
|
|
|
|
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
|
|
msgid "Server Port"
|
|
msgstr "Port du serveur"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1982
|
|
msgid "Server rejected traversal attempt"
|
|
msgstr "Le serveur a rejeté la tentative traversal"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
|
|
msgid "Set &Value"
|
|
msgstr "Définir &Valeur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1043
|
|
msgid "Set Brea&kpoint"
|
|
msgstr "Définir un &point d'arrêt"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:359
|
|
msgid "Set Memory Card File for Slot A"
|
|
msgstr "Sélectionner un fichier de carte mémoire pour le Slot A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
|
msgid "Set Memory Card File for Slot B"
|
|
msgstr "Sélectionner un fichier de carte mémoire pour le Slot B"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
|
|
msgid "Set PC"
|
|
msgstr "Définir PC"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
|
msgid "Set Symbol &End Address"
|
|
msgstr "Définir l'adresse de &fin du symbole"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
|
|
msgid "Set Symbol &Size"
|
|
msgstr "Définir la taille du &symbole"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:992
|
|
msgid "Set Symbol End Address"
|
|
msgstr "Définir l'adresse de &fin du symbole"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
|
|
msgid "Set as &Default ISO"
|
|
msgstr "Définir comme l'ISO par &défaut"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
|
|
msgid ""
|
|
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
|
"games.\n"
|
|
"May not work for all games."
|
|
msgstr ""
|
|
"Définit le mode d'affichage de la Wii à 60 Hz (480i) au lieu de 50 Hz (576i) "
|
|
"pour les jeux.\n"
|
|
"Peut ne pas fonctionner pour tous les jeux."
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
|
|
msgid "Sets the Wii system language."
|
|
msgstr "Définit la langue du système de la Wii."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:329
|
|
msgid ""
|
|
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
|
"this setting only take effect once Dolphin is restarted."
|
|
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Définit la langue utilisée dans l'interface utilisateur de Dolphin."
|
|
"<br><br>Le changement ne sera effectif qu'après le redémarrage de Dolphin."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez <Langue du "
|
|
"système>.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:93
|
|
msgid ""
|
|
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
|
|
"Certain backends only."
|
|
msgstr ""
|
|
"Définit la latence en millisecondes. Des valeurs élevées peuvent réduire le "
|
|
"craquement du son. Pour certains moteurs uniquement."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:429
|
|
msgid ""
|
|
"Sets the region used for titles whose region cannot be determined "
|
|
"automatically.<br><br>This setting cannot be changed while emulation is "
|
|
"active."
|
|
msgstr ""
|
|
"Définit la région qui doit être utilisée pour les titres dont la région ne "
|
|
"peut être automatiquement détectée.<br><br>Ce réglage ne peut être changé "
|
|
"pendant que l'émulation est en cours."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:378
|
|
msgid ""
|
|
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
|
"added will be presented here, allowing you to switch to them."
|
|
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Définit le style de l'interface utilisateur de Dolphin. Tous les styles "
|
|
"personnalisés que vous aurez chargés seront présentés ici, vous permettant "
|
|
"d'en changer.<br><br><dolphin_emphasis>Dans le doute, sélectionnez (Système)."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
|
|
msgid ""
|
|
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
|
"address space. This will work for the vast majority of games."
|
|
msgstr ""
|
|
"Définit la recherche en utilisant les mappages standards de MEM1 et (sur "
|
|
"Wii) MEM2 dans l'adressage de la mémoire virtuelle. Ceci fonctionnera pour "
|
|
"la grande majorité des jeux."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:59
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
|
|
msgid "Settings"
|
|
msgstr "Réglages"
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:439
|
|
msgid "SetupWiiMemory: Can't create setting.txt file"
|
|
msgstr "SetupWiiMemory : Impossible de créer le fichier setting.txt"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
|
msgid "Severity"
|
|
msgstr "Importance"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:121
|
|
msgid "Shader Compilation"
|
|
msgstr "Compilation de Shader"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
|
msgid "Shake"
|
|
msgstr "Secouement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
|
|
msgid "Sharp Bilinear"
|
|
msgstr "Bilinéaire net"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
|
msgid "Shinkansen"
|
|
msgstr "Shinkansen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
|
msgid "Shinkansen Controller"
|
|
msgstr "Manette Shinkansen"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
|
|
#, c-format
|
|
msgid "Show % Speed"
|
|
msgstr "Afficher le % de vitesse"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:436
|
|
msgid "Show &Log"
|
|
msgstr "Afficher le &journal"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:449
|
|
msgid "Show &Toolbar"
|
|
msgstr "Afficher la barre d'&outils"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
|
msgid "Show Active Title in Window Title"
|
|
msgstr "Affiche le titre en cours dans le nom de la fenêtre"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:749
|
|
msgid "Show All"
|
|
msgstr "Tout afficher"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
|
msgid "Show Australia"
|
|
msgstr "Afficher Australie"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
|
msgid "Show Current Game on Discord"
|
|
msgstr "Afficher le jeu en cours sur Discord"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:131
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:277
|
|
msgid "Show Disabled Codes First"
|
|
msgstr "Afficher d'abord les codes désactivés"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:711
|
|
msgid "Show ELF/DOL"
|
|
msgstr "Afficher les ELF/DOL"
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:276
|
|
msgid "Show Enabled Codes First"
|
|
msgstr "Afficher d'abord les codes activés"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
|
|
msgid "Show FPS"
|
|
msgstr "Afficher le nombre de FPS"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:819
|
|
msgid "Show Frame Counter"
|
|
msgstr "Afficher le compteur d'images"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
|
msgid "Show Frame Times"
|
|
msgstr "Afficher le temps de rendu par image"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
|
msgid "Show France"
|
|
msgstr "Afficher France"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
|
msgid "Show GameCube"
|
|
msgstr "Afficher GameCube"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
|
msgid "Show Germany"
|
|
msgstr "Afficher Allemagne"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
|
|
msgid "Show Golf Mode Overlay"
|
|
msgstr "Afficher le Mode golf en surimpression"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:202
|
|
msgid "Show Infinity Base"
|
|
msgstr "Afficher la Base Infinity"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:825
|
|
msgid "Show Input Display"
|
|
msgstr "Afficher les entrées du contrôleur"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
|
msgid "Show Italy"
|
|
msgstr "Afficher Italie"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
|
msgid "Show JPN"
|
|
msgstr "Afficher JPN"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
|
msgid "Show Korea"
|
|
msgstr "Afficher Corée"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:813
|
|
msgid "Show Lag Counter"
|
|
msgstr "Afficher le compteur de lags"
|
|
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
|
|
msgid "Show Language:"
|
|
msgstr "Afficher en :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:442
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Afficher la config. de journalisation"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
|
|
msgid "Show NetPlay Messages"
|
|
msgstr "Afficher les messages NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106
|
|
msgid "Show NetPlay Ping"
|
|
msgstr "Afficher le ping du NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
|
msgid "Show Netherlands"
|
|
msgstr "Afficher Pays-bas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:192
|
|
msgid "Show On-Screen Display Messages"
|
|
msgstr "Afficher les messages informatifs"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
|
msgid "Show PAL"
|
|
msgstr "Afficher PAL"
|
|
|
|
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
#: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
|
|
msgid "Show PC"
|
|
msgstr "Afficher PC"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
|
|
msgid "Show Performance Graphs"
|
|
msgstr "Afficher les graphiques de performance"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:714
|
|
msgid "Show Platforms"
|
|
msgstr "Afficher les plateformes"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
|
|
msgid "Show Projection Statistics"
|
|
msgstr "Afficher les statistiques de projection"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:748
|
|
msgid "Show Regions"
|
|
msgstr "Afficher les régions"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:807
|
|
msgid "Show Rerecord Counter"
|
|
msgstr "Afficher le compteur de réenregistrements"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:742
|
|
msgid "Show Russia"
|
|
msgstr "Afficher Russie"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:201
|
|
msgid "Show Skylanders Portal"
|
|
msgstr "Afficher le Portail Skylanders"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:743
|
|
msgid "Show Spain"
|
|
msgstr "Afficher Espagne"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
|
|
msgid "Show Speed Colors"
|
|
msgstr "Afficher les couleurs selon la vitesse"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
|
|
msgid "Show Statistics"
|
|
msgstr "Afficher les statistiques"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:832
|
|
msgid "Show System Clock"
|
|
msgstr "Afficher l'heure du système"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
|
msgid "Show Taiwan"
|
|
msgstr "Afficher Taïwan"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
|
|
msgid "Show Target in Memor&y"
|
|
msgstr "Afficher la cible dans la &mémoire"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
|
msgid "Show USA"
|
|
msgstr "Afficher USA"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:746
|
|
msgid "Show Unknown"
|
|
msgstr "Afficher les inconnus"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62
|
|
msgid "Show VBlank Times"
|
|
msgstr "Afficher les durées de VBlank"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
|
msgid "Show VPS"
|
|
msgstr "Afficher les VPS"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:710
|
|
msgid "Show WAD"
|
|
msgstr "Afficher les WAD"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:708
|
|
msgid "Show Wii"
|
|
msgstr "Afficher Wii"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:745
|
|
msgid "Show World"
|
|
msgstr "Afficher Monde"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
|
|
msgid "Show in &Memory"
|
|
msgstr "Afficher dans la mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
|
|
msgid "Show in Code"
|
|
msgstr "Afficher dans le code"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:548
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:357
|
|
msgid "Show in Memory"
|
|
msgstr "Afficher dans la mémoire"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:893
|
|
msgid "Show in code"
|
|
msgstr "Afficher dans le &code"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:500
|
|
msgid "Show in memory"
|
|
msgstr "Afficher dans la mémoire"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
|
|
msgid "Show in server browser"
|
|
msgstr "Afficher dans le navigateur de serveurs"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:265
|
|
msgid ""
|
|
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
|
"game's code and memory contents, set debugging breakpoints, examine network "
|
|
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche l'interface utilisateur de déboggage de Dolphin. Cela vous permet de "
|
|
"voir et modifier le code du jeu et le contenu de la mémoire, définir des "
|
|
"points d'arrêt, examiner les requêtes réseau, et plus encore."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:283
|
|
msgid ""
|
|
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Afficher les messages chat, changements de buffer et alertes de "
|
|
"désynchronisation lors d'une partie en NetPlay."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
|
msgid ""
|
|
"Shows frametime graph along with statistics as a representation of emulation "
|
|
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche un graphique montrant le temps de rendu d'image avec des "
|
|
"statistiques représentant les performances de l'émulation."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:354
|
|
msgid ""
|
|
"Shows on-screen display messages over the render window. These messages "
|
|
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
|
"this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche des messages en surimpression de la fenêtre de rendu. Ces messages "
|
|
"disparaissent au bout de quelques secondes.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, cochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:282
|
|
#, c-format
|
|
msgid ""
|
|
"Shows the % speed of emulation compared to full speed."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le % de la vitesse de l'émulation comparée à la vitesse normale."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
|
msgid ""
|
|
"Shows the active game title in the render window's title bar."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le titre du jeu en cours dans la barre de titre de la fenêtre de "
|
|
"rendu.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266
|
|
msgid ""
|
|
"Shows the average time in ms between each distinct rendered frame alongside "
|
|
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le temps moyen en ms entre chaque image rendue distinctement avec "
|
|
"une déviation standard.<br><br><dolphin_emphasis>Dans le doute, décochez "
|
|
"cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274
|
|
msgid ""
|
|
"Shows the average time in ms between each rendered frame alongside the "
|
|
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le temps moyen en ms entre chaque image rendue avec une déviation "
|
|
"standard.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:375
|
|
msgid ""
|
|
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
|
"select "On Movement".</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le curseur de la souris en permanence.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, sélectionnez "Si mouvement".</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
|
msgid ""
|
|
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
|
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche brièvement le curseur de la souris lorsqu'il a été déplacé, puis le "
|
|
"masque.<br><br><dolphin_emphasis>Dans le doute, sélectionnez ce mode.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262
|
|
msgid ""
|
|
"Shows the number of distinct frames rendered per second as a measure of "
|
|
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le nombre d'images distinctes rendues par seconde comme mesure de "
|
|
"fluidité visuelle.<br><br><dolphin_emphasis>Dans le doute, décochez cette "
|
|
"case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270
|
|
msgid ""
|
|
"Shows the number of frames rendered per second as a measure of emulation "
|
|
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le nombre d'images rendues par seconde, afin de mesurer la vitesse "
|
|
"d'émulation.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:280
|
|
msgid ""
|
|
"Shows the player's maximum ping while playing on NetPlay."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le ping maximum des joueurs durant une session de NetPlay."
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:306
|
|
msgid ""
|
|
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche diverses statistiques de projection.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
|
msgid ""
|
|
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
|
"leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche diverses statistiques de rendu.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:398
|
|
msgid ""
|
|
"Shows which game is active and the duration of your current play session in "
|
|
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
|
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Affiche le jeu en cours et le temps de votre session de jeu dans votre "
|
|
"statut Discord.<br><br>Ce réglage ne peut être changé lorsque l'émulation "
|
|
"est en cours.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
|
msgid "Side-by-Side"
|
|
msgstr "Côte-à-côte"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
|
msgid "Sideways Hold"
|
|
msgstr "Garder à l'horizontale"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
|
msgid "Sideways Toggle"
|
|
msgstr "Utiliser à l'horizontale"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
|
msgid "Sideways Wii Remote"
|
|
msgstr "Wiimote à l'horizontale"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1027
|
|
msgid "Signature Database"
|
|
msgstr "Base de données de Signatures"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
|
msgid "Signed 16"
|
|
msgstr "Signé 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
|
msgid "Signed 32"
|
|
msgstr "Signé 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
|
msgid "Signed 8"
|
|
msgstr "Signé 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
|
|
msgid "Signed Integer"
|
|
msgstr "Entier signé"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:98
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chinois simplifié"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
|
|
msgid "Simulate DK Bongos"
|
|
msgstr "Simuler les Bongos DK"
|
|
|
|
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
|
msgid "Six Axis"
|
|
msgstr "Six axes"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
|
|
msgid "Size"
|
|
msgstr "Taille"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:153
|
|
msgid ""
|
|
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
|
"crackling."
|
|
msgstr ""
|
|
"Taille du tampon d'étirement en millisecondes. De faibles valeurs "
|
|
"provoqueront un craquement du son."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
|
|
msgid "Skip"
|
|
msgstr "Sauter"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
|
msgid "Skip Drawing"
|
|
msgstr "Saute le dessin"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Ignorer l'accès à l'EFB depuis le CPU"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
|
|
msgid "Skip Main Menu"
|
|
msgstr "Passer le Menu Principal"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
|
|
msgid "Skip Presenting Duplicate Frames"
|
|
msgstr "Ne pas afficher d'images en doublon"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:292
|
|
msgid ""
|
|
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
|
"audio playback when emulation speed is not 100%. "
|
|
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
|
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Saute les interruptions de blancs verticaux (Vertical Blank Interrupts) "
|
|
"lorsqu'un lag est détecté, permettant une lecture fluide de l'audio lorsque "
|
|
"la vitesse d'émulation n'est pas à 100%. "
|
|
"<br><br><dolphin_emphasis>ATTENTION : peut provoquer des blocages et "
|
|
"problèmes de compatibilité.</dolphin_emphasis> "
|
|
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
|
|
msgid ""
|
|
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
|
"This may improve performance on low-end devices, while making frame pacing "
|
|
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
|
|
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
|
|
"</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Saute la présentation d'images en double (copies de XFB) dans les jeux en "
|
|
"25fps/30fps. Ceci peut améliorer les performances sur des ordinateurs peu "
|
|
"puissants, tout en rendant l'écart temporel entre chaque image moins "
|
|
"régulier.<br><br />Désactivez cette option et activez la Synchronisation "
|
|
"verticale pour un écart optimal entre chaque image."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
|
|
msgid "Skylander"
|
|
msgstr "Skylander"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
|
|
msgid "Skylander %1"
|
|
msgstr "Skylander %1"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
|
|
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
|
msgstr "Skylander (*.sky *.bin *.dmp *.dump);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
|
msgid "Skylander (*.sky);;All Files (*)"
|
|
msgstr "Skylander (*.sky);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
|
|
msgid "Skylander Collection Path:"
|
|
msgstr "Dossier de la collection Skylander :"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
|
|
msgid "Skylander not found in this collection. Create new file?"
|
|
msgstr ""
|
|
"Skylander n'a pas été trouvé dans cette collection. Créer un nouveau "
|
|
"fichier ?"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
|
|
msgid "Skylanders Manager"
|
|
msgstr "Gestionnaire de Skylanders"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
|
msgid "Slider Bar"
|
|
msgstr "Slider Bar"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
|
msgid "Slot A"
|
|
msgstr "Slot A"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
|
|
msgid "Slot A:"
|
|
msgstr "Slot A :"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
|
msgid "Slot B"
|
|
msgstr "Slot B"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
|
|
msgid "Slot B:"
|
|
msgstr "Slot B :"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
|
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
|
msgstr ""
|
|
"Décale la position du stick analogique vers l'axe octogonal le plus proche."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
|
|
msgid "Socket table"
|
|
msgstr "Table des sockets"
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
|
|
msgid "Software Renderer"
|
|
msgstr "Rendu logiciel"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
|
|
msgid "Some of the data could not be read."
|
|
msgstr "Des données n'ont pu être lues."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1048
|
|
msgid ""
|
|
"Some padding data that should be zero is not zero. This can make the game "
|
|
"freeze at certain points."
|
|
msgstr ""
|
|
"Des données de remplissage qui devraient être composées de zéros ne le sont "
|
|
"pas. Cela peut bloquer le jeu à certains moments."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
|
|
msgid ""
|
|
"Some values you provided are invalid.\n"
|
|
"Please check the highlighted values."
|
|
msgstr ""
|
|
"Certaines valeurs que vous avez entrées ne sont pas valides.\n"
|
|
"Veuillez vérifier les valeurs en surbrillance."
|
|
|
|
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
|
|
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:275
|
|
msgid "Sort Alphabetically"
|
|
msgstr "Trier par ordre alphabétique"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:181
|
|
msgid "Sound:"
|
|
msgstr "Son :"
|
|
|
|
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
|
msgid "South America"
|
|
msgstr "Amérique du Sud"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:54
|
|
msgid "Spain"
|
|
msgstr "Espagne"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:89
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
|
msgid "Spanish"
|
|
msgstr "Espagnol"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
|
msgid "Speaker Pan"
|
|
msgstr "Volume du haut-parleur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:370
|
|
msgid "Speaker Volume:"
|
|
msgstr "Volume du haut-parleur :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
|
|
msgid "Specialized (Default)"
|
|
msgstr "Spécialisé (par défaut)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
|
msgid "Specific"
|
|
msgstr "Spécifique"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:373
|
|
msgid ""
|
|
"Specifies the zlib compression level to use when saving PNG images (both for "
|
|
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
|
"this does not affect the image quality; instead, it is a trade-off between "
|
|
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
|
"all. A value of 1 uses very little compression, while the maximum value of "
|
|
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
|
"and 6 are generally about as good as level 9 but finish in significantly "
|
|
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Définit le niveau de compression zlib à utiliser lors de la sauvegarde "
|
|
"d'images en PNG (pour les captures d'écran et captures d'image). "
|
|
"<br><br>Étant donné que le PNG utilise une compression sans perte, cela "
|
|
"n'affecte pas la qualité de l'image ; à la place, il s'agit d'un équilibre "
|
|
"entre la taille du fichier et le temps nécessaire à la compression. "
|
|
"<br><br>Une valeur de 0 ne compresse pas du tout. Une valeur de 1 utilise "
|
|
"une compression très faible, alors qu'une valeur de 9 compresse énormément. "
|
|
"Cependant, pour les fichiers PNG, les niveaux entre 3 et 6 sont en général "
|
|
"aussi bons que le niveau 9 mais prendront nettement moins de temps à "
|
|
"compresser.<br><br><dolphin_emphasis>Dans le doute, sélectionnez 6.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:95
|
|
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
|
msgid "Speed"
|
|
msgstr "Vitesse"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455
|
|
msgid "Speed Limit"
|
|
msgstr "Limite de vitesse"
|
|
|
|
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
|
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
|
|
msgid "Spyro's Adventure"
|
|
msgstr "Spyro's Adventure"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
|
msgid "Stack end"
|
|
msgstr "Fin de pile"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
|
msgid "Stack start"
|
|
msgstr "Début de pile"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
|
msgid "Standard Controller"
|
|
msgstr "Contrôleur standard"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:264
|
|
msgid "Start &NetPlay..."
|
|
msgstr "Démarrer &NetPlay..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:552
|
|
msgid "Start Branch Watch"
|
|
msgstr "Démarrer la surveillance de la Branche"
|
|
|
|
#: Source/Core/DolphinQt/CheatsManager.cpp:161
|
|
msgid "Start New Cheat Search"
|
|
msgstr "Démarrer une nouvelle recherche de cheat"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:778
|
|
msgid "Start Re&cording Input"
|
|
msgstr "&Démarrer l'enregistrement de l'entrée"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:58
|
|
msgid "Start Recording"
|
|
msgstr "Commencer l'enregistrement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
|
|
msgid "Start in Fullscreen"
|
|
msgstr "Démarrer en Plein écran"
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
|
msgid "Start with Riivolution Patches"
|
|
msgstr "Démarrer avec les patchs Riivolution"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
|
msgid "Start with Riivolution Patches..."
|
|
msgstr "Démarrer avec les patchs Riivolution..."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:875
|
|
msgid "Started game"
|
|
msgstr "Jeu démarré"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
|
msgid "State"
|
|
msgstr "État"
|
|
|
|
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
|
|
msgid "Steering Wheel"
|
|
msgstr "Volant"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:103
|
|
msgid "Step"
|
|
msgstr "Pas à pas"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:65
|
|
msgid "Step Into"
|
|
msgstr "Step Into"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
|
|
msgid "Step Out"
|
|
msgstr "Step Out"
|
|
|
|
#. i18n: Here, "Step" is a verb. This feature is used for
|
|
#. going through code step by step.
|
|
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
|
|
msgid "Step Over"
|
|
msgstr "Step Over"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:565
|
|
msgid "Step out successful!"
|
|
msgstr "Sortie avec succès !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:563
|
|
msgid "Step out timed out!"
|
|
msgstr "Temps écoulé pour la sortie !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
|
|
msgid "Step over in progress..."
|
|
msgstr "Saut en cours..."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:461
|
|
msgid "Step successful!"
|
|
msgstr "Pas à pas réussi !"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:345
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
|
msgid "Stepping"
|
|
msgstr "Pas à pas"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
|
|
msgid "Stereo"
|
|
msgstr "Stéréo"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
|
|
msgid "Stereoscopic 3D Mode"
|
|
msgstr "Mode de stéréoscopie 3D"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
|
|
msgid "Stereoscopic 3D Mode:"
|
|
msgstr "Mode de stéréoscopie 3D :"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
|
msgid "Stereoscopy"
|
|
msgstr "Stéréoscopie"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
|
msgid "Stick"
|
|
msgstr "Stick"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:32
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
|
msgid "Stop"
|
|
msgstr "Arrêter"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:781
|
|
msgid "Stop Playing/Recording Input"
|
|
msgstr "Arrêter de jouer/enregistrer l'entrée"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
|
|
msgid "Stopped game"
|
|
msgstr "Jeu arrêté"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:53
|
|
msgid "Store EFB Copies to Texture Only"
|
|
msgstr "Enregistrer les copies EFB vers texture uniquemt"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
|
|
msgid "Store XFB Copies to Texture Only"
|
|
msgstr "Enregistrer les copies de l'XFB vers la texture uniquement"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
|
|
msgid ""
|
|
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
|
"Texture<br>Disabled = EFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Enregistre les copies d'EFB exclusivement sur le GPU, outrepassant la "
|
|
"mémoire système. Provoque des pépins graphiques dans un petit nombre de jeux."
|
|
"<br><br>Activé = Copie d'EFB vers Texture<br>Désactivé = Copie d'EFB vers la "
|
|
"RAM (et Texture)<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
|
|
msgid ""
|
|
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
|
"Texture<br>Disabled = XFB Copies to RAM (and "
|
|
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Enregistre les copies d'XFB exclusivement sur le GPU, outrepassant la "
|
|
"mémoire système. Provoque des pépins graphiques dans un petit nombre de jeux."
|
|
"<br><br>Activé = Copie d'XFB vers Texture<br>Désactivé = Copie d'XFB vers la "
|
|
"RAM (et Texture)<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
|
msgid "Stretch to Window"
|
|
msgstr "Étirer à la fenêtre"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
|
|
msgid "Strict Settings Sync"
|
|
msgstr "Synchronisation stricte des paramètres"
|
|
|
|
#. i18n: Data type used in computing
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
|
msgid "String"
|
|
msgstr "Texte"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
|
msgid "Strum"
|
|
msgstr "Gratter"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:416
|
|
msgid "Style"
|
|
msgstr "Style"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:142
|
|
msgid "Style:"
|
|
msgstr "Style :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
|
msgid "Stylus"
|
|
msgstr "Style"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:537
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:214 Source/Core/DolphinQt/MenuBar.cpp:1113
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1247
|
|
msgid "Success"
|
|
msgstr "Succès !"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
|
|
msgid "Successfully added to the NetPlay index"
|
|
msgstr "Ajouté avec succès à l'index de NetPlay"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:538
|
|
#, c-format
|
|
msgctxt ""
|
|
msgid "Successfully converted %n image(s)."
|
|
msgstr "%n image(s) convertie(s) avec succès."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283
|
|
msgid "Successfully deleted '%1'."
|
|
msgstr "Suppression réussie de \"%1\"."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
|
msgctxt ""
|
|
msgid "Successfully exported %n out of %1 save file(s)."
|
|
msgstr "Exportation avec succès de %n sur %1 fichier(s) de sauvegarde."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
|
msgid "Successfully exported save files"
|
|
msgstr "Fichiers de sauvegarde exportés avec succès."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1248
|
|
msgid "Successfully extracted certificates from NAND"
|
|
msgstr "Certificats extraits avec succès depuis la NAND"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
|
msgid "Successfully extracted file."
|
|
msgstr "Fichier extrait avec succès."
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
|
msgid "Successfully extracted system data."
|
|
msgstr "Extraction avec succès des données du système."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
|
msgid "Successfully imported save file."
|
|
msgstr "Fichier de sauvegarde importé avec succès."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1114
|
|
msgid "Successfully installed this title to the NAND."
|
|
msgstr "Ce titre a été installé avec succès dans la NAND."
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:662
|
|
msgid "Successfully removed this title from the NAND."
|
|
msgstr "Ce titre a été supprimé avec succès de la NAND."
|
|
|
|
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
|
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
|
#. all countries they were released in. They were not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
|
|
msgid "SuperChargers"
|
|
msgstr "SuperChargers"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:79
|
|
msgid "Support"
|
|
msgstr "Aide"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
|
|
msgid "Supported file formats"
|
|
msgstr "Formats de fichiers pris en charge"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
|
|
msgid "Supports SD and SDHC. Default size is 128 MB."
|
|
msgstr ""
|
|
"Prend en charge les cartes SD et SDHC. La taille par défaut est de 128 Mo."
|
|
|
|
#. i18n: Surround audio (Dolby Pro Logic II)
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
|
msgid "Surround"
|
|
msgstr "Surround"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
|
msgid "Suspended"
|
|
msgstr "Suspendu"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
|
|
msgid "Swap Eyes"
|
|
msgstr "Inverser les yeux"
|
|
|
|
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
|
|
msgid "Swap Force"
|
|
msgstr "Swap Forces"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
|
|
msgid "Swapper"
|
|
msgstr "Swapper"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
|
|
msgid ""
|
|
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Echange l'œil gauche et droit. Utile principalement dans le mode "
|
|
"stéréoscopique côte-à-côte.<br><br><dolphin_emphasis>Dans le doute, décochez "
|
|
"cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
|
msgid "Swing"
|
|
msgstr "Balancement"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
|
msgid "Switch to A"
|
|
msgstr "Basculer vers A"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
|
msgid "Switch to B"
|
|
msgstr "Basculer vers B"
|
|
|
|
#. i18n: The symbolic name of a code block
|
|
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
|
|
msgid "Symbol"
|
|
msgstr "Symbole"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:993
|
|
msgid "Symbol End Address (%1):"
|
|
msgstr "Adresse de fin du symbole (%1) :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
|
msgid "Symbol Name:"
|
|
msgstr "Nom du symbole :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
|
msgid "Symbol Size (%1):"
|
|
msgstr "Taille du symbole (%1) :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
|
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1021
|
|
msgid "Symbols"
|
|
msgstr "Symboles"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
|
|
msgid "Sync"
|
|
msgstr "Synchroniser"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
|
|
msgid "Sync AR/Gecko Codes"
|
|
msgstr "Synchronise les codes AR/Gecko"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
|
|
msgid "Sync real Wii Remotes and pair them"
|
|
msgstr "Synchroniser les Wiimotes physiques et les jumeler"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "Synchroniser le thread du GPU"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Synchronise les tâches entre le GPU et le CPU pour éviter des blocages "
|
|
"aléatoires en mode Dual Core. (Coché = Compatible, Décoché = Rapide)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:242
|
|
msgid ""
|
|
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
|
"emulation."
|
|
msgstr ""
|
|
"Synchronise la carte SD avec le dossier de synchronisation de carte SD lors "
|
|
"du démarrage et l'arrêt de l'émulation."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1435
|
|
msgid "Synchronizing AR codes..."
|
|
msgstr "Synchronisation des codes AR..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1368
|
|
msgid "Synchronizing Gecko codes..."
|
|
msgstr "Synchronisation des codes Gecko..."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1051
|
|
msgid "Synchronizing save data..."
|
|
msgstr "Synchronisation des données de sauvegarde..."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
|
|
msgid "System Language:"
|
|
msgstr "Langue du système :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
|
msgid "TAS Input"
|
|
msgstr "Entrée TAS"
|
|
|
|
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
|
#. Frame advance is an example of a typical TAS tool.
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
|
|
msgid "TAS Tools"
|
|
msgstr "Outils TAS"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:1008
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:236
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:686
|
|
msgid "Tags"
|
|
msgstr "Tags"
|
|
|
|
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
|
msgid "Taiko Drum"
|
|
msgstr "Percussion Taiko"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
|
msgid "Tail"
|
|
msgstr "Tail"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:57
|
|
msgid "Taiwan"
|
|
msgstr "Taïwan"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:351
|
|
msgid "Take Screenshot"
|
|
msgstr "Capture d'écran"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
|
msgid "Target address range is invalid."
|
|
msgstr "La zone d'adresse cible n'est pas valide."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:703
|
|
msgid ""
|
|
"Target value was overwritten by current instruction.\n"
|
|
"Instructions executed: %1"
|
|
msgstr ""
|
|
"La valeur cible a été écrasée par l'instruction actuelle.\n"
|
|
"Instructions exécutées : %1"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
|
|
msgid "Tech"
|
|
msgstr "Tech"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
|
|
msgid "Test"
|
|
msgstr "Test"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:600
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:617
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:780
|
|
msgid "Text file (*.txt);;All Files (*)"
|
|
msgstr "Fichier texte (*.txt);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
|
msgid "Texture Cache"
|
|
msgstr "Cache de texture"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:302
|
|
msgid "Texture Cache Accuracy"
|
|
msgstr "Précision du cache de texture"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
|
|
msgid "Texture Dumping"
|
|
msgstr "Copie des textures"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
|
|
msgid "Texture Filtering"
|
|
msgstr "Filtrage de texture"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
|
msgid "Texture Filtering:"
|
|
msgstr "Filtrage de texture :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Infos de format de texture"
|
|
|
|
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
|
|
msgid ""
|
|
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
|
"Player ({1})"
|
|
msgstr ""
|
|
"La version minimum du loader DFF ({0}) est supérieure à la version de ce "
|
|
"lecteur FIFO ({1})"
|
|
|
|
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
|
msgid ""
|
|
"The Direct3D 11 renderer requires support for features not supported by your "
|
|
"system configuration. You may still use this backend, but you will encounter "
|
|
"graphical artifacts in certain games.\n"
|
|
"\n"
|
|
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Le moteur de rendu Direct3D 11 requiert des fonctionnalités qui ne sont pas "
|
|
"prises en charge par la configuration de votre système. Vous pouvez toujours "
|
|
"utiliser ce moteur, mais vous rencontrerez des artéfacts graphiques dans "
|
|
"certains jeux.\n"
|
|
"\n"
|
|
"Souhaitez-vous vraiment utiliser Direct3D 11 ? Dans le doute, sélectionnez "
|
|
"'Non'."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
|
|
msgid "The H3 hash table for the {0} partition is not correct."
|
|
msgstr "Le table de hash H3 pour la partition {0} n'est pas correcte."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:430
|
|
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
|
|
msgstr "Le fichier IPL n'est pas connu comme un dump correct. (CRC32 : {0:x})"
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:484
|
|
msgid "The Masterpiece partitions are missing."
|
|
msgstr "La partition des Chefs-d'œuvre est manquante."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1239
|
|
msgid ""
|
|
"The NAND could not be repaired. It is recommended to back up your current "
|
|
"data and start over with a fresh NAND."
|
|
msgstr ""
|
|
"Impossible de réparer la NAND. Il est recommandé de sauvegarder vos données "
|
|
"actuelles et de recommencer avec une nouvelle NAND."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
|
msgid "The NAND has been repaired."
|
|
msgstr "La NAND a été réparée."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1003
|
|
msgid ""
|
|
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
|
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
|
"copy or move it back to the NAND."
|
|
msgstr ""
|
|
"Le TMD n'est pas correctement signé. Si vous copiez ou déplacez ce titre "
|
|
"vers la carte SD, le menu système de la Wii ne démarrera plus et refusera "
|
|
"également de le recopier ou le redéplacer vers la NAND."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
|
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
|
msgstr ""
|
|
"La quantité d'argent que ce Skylander possède. Compris entre 0 et 65000."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
|
msgid ""
|
|
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
|
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
|
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"at 1000ms.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Le temps utilisé par les compteurs de FPS et VPS pour l'échantillonnage."
|
|
"<br><br>Plus la valeur est haute, plus le compteur de FPS/VPS sera stable, "
|
|
"mais les mises à jour seront moins fréquentes.<br><br><dolphin_emphasis>Dans "
|
|
"le doute, laissez une valeur de 1000ms.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:467
|
|
msgid "The channel partition is missing."
|
|
msgstr "La partition des chaînes est manquante."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:462
|
|
msgid "The data partition is missing."
|
|
msgstr "La partition des données est manquante."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:501
|
|
msgid ""
|
|
"The data partition is not at its normal position. This will affect the "
|
|
"emulated loading times. You will be unable to share input recordings and use "
|
|
"NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"La partition des données n'est pas à sa position normale. Cela va affecter "
|
|
"les temps de chargement. Vous ne pourrez pas partager vos enregistrements "
|
|
"d'entrées ni utiliser NetPlay avec une personne utilisant un bon dump."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:614
|
|
msgid ""
|
|
"The data size for the {0} partition is not evenly divisible by the block "
|
|
"size."
|
|
msgstr ""
|
|
"La taille des données pour la partition {0} n'est pas uniformément divisible "
|
|
"par la taille de bloc."
|
|
|
|
#: Source/Android/jni/WiiUtils.cpp:114
|
|
msgid "The decryption keys need to be appended to the NAND backup file."
|
|
msgstr ""
|
|
"Les clés de déchiffrage doivent être ajoutées au fichier de sauvegarde de la "
|
|
"NAND."
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
|
msgid ""
|
|
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
|
"can also enter a network location (address:port) to connect to a remote "
|
|
"tapserver."
|
|
msgstr ""
|
|
"La valeur par défaut \"%1\" fonctionnera avec un tapserver et newserv local. "
|
|
"Vous pouvez également entrer un emplacement réseau (adresse:port) pour vous "
|
|
"connecter à un tapserver distant."
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:427
|
|
msgid ""
|
|
"The destination file cannot be the same as the source file\n"
|
|
"\n"
|
|
"Please select another destination path for \"%1\""
|
|
msgstr ""
|
|
"Le fichier de destination doit être différent du fichier source.\n"
|
|
"\n"
|
|
"Veuillez choisir une destination pour \"%1\""
|
|
|
|
#: Source/Core/Core/Movie.cpp:363
|
|
msgid ""
|
|
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
|
"The filename of the disc image must not be longer than 40 characters."
|
|
msgstr ""
|
|
"Le changement de disque vers \"{0}\" ne peut être sauvegardé dans le "
|
|
"fichier .dtm.\n"
|
|
"Le nom de fichier de l'image du disque ne doit pas dépasser 40 caractères."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDThread.cpp:310
|
|
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
|
msgstr "Le disque ne peut être lu (à {0:#x} - {1:#x})."
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
|
|
msgid "The disc that was about to be inserted couldn't be found."
|
|
msgstr "Le disque qui allait être inséré n'a pas été trouvé."
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
|
|
msgid ""
|
|
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
|
"Shop Channel may not work correctly."
|
|
msgstr ""
|
|
"La NAND émulée est endommagée. Des titres du système tels que le Menu Wii et "
|
|
"la Chaîne Boutique peuvent ne pas fonctionner correctement."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
|
|
msgid "The emulated Wii console has been updated."
|
|
msgstr "La console Wii émulée a été mise à jour."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
|
|
msgid "The emulated Wii console is already up-to-date."
|
|
msgstr "La console Wii émulée est déjà à jour."
|
|
|
|
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
|
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
|
|
msgid "The entered MAC address is invalid."
|
|
msgstr "L'adresse MAC entrée n'est pas valide."
|
|
|
|
#. i18n: Here, PID means Product ID (for a USB device).
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
|
|
msgid "The entered PID is invalid."
|
|
msgstr "Le PID entré n'est pas valide."
|
|
|
|
#. i18n: Here, VID means Vendor ID (for a USB device).
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
|
|
msgid "The entered VID is invalid."
|
|
msgstr "Le VID entré n'est pas valide."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
|
msgid "The expression contains a syntax error."
|
|
msgstr "L'expression contient une erreur de syntaxe."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
|
|
msgid ""
|
|
"The file\n"
|
|
"%1\n"
|
|
"is either corrupted or not a GameCube memory card file.\n"
|
|
"%2"
|
|
msgstr ""
|
|
"Le fichier\n"
|
|
"%1\n"
|
|
"est corrompu ou n'est un fichier de carte mémoire de GameCube.\n"
|
|
"%2"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:408
|
|
msgid ""
|
|
"The file %1 already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"Le fichier %1 existe déjà.\n"
|
|
"Voulez-vous le remplacer ?"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:279
|
|
msgid ""
|
|
"The file associated to this file was closed! Did you clear the slot before "
|
|
"saving?"
|
|
msgstr ""
|
|
"Le fichier associé à ce fichier a été fermé ! Avez-vous libéré le slot avant "
|
|
"de sauvegarder ?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:60
|
|
msgid ""
|
|
"The file {0} could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"Le fichier {0} n'a pas pu être ouvert pour l'écriture. Vérifiez qu'il n'a "
|
|
"pas été ouvert par un autre programme."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:52
|
|
msgid "The file {0} was already open, the file header will not be written."
|
|
msgstr "Le fichier {0} était déjà ouvert, son entête n'a pas pu être écrite."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
|
|
msgid ""
|
|
"The filename %1 does not conform to Dolphin's region code format for memory "
|
|
"cards. Please rename this file to either %2, %3, or %4, matching the region "
|
|
"of the save files that are on it."
|
|
msgstr ""
|
|
"Le nom du fichier %1 n'est pas conforme au format de code de région de "
|
|
"Dolphin pour les cartes mémoires. Veuillez renommer ce fichier en %2, %3 ou "
|
|
"%4, correspondant à la région des fichiers de sauvegarde qu'il contient."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
|
|
msgid "The filesystem is invalid or could not be read."
|
|
msgstr "Le système de fichiers n'est pas valide ou ne peut être lu."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
|
|
msgid ""
|
|
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
|
"folders. Please rename this folder to either %2, %3, or %4, matching the "
|
|
"region of the save files that are in it."
|
|
msgstr ""
|
|
"Le dossier %1 ne correspond pas au format de code de région de Dolphin pour "
|
|
"les dossiers GCI. Veuillez renommer ce dossier en %2, %3, ou %4, "
|
|
"correspondant à la région des sauvegardes qu'il contient."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:781
|
|
msgid ""
|
|
"The format that the disc image is saved in does not store the size of the "
|
|
"disc image."
|
|
msgstr ""
|
|
"Le format dans lequel l'image-disque est sauvegardée n'indique pas sa taille."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:887
|
|
msgid "The game ID is inconsistent."
|
|
msgstr "L'ID du jeu est incohérent."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:898
|
|
msgid "The game ID is unusually short."
|
|
msgstr "L'ID du jeu est anormalement court."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
|
|
msgid "The game ID is {0} but should be {1}."
|
|
msgstr "L'ID du jeu est {0} au lieu de {1}"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
|
|
msgid "The game disc does not contain any usable update information."
|
|
msgstr "Le disque ne contient aucune information de mise à jour utilisable."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:291
|
|
msgid "The game is currently running."
|
|
msgstr "Le jeu est déjà en cours d'émulation."
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
|
|
msgid ""
|
|
"The game's region does not match your console's. To avoid issues with the "
|
|
"system menu, it is not possible to update the emulated console using this "
|
|
"disc."
|
|
msgstr ""
|
|
"La région du jeu ne correspond pas à celle de la console. Pour éviter les "
|
|
"soucis avec le Menu Système, il n'est pas possible de mettre à jour la "
|
|
"console émulée avec ce disque."
|
|
|
|
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:718
|
|
msgid ""
|
|
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
|
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
|
"work.\n"
|
|
"\n"
|
|
"(MSAA with {0} samples found on default framebuffer)"
|
|
msgstr ""
|
|
"Les pilotes graphiques forcent l'anti-aliasing pour Dolphin. Vous devez "
|
|
"désactiver cela dans les réglages de vos pilotes graphiques pour que Dolphin "
|
|
"fonctionne correctement.\n"
|
|
"\n"
|
|
"(MSAA avec {0} échantillons trouvés dans le tampon vidéo par défaut)"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155
|
|
msgid "The hashes do not match!"
|
|
msgstr "Les hashs ne correspondent pas !"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151
|
|
msgid "The hashes match!"
|
|
msgstr "Les hashs correspondent !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
|
|
msgid ""
|
|
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
|
"Adventures. Between 0 and 100"
|
|
msgstr ""
|
|
"Le niveau du héros de ce Skylander. Uniquement vu dans Skylanders: Spyro's "
|
|
"Adventure. Compris entre 0 et 100."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:185
|
|
msgid ""
|
|
"The host code is too long.\n"
|
|
"Please recheck that you have the correct code."
|
|
msgstr ""
|
|
"Le code de l'hôte est trop long.\n"
|
|
"Veuillez vérifier que le code est correct."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
|
msgid "The install partition is missing."
|
|
msgstr "La partition d'installation est manquante."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
|
|
msgid "The last time the figure has been placed on a portal"
|
|
msgstr "La dernière fois que la figurine a été placée sur le portail"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:181
|
|
msgid ""
|
|
"The last time the figure has been reset. If the figure has never been reset, "
|
|
"the first time the figure was placed on a portal"
|
|
msgstr ""
|
|
"La dernière fois que la figurine a été réinitialisée. Si elle ne l'a jamais "
|
|
"été, c'est la première fois où elle a été placée sur le portail."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
|
msgid ""
|
|
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
|
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
|
"sync properly, please change the selected device to Memory Card or GCI "
|
|
"Folder."
|
|
msgstr ""
|
|
"Le film indique qu'une carte mémoire devrait être insérée dans {0:n}, mais "
|
|
"ce n'est pas le cas ({1} est insérée à la place). Pour que le film soit "
|
|
"correctement synchronisé, veuillez changer l'appareil sélectionné vers Carte "
|
|
"mémoire ou Dossier GCI."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
|
|
msgid "The nickname for this Skylander. Limited to 15 characters"
|
|
msgstr "Le pseudo pour ce Skylander. Limité à 15 caractères."
|
|
|
|
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
|
|
msgid "The patches in %1 are not for the selected game or game revision."
|
|
msgstr ""
|
|
"Les patchs dans %1 ne sont pas conçus pour le jeu sélectionné ou cette "
|
|
"révision du jeu."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:254
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295
|
|
msgid "The profile '%1' does not exist"
|
|
msgstr "Le profil \"%1\" n'existe pas."
|
|
|
|
#: Source/Core/Core/Movie.cpp:220
|
|
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
|
msgstr ""
|
|
"Le jeu enregistré ({0}) n'est pas le même que le jeu sélectionné ({1})"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
|
|
msgid ""
|
|
"The region code does not match the game ID. If this is because the region "
|
|
"code has been modified, the game might run at the wrong speed, graphical "
|
|
"elements might be offset, or the game might not run at all."
|
|
msgstr ""
|
|
"Le code de région ne correspond pas à l'ID du jeu. Si cela est dû au fait "
|
|
"que le code a été modifié, le jeu peut être exécuté à une mauvaise vitesse, "
|
|
"des éléments graphiques peuvent être décalés, ou le jeu peut ne pas du tout "
|
|
"démarrer."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Le code AR décrypté ne contient aucune ligne."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
|
|
msgid ""
|
|
"The same file can't be used in multiple slots; it is already used by %1."
|
|
msgstr ""
|
|
"Un même fichier ne peut être utilisé sur plusieurs emplacements, il est déjà "
|
|
"utilisé sur le slot %1."
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
|
|
msgid ""
|
|
"The same folder can't be used in multiple slots; it is already used by %1."
|
|
msgstr ""
|
|
"Un même dossier ne peut être utilisé pour de multiples slots ; il est déjà "
|
|
"utilisé par %1."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:288
|
|
msgid "The server and client's NetPlay versions are incompatible."
|
|
msgstr "Les versions serveur et client de NetPlay ne sont pas compatibles."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:284
|
|
msgid "The server is full."
|
|
msgstr "Le serveur est plein."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:297
|
|
msgid "The server sent an unknown error message."
|
|
msgstr "Le serveur a envoyé un message d'erreur inconnu"
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:60
|
|
msgid ""
|
|
"The software renderer is significantly slower than other backends and is "
|
|
"only recommended for debugging purposes.\n"
|
|
"\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Le rendu logiciel est sensiblement plus lent que tous les autres moteurs, et "
|
|
"n'est utile qu'à des fins de débogage.\n"
|
|
"\n"
|
|
"Êtes-vous certain d'activer le rendu logiciel ? Dans le doute, choisissez "
|
|
"'Non'."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:976
|
|
msgid "The specified common key index is {0} but should be {1}."
|
|
msgstr "L'index de la clé commune spécifiée est {0} au lieu de {1}."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:201
|
|
msgid "The specified file \"{0}\" does not exist"
|
|
msgstr "Le fichier spécifié \"{0}\" n'existe pas"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1197
|
|
msgid ""
|
|
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"La partie de votre NAND réservée au système contient %1 blocs (%2 Kio) de "
|
|
"données, sur un maximum alloué de %3 blocs (%4 Kio)."
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
|
|
msgid "The target memory card already contains a file \"%1\"."
|
|
msgstr "La carte mémoire cible contient déjà un fichier nommé \"%1\"."
|
|
|
|
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:994
|
|
msgid "The ticket is not correctly signed."
|
|
msgstr "Le ticket n'est pas correctement signé."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
|
msgid "The total time this figure has been used inside a game in seconds"
|
|
msgstr ""
|
|
"Le temps total où cette figurine a été utilisée dans un jeu, en secondes."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
|
msgid "The toy code for this figure. Only available for real figures."
|
|
msgstr ""
|
|
"Le code jouet pour cette figurine. Disponible uniquement pour les vraies "
|
|
"figurines."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
|
|
msgid "The type of a partition could not be read."
|
|
msgstr "Le type de partition ne peut être lu."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
|
msgid "The type of this Skylander does not have any data that can be modified!"
|
|
msgstr "Ce type de Skylander n'a aucune donnée qui peut être modifiée !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
|
msgid "The type of this Skylander is unknown!"
|
|
msgstr "Ce type de Skylander est inconnu !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
|
msgid ""
|
|
"The type of this Skylander is unknown, or can't be modified at this time!"
|
|
msgstr "Ce type de Skylander est inconnu, ou ne peut pas encore être modifié !"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
|
|
msgid ""
|
|
"The update has been cancelled. It is strongly recommended to finish it in "
|
|
"order to avoid inconsistent system software versions."
|
|
msgstr ""
|
|
"La mise à jour a été annulée. Il est vivement recommandé de la terminer afin "
|
|
"d'éviter des conflits de versions du logiciel système."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:684
|
|
msgid "The update partition does not contain the IOS used by this title."
|
|
msgstr ""
|
|
"La partition de mise à jour ne contient pas l'IOS utilisé par ce titre."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:457
|
|
msgid "The update partition is missing."
|
|
msgstr "La partition des mises à jour est manquante."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:492
|
|
msgid "The update partition is not at its normal position."
|
|
msgstr "La partition des mises à jour n'est pas à sa position normale."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
|
msgid ""
|
|
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
|
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
|
msgstr ""
|
|
"La partie de votre NAND accessible à l'utilisateur contient %1 blocs (%2 "
|
|
"Kio) de données, sur un maximum alloué de %3 blocs (%4 Kio)."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:643
|
|
msgid "The {0} partition does not have a valid file system."
|
|
msgstr "La partition n°{0} n'a pas de système de fichiers valide."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
|
|
msgid "The {0} partition does not seem to contain valid data."
|
|
msgstr "La partition n°{0} ne semble pas contenir de données valides."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
|
|
msgid "The {0} partition is not correctly signed."
|
|
msgstr "La partition n°{0} n'est pas correctement signée."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:539
|
|
msgid "The {0} partition is not properly aligned."
|
|
msgstr "La partition n°{0} n'est pas correctement alignée."
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:384
|
|
msgid "Theme"
|
|
msgstr "Thème"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:445
|
|
msgid "There are too many partitions in the first partition table."
|
|
msgstr "Il y a trop de partitions dans la première table de partitions."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
|
msgid ""
|
|
"There are unsaved changes in \"%1\".\n"
|
|
"\n"
|
|
"Do you want to save before closing?"
|
|
msgstr ""
|
|
"Il y a des changements non sauvegardés dans \"%1\".\n"
|
|
"\n"
|
|
"Souhaitez-vous sauvegarder avant de fermer ?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
|
msgid "There is nothing to save!"
|
|
msgstr "Il n'y a rien à sauvegarder !"
|
|
|
|
#: Source/Core/Core/State.cpp:1050
|
|
msgid "There is nothing to undo!"
|
|
msgstr "Il n'y a rien à annuler !"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:495
|
|
msgid "There was an issue adding a shortcut to the desktop"
|
|
msgstr "Il y a eu un problème lors de l'ajout du raccourci sur le Bureau"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Ces paramètres remplacent ceux de Dolphin.\n"
|
|
"'Indéterminé' signifie que les paramètres de Dolphin sont appliqués."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
|
msgid ""
|
|
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
|
"should check that you have entered it correctly.\n"
|
|
"\n"
|
|
"Do you want to discard all unencrypted lines?"
|
|
msgstr ""
|
|
"Ce code d'Action Replay contient à la fois des lignes cryptées et "
|
|
"décryptées ; vous devriez vérifier que vous l'avez entré correctement.\n"
|
|
"\n"
|
|
"Voulez-vous ignorer toutes les lignes non cryptées ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
|
msgid "This Gecko code doesn't contain any lines."
|
|
msgstr "Ce code Gecko ne contient aucune ligne."
|
|
|
|
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
|
#. since the emulated software always displays it in English.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:941
|
|
msgid ""
|
|
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
|
"consoles. This is likely to lead to ERROR #002."
|
|
msgstr ""
|
|
"Ce titre coréen est réglé pour utiliser un IOS qui n'est pas typiquement "
|
|
"utilisé sur les consoles coréennes. Cela va vraisemblablement mener au "
|
|
"message ERROR #002."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
|
msgid "This Skylander type can't be modified yet!"
|
|
msgstr "Ce type de Skylander ne peut pas encore être modifié !"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153
|
|
msgid "This USB device is already whitelisted."
|
|
msgstr "Ce périphérique USB est déjà sur liste blanche."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:285
|
|
msgid "This WAD is not bootable."
|
|
msgstr "Ce WAD n'est pas bootable"
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:280
|
|
msgid "This WAD is not valid."
|
|
msgstr "Ce WAD n'est pas valide."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:908
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Ce simulateur d'Action Replay ne prend pas en charge les codes qui modifient "
|
|
"l'Action Replay lui-même."
|
|
|
|
#: Source/Core/Common/x64CPUDetect.cpp:83
|
|
msgid ""
|
|
"This build of Dolphin is not natively compiled for your CPU.\n"
|
|
"Please run the ARM64 build of Dolphin for a better experience."
|
|
msgstr ""
|
|
"Cette build de Dolphin n'est pas nativement compatible avec votre CPU.\n"
|
|
"Veuillez exécuter la version ARM64 de Dolphin pour une meilleure expérience."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:831
|
|
msgid "This cannot be undone!"
|
|
msgstr "Ceci est irréversible !"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:828
|
|
msgid "This debug disc image has the size of a retail disc image."
|
|
msgstr ""
|
|
"L'image-disque de débug a la taille d'une image d'un disque commercialisé."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:851
|
|
msgid "This disc image has an unusual size."
|
|
msgstr "L'image du disque n'a pas une taille habituelle."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
|
msgid ""
|
|
"This disc image has an unusual size. This will likely make the emulated "
|
|
"loading times longer. You will likely be unable to share input recordings "
|
|
"and use NetPlay with anyone who is using a good dump."
|
|
msgstr ""
|
|
"L'image-disque a une taille inhabituelle. Cela rendra probablement les temps "
|
|
"de chargement plus longs. Vous ne pourrez pas partager vos enregistrements "
|
|
"d'entrées ni utiliser NetPlay avec une personne utilisant un bon dump."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1013
|
|
msgid ""
|
|
"This disc image is in the NKit format. It is not a good dump in its current "
|
|
"form, but it might become a good dump if converted back. The CRC32 of this "
|
|
"file might match the CRC32 of a good dump even though the files are not "
|
|
"identical."
|
|
msgstr ""
|
|
"L'image-disque est au format NKit. Ce n'est pas un bon dump dans sa forme "
|
|
"actuelle, mais il peut le devenir s'il reconverti. Le CRC32 de ce fichier "
|
|
"peut correspondre au CRC32 d'un bon dump même si les fichiers ne sont pas "
|
|
"identiques."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:801
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. If your dumping program "
|
|
"saved the disc image as several parts, you need to merge them into one file."
|
|
msgstr ""
|
|
"L'image-disque est trop petite et il manque des données. Si votre programme "
|
|
"de dump a sauvegardé l'image-disque en plusieurs parties, vous devez les "
|
|
"rassembler en un seul fichier."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
|
msgid ""
|
|
"This disc image is too small and lacks some data. The problem is most likely "
|
|
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
|
msgstr ""
|
|
"L'image-disque est trop petite et il manque des données. Le problème vient "
|
|
"probablement du fait que ce disque soit un double-couche et qu'il a été "
|
|
"dumpé comme un simple couche."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:715
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU, but your current settings make this unlikely to happen. If this error "
|
|
"is stopping the game from working, please report it to the developers."
|
|
msgstr ""
|
|
"Cette erreur est habituellement causée par le fait que le GPU émulé se soit "
|
|
"désynchronisé de CPU émulé, mais vos réglages actuels ne sont probablement "
|
|
"pas en cause. Si cette erreur arrête le jeu ou le fait planter, informez les "
|
|
"développeurs."
|
|
|
|
#: Source/Core/VideoCommon/CommandProcessor.cpp:708
|
|
msgid ""
|
|
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
|
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
|
msgstr ""
|
|
"Cette erreur est habituellement causée par le fait que le GPU émulé se soit "
|
|
"désynchronisé de CPU émulé. Désactivez le réglage \"double cœur\" pour "
|
|
"éviter cela."
|
|
|
|
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
|
|
msgid "This feature is disabled in hardcore mode."
|
|
msgstr "Cette fonctionnalité est désactivée dans le mode Hardcore."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:116
|
|
msgid "This file does not contain a valid Wii filesystem."
|
|
msgstr "Ce fichier ne contient pas de système de fichiers Wii valide."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:55
|
|
msgid "This file does not look like a BootMii NAND backup."
|
|
msgstr "Ce fichier ne ressemble pas à une sauvegarde BootMii de la NAND."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:773
|
|
msgid ""
|
|
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
|
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
|
"This problem generally only exists in illegal copies of games."
|
|
msgstr ""
|
|
"Ce jeu a été hacké pour tenir sur un DVD simple-couche. Certains contenus "
|
|
"tels que les vidéos précalculées, langues supplémentaires ou des modes "
|
|
"entiers du jeu ne fonctionneront pas. Ce problème n'existe généralement que "
|
|
"sur des copies illégales de jeux."
|
|
|
|
#: Source/Core/VideoCommon/VideoBackendBase.cpp:195
|
|
msgid ""
|
|
"This game requires bounding box emulation to run properly but your graphics "
|
|
"card or its drivers do not support it. As a result you will experience bugs "
|
|
"or freezes while running this game."
|
|
msgstr ""
|
|
"Ce jeu requiert l'émulation de la bounding box pour fonctionner "
|
|
"correctement, mais votre carte graphique ou ses drivers ne le prennent pas "
|
|
"en charge. Par conséquent, vous pourrez rencontrer des bugs ou blocages "
|
|
"pendant l'émulation de ce jeu."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
|
|
msgid "This is a bad dump."
|
|
msgstr "Ceci est un dump incorrect."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1401
|
|
msgid ""
|
|
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
|
"correctly."
|
|
msgstr ""
|
|
"C'est un mauvais dump. Cela ne veut pas forcément dire que le jeu ne va pas "
|
|
"fonctionner."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
|
msgid ""
|
|
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
|
"This might be a bug in Dolphin."
|
|
msgstr ""
|
|
"C'est un bon dump, d'après le site Redump.org ; mais Dolphin a repéré des "
|
|
"problèmes. Ceci peut être un bug dans Dolphin."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:1363
|
|
msgid "This is a good dump."
|
|
msgstr "Ceci est un dump correct."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
|
msgid "This only applies to the initial boot of the emulated software."
|
|
msgstr "Ceci s'applique uniquement au boot initial du logiciel émulé."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
|
|
msgid "This session requires a password:"
|
|
msgstr "Cette session requiert un mot de passe :"
|
|
|
|
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:184
|
|
msgid ""
|
|
"This setting allows you to set a custom real time clock (RTC) separate from "
|
|
"your current system time.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Ce réglage vous permet de définir dans l'émulation une date et une heure "
|
|
"(RTC) personnalisées, différentes de l'heure de votre ordinateur.\n"
|
|
"\n"
|
|
"Dans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
|
msgid "This software should not be used to play games you do not legally own."
|
|
msgstr ""
|
|
"Ce logiciel ne doit pas être utilisé pour jouer à des jeux que vous ne "
|
|
"possédez pas légalement."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:303
|
|
msgid "This title cannot be booted."
|
|
msgstr "Ce titre ne peut pas être démarré."
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
|
|
msgid "This title is set to use an invalid IOS."
|
|
msgstr "Ce titre est réglé pour utiliser un IOS qui n'est pas valide."
|
|
|
|
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:963
|
|
msgid "This title is set to use an invalid common key."
|
|
msgstr "Ce titre est réglé pour utiliser une clé partagée non valide."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
|
msgstr ""
|
|
"Ce titre peut être incompatible avec l'émulation audio en HLE. Essayez "
|
|
"d'utiliser le LLE si c'est un homebrew.\n"
|
|
"\n"
|
|
"DSPHLE : ucode inconnu (CRC = {0:08x}) - forçage de AX."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
|
msgstr ""
|
|
"Ce titre peut être incompatible avec l'émulation audio en HLE. Essayez "
|
|
"d'utiliser le LLE si c'est un homebrew.\n"
|
|
"\n"
|
|
"ucode inconnu (CRC = {0:08x}) - forçage de AXWii."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
|
msgid ""
|
|
"This value is added to the convergence value set in the graphics "
|
|
"configuration."
|
|
msgstr ""
|
|
"Cette valeur est ajoutée à la valeur de la convergence définie dans la "
|
|
"configuration des graphiques."
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
|
|
msgid ""
|
|
"This value is multiplied with the depth set in the graphics configuration."
|
|
msgstr ""
|
|
"Cette valeur est multipliée par la profondeur définie dans la configuration "
|
|
"des graphiques."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:454
|
|
msgid ""
|
|
"This will also filter unconditional branches.\n"
|
|
"To filter for or against unconditional branches,\n"
|
|
"use the Branch Type filter options."
|
|
msgstr ""
|
|
"Ceci va également les Branches inconditionnelles.\n"
|
|
"Pour filtrer avec ou sans les Branches inconditionnelles,\n"
|
|
"utilisez les options de filtre Type de Branches."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
|
|
msgid ""
|
|
"This will limit the speed of chunked uploading per client, which is used for "
|
|
"save sync."
|
|
msgstr ""
|
|
"Ceci va limiter la vitesse d'envoi de parcelles de données par client, qui "
|
|
"est utilisée pour synchroniser la sauvegarde."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
|
|
msgid ""
|
|
"This will sync additional graphics settings, and force everyone to the same "
|
|
"internal resolution.\n"
|
|
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
|
"uses the same video backend."
|
|
msgstr ""
|
|
"Ceci va synchroniser davantage de paramètres graphiques, et force tout le "
|
|
"monde à utiliser la même résolution interne.\n"
|
|
"Peut empêcher une désynchronisation dans les jeux qui utilisent la lecture "
|
|
"d'EFB. Veuillez vous assurer que tout le monde utilise le même moteur "
|
|
"graphique."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
|
|
msgid "Thread context"
|
|
msgstr "Contexte du flux"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
|
msgid "Threads"
|
|
msgstr "Flux"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
|
msgid "Threshold"
|
|
msgstr "Seuil"
|
|
|
|
#: Source/Core/UICommon/UICommon.cpp:529
|
|
msgid "TiB"
|
|
msgstr "Tio"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
|
msgid "Tilt"
|
|
msgstr "Tilt"
|
|
|
|
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
|
|
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
|
msgstr ""
|
|
"Durée pendant laquelle la manette est stable pour activer l'étalonnage (zéro "
|
|
"pour désactiver)."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
|
|
msgid "Timed Out"
|
|
msgstr "Délai dépassé"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:997
|
|
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:675
|
|
msgid "Title"
|
|
msgstr "Titre"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
|
|
msgid "To"
|
|
msgstr "À"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
|
|
msgid "To log in, stop the current emulation."
|
|
msgstr "Pour vous connecter, arrêtez d'abord l'émulation en cours."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
|
|
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:114
|
|
msgid "To:"
|
|
msgstr "jusqu'à :"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:348
|
|
msgid "Toggle &Fullscreen"
|
|
msgstr "Activer le &plein écran"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:128
|
|
msgid "Toggle 3D Anaglyph"
|
|
msgstr "Active la 3D par anaglyphe"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:126
|
|
msgid "Toggle 3D Side-by-Side"
|
|
msgstr "Active la 3D en côte-à-côte"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:127
|
|
msgid "Toggle 3D Top-Bottom"
|
|
msgstr "Active la 3D en haut-bas"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Activer tous les types de journaux"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:110
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Activer le ratio hauteur/largeur"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:79
|
|
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:902
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Activer Point d'arrêt"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:109
|
|
msgid "Toggle Crop"
|
|
msgstr "Activer le recadrage"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:117
|
|
msgid "Toggle Custom Textures"
|
|
msgstr "Activer les textures personnalisées"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:112
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "Activer les copies EFB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:115
|
|
msgid "Toggle Fog"
|
|
msgstr "Activer le brouillard"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:34
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Activer le plein écran"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:31
|
|
msgid "Toggle Pause"
|
|
msgstr "Mettre en pause"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:89
|
|
msgid "Toggle SD Card"
|
|
msgstr "Activer la carte SD"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:111
|
|
msgid "Toggle Skip EFB Access"
|
|
msgstr "Activer Ignorer l'accès à l'EFB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:116
|
|
msgid "Toggle Texture Dumping"
|
|
msgstr "Activer l'enregistrement des textures"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:90
|
|
msgid "Toggle USB Keyboard"
|
|
msgstr "Activer le clavier USB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:113
|
|
msgid "Toggle XFB Copies"
|
|
msgstr "Activer les copies XFB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:114
|
|
msgid "Toggle XFB Immediate Mode"
|
|
msgstr "Activer le mode XFB immédiat"
|
|
|
|
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:966
|
|
msgid "Tokenizing failed."
|
|
msgstr "Échec du jetonnage."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:350
|
|
msgid "Tool Controls"
|
|
msgstr "Contrôles des outils"
|
|
|
|
#: Source/Core/DolphinQt/ToolBar.cpp:29
|
|
msgid "Toolbar"
|
|
msgstr "Barre d'outils"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
|
|
msgid "Top"
|
|
msgstr "Haut"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
|
msgid "Top-and-Bottom"
|
|
msgstr "Dessus-dessous"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
|
msgid "Total Hits"
|
|
msgstr "Nombre de concordances"
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
|
|
msgid "Total Pitch"
|
|
msgstr "Total vertical"
|
|
|
|
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
|
|
msgid "Total Yaw"
|
|
msgstr "Total horizontal"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
|
|
msgid "Total rotation about the pitch axis."
|
|
msgstr "Rotation totale sur l'axe vertical"
|
|
|
|
#. i18n: Refers to emulated wii remote movements.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
|
|
msgid "Total rotation about the yaw axis."
|
|
msgstr "Rotation totale sur l'axe horizontal"
|
|
|
|
#. i18n: Refering to emulated wii remote movement.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
|
|
msgid "Total travel distance."
|
|
msgstr "Distance totale parcourue"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
|
msgid "Touch"
|
|
msgstr "Toucher"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:121
|
|
msgid "Toy code:"
|
|
msgstr "Code du jouet :"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:101
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chinois traditionnel"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
|
|
msgid "Trap"
|
|
msgstr "Trap"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
|
|
msgid "Trap Master"
|
|
msgstr "Trap Master"
|
|
|
|
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
|
#. it was released in. It was not released in Japan.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
|
|
msgid "Trap Team"
|
|
msgstr "Trap Team"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1000
|
|
msgid "Traversal Error"
|
|
msgstr "Erreur de Traversal"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
|
|
msgid "Traversal Server"
|
|
msgstr "Traversal Server"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1979
|
|
msgid "Traversal server timed out connecting to the host"
|
|
msgstr "Le serveur traveral n'a pas répondu lors de la connexion à l'hôte"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
|
msgid ""
|
|
"Tries to translate branches ahead of time, improving performance in most "
|
|
"cases. Defaults to <b>True</b>"
|
|
msgstr ""
|
|
"Essaye de traduire les branches en avance, améliorant les performances dans "
|
|
"la plupart des cas. Réglé par défaut sur <b>True</b>"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
|
msgid "Triforce AM Baseboard"
|
|
msgstr "Carte électronique AM Triforce"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.h:60
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
|
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
|
|
msgid "Triggers"
|
|
msgstr "Déclencheurs"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games.
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
|
|
msgid "Trophy"
|
|
msgstr "Trophée"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
|
msgid "Type"
|
|
msgstr "Type"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
|
|
msgid "Type-based Alignment"
|
|
msgstr "Alignement basé sur Type"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
|
msgid "Typical GameCube/Wii Address Space"
|
|
msgstr "Adresse de mémoire GameCube/Wii typique"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
|
msgid "UNKNOWN"
|
|
msgstr "INCONNU"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:30
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
|
msgid "USB Device Emulation"
|
|
msgstr "Émulation d'un appareil USB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
|
|
msgid "USB Emulation"
|
|
msgstr "Émulation de l'USB"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:368
|
|
msgid "USB Emulation Devices"
|
|
msgstr "Émulation d'appareils USB"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
|
msgid "USB Gecko"
|
|
msgstr "USB Gecko"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
|
|
msgid "USB Whitelist Error"
|
|
msgstr "Erreur dans la liste blanche des USB"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
|
msgid ""
|
|
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
|
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
|
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Les Ubershaders ne sont jamais utilisés. Des saccades apparaîtront pendant "
|
|
"la compilation des shaders, mais les demandes en GPU sont faibles."
|
|
"<br><br>Recommandé pour les configurations peu puissantes."
|
|
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez ce mode.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
|
msgid ""
|
|
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
|
"the cost of very high GPU performance requirements."
|
|
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
|
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Les Ubershaders seront systématiquement utilisés. Donne une expérience "
|
|
"quasiment sans saccade, au prix d'une forte exigence en GPU."
|
|
"<br><br><dolphin_emphasis>N'utilisez ceci que si vous avez rencontré des "
|
|
"saccades avec les Ubershaders hybrides et que vous avez un GPU puissant.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
|
msgid ""
|
|
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
|
"but specialized shaders will be used when they will not cause stuttering."
|
|
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
|
"having minimal performance impact, but results depend on video driver "
|
|
"behavior."
|
|
msgstr ""
|
|
"Les Ubershaders seront utilisés pour empêcher les saccades provoquées "
|
|
"pendant la compilation des shaders, mais les shaders spécialisés seront "
|
|
"utilisés s'ils n'engendrent pas de saccade.<br><br>Dans le meilleur des cas, "
|
|
"cela élimine les saccades dues à la compilation des shaders tout en ayant un "
|
|
"impact minimal sur les performances, mais cela dépend du comportement du "
|
|
"driver de la carte graphique."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
|
msgid "Unable to auto-detect RSO module"
|
|
msgstr "Impossible de détecter automatiquement le module RSO"
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:208
|
|
msgid "Unable to contact update server."
|
|
msgstr "Impossible de contacter le serveur de mises à jour."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:280
|
|
msgid "Unable to create updater copy."
|
|
msgstr "Impossible de créer une copie de l'Updater."
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
|
msgid "Unable to modify Skylander!"
|
|
msgstr "Impossible de modifier Skylander !"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
|
msgid "Unable to open file."
|
|
msgstr "Impossible d'ouvrir le fichier."
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Impossible d'analyser la ligne %1 du code AR entré comme code crypté ou "
|
|
"décrypté valide. Vérifiez que vous l'avez entré correctement.\n"
|
|
"\n"
|
|
"Voulez-vous ignorer cette ligne et continuer le traitement ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
|
msgid ""
|
|
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
|
"you typed it correctly.\n"
|
|
"\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Impossible d'analyser la ligne %1 du code Gecko entré comme un code valide. "
|
|
"Vérifiez que vous l'avez entré correctement.\n"
|
|
"\n"
|
|
"Voulez-vous ignorer cette ligne et continuer le traitement ?"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
|
msgid "Unable to read file."
|
|
msgstr "Impossible de lire le fichier."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:285
|
|
msgid "Unable to set permissions on updater copy."
|
|
msgstr "Impossible de définir les permissions pour la copie de l'Updater."
|
|
|
|
#: Source/Core/DiscIO/NANDImporter.cpp:297
|
|
msgid "Unable to write to file {0}"
|
|
msgstr "Impossible d'écrire vers le fichier {0}"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
|
|
msgid "Unbound"
|
|
msgstr "Unbound"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:345
|
|
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
|
msgstr "Images GC/Wii non compressées (*.iso *.gcm)"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
|
#. translations in other languages, check the SuperChargers manual at
|
|
#. https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
|
|
msgid "Undead"
|
|
msgstr "Mort-vivant"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:370
|
|
msgid "Undo Load State"
|
|
msgstr "&Annuler le lancement d'état"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:387
|
|
msgid "Undo Save State"
|
|
msgstr "Annuler la sauvegarde de l'état"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:320
|
|
msgid "Uninstall"
|
|
msgstr "Désinstaller"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
|
|
msgid "Uninstall from the NAND"
|
|
msgstr "Désinstaller de la NAND"
|
|
|
|
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
|
|
msgid ""
|
|
"Uninstalling the WAD will remove the currently installed version of this "
|
|
"title from the NAND without deleting its save data. Continue?"
|
|
msgstr ""
|
|
"Désinstaller le WAD va supprimer la version actuellement installée de ce "
|
|
"titre dans la NAND sans supprimer ses données de sauvegarde. Continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:312
|
|
msgid "United States"
|
|
msgstr "États-Unis"
|
|
|
|
#: Source/Core/Core/State.cpp:654 Source/Core/DiscIO/Enums.cpp:63
|
|
#: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
|
|
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
|
|
msgid "Unknown"
|
|
msgstr "Inconnu"
|
|
|
|
#. i18n: "Var" is short for "variant"
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
|
|
msgid "Unknown (Id:%1 Var:%2)"
|
|
msgstr "Inconnu (Id :%1 Var :%2)"
|
|
|
|
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
|
|
msgid "Unknown DVD command {0:08x} - fatal error"
|
|
msgstr "Commande DVD inconnue {0:08x} - erreur fatale"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1335
|
|
msgid "Unknown SYNC_CODES message received with id: {0}"
|
|
msgstr "Message SYNC_CODES inconnu reçu avec l'id : {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1240
|
|
msgid ""
|
|
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
|
"Kicking player!"
|
|
msgstr ""
|
|
"Message SYNC_GECKO_CODES inconnu avec comme ID : {0}, reçu du joueur {1} . "
|
|
"Exclusion du joueur !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1036
|
|
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
|
msgstr "Message SYNC_SAVE_DATA inconnu reçu avec l'ID : {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1183
|
|
msgid ""
|
|
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
|
"player!"
|
|
msgstr ""
|
|
"Message SYNC_SAVE_DATA inconnu avec l'ID : {0} reçu du joueur : {1}. Sortie "
|
|
"du joueur !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
|
msgid "Unknown Skylander type!"
|
|
msgstr "Type de Skylander inconnu !"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
|
|
msgid "Unknown address space"
|
|
msgstr "Espace d'adresse inconnu"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:120
|
|
msgid "Unknown author"
|
|
msgstr "Auteur inconnu"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
|
|
msgid "Unknown data type"
|
|
msgstr "Type de données inconnu"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
|
msgid "Unknown disc"
|
|
msgstr "Disque inconnu"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:381
|
|
msgid "Unknown error occurred."
|
|
msgstr "Une erreur inconnue est survenue."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1988
|
|
msgid "Unknown error {0:x}"
|
|
msgstr "Erreur inconnue {0:x}"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardManager.cpp:869
|
|
msgid "Unknown error."
|
|
msgstr "Erreur inconnue."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:481
|
|
msgid "Unknown message received with id : {0}"
|
|
msgstr "Reception d'un message inconnu avec l'ID : {0}"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1248
|
|
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
|
msgstr ""
|
|
"Message inconnu avec l'ID {0} reçu du joueur {1}. Exclusion du joueur !"
|
|
|
|
#. i18n: This is used to create a file name. The string must end in ".sky".
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
|
|
msgid "Unknown(%1 %2).sky"
|
|
msgstr "Inconnu(%1 %2).sky"
|
|
|
|
#. i18n: This is used to create a file name. The string must end in ".bin".
|
|
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290
|
|
msgid "Unknown(%1).bin"
|
|
msgstr "Inconnu(%1).bin"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170
|
|
msgid "Unlimited"
|
|
msgstr "Illimitée"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:189
|
|
msgid "Unload ROM"
|
|
msgstr "Décharger la ROM"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:37
|
|
msgid "Unlock Cursor"
|
|
msgstr "Débloquer le curseur"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
|
|
msgid "Unlocked"
|
|
msgstr "Débloqué"
|
|
|
|
#. i18n: %1 is a date/time.
|
|
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
|
|
msgid "Unlocked at %1"
|
|
msgstr "Débloqué le %1"
|
|
|
|
#: Source/Core/DiscIO/FileBlob.cpp:87
|
|
msgid "Unpacking"
|
|
msgstr "Décompression"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
|
msgid "Unsaved Changes"
|
|
msgstr "Changements non sauvegardés"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
|
msgid "Unsigned 16"
|
|
msgstr "Non signé 16"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
|
msgid "Unsigned 32"
|
|
msgstr "Non signé 32"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
|
msgid "Unsigned 8"
|
|
msgstr "Non signé 8"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
|
|
msgid "Unsigned Integer"
|
|
msgstr "Entier non signé"
|
|
|
|
#: Source/Core/Core/FreeLookManager.cpp:88
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
|
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
|
msgid "Up"
|
|
msgstr "Haut"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:370
|
|
msgid "Update"
|
|
msgstr "Mettre à jour"
|
|
|
|
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
|
|
msgid "Update Partition (%1)"
|
|
msgstr "Partition de mise à jour (%1)"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:78
|
|
msgid "Update after closing Dolphin"
|
|
msgstr "Mettre à jour une fois Dolphin quitté"
|
|
|
|
#: Source/Core/DolphinQt/Updater.cpp:61
|
|
msgid "Update available"
|
|
msgstr "Mise à jour disponible"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
|
|
msgid "Update cancelled"
|
|
msgstr "La mise à jour a été annulée"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
|
|
msgid "Update completed"
|
|
msgstr "La mise à jour a réussi"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
|
|
msgid "Update failed"
|
|
msgstr "La mise à jour a échoué"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:98
|
|
msgid "Updating"
|
|
msgstr "Mise à jour en cours"
|
|
|
|
#: Source/Core/DolphinQt/WiiUpdate.cpp:124
|
|
msgid ""
|
|
"Updating title %1...\n"
|
|
"This can take a while."
|
|
msgstr ""
|
|
"Mise à jour du titre %1...\n"
|
|
"Cela peut prendre un certain temps."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
msgid "Upright Hold"
|
|
msgstr "Garder à la verticale"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Upright Toggle"
|
|
msgstr "Utiliser à la verticale"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
|
msgid "Upright Wii Remote"
|
|
msgstr "Wiimote debout"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
|
|
msgid "Usage Statistics Reporting Settings"
|
|
msgstr "Paramètres de l'envoi des données statistiques"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
|
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
|
msgstr ""
|
|
"Utilisez 8.8.8.8 pour un DNS normal, ou sinon entrez un DNS personnalisé"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
|
|
msgid "Use All Wii Save Data"
|
|
msgstr "Utiliser toutes les données de sauvegarde de la Wii"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162
|
|
msgid "Use Built-In Database of Game Names"
|
|
msgstr "Utiliser la base de données interne des noms de jeux"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
|
|
msgid "Use Full Resolution Per Eye"
|
|
msgstr "Utiliser la pleine résolution pour chaque œil."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
|
|
msgid "Use Lossless Codec (FFV1)"
|
|
msgstr "Utiliser un codec sans perte (FFV1)"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
|
msgid "Use Mouse Controlled Pointing"
|
|
msgstr "Utiliser le pointage contrôlé par la souris"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
|
|
msgid "Use PAL60 Mode (EuRGB60)"
|
|
msgstr "Utiliser le mode PAL60 (EuRGB60)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Utiliser les gestionnaires de panique"
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
|
msgid ""
|
|
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
|
"Current Game on Discord must be enabled."
|
|
msgstr ""
|
|
"Utiliser les RetroAchievements Rich Presence dans votre statut Discord."
|
|
"<br><br>Vous devez avoir activé Afficher le jeu en cours sur Discord."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:411
|
|
msgid ""
|
|
"Use a manual implementation of texture sampling instead of the graphics "
|
|
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
|
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
|
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
|
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
|
"disabled, and with custom textures disabled) and better emulates Level of "
|
|
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
|
"performance, especially at higher internal resolutions; additionally, "
|
|
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Utilise une implémentation manuelle d'échantillonnage de texture au lieu de "
|
|
"celle intégrée au moteur graphique. <br><br>Ce réglage peut corriger des "
|
|
"problèmes graphiques dans quelques jeux sur certains GPU, la plupart du "
|
|
"temps des lignes verticales sur des FMV. De plus, activer l'Échantillonnage "
|
|
"manuel de texture va permettre une émulation correcte de cas particuliers "
|
|
"d'emballage de texture (à 1x IR ou lorsque la mise à l'échelle de l'EFB est "
|
|
"désactivée) et émule mieux les calculs de niveaux de détail. <br><br>Cela "
|
|
"peut entraîner des pertes de performance, particulièrement à des résolutions "
|
|
"internes élevées ; et le Filtrage anisotropique n'est pas actuellement "
|
|
"compatible avec l'Échantillonnage manuel de texture. <dolphin_emphasis>Dans "
|
|
"le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
|
|
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
|
msgstr ""
|
|
"Utiliser un buffer de simple profondeur pour les deux yeux. Requis pour "
|
|
"quelques jeux."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
|
|
msgid "Use memory mapper configuration at time of scan"
|
|
msgstr ""
|
|
"Utiliser la configuration de mappeur de mémoire au moment de la recherche."
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
|
msgid "Use physical addresses"
|
|
msgstr "Utiliser les adresses physiques"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
|
msgid "Use virtual addresses when possible"
|
|
msgstr "Utiliser les adresses virtuelles lorsque c'est possible"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
|
msgid "User Config"
|
|
msgstr "Configuration personnalisée"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
|
|
msgid "User Interface"
|
|
msgstr "Interface utilisateur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
|
msgid "User Variables"
|
|
msgstr "Variables utilisateur"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
|
|
msgid ""
|
|
"User defined variables usable in the control expression.\n"
|
|
"You can use them to save or retrieve values between\n"
|
|
"inputs and outputs of the same parent controller."
|
|
msgstr ""
|
|
"Les variables définies par l'utilisateur utilisables dans l'expression de "
|
|
"contrôle.\n"
|
|
"Vous pouvez les utiliser pour enregistrer ou récupérer des valeurs\n"
|
|
"entre les entrées et les sorties de la manette parente."
|
|
|
|
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
|
|
msgid "Username"
|
|
msgstr "Nom d'utilisateur"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:320
|
|
msgid ""
|
|
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
|
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Utilise la base de données de Dolphin de noms proprement nommés des jeux "
|
|
"dans la colonne des Titres de la Liste des jeux."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274
|
|
msgid ""
|
|
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
|
"issues in a few games, but can result in a decent speed increase depending "
|
|
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Utilise un algorithme moins précis pour calculer les valeurs de profondeur."
|
|
"<br><br>Provoque des soucis dans quelques jeux mais peut donner une bonne "
|
|
"accélération en fonction du jeu et/ou de votre GPU."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:245
|
|
msgid ""
|
|
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
|
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Sélectionnez ceci si vous souhaitez que le rendu se fasse sur l'intégralité "
|
|
"de l'écran.<br><br>Si cette case est décochée, une fenêtre de rendu sera "
|
|
"créée.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:252
|
|
msgid ""
|
|
"Uses the main Dolphin window for rendering rather than a separate render "
|
|
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Utilise la fenêtre principale de Dolphin pour le rendu, plutôt qu'une "
|
|
"fenêtre séparée.<br><br><dolphin_emphasis>Dans le doute, décochez cette case."
|
|
"</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
|
msgid "Using Qt %1"
|
|
msgstr "Utilisation de Qt %1"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1047
|
|
msgid "Using TTL %1 for probe packet"
|
|
msgstr "Utilisation du TTL %1 pour sonder le paquet"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
|
|
msgid "Usually used for light objects"
|
|
msgstr "Utilisé habituellement pour les objets lumineux"
|
|
|
|
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
|
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
|
#. surface".
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
|
|
msgid "Usually used for normal matrices"
|
|
msgstr "Utilisé habituellement pour les matrices normales"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
|
|
msgid "Usually used for position matrices"
|
|
msgstr "Utilisé habituellement pour la matrices de position"
|
|
|
|
#. i18n: Tex coord is short for texture coordinate
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
|
msgid "Usually used for tex coord matrices"
|
|
msgstr "Utilisé habituellement pour les matrices de coordonnées de textures"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
|
|
msgid "Utility"
|
|
msgstr "Utilitaires"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
|
|
msgid "V-Sync"
|
|
msgstr "Synchro verticale"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
|
|
msgid "VBI Skip"
|
|
msgstr "Ignorer VBI"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
|
|
msgid "Value"
|
|
msgstr "Valeur"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:716
|
|
msgid "Value tracked to current instruction."
|
|
msgstr "Valeur traquée à l'instruction en cours."
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
|
|
msgid "Value:"
|
|
msgstr "Valeur :"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
|
msgid "Variant entered is invalid!"
|
|
msgstr "La variante entrée est invalide !"
|
|
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
|
msgid "Variant:"
|
|
msgstr "Variante :"
|
|
|
|
#. i18n: One of the figure types in the Skylanders games. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
|
|
msgid "Vehicle"
|
|
msgstr "Véhicule"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
|
msgid "Velocity"
|
|
msgstr "Vélocité"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
|
msgid "Verbosity"
|
|
msgstr "Niveau de détail"
|
|
|
|
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
|
|
msgid "Verify"
|
|
msgstr "Vérifier"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
|
|
msgid "Verify Integrity"
|
|
msgstr "Vérifier l'intégrité"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
|
|
msgid "Verify certificates"
|
|
msgstr "Vérifier les certificats"
|
|
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
|
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
|
|
msgid "Verifying"
|
|
msgstr "Vérification..."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Version"
|
|
msgstr "Version"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:110
|
|
msgid "Vertex Rounding"
|
|
msgstr "Arrondir les vertex"
|
|
|
|
#. i18n: FOV stands for "Field of view".
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
|
|
msgid "Vertical FOV"
|
|
msgstr "Champ de vision vertical"
|
|
|
|
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
|
|
msgid "Vertical Offset"
|
|
msgstr "Décalage vertical"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
|
|
msgid "Video"
|
|
msgstr "Affichage"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
|
msgid "View &code"
|
|
msgstr "Voir &code"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
|
msgid "View &memory"
|
|
msgstr "Voir &mémoire"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
|
|
msgid "Virtual Notches"
|
|
msgstr "Coins virtuels"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
|
|
msgid "Virtual address space"
|
|
msgstr "Espace d'adresse virtuelle"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:341
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
|
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:63
|
|
msgid "Volume"
|
|
msgstr "Volume"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
|
|
msgid "Volume Down"
|
|
msgstr "Baisser"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
|
|
msgid "Volume Toggle Mute"
|
|
msgstr "Couper le son"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
|
|
msgid "Volume Up"
|
|
msgstr "Augmenter"
|
|
|
|
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
|
msgid "Vulkan"
|
|
msgstr "Vulkan"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1105
|
|
msgid "WAD files (*.wad)"
|
|
msgstr "Fichiers WAD (*.wad)"
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:138
|
|
msgid "WAD installation failed: Could not create Wii Shop log files."
|
|
msgstr ""
|
|
"Echec de l'installation du WAD : Impossible de créer les fichiers de journal "
|
|
"du Wii Shop."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:106
|
|
msgid "WAD installation failed: Could not finalise title import."
|
|
msgstr ""
|
|
"Echec de l'installation du WAD : Impossible de finaliser l'importation du "
|
|
"titre."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:96
|
|
msgid "WAD installation failed: Could not import content {0:08x}."
|
|
msgstr ""
|
|
"Echec de l'installation du WAD : Impossible d'importer le contenu {0:08x}."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:80
|
|
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
|
msgstr ""
|
|
"Echec de l'installation du WAD : Impossible d'initialiser l'importation de "
|
|
"titre (erreur {0})."
|
|
|
|
#: Source/Core/Core/WiiUtils.cpp:58
|
|
msgid "WAD installation failed: The selected file is not a valid WAD."
|
|
msgstr ""
|
|
"Echec de l'installation du WAD : Le fichier sélectionné n'est pas un WAD "
|
|
"valide."
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
|
msgid "WAITING"
|
|
msgstr "EN ATTENTE"
|
|
|
|
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
|
|
msgid ""
|
|
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
|
"incomplete data on the NAND, including all associated save data. By "
|
|
"continuing, the following title(s) will be removed:"
|
|
msgstr ""
|
|
"ATTENTION : La correction de cette NAND requiert la suppression des titres "
|
|
"dont les données sont incomplètes sur la NAND, y compris toutes leurs "
|
|
"sauvegardes associées. En continuant, les titres suivants seront supprimés :"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
|
msgid ""
|
|
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
|
|
"interface directly with motion sensor hardware. They are not intended for "
|
|
"mapping traditional buttons, triggers or axes. You might need to configure "
|
|
"alternate input sources before using these controls."
|
|
msgstr ""
|
|
"ATTENTION : Les contrôles Accéléromètre et Gyroscope sont conçus pour "
|
|
"communiquer directement avec les capteurs de mouvements du matériel. Ils "
|
|
"n'ont pas été prévus pour mapper des boutons traditionnels, gâchettes ou "
|
|
"axes. Vous pourriez avoir besoin de configurer les sources d'entrées "
|
|
"alternatives avant d'utiliser ces contrôles."
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
|
msgid ""
|
|
"WARNING: These controls are designed to interface directly with motion "
|
|
"sensor hardware. They are not intended for mapping traditional buttons, "
|
|
"triggers or axes. You might need to configure alternate input sources before "
|
|
"using these controls."
|
|
msgstr ""
|
|
"ATTENTION : Ces contrôles sont conçus pour communiquer directement avec les "
|
|
"capteurs de mouvements du matériel. Ils n'ont pas été prévus pour mapper des "
|
|
"boutons traditionnels, gâchettes ou axes. Vous pourriez avoir besoin de "
|
|
"configurer les sources d'entrées alternatives avant d'utiliser ces contrôles."
|
|
|
|
#: Source/Core/Core/Config/MainSettings.h:23
|
|
msgid "WASAPI (Exclusive Mode)"
|
|
msgstr "WASAPI (Mode exclusif)"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:231
|
|
msgid "WFS Path:"
|
|
msgstr "Dossier WFS :"
|
|
|
|
#: Source/Core/DolphinQt/ConvertDialog.cpp:353
|
|
msgid "WIA GC/Wii images (*.wia)"
|
|
msgstr "Images GC/Wii en WIA (*.wia)"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:456
|
|
msgid "Waiting for first scan..."
|
|
msgstr "En attente de la première recherche..."
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:307
|
|
msgid ""
|
|
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
|
"this option may reduce stuttering or hitching for a short time after the "
|
|
"game is started, at the cost of a longer delay before the game starts. For "
|
|
"systems with two or fewer cores, it is recommended to enable this option, as "
|
|
"a large shader queue may reduce frame rates."
|
|
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
|
"dolphin_emphasis>"
|
|
msgstr ""
|
|
"Attend que la compilation de tous les shaders ait terminé avant de démarrer "
|
|
"le jeu. Activer cette option peut réduire les saccades pendant quelques "
|
|
"instants après le démarrage du jeu, au prix d'une attente plus longue avant "
|
|
"le démarrage du jeu. Pour les configurations avec un ou deux cœurs, il est "
|
|
"recommandé d'activer cette option, car une grande quantité de shaders à "
|
|
"compiler peut ralentir le jeu.<br><br><dolphin_emphasis>Dans le cas "
|
|
"contraire et dans le doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
|
|
msgid ""
|
|
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
|
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Attendre les blancs verticaux pour réduire les déchirements d'image."
|
|
"<br><br>Baisse les performances si la vitesse d'émulation est inférieure à "
|
|
"100%.<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
|
msgid ""
|
|
"Waits until the game synchronizes with the emulated GPU before writing the "
|
|
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
|
"copies, providing a performance boost in many games, at the risk of breaking "
|
|
"those which do not safely synchronize with the emulated GPU."
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Attend que le jeu se synchronise avec le GPU émulé avant d'écrire le contenu "
|
|
"des copies EFB dans la RAM.<br><br>Réduit la quantité de copies EFB dans la "
|
|
"RAM, apporte davantage de performance dans beaucoup de jeux, au risque de "
|
|
"faire planter ceux qui ne se synchronisent pas de manière sûre avec le GPU "
|
|
"émulé.<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:61
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
|
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1563
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
|
|
msgid "Warning"
|
|
msgstr "Avertissement"
|
|
|
|
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
|
msgid ""
|
|
"Warning: A GCI folder override path is currently configured for this slot. "
|
|
"Adjusting the GCI path here will have no effect."
|
|
msgstr ""
|
|
"Attention : un chemin de remplacement de dossier GCI est actuellement "
|
|
"configuré pour ce slot. Changer le chemin GCI n'aura aucun effet ici."
|
|
|
|
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
|
msgid ""
|
|
"Warning: Analog inputs may reset to controller values at random. In some "
|
|
"cases this can be fixed by adding a deadzone."
|
|
msgstr ""
|
|
"Attention : les entrées analogiques peuvent réinitialiser les valeurs de la "
|
|
"manette aléatoirement. Cela peut être résolu dans certains cas en ajoutant "
|
|
"une zone morte."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
|
|
msgid ""
|
|
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
|
"the loaded file header ({1})"
|
|
msgstr ""
|
|
"Attention, le nombre de blocs indiqués par le BAT ({0}) ne correspond pas à "
|
|
"l'entête de fichier chargée ({1})"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1072
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
|
"continuing, or load this state with read-only mode off."
|
|
msgstr ""
|
|
"Attention : Vous avez chargé une sauvegarde qui se situe après la fin du "
|
|
"film en cours (octet {0} > {1}) (entrée {2} > {3}). Vous devriez charger une "
|
|
"autre sauvegarde avant de continuer, ou charger cette sauvegarde en "
|
|
"désactivant le mode Lecture seule."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1047
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
"Attention : Vous avez chargé une sauvegarde dont le film finit avant l'image "
|
|
"actuelle dans la sauvegarde (octet {0} < {1}) (image {2} < {3}). Vous "
|
|
"devriez charger une autre sauvegarde avant de continuer."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1098
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"Attention : Vous avez chargé une sauvegarde dont le film diffère de l'octet "
|
|
"{0} ({1:#x}). Vous devriez charger une autre sauvegarde avant de continuer, "
|
|
"ou charger cet état en désactivant le mode Lecture seule. Dans le cas "
|
|
"contraire, il y aura probablement une désynchronisation."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1114
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is {1} frames long and the savestate's "
|
|
"movie is {2} frames long.\n"
|
|
"\n"
|
|
"On frame {3}, the current movie presses:\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
|
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
|
"\n"
|
|
"On frame {23}, the savestate's movie presses:\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
|
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
|
msgstr ""
|
|
"Attention : Vous avez chargé une sauvegarde dont le film diffère à l'image "
|
|
"{0}. Vous devriez charger une autre sauvegarde avant de continuer, ou "
|
|
"charger cet état en désactivant le mode Lecture seule. Dans le cas "
|
|
"contraire, il y aura probablement une désynchronisation.\n"
|
|
"\n"
|
|
"Infos complémentaires : Le film actuel fait {1} images de long et le film de "
|
|
"la sauvegarde en fait {2}.\n"
|
|
"\n"
|
|
"A l'image {3}, le film appuie sur :\n"
|
|
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DHaut={10}, DBas={11}, "
|
|
"DGauche={12}, DDroit={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
|
"AnalogY={19}, CX={20}, CY={21}, Connecté={22}\n"
|
|
"\n"
|
|
"A l'image {23}, la sauvegarde du film appuie sur :\n"
|
|
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DHaut={30}, DBas={31}, "
|
|
"DGauche={32}, DDroit={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
|
"AnalogY={39}, CX={40}, CY={41}, Connecté={42}"
|
|
|
|
#. i18n: This kind of "watch" is used for watching emulated memory.
|
|
#. It's not related to timekeeping devices.
|
|
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
|
msgid "Watch"
|
|
msgstr "Surveiller"
|
|
|
|
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
|
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
|
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
|
|
msgid "Water"
|
|
msgstr "Eau"
|
|
|
|
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
|
msgid "Website"
|
|
msgstr "Site web"
|
|
|
|
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
|
|
msgid "Western (Windows-1252)"
|
|
msgstr "Occidental (Windows-1252)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
|
|
msgid ""
|
|
"Whether each eye gets full or half image resolution when using side-by-side "
|
|
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"unchecked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Chaque œil recevra la moitié ou la pleine résolution lors de l'utilisation "
|
|
"de la 3D en côte-à-côte ou dessus-dessous.<br><br><dolphin_emphasis>Dans le "
|
|
"doute, décochez cette case.</dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
|
|
msgid ""
|
|
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
|
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
|
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
|
"checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Active le vidage des textures de base du jeu vers User/Dump/Textures/<"
|
|
"game_id>/. Cela inclut des textures de base arbitraires si 'Détection de "
|
|
"mipmap arbitraire' est activé dans les Améliorations."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
|
msgid ""
|
|
"Whether to dump mipmapped game textures to User/Dump/Textures/<"
|
|
"game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
|
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
|
"unsure, leave this checked.</dolphin_emphasis>"
|
|
msgstr ""
|
|
"Activer le vidage des textures mipmapées du jeu vers User/Dump/Textures/<"
|
|
"game_id>/. Cela inclut les textures arbitraires mipmapées si 'Détection "
|
|
"de mipmap arbitraire' est activé dans les Améliorations."
|
|
"<br><br><dolphin_emphasis>Dans le doute, cochez cette case.</"
|
|
"dolphin_emphasis>"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:342
|
|
msgid "Whitelisted USB Passthrough Devices"
|
|
msgstr "Périphériques USB autorisés pour une connexion directe à la Wii émulée"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack écran large (16/9è)"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:348
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
|
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
|
#. which is (usually) the first thing users see when a Wii console starts.
|
|
#: Source/Core/Core/TitleDatabase.cpp:86
|
|
msgid "Wii Menu"
|
|
msgstr "Menu Wii"
|
|
|
|
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Racine de la NAND (Wii) :"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:101
|
|
msgid "Wii Remote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
|
|
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
|
|
msgid "Wii Remote %1"
|
|
msgstr "Wiimote %1"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
|
|
msgid "Wii Remote Accelerometer"
|
|
msgstr "Accéléromètre de la Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
|
|
msgid "Wii Remote Buttons"
|
|
msgstr "Boutons de la Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
|
|
msgid "Wii Remote Gyroscope"
|
|
msgstr "Gyroscope de la Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:350
|
|
msgid "Wii Remote Settings"
|
|
msgstr "Paramètres de la Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
|
|
msgid "Wii Remotes"
|
|
msgstr "Wiimotes"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:420
|
|
msgid "Wii TAS Input %1 - Classic Controller"
|
|
msgstr "Entrée TAS %1 pour Wii - Manette classique"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:439
|
|
msgid "Wii TAS Input %1 - Wii Remote"
|
|
msgstr "Entrée TAS %1 pour Wii - Wiimote"
|
|
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:399
|
|
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
|
msgstr "Entrée TAS %1 pour Wii - Wiimote + Nunchuk"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
|
|
msgid "Wii and Wii Remote"
|
|
msgstr "Wii et Wiimote"
|
|
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
|
|
msgid "Wii data is not public yet"
|
|
msgstr "Données Wii pas encore publiques"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1126
|
|
msgid "Wii save files (*.bin);;All Files (*)"
|
|
msgstr "Fichiers de sauvegarde de Wii (*.bin);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
|
msgid "WiiTools Signature MEGA File"
|
|
msgstr "Fichier MEGA de signature de WiiTools"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
|
msgid "Window Resolution"
|
|
msgstr "Résolution de la fenêtre"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:437
|
|
msgid "Window Size"
|
|
msgstr "Taille de la fenêtre"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
|
msgid "Wipe &Inspection Data"
|
|
msgstr "Effacer les données d'&inspection"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:481
|
|
msgid "Wipe Recent Hits"
|
|
msgstr "Effacer les Hits récents"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
|
|
msgid "Word Wrap"
|
|
msgstr "Casse"
|
|
|
|
#: Source/Core/DiscIO/Enums.cpp:60
|
|
msgid "World"
|
|
msgstr "Monde"
|
|
|
|
#. i18n: This is a selectable condition when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
|
msgid "Write"
|
|
msgstr "Écrire"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
|
msgid "Write JIT Block Log Dump"
|
|
msgstr "Écrire le vidage du journal du bloc JIT"
|
|
|
|
#. i18n: This string is used for a radio button that represents the type of
|
|
#. memory breakpoint that gets triggered when a write operation occurs.
|
|
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
|
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
|
|
msgid "Write only"
|
|
msgstr "Uniquement écrit"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
|
|
msgid "Write to Console"
|
|
msgstr "Écrire dans la console"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
|
msgid "Write to File"
|
|
msgstr "Écrire dans le fichier"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
|
msgid "Write to Log"
|
|
msgstr "Écrire dans le journal"
|
|
|
|
#. i18n: This is a selectable action when adding a breakpoint
|
|
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
|
|
msgid "Write to Log and Break"
|
|
msgstr "Ecrire dans le journal, puis pause"
|
|
|
|
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
|
|
msgid "Write to Window"
|
|
msgstr "Écrire dans la fenêtre"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
|
msgid "Wrong disc number"
|
|
msgstr "Mauvais numéro de disque"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
|
msgid "Wrong hash"
|
|
msgstr "Mauvais hash"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
|
msgid "Wrong region"
|
|
msgstr "Mauvaise région"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
|
msgid "Wrong revision"
|
|
msgstr "Mauvaise révision"
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:214
|
|
msgid "Wrote to \"%1\"."
|
|
msgstr "Écrit vers \"%1\"."
|
|
|
|
#: Source/Android/jni/MainAndroid.cpp:440
|
|
msgid "Wrote to \"{0}\"."
|
|
msgstr "Écrit vers \"{0}\"."
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
|
msgid "X"
|
|
msgstr "X"
|
|
|
|
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
|
|
msgid "XF register "
|
|
msgstr "Registre XF"
|
|
|
|
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
|
msgid "XLink Kai BBA Destination Address"
|
|
msgstr "Adresse de destination de XLink Kai BBA"
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
|
msgid "Yaw Left"
|
|
msgstr "Ligne vers la gauche"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
|
|
msgid "Yaw Right"
|
|
msgstr "Ligne vers la droite"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
|
|
msgid "Yellow"
|
|
msgstr "Jaune"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
|
msgid "Yes"
|
|
msgstr "Oui"
|
|
|
|
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
|
msgid "Yes to &All"
|
|
msgstr "Oui à to&ut"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:299
|
|
msgid ""
|
|
"You are about to convert the content of the file at %2 into the folder at "
|
|
"%1. All current content of the folder will be deleted. Are you sure you want "
|
|
"to continue?"
|
|
msgstr ""
|
|
"Vous allez convertir le contenu du fichier dans %2 vers un dossier dans %1. "
|
|
"Tout le contenu du dossier sera supprimé. Souhaitez-vous continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:274
|
|
msgid ""
|
|
"You are about to convert the content of the folder at %1 into the file at "
|
|
"%2. All current content of the file will be deleted. Are you sure you want "
|
|
"to continue?"
|
|
msgstr ""
|
|
"Vous allez convertir le contenu du dossier dans %1 vers un fichier dans %2. "
|
|
"Tout le contenu du fichier sera supprimé. Souhaitez-vous continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
|
|
msgid ""
|
|
"You are about to run an NKit disc image. NKit disc images cause problems "
|
|
"that don't happen with normal disc images. These problems include:\n"
|
|
"\n"
|
|
"• The emulated loading times are longer\n"
|
|
"• You can't use NetPlay with people who have normal disc images\n"
|
|
"• Input recordings are not compatible between NKit disc images and normal "
|
|
"disc images\n"
|
|
"• Savestates are not compatible between NKit disc images and normal disc "
|
|
"images\n"
|
|
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
|
"Twin Snakes\n"
|
|
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
|
"programs\n"
|
|
"\n"
|
|
"Are you sure you want to continue anyway?"
|
|
msgstr ""
|
|
"Vous êtes sur le point de démarrer une image disque NKit. Ces images peuvent "
|
|
"causer des pépins qui n'arrivent pas avec des images disques normales. Ces "
|
|
"problèmes incluent :\n"
|
|
"\n"
|
|
"• Les temps de chargement émulés sont plus longs\n"
|
|
"• Vous ne pouvez pas utiliser NetPlay avec des gens qui ont des images "
|
|
"disque normales\n"
|
|
"• Les enregistrements d'entrées ne sont pas compatibles entre les images de "
|
|
"disque NKit et les images normales\n"
|
|
"• Les sauvegardes d'état ne sont pas compatibles entre les images de disque "
|
|
"NKit et les images normales\n"
|
|
"• Certains jeux plantent, par exemple Super Paper Mario et Metal Gear "
|
|
"Solid : The Twin Snakes\n"
|
|
"• Les jeux Wii ne fonctionnent pas du tout dans les versions plus anciennes "
|
|
"de Dolphin et dans beaucoup d'autres programmes\n"
|
|
"\n"
|
|
"Êtes-vous sûr de vouloir continuer ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
|
|
msgid ""
|
|
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
|
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
|
"now and configure a \"Standard Controller\"."
|
|
msgstr ""
|
|
"Vous êtes entrain de configurer un \"Clavier\". Cet appareil est utilisé "
|
|
"uniquement dans \"Phantasy Star Online Épisodes I & II\". Dans le doute, "
|
|
"revenez en arrière et sélectionnez \"Contrôleur standard\"."
|
|
|
|
#: Source/Core/UICommon/AutoUpdate.cpp:226
|
|
msgid "You are running the latest version available on this update track."
|
|
msgstr "Vous utilisez la dernière version disponible pour cette branche."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
|
msgid ""
|
|
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
|
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
|
"\n"
|
|
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
|
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
|
"from a real GameCube/Wii.\n"
|
|
"\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Vous utilisez une ancienne ROM de DSP libre créée par l'équipe de Dolphin.\n"
|
|
"L'amélioration de la précision de l'émulation fait que cette ROM ne "
|
|
"fonctionne plus correctement.\n"
|
|
"\n"
|
|
"Supprimez les fichiers dsp_rom.bin et dsp_coef.bin dans le dossier GC depuis "
|
|
"votre dossier Utilisateur pour utiliser la ROM du DSP dans sa version la "
|
|
"plus récente et gratuite, ou remplacez-les par des dumps corrects provenant "
|
|
"d'une console GameCube/Wii.\n"
|
|
"\n"
|
|
"Souhaitez-vous corriger maintenant le problème ?\n"
|
|
"Si vous sélectionnez \"Non\", le son risque d'être détérioré."
|
|
|
|
#: Source/Core/Core/IOS/ES/ES.cpp:337
|
|
msgid ""
|
|
"You cannot use the Wii Shop Channel without using your own device "
|
|
"credentials.\n"
|
|
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
|
"emu.org/docs/guides/nand-usage-guide/"
|
|
msgstr ""
|
|
"Vous ne pouvez pas aller sur la Chaîne Boutique Wii sans utiliser les "
|
|
"identifiants de votre propre console.\n"
|
|
"Veuillez vous référer aux instructions de configuration dans le guide "
|
|
"d'utilisation de la NAND à https://dolphin-emu.org/docs/guides/nand-usage-"
|
|
"guide/"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
|
msgid ""
|
|
"You have %1 unsaved assembly tabs open\n"
|
|
"\n"
|
|
"Do you want to save all and exit?"
|
|
msgstr ""
|
|
"Vous avez %1 onglets d'assemblage ouverts qui ne sont pas sauvegardés\n"
|
|
"\n"
|
|
"Souhaitez-vous tout sauvegarder puis quitter ?"
|
|
|
|
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
|
msgid "You have to enter a name."
|
|
msgstr "Vous devez entrer un nom."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
|
msgid "You must provide a name for your session!"
|
|
msgstr "Vous devez entrer un nom pour votre session !"
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
|
|
msgid "You must provide a region for your session!"
|
|
msgstr "Vous devez entrer une région pour votre session !"
|
|
|
|
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:314
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet."
|
|
|
|
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
|
msgid "You must select a game to host!"
|
|
msgstr "Vous devez sélectionner un jeu à héberger !"
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:75
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"\n"
|
|
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
|
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
|
"GameCube/Wii.\n"
|
|
"\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Vos ROM de DSP ont des hashs incorrects.\n"
|
|
"\n"
|
|
"Supprimez les fichiers dsp_rom.bin et dsp_coef.bin dans le dossier GC depuis "
|
|
"votre dossier Utilisateur pour utiliser la ROM gratuite du DSP, ou remplacez-"
|
|
"les par des dumps corrects provenant d'une console GameCube/Wii.\n"
|
|
"\n"
|
|
"Souhaitez-vous corriger maintenant le problème ?\n"
|
|
"Si vous sélectionnez \"Non\", le son risque d'être détérioré."
|
|
|
|
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
|
msgid ""
|
|
"Your NAND contains more data than allowed. Wii software may behave "
|
|
"incorrectly or not allow saving."
|
|
msgstr ""
|
|
"Votre NAND contient plus de données qu'alloué. Les logiciels Wii peuvent "
|
|
"avoir un comportement anormal ou ne pas pouvoir sauvegarder de donnée."
|
|
|
|
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
|
|
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:941
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Code Zero 3 non pris en charge"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:943
|
|
msgid "Zero candidates remaining."
|
|
msgstr "Aucun candidat restant."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:961
|
|
msgid "Zero code unknown to Dolphin: {0:08x}"
|
|
msgstr "Code Zero inconnu pour Dolphin : {0:08x}"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
|
|
msgid "[%1, %2]"
|
|
msgstr "[%1, %2]"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
|
|
msgid "[%1, %2] and [%3, %4]"
|
|
msgstr "[%1, %2] et [%3, %4]"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
|
msgid "^ Xor"
|
|
msgstr "^ Xor"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
|
msgid "aligned"
|
|
msgstr "aligné"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
|
msgid "any value"
|
|
msgstr "toute valeur"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "auto"
|
|
msgstr "Auto"
|
|
|
|
#. i18n: The symbol/abbreviation for centimeters.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
|
msgid "cm"
|
|
msgstr "cm"
|
|
|
|
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
|
msgid "d3d12.dll could not be loaded."
|
|
msgstr "Impossible de charger d3d12.dll"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
|
|
msgid "default"
|
|
msgstr "par défaut"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:654
|
|
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384
|
|
msgid "disconnected"
|
|
msgstr "déconnecté"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
|
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
|
msgstr "Cartes e-Reader (*.raw);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
|
msgid "errno"
|
|
msgstr "errno"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "fake-completion"
|
|
msgstr "Faux achèvement"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:314
|
|
msgid "false"
|
|
msgstr "faux"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
|
msgid "is equal to"
|
|
msgstr "est égale à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
|
|
msgid "is greater than"
|
|
msgstr "est supérieure à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
|
msgid "is greater than or equal to"
|
|
msgstr "est supérieure ou égale à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
|
|
msgid "is less than"
|
|
msgstr "est inférieure à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
|
msgid "is less than or equal to"
|
|
msgstr "est inférieure ou égale à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
|
|
msgid "is not equal to"
|
|
msgstr "n'est pas égale à"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
|
|
msgid "last value"
|
|
msgstr "la dernière valeur"
|
|
|
|
#. i18n: The symbol/abbreviation for meters per second.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
|
msgid "m/s"
|
|
msgstr "m/s"
|
|
|
|
#: Source/Core/DolphinQt/GBAWidget.cpp:218
|
|
msgid ""
|
|
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
|
"ss9);;All Files (*)"
|
|
msgstr ""
|
|
"Sauvegardes d'état mGBA (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *."
|
|
"ss8 *.ss9);;Tous les fichiers (*)"
|
|
|
|
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
|
msgid "none"
|
|
msgstr "Aucun"
|
|
|
|
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
|
|
msgid "or select a device"
|
|
msgstr "ou sélectionnez un de ces périphériques"
|
|
|
|
#. i18n: "s" is the symbol for seconds.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
|
|
msgid "sRGB"
|
|
msgstr "sRGB"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
|
|
msgid "this value:"
|
|
msgstr "cette valeur :"
|
|
|
|
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:317
|
|
msgid "true"
|
|
msgstr "vrai"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
|
|
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
|
msgid "uDraw GameTablet"
|
|
msgstr "Tablette de jeu uDraw"
|
|
|
|
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
|
msgid "unaligned"
|
|
msgstr "non aligné"
|
|
|
|
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
|
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
|
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
|
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
|
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
|
#. If your language is not one of the languages above, consider leaving the string untranslated
|
|
#. so that people will recognize it as the name of the game mode.
|
|
#: Source/Core/DiscIO/VolumeVerifier.cpp:706
|
|
msgid "{0} (Masterpiece)"
|
|
msgstr "{0} (Chefs-d'œuvre)"
|
|
|
|
#: Source/Core/UICommon/GameFile.cpp:844
|
|
msgid "{0} (NKit)"
|
|
msgstr "{0} (NKit)"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:437
|
|
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
|
|
msgstr "IPL {0} trouvé dans le dossier {1}. Le disque peut ne pas être reconnu"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1232
|
|
msgid "{0} failed to synchronize codes."
|
|
msgstr "{0} n'a pas pu synchroniser les codes."
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:1174
|
|
msgid "{0} failed to synchronize."
|
|
msgstr "{0} n'a pas pu synchroniser."
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
|
|
msgid ""
|
|
"{0} is not a directory, failed to move to *.original.\n"
|
|
" Verify your write permissions or move the file outside of Dolphin"
|
|
msgstr ""
|
|
"{0} n'est pas un dossier, impossible de déplacer vers *.original.\n"
|
|
"Vérifiez vos droits d'écriture ou déplacez le fichier hors de Dolphin"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:265
|
|
#: Source/Core/DiscIO/WIABlob.cpp:1710
|
|
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
|
msgstr "{0} blocs sur {1}. Ratio de compression : {2}%"
|
|
|
|
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
|
|
msgid "{0} was not a directory, moved to *.original"
|
|
msgstr "{0} n'était pas un dossier, déplacé vers *.original"
|
|
|
|
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
|
|
msgid "| Or"
|
|
msgstr "| Or"
|
|
|
|
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
|
#. in your translation, please use the type of curly quotes that's appropriate for
|
|
#. your language. If you aren't sure which type is appropriate, see
|
|
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
|
#: Source/Core/DolphinQt/AboutDialog.cpp:92
|
|
msgid ""
|
|
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
|
"Dolphin is not affiliated with Nintendo in any way."
|
|
msgstr ""
|
|
"© 2003-2024+ Dolphin Team. « GameCube » et « Wii » sont des marques déposées "
|
|
"de Nintendo. Dolphin n'est affiliée d'aucune manière à Nintendo. "
|
|
|
|
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
|
#. i18n: The degrees symbol.
|
|
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
|
msgid "°"
|
|
msgstr "°"
|
|
|
|
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
|
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
|
|
msgid "°/s"
|
|
msgstr "°/s"
|
|
|
|
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
|
msgid "✔ Invite"
|
|
msgstr "✔ Inviter"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
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msgid "✖ Decline"
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msgstr "✖ Refuser"
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