203 lines
6.0 KiB
C++
203 lines
6.0 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <wx/wx.h>
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#include <wx/filepicker.h>
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#include <wx/notebook.h>
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#include <wx/dialog.h>
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#include <wx/aboutdlg.h>
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#include "Globals.h"
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#include "pluginspecs_video.h"
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#include "main.h"
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#include "IniFile.h"
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#include <assert.h>
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Config g_Config;
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Statistics stats;
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void Statistics::ResetFrame()
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{
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memset(&thisFrame, 0, sizeof(ThisFrame));
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}
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Config::Config()
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{
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memset(this, 0, sizeof(Config));
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}
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void Config::Load()
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{
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std::string temp;
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IniFile iniFile;
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iniFile.Load("gfx_opengl.ini");
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// get resolution
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iniFile.Get("Hardware", "WindowedRes", &temp, 0);
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if(temp.empty())
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temp = "640x480";
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strcpy(iWindowedRes, temp.c_str());
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iniFile.Get("Hardware", "FullscreenRes", &temp, 0);
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if(temp.empty())
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temp = "640x480";
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strcpy(iFSResolution, temp.c_str());
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iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
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iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
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iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
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iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
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iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
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iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
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iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0);
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iniFile.Get("Settings", "LogLevel", &iLog, 0);
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iniFile.Get("Settings", "Multisample", &iMultisampleMode, 0);
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if(iMultisampleMode == 0)
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iMultisampleMode = 1;
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std::string s;
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iniFile.Get("Settings", "TexDumpPath", &s, 0);
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if (s.size() < sizeof(texDumpPath) )
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strcpy(texDumpPath, s.c_str());
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else {
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strncpy(texDumpPath, s.c_str(), sizeof(texDumpPath)-1);
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texDumpPath[sizeof(texDumpPath)-1] = 0;
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}
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iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0);
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iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0);
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iniFile.Get("Settings", "UseXFB", &bUseXFB, 0);
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iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
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iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
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iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
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iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
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}
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void Config::Save()
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{
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IniFile iniFile;
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iniFile.Load("gfx_opengl.ini");
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iniFile.Set("Hardware", "WindowedRes", iWindowedRes);
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iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
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iniFile.Set("Hardware", "Fullscreen", bFullscreen);
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iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
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iniFile.Set("Settings", "ShowFPS", bShowFPS);
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iniFile.Set("Settings", "OverlayStats", bOverlayStats);
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iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel);
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iniFile.Set("Settings", "DumpTextures", bDumpTextures);
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iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors);
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iniFile.Set("Settings", "LogLevel", iLog);
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iniFile.Set("Settings", "Multisample", iMultisampleMode);
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iniFile.Set("Settings", "TexDumpPath", texDumpPath);
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iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable);
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iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter);
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iniFile.Set("Settings", "UseXFB", bUseXFB);
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iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
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iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
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iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
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iniFile.Set("Enhancements", "KeepAR", bKeepAR);
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iniFile.Save("gfx_opengl.ini");
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}
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#ifdef _WIN32
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// The one for Linux is in Linux/Linux.cpp
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static HANDLE hConsole = NULL;
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void OpenConsole()
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{
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COORD csize;
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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SMALL_RECT srect;
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if (hConsole)
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return;
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AllocConsole();
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SetConsoleTitle("Opengl Plugin Output");
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// set width and height
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csize.X = 155; // this fits on 1280 pixels TODO: make it adjustable from the wx debugging window
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csize.Y = 1024;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize);
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// make the internal buffer match the width we set
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo);
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srect = csbiInfo.srWindow;
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srect.Right = srect.Left + csize.X - 1; // match
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srect.Bottom = srect.Top + 44;
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SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect);
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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void CloseConsole()
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{
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if (hConsole == NULL)
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return;
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FreeConsole();
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hConsole = NULL;
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}
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#endif
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static FILE* pfLog = NULL;
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void __Log(const char *fmt, ...)
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{
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char* Msg = (char*)alloca(strlen(fmt)+512);
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va_list ap;
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va_start( ap, fmt );
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vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
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va_end( ap );
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g_VideoInitialize.pLog(Msg, FALSE);
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if (pfLog == NULL)
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pfLog = fopen("Logs/oglgfx.txt", "w");
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if (pfLog != NULL)
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fwrite(Msg, strlen(Msg), 1, pfLog);
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#ifdef _WIN32
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DWORD tmp;
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WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
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#else
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//printf("%s", Msg);
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#endif
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}
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void __Log(int type, const char *fmt, ...)
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{
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char* Msg = (char*)alloca(strlen(fmt)+512);
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va_list ap;
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va_start( ap, fmt );
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vsnprintf( Msg, strlen(fmt)+512, fmt, ap );
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va_end( ap );
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g_VideoInitialize.pLog(Msg, FALSE);
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#ifdef _WIN32
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DWORD tmp;
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WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0);
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#endif
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}
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