dolphin/Source/Core/DolphinWX/Src/BootManager.cpp

109 lines
3.0 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <string>
#include <vector>
#include "Globals.h"
#include "Common.h"
#include "IniFile.h"
#include "BootManager.h"
#include "ISOFile.h"
#include "Volume.h"
#include "VolumeCreator.h"
#include "Config.h"
#include "Core.h"
#include "Frame.h"
#include "CodeWindow.h"
static std::string s_DataBasePath_EUR = "Data_EUR";
static std::string s_DataBasePath_USA = "Data_USA";
static std::string s_DataBasePath_JAP = "Data_JAP";
extern CFrame* main_frame;
extern CCodeWindow* g_pCodeWindow;
namespace BootManager
{
#ifdef _WIN32
extern "C" HINSTANCE wxGetInstance();
#endif
bool BootCore(const std::string& _rFilename)
{
SCoreStartupParameter StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
if (g_pCodeWindow)
{
// StartUp.bUseDualCore = code_frame->UseDualCore();
StartUp.bUseJIT = !g_pCodeWindow->UseInterpreter();
}
else
{
// StartUp.bUseDualCore = false;
// StartUp.bUseJIT = true;
}
StartUp.m_BootType = SCoreStartupParameter::BOOT_ISO;
StartUp.m_strFilename = _rFilename;
SConfig::GetInstance().m_LastFilename = StartUp.m_strFilename;
StartUp.bRunCompareClient = false;
StartUp.bRunCompareServer = false;
StartUp.bEnableDebugging = g_pCodeWindow ? true : false; // RUNNING_DEBUG
std::string BaseDataPath;
#ifdef _WIN32
StartUp.hInstance = wxGetInstance();
#ifdef _M_X64
StartUp.bUseFastMem = true;
#endif
#endif
if ( !StartUp.AutoSetup(SCoreStartupParameter::BOOT_DEFAULT) )
{
return false;
}
// Load overrides
IniFile ini;
std::string unique_id = StartUp.GetUniqueID();
if (unique_id.size() == 6 && ini.Load(("GameIni/" + unique_id + ".ini").c_str()))
{
ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
}
if(main_frame)
StartUp.hMainWindow = main_frame->GetRenderHandle();
// init the core
if (!Core::Init(StartUp))
{
PanicAlert("Couldn't init the core.\nCheck your configuration.");
return(false);
}
Core::SetState(g_pCodeWindow ? Core::CORE_PAUSE : Core::CORE_RUN);
return(true);
}
void Stop()
{
Core::Stop();
}
} // namespace