dolphin/nb.po

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# Translation of dolphin-emu.pot to Norwegian Bokmaal
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Knut <e-k-nut@hotmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-05-22 21:51-0500\n"
"PO-Revision-Date: 2011-04-18 18:31+0100\n"
"Last-Translator: Knut <e-k-nut@hotmail.com>\n"
"Language-Team: Norwegian <e-k-nut@hotmail.com>\n"
"Language: Norwegian Bokmaal\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Norwegian Bokmal\n"
"X-Poedit-Country: NORWAY\n"
"X-Poedit-Bookmarks: -1,-1,-1,-1,-1,-1,24,-1,-1,-1\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr "(for mange til til å vises)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr "Spill :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "!IKKE"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" eksisterer ikke.\n"
" Lag et nytt 16MB Minnekort?"
#: Source/Core/Core/Src/CoreParameter.cpp:142
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopier%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:741
#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:302
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s eksisterer allerede. Overskriv?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "%s failed to open"
msgstr "%s kunne ikke åpne"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:88
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s har gal hash-sjekksum.\n"
"Vil du stoppe nå og fikse problemet?\n"
"Velger du \"Nei\", vil audio ha forstyrrelser."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:368
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s er en 0-byte fil"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s er allerede komprimert! Kan ikke komprimere videre."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:353
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s er for langt for et filnavn, maks antall tegn er 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sSlett%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Ledige Blokker; %u Ledige Dir Entries"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "&About..."
msgstr "&Om..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:115
msgid "&Boot from DVD Drive..."
msgstr "&Start fra DVD-stasjon..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:255
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "&Browse for ISOs..."
msgstr "&Bla etter ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Cheats Manager"
msgstr "Jukse&kode-manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&DSP Settings"
msgstr "Innstillinger for &DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999
msgid "&Delete ISO..."
msgstr "&Slett ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016
msgid "&Delete selected ISOs..."
msgstr "&Slett valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "&Emulation"
msgstr "&Emulasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "&Frame Advance"
msgstr "&Bilde forover"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:376
msgid "&Fullscreen"
msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "&Graphics Settings"
msgstr "&Konfigurer Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:320
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "&Hotkey Settings"
msgstr "&Hot-tast Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:257
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "&Load State"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Memcard Manager (GC)"
msgstr "&Minnekort Manager (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:256
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Open..."
msgstr "&Åpne..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:372
msgid "&Read-only mode"
msgstr "&Les-kun modus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:343
msgid "&Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:254
msgid "&Registers"
msgstr "&Registre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:356
msgid "&Reset"
msgstr "&Restart"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:258
msgid "&Sound"
msgstr "&Lyd"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:353
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:259
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&View"
msgstr "Vi&s"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:982
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(UKJENT)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:243
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:232
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Sett inn navn her>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "<No resolutions found>"
msgstr "<Ingen oppløsning funnet>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
msgid "<Press Key>"
msgstr "<Trykk Knapp>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "<System>"
msgstr "<System>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Et NetPlay-vindu er allerede oppe!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr "Det kjøres ingen spill nå."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"Et støttet bluetooh-device ble ikke funnet!\n"
"(Kun Microsoft bluetooth stack støttes.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ADVARSEL:\n"
"\n"
"NetPlay vil kun fungere ordentlig under følgende innstillinger:\n"
" - Dobbelkjerne [AV]\n"
" - Audio Throttle [AV]\n"
" - DSP-HLE med \"Null Audio\" eller DSP-LLE\n"
" - Antall brukte kontrollere som brukes må manuelt settes til [Standard "
"Controller]\n"
"\n"
"Alle spillere bør bruke samme versjon av Dolphin og de samme "
"innstillingene.\n"
"Enten skru av bruk av minnekort, eller send nøyaktig kopi til alle "
"spillere.\n"
"Det er foreløpig ingen støtte for Wii-kontrollere.\n"
"\n"
"Du må fremme TCP-porten til verten!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aksellerasjon"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr "Nøyaktig VBeam-emulering"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
msgid "Action"
msgstr "Aksjon"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Dekrypteringsfeil:\n"
"Parity-sjekk Feilet\n"
"\n"
"Skyldig-kode:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til "
"Kode (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og "
"Skli (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv "
"Og Fyll (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til "
"Peker (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
"Action Replay Feil: Master Code og Skriv Til CCXXXXXXikke implementert (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:153
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Legg Til"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1197
msgid "Add ActionReplay Code"
msgstr "Legg til Action Replay Kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126
msgid "Add Patch"
msgstr "Legg til Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Legg til ny rute"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:892
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Add..."
msgstr "Legg til..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zFar-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zNear-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:633
msgid "Advanced Settings"
msgstr "Avanserte Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:677
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:897
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1446
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1460
msgid "All Save States (sav, s##)"
msgstr "Alle Save States (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO-filer (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:100
msgid "All files (*.*)|*.*"
msgstr "Alle filer (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk Filtrering:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Applikasjonslasteren er i feil størrelse... er dette virkelig en "
"applikasjonslaster?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "Applikasjonlaster klarte ikke å laste fra fil"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:921
msgid "Apploader:"
msgstr "Applikasjonslaster:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Arabic"
msgstr "Arabisk"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Er du sikker på at du vil slette \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1125
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette disse filene?\n"
"De vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1116
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:869
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:171
msgid "Aspect Ratio:"
msgstr "Aspektforhold:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Minst en rute må stå åpen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Feil ved åpning av AO-device.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:192
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:192
#, fuzzy
msgid "Auto (Window Size)"
msgstr "Vindusstørrelse:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
"Automatisk juster vindusstørrelsen til å matche spillets oppløsning justert "
"med EFB-skalering.\n"
"Det er best å sette aspektratioen til strekk når dette benyttes."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
msgid "Backend Settings"
msgstr "Backend-innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:270
msgid "Bad File Header"
msgstr "Dårlig Fil-header"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164
msgid "Block Allocation Table checksum failed"
msgstr "Blokkallokasjontabellsjekksum feilet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blå Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blå Høyre"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bundede Kontroller: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Broken"
msgstr "Ødelagt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Browse"
msgstr "Bla i"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
msgid "Browse for a directory to add"
msgstr "Bla etter en mappe å legge til"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Browse for an ISO directory..."
msgstr "Bla etter en ISO-mappe..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191
msgid "Browse for output directory"
msgstr "Bla etter lagringssted"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr "C-joystick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
msgid "CPU Emulator Engine"
msgstr "CPU-emulatormotor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353
#, fuzzy
msgid "Cache Display Lists"
msgstr "Aktiver Display List Caching"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246
#, c-format
msgid "Cannot open %s"
msgstr "Kan ikke åpne %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "Kan ikke avregistrere events med events under behandling"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1191
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Kan ikke bruke den filen som et minnekort.\n"
"Prøver du å bruke samme fil i begge slotter?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Kan ikke finne Wii-kontroll med bd: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Kan ikke finne Wii-kontroll med tilkoblingshandler %02x"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Senter"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:340
msgid "Change &Disc..."
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "Change Disc"
msgstr "Endre Disk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Endre Spill"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:573
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Endre språk for brukerinnstillinger.\n"
"Krever omstart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:579
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Juksekode"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Juksekode Manager"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
msgid "Chinese (Simplified)"
msgstr "Kinesisk (Simplifisert)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
msgid "Chinese (Traditional)"
msgstr "Kinesisk (Tradisjonell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:899
msgid "Choose a DVD root directory:"
msgstr "Velg en DVD-rotmappe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:896
msgid "Choose a default ISO:"
msgstr "Velg en standard ISO:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1331
msgid "Choose a directory to add"
msgstr "Velg en mappe å legge til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Velg et minnekort:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:900
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
"fra mapper)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:759
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:798
msgid "Choose the folder to extract to"
msgstr "Velg mappen å ekstrahere til"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Sirkel-joystick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klassisk"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
msgid "Clear"
msgstr "Tøm"
#: Source/Core/Core/Src/CoreTiming.cpp:173
msgid "Clear failed."
msgstr "Klarering feilet."
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt "
"stoppe spillet."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:554
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "Co&nfigure..."
msgstr "Ko&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "Kodeinfo"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552
msgid "Code: "
msgstr "Kode:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Kommando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006
msgid "Compress ISO..."
msgstr "Komprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1018
msgid "Compress selected ISOs..."
msgstr "Komprimer valgte ISO-er..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330
msgid "Compressing ISO"
msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Konfigurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Konfigurer Kontrollere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "Configure..."
msgstr "Konfigurer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
msgid "Confirm File Overwrite"
msgstr "Bekreft filoverskriving"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:669
msgid "Confirm On Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Koble til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:848
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:386
#, c-format
msgid "Connect Wiimote %i"
msgstr "Koble til Wii-kontroll %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr "Koble til Wii-kontroll 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr "Koble til Wii-kontroll 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr "Koble til Wii-kontroll 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr "Koble til Wii-kontroll 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "Koblet til %i Wii-kontrollere"
#: Source/Core/DolphinWX/Src/Main.cpp:653
msgid "Connecting..."
msgstr "Kobler til..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Konsoll"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Konverter til GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:372
msgid "Copy failed"
msgstr "Kopi feilet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopier til Minnekort %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "Core"
msgstr "Kjerne"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "Kunne ikke initialisere backend %s."
#: Source/Core/Core/Src/CoreParameter.cpp:137
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er "
"ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker "
"ikke kan leses av de fleste PC-DVD-diskstasjoner."
#: Source/Core/Core/Src/CoreParameter.cpp:289
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kunne ikke gjennkjenne ISO-fil %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:571
#, c-format
msgid "Could not save %s"
msgstr "Kunne ikke lagre %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Kunne ikke stille inn kontroller. Spilleren har forlatt spillet, eller "
"spillet kjører ikke!\n"
"(Å stille inn kontrollere mens spillet kjøret er foreløpig ikke støttet)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Kunne ikke skrive til minnekortfil %s.\n"
"\n"
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje beskyttet?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1029
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:126
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Kunne ikke initialisere kjernen.\n"
"Sjekk kofigurasjonen din."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Antall:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr "Lag AR-kode"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Lag nytt perspektiv"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:571
msgid "Created by KDE-Look.org"
msgstr "Laget av KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:569
msgid "Created by VistaIcons.com"
msgstr "Laget av VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:570
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:416
msgid "Crop"
msgstr "Krum"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Kryssutfase"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:687
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Nåværende mappesti endret fra %s til %s etter wxFilVelger!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
msgid "Custom Projection Hack"
msgstr "Selvdefinert Projeksjons-hack"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Innstillinger for Selvdefinerte Projeksjons-hack"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "Customize some Orthographic Projection parameters."
msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
msgid "Czech"
msgstr "Tsjekkisk"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:455
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
msgid "DSP Emulator Engine"
msgstr "CPU Emulatormotor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE-emulering (raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (tregt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:620
msgid "DSP LLE on thread"
msgstr "DSP LLE på CPU-tråd"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
msgid "DSP LLE recompiler"
msgstr "DSP LLE re-kompilering"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:455
msgid "DSP settings"
msgstr "Innstillinger for DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:918
msgid "DVD Root:"
msgstr "DVD-rot:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
msgid "Danish"
msgstr "Dansk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr "Datastørrelse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:462
msgid "Date:"
msgstr "Dato:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:387
#, fuzzy
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019
msgid "Decompress selected ISOs..."
msgstr "Dekomprimer valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330
msgid "Decompressing ISO"
msgstr "Dekomprimerer ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:915
msgid "Default ISO:"
msgstr "Standard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr "Standard tekst-font"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "Slett Lagringsfil"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:511
#, fuzzy
msgid "Description"
msgstr "Opptaksinnstillinger"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. "
"Clamp-krasj."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Device"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:809
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:878
msgid "Device Settings"
msgstr "Innstillinger for device"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:143
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Mappestisjekksum misyktes\n"
" og mappesti backup-sjekksummen mislyktes"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337
#, fuzzy
msgid "Disable"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
msgid "Disable Fog"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
msgid "Disable Lighting"
msgstr "Deaktiver lyseffekter"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
#, fuzzy
msgid "Disable Per-Pixel Depth"
msgstr "Pikseldybde"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385
msgid "Disable Textures"
msgstr "Deaktiver teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:545
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "Display"
msgstr "Visning"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
#, fuzzy
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr "Vis bruker-inndataen lest av emulatoren."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Del"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1049
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:919
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafikkinstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:316
msgid "Dolphin &Web Site"
msgstr "Dolphin &Webside"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Emulert Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1202
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC-kontroll konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1141
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:317
msgid "Dolphin at &Google Code"
msgstr "Dolphin på &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
"etter filer..."
#: Source/Core/DolphinWX/Src/Main.cpp:216
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
"Dolphin har ikke blitt konfigurert med en innstallasjonsmappe,\n"
"Behold Dolphin bærbar?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
"spill..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "Last ned juksekoder (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Lastet ned %lu koder. (la til %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Trommer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
msgid "Dump Frames"
msgstr "Skjermdumping"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
#, fuzzy
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr "Dump spillteksturer til User/Dump/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
#, fuzzy
msgid "EFB Copies"
msgstr "Kopieringsregioner for EFB"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver som er av siste "
"versjon %d.%d -- Hvis du nylig oppgraderte din Dolphin-distribusjon, kreves "
"sannsynligvis en restart for at Windows skal se den nye driveren."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "Tidlige Minneoppdateringer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:471
msgid "Edit"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Endre ActionReplay-kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr "Endre Konfigurasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Endre Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:471
msgid "Edit current perspective"
msgstr "Endre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:427
msgid "Edit..."
msgstr "Endre..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:173
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr "Emulert Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Emulation State: "
msgstr "Emulasjonsstatus:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
msgid "Emulator Display Settings"
msgstr "Innstillinger for Emulasjonsvisning"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"\n"
"Requires fullscreen to work.\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
msgid "Enable Audio Throttle"
msgstr "Aktiver Audio Throttle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr "Aktiver BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr "Aktiver Block Merging"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
#, fuzzy
msgid "Enable Cache"
msgstr "Aktiver cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:612
msgid "Enable Cheats"
msgstr "Aktiver Juksekoder"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
msgid "Enable DTK Music"
msgstr "Aktiver DTK-musikk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr "Aktiver Dobbelkjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:610
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver Dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Enable Hotkeys"
msgstr "Aktiver Snarveistaster"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr "Aktiver Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:611
msgid "Enable Idle Skipping (speedup)"
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable Progressive Scan"
msgstr "Aktiver Progressiv Skanning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:841
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Aktiver Skjermsparer (reduserer bildeinnbrenning)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr "Aktiver Widescreen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
msgid "Enable Wireframe"
msgstr "Aktiver WireFrame"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69
#, fuzzy
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
"Kompitabelt)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr "Aktiver sider"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
"Deaktiver for andre spill."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Tillater Block Adress Translation (BAT); en funksjon av Memory Management "
"Unit (MMU). Nøyaktig for maskinvaren, men treg å emulere. (PÅ = Kompitabelt, "
"AV = Raskt)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Enables Custom Projection Hack"
msgstr "Tillater Selvdefinerte Projeksjons-hack"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Slutt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Skriv inn et navn for det nye perspektivet:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr "Lik"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1337
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinWX/Src/Main.cpp:401
msgid "Error loading selected language. Falling back to system default."
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke "
"åpner fonter korrekt, eller krasjer."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Kjør"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Avslutt Dolphin med emulator"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "Eksportering mislyktes"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:634
msgid "Export File"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
msgid "Export Recording"
msgstr "Eksporter Opptak"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "Export Recording..."
msgstr "Eksporter Opptak..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr "Eksporter Lagringsfil"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
msgid "Export Wii save (Experimental)"
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr "Eksporter alle lagringsfiler"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr "Eksportering mislyktes, prøv igjen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "Eksporter lagringsfil som..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:335
#, fuzzy
msgid "External Frame Buffer"
msgstr "Ekstra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Ekstra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:616
msgid "Extract All Files..."
msgstr "Ekstraher Alle Filer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618
msgid "Extract Apploader..."
msgstr "Ekstraher Applikasjonslaster..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract DOL..."
msgstr "Ekstraher DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:612
msgid "Extract Directory..."
msgstr "Ekstraher Mappe..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:614
msgid "Extract File..."
msgstr "Ekstraher Fil..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:610
msgid "Extract Partition..."
msgstr "Ekstraher Partisjon..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:719
#, c-format
msgid "Extracting %s"
msgstr "Ekstraherer %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:703
msgid "Extracting All Files"
msgstr "Ekstraherer Alle Filer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:703
msgid "Extracting Directory"
msgstr "Ekstraherer Mappe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:705
msgid "Extracting..."
msgstr "Ekstraherer..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr "FRANKRIKE"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "FST Size:"
msgstr "FST-størrelse:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Tilkobling Mislyktes!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "Lytting Mislyktes!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:819
#, c-format
msgid "Failed to extract to %s!"
msgstr "Ekstrahering til %s mislyktes!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Kunne ikke laste DSP ROM:\t%s\n"
"\n"
"Denne filen kreves for å bruke DSP LLE.\n"
"Den følger ikke med Dolphin, da den inneholder kopibeskyttet data.\n"
"Bruk DSPSpy til å dumpe filen fra din fysiske konsoll.\n"
"\n"
"Du kan benytte DSP HLE-motoren som ikke krever noen ROM-dump.\n"
"(Velg den fra \"audio\"-panelet i konfigurasjonspanelet.)"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
#, fuzzy
msgid "Failed to load bthprops.cpl"
msgstr "Kunne ikke laste hid.dll"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Kunne ikke laste hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Kunne ikke lese banner.bin"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x8000-0x9FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:292
#, c-format
msgid "Failed to read data from file %d"
msgstr "Kunne ikke lese data fra filen %d"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Kunne ikke lese mappesti-backup'en korrekt\n"
"(0x4000-0x5FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Kunne ikke lese mappestien korrekt\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"kunne ikke lese headeren korrekt\n"
"(0x0000-0x1FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Kunne ikke lese lagringsdata\n"
"(0xA000-)\n"
"Minnekortet kan være trunkert"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Kunne ikke lese unik ID fra disk-bildet"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234
msgid "Failed to write bkhdr"
msgstr "Kunne ikke skrive bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Kunne ikke skrive header for %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
#, c-format
msgid "Failed to write header for file %d"
msgstr "Kunne ikke skrive header for filen %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352
#, fuzzy
msgid "Fast Mipmaps"
msgstr "Last inn Opprinnelige Mipmaps"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Fifo Player"
msgstr "Fifo-spiller"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "Filinformasjon"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "Filen inneholder ingen koder."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Fil konvertert til .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Filen kunne ikke åpnes\n"
"eller har ingen gyldig utvidelse"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Filen har utvidelsen \"%s\"\n"
"gyldige utvidelser er (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "Filen kjennes ikke igjen som et minnekort"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Filen ikke komprimert"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:155
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Ukjent åpenmodus: 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:533
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1022
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "Første Blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr "Fiks Sjekksummer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:229
#, fuzzy
msgid "Force Texture Filtering"
msgstr "Tving Filtrering"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
#, fuzzy
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
"avslått det.\n"
"Forbedrer teksturkvalitet (spesielt ved høyere intern oppløsning), men "
"forårsaker feil i noen spill."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:67
#, fuzzy
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
"Merk at dette kan forårsake grafiske feil."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formater som ascii (NTSC\\PAL)?\n"
"Velg nei for sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Send frem"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
msgid "Frame Advance"
msgstr "Bilde-for-bilde Modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#, fuzzy
msgid "Frame Dumps use FFV1"
msgstr "Spillopptak bruker FFV1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "Bilderekkevidde"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:624
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "Bilder Til Opptak"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400
msgid "Free Look"
msgstr "Fri Utkikk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "French"
msgstr "Fransk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:450
msgid "FullScr"
msgstr "FullSkj"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:676
msgid "Fullscreen Display Resolution:"
msgstr "Fullskjermvisningsoppløsning:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "GCI Fil(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:456
msgid "GCPad"
msgstr "GC-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686
msgid "GFX Config"
msgstr "GFX Konfig"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "Et spill kjører ikke!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Spill ikke funnet!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:387
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "SpillKonfigurasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "Gamecube &Pad Settings"
msgstr "Innstillinger for &GameCube-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1170
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:456
msgid "Gamecube Pad settings"
msgstr "Innstillinger for GameCube-kontroll"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"GeckoKode mislyktes i å kjøre (CT%i CST%i) (%s)\n"
"(Enten en dårlig kode, eller så støttes ikke kodeformatet.)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "German"
msgstr "Tysk"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:454
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:454
msgid "Graphics settings"
msgstr "Innstillinger for grafikk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr "Større Enn"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337
msgid "Greek"
msgstr "Gresk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Grønn Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Grønn Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1233
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Hacks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134
msgid "Header checksum failed"
msgstr "Header-sjekksum feilet"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338
msgid "Hebrew"
msgstr "Hebraisk"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Høyde"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Hjelp"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hei,\n"
"\n"
"Dolphin krever at din CPU støtter SSE2-utvidelser.\n"
"Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
msgid "Hide Mouse Cursor"
msgstr "Gjem Musepeker"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414
#, fuzzy
msgid "Hide Shader Errors"
msgstr "Vis Shader-feil"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
msgid ""
"Hide the cursor when it is over the rendering window and the rendering "
"window has focus."
msgstr ""
"Gjem musepekeren når den er over renderingsvinduet, og renderingsvinduet er "
"i fokus."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Hjem"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:663
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
msgid "Hotkeys"
msgstr "Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:339
msgid "Hungarian"
msgstr "Ungarsk"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr "Hybrid Wii-kontroll"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke "
"finnes i din NAND-dump\n"
"TitleID %016llx.\n"
"Dolphin vil sannsynligvis krasje nå"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:806
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-peker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:855
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:504
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:910
msgid "ISO Directories"
msgstr "ISO-mapper"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, "
"PAL:50), må du også deaktivere Audio Throttle i DSP-innstillingene for å "
"gjøre endringen effektiv."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
#, fuzzy
msgid "Ignore Format Changes"
msgstr "Emuler formatendringer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr "Importer Lagringsfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr "Importering mislyktes, prøv igjen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .gsc-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "importert fil har ugyldig lengde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .sav-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
#, fuzzy
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiverer tåke. Øker ytelsen, men skaper feil i spill som krever nøyaktig "
"tåkeemulering."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
#, fuzzy
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiverer lyseffekter. Øker ytelsen, men forårsaker at lys forsvinner i "
"spill som krever dem."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "In Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr "Kilde For Inndata"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Sett Inn"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Sett Inn Kryptert eller Dekryptert kode her..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:847
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Sett inn navn her..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Install WAD"
msgstr "Installer WAD"
#: Source/Core/DolphinWX/Src/Main.cpp:232
msgid "Install directory could not be saved"
msgstr "Innstallasjonsmappen kunne ikke bli lagret"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008
msgid "Install to Wii Menu"
msgstr "Installer til Wii Meny"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1361
msgid "Installing WAD..."
msgstr "Installer WAD..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:712
msgid "Interface Settings"
msgstr "Innstillinger for kontrollpanel"
#: Source/Core/Core/Src/State.cpp:192
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
#: Source/Core/Core/Src/State.cpp:292
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
"Prøv å laste Save State'en igjen"
#: Source/Core/Core/Src/State.cpp:390
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:199
#, fuzzy
msgid "Internal Resolution:"
msgstr "Fullskjermvisningsoppløsning:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "Invalid Value!"
msgstr "Ugyldig verdi!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "Ugyldig bat.map eller mappesti"
#: Source/Core/Core/Src/CoreTiming.cpp:534
#, c-format
msgid "Invalid event type %i"
msgstr "Ugyldig event-type %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Ugyldig fil"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Ugyldig opening.bnr funnet i gcm:\n"
"%s\n"
" Det kan hende du må re-dumpe dette spillet."
#: Source/Core/Core/Src/OnFrame.cpp:358
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/Core/Src/Core.cpp:482
msgid "Invalid state"
msgstr "Ugyldig save state"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:340
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilerer (anbefalt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279
msgid "JITIL experimental recompiler"
msgstr "JITIL eksperimentiell rekompilerer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
msgid "Key"
msgstr "Tast"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:322
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:342
msgid "Korean"
msgstr "Koreansk"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L-Knappen"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr "Venstre-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
msgid "Language:"
msgstr "Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Last Overwritten State"
msgstr "Siste Overskrevne Save State:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Last Saved State"
msgstr "Siste Save State:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Venstre Joystick"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Venstreklikk for å oppdage hot-taster.\n"
"Trykk space for å klarere."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Middelklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Venstre/Høyre-klikk for flere alternativer.\n"
"Middelklikk for å tømme."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr "Mindre Enn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397
#, fuzzy
msgid "Load Custom Textures"
msgstr "Last inn Hi-Res-teksturer"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
msgid "Load State Slot 1"
msgstr "Last Inn Save State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Load State Slot 2"
msgstr "Last Inn Save State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Load State Slot 3"
msgstr "Last Inn Save State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Load State Slot 4"
msgstr "Last Inn Save State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
msgid "Load State Slot 5"
msgstr "Last Inn Save State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
msgid "Load State Slot 6"
msgstr "Last Inn Save State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Load State Slot 7"
msgstr "Last Inn Save State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
msgid "Load State Slot 8"
msgstr "Last Inn Save State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
msgid "Load State..."
msgstr "Last Inn Save State..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:219
#, fuzzy
msgid "Load Wii System Menu"
msgstr "Last inn Wii System Meny %d %c"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:215
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1384
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Last inn Wii System Meny %d %c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
#, fuzzy
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr "Laster inn høyoppløsningsteksturer fra User/Load/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Laster den spesifiserte filen (DOL,ELF,WAD,GCM,ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
msgid "Lock threads to cores"
msgstr "Lås CPU-tråder til kjerner"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "Konfigurer Logg"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinWX/Src/Frame.cpp:396
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Mistet koblingen til server!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "Lavt level emulert (LLE) eller høyt level (HLE) audio"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M-knappen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr "Ytelses-hack for MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Maker ID:"
msgstr "Skaper-ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "Minnekortet har allerede en lagringsfil for denne tittelen."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "Minnekort allerede åpnet"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
"Minnekort mislyktes i å lastes\n"
" Kortstørrelse er ugyldig (%04X)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "Memory Byte"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli "
"fikset, men den kan tukle med lagringsfilene dine!"
#: Source/Core/Core/Src/CoreParameter.cpp:364
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Minnekortfilnavn i Slot %c er ukorrekt\n"
"Region er ikke spesifisert\n"
"\n"
"Slot %c mappesti er blitt endret til\n"
"%s\n"
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Meny"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:875
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr "Mono-mellomrom tekst-font"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Legg Til"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begynn"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Slett"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divider"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Ned"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Slutt"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Erlik"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Hjem"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separatør"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Trekk Fra"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Opp"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr "Nytt Søk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr "Neste Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr "Neste Søk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Brukernavn :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr "Intet Land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid "No ISOs or WADS found"
msgstr "Ingen ISO- eller WAD-filer funnet"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:510
#, c-format
msgid "No banner file found for title %s"
msgstr "Inngen banner-fil funnet for tittelen %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Ingen dokking"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "Ingen fil lastet"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "Ingen ledige mappestiindeks-entries"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "Ingen opptaksfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:503
#, c-format
msgid "No save folder found for title %s"
msgstr "Ingen lagringsmappe funnet for tittel %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Ingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:343
msgid "Norwegian Bokmaal"
msgstr "Norsk Bokmål"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr "Ikke Lik"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:918
msgid "Not Set"
msgstr "Ikke Satt"
#: Source/Core/DolphinWX/Src/Main.cpp:652
msgid "Not connected"
msgstr "Ikke tilkoblet"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
msgid "Notes"
msgstr "Notater"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "Notater:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Merknad"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr "Antall koder:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Aksellerasjon"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "Objekt Radius"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Kun %d blokker tilgjengelig"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
msgid "Open &containing folder"
msgstr "Åpne &tilholdsmappe"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:987
msgid "Open Wii &save folder"
msgstr "Åpne Wii &lagringsfil-mappe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Open file..."
msgstr "Åpne fil..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan ikke lage kontekst for device %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lyd-device"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan ikke åpne device %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
#, fuzzy
msgid "OpenCL Texture Decoder"
msgstr "OpenMP Teksturdekoder"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Teksturdekoder"
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Åpner debuggeren"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Åpner loggeren"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Oransje"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"Rekkefølgen av filer if Filmappen matcher ikke blokkrekkefølgen\n"
"Høyreklikk og eksporter all lagringsfilene,\n"
"og importer lagringsfilene til et nytt minnekort\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du "
"må stoppe spillet manuelt."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:366
msgid "P&lay Recording..."
msgstr "Spi&llopptak..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "Kontroll"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr "Pair Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Parametere"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr "Partisjon %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1583
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1584
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:228
#, fuzzy
msgid "Per-Pixel Lighting"
msgstr "Pikselbelysning"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspektiv %d"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1592
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1593
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play Recording"
msgstr "Spill Opptak"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
msgid "Play/Pause"
msgstr "Spill/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Playable"
msgstr "Spillbar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1050
msgid "Please confirm..."
msgstr "Vennligst bekreft..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Vennligst lag et persektiv før du lagrer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid "Polish"
msgstr "Polsk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:794
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:795
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/Main.cpp:221
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
"Bærbare Instillinger kunne ikke lagres\n"
" Kjører du Dolphin fra et kun-les media, eller fra en mappe som Dolphin ikke "
"ligger i?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
msgid "Portuguese"
msgstr "Portugisisk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346
msgid "Portuguese (Brazilian)"
msgstr "Portugisisk (Brasilsk)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
#, fuzzy
msgid "Post-Processing Effect:"
msgstr "postprosesserings-shadere:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Forhåndssatte:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr "Forrige Verdi"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "Purge Cache"
msgstr "Tøm Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Avslutt"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R-knappen"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Read-only mode"
msgstr "Les-kun-modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339
msgid "Real"
msgstr "Ekte"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr "Ekte Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
msgid "Reconnect Wiimote Confirm"
msgstr "Gjenntilkoble Wii-kontroll bekreftelse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:838
msgid "Reconnect Wiimote On Load State"
msgstr "Gjenntilkoble Wii-kontroll ved Lasting av Save State"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "Opptaksinformasjon"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rød Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rød Høyre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
#, fuzzy
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
"grafikk.\n"
"Dette gjør at det gjengitte bildet ser mindre klumpete, men senker også "
"ytelsen kraftig."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
msgid "Refresh List"
msgstr "Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Refresh game list"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/Src/Main.cpp:239
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr "Restart Dolphin fra installasjonsmappen og lagre derfra"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:893
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
#, fuzzy
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Render scenen som en wireframe.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
msgid "Render to Main Window"
msgstr "Render til Hovedvindu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559
msgid "Render to main window."
msgstr "Render til hovedvindu."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
msgid "Required for using the Japanese ROM font."
msgstr "Kreves for å bruke den japanske ROM-fonten."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr "Resultater"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Høyre Joystick"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Kjør DSP LLE på en dedikert CPU-tråd (ikke anbefalt)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:347
msgid "Russian"
msgstr "Russisk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Sa&ve State"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:327
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid "Sample Rate:"
msgstr "Samplingsratio:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975
#: Source/Core/DolphinWX/Src/FrameTools.cpp:470
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Lagre GCI som..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Save State Slot 1"
msgstr "Lagre Save State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
msgid "Save State Slot 2"
msgstr "Lagre Save State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
msgid "Save State Slot 3"
msgstr "Lagre Save State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
msgid "Save State Slot 4"
msgstr "Lagre Save State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
msgid "Save State Slot 5"
msgstr "Lagre Save State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Save State Slot 6"
msgstr "Lagre Save State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Save State Slot 7"
msgstr "Lagre Save State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Save State Slot 8"
msgstr "Lagre Save State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Save State..."
msgstr "Lagre Save State..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:584
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:594
msgid "Save as..."
msgstr "Lagre som..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312
msgid "Save compressed GCM/ISO"
msgstr "Lagre komprimert GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:470
msgid "Save current perspective"
msgstr "Lagre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
msgid "Save decompressed GCM/ISO"
msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/Core/Src/OnFrame.cpp:412
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save State-film %s er korrupt, opptak avsluttes..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:227
#, fuzzy
msgid "Scaled EFB Copy"
msgstr "EFB Skalert Kopi"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
msgid "Scanning for ISOs"
msgstr "Søker etter ISO-filer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580
msgid "Scanning..."
msgstr "Søker..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:451
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr "Søkefilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:891
msgid "Search Subfolders"
msgstr "Søk i Undermapper"
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Seksjon %s ikke funnet i SYSCONF"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:740
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1139
msgid "Select The Recording File"
msgstr "Velg Opptaksfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1349
msgid "Select a Wii WAD file to install"
msgstr "Velg en Wii WAD-fil å innstallere"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:65
#, fuzzy
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"Om du er i tvil, benytt den første"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Velg en lagringsfil å importere"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Velg flytvindu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Select resolution for fullscreen mode"
msgstr "Velg oppløsning for fullskjermsmodus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:675
msgid "Select the file to load"
msgstr "Velg fil å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1306
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1444
msgid "Select the state to load"
msgstr "Velg en save state å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1458
msgid "Select the state to save"
msgstr "Velg en save state å lagre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:66
#, fuzzy
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
"Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n"
"Tving 16:9: Strekker bildet til formatet 16:9.\n"
"Tving 4:3: Strekker bildet til formatet 4:3.\n"
"Strekk til vindu: Strekker bildet til vindusstørrelsen."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "Valgt font"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:852
msgid "Sensor Bar Position:"
msgstr "Sensorbarposisjon:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separatør"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
msgid "Serbian"
msgstr "Serbisk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:582
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Sett"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:655
msgid "Set Console as NTSC-J"
msgstr "Sett konsoll til NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991
msgid "Set as &default ISO"
msgstr "Sett som &standard ISO"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr "Sett som standard Minnekort %c"
#: Source/Core/DolphinWX/Src/Main.cpp:228
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
"Sett innstallasjonsmappe til:\n"
" %s?"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid "Settings..."
msgstr "Innstillinger..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:221
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Short Name:"
msgstr "Kortnavn:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "Show &Console"
msgstr "Vis &Konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
msgid "Show &Log"
msgstr "Vis &Logg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:236
msgid "Show &Statusbar"
msgstr "Vis &Statusbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:234
msgid "Show &Toolbar"
msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Show Drives"
msgstr "Vis DVD-stasjoner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382
#, fuzzy
msgid "Show EFB Copy Regions"
msgstr "Kopieringsregioner for EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185
msgid "Show FPS"
msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:415
msgid "Show Input Display"
msgstr "Vis Inndata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:470
msgid "Show Language:"
msgstr "Vis Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
msgid "Show Log &Configuration"
msgstr "Vis Logg&konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show PAL"
msgstr "Vis PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show Platforms"
msgstr "Vis Plattformer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:287
msgid "Show Regions"
msgstr "Vis Regioner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:383
#, fuzzy
msgid "Show Statistics"
msgstr "Diverse Statistikker"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:301
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Show Wad"
msgstr "Vis WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:564
msgid "Show a confirmation box before stopping a game."
msgstr "Vis en bekreftelsesboks før spill stoppes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:565
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
"men det kan også forårsake\n"
"at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr "Vis første blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr "Vis lagringskommentar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr "Vis lagringsikon"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr "Vis lagringstittel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Vis denne hjelpemelding"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "Show unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Sideveis-pekende Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
msgid "Simplified Chinese"
msgstr "Simplifisert kinesisk"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:357
#, fuzzy
msgid "Skip Dest. Alpha Pass"
msgstr "Deaktiver Dest. Alpha Pass"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
msgid "Skip GC BIOS"
msgstr "Dropp GC BIOS"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:398
#: Source/Core/DolphinWX/Src/FrameTools.cpp:410
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:780
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Stillbilde"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Software-renderer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
msgid "Sound Settings"
msgstr "Innstillinger for lyd"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Audio backend %s er ugyldig"
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Laging av lydbuffer mislyktes: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Mellomrom"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:349
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:858
msgid "Speaker Volume:"
msgstr "Høytalervolum:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "Spesifiser en programvareutvidelse for video"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshatighet"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "Kvadrat-joystick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
msgid "Standard Controller"
msgstr "Standardkontroller"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
msgid "Start Re&cording"
msgstr "Begynn &Opptak"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
msgid "Start Recording"
msgstr "Begynn Opptak"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Start Renderer in Fullscreen"
msgstr "Start rendereren i Fullskjerm"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Start the rendering window in fullscreen mode."
msgstr "Start renderingsvinduet i fullskjermsmodus."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
msgid "State"
msgstr "Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
msgid "State Saves"
msgstr "Save State-lagringsfiler"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Joystick"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/FrameTools.cpp:449
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Trekk Fra"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr "Eksportering av fil til %s vellykket"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
msgid "Successfully imported save files"
msgstr "Importering av lagringsfiler vellykket"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:803
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:872
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Tab-splitting"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Tabell Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Tabell Høyre"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/FrameTools.cpp:379
#: Source/Core/DolphinWX/Src/FrameTools.cpp:451
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid "Texture"
msgstr "Tekstur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309
#, fuzzy
msgid "Texture Cache"
msgstr "Tøm Cache"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
#, fuzzy
msgid "Texture Format Overlay"
msgstr "Teksturformat"
#: Source/Core/Core/Src/CoreParameter.cpp:226
msgid "The WAD has been installed successfully"
msgstr "Installasjon av WAD-fil var vellykket"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "Adressen er ugyldig"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "Fiksing av sjekksummen var vellykket"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1337
msgid "The chosen directory is already in the list"
msgstr "Den valgte mappen finnes allerede i listen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %s eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
"åpen i et annet program."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet."
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Filen du spesifiserte (%s) eksisterer ikke"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "navnet kan ikke inneholde tegnet ','"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the second-fastest value from the right."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse"
#: Source/Core/DolphinWX/Src/Main.cpp:408
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Det valgte språket støttes ikke av ditt system. Faller tilbake til standard."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "Serveren er full!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "Serveren responderte: Spillet kjører!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "Serveren sente en ukjent feilmelding!"
#: Source/Core/Core/Src/CoreParameter.cpp:120
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Den spesifiserte filen \"%s\" eksisterer ikke"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "Verdien er ugyldig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:666
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:613
msgid "Theme selection went wrong"
msgstr "Velging av tema gikk feil"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"This feature allows you to mess with the game's camera.\n"
"\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 doubles it (x2) and SHIFT+9 halves it (x0.5)). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Dette brukes for å kontrollere spillets bildefrekvens via Audio Throttle.\n"
"Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for høy.\n"
"Men å aktivere den kan noen ganger foråsake konstant bråk.\n"
"\n"
"Tastatursnarvei <TAB>: Hold nede for å deaktivere Audio Throttle."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:576
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
"kjerner.\n"
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
"men kan også føre til feil/krasj."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "Til"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr "Vipp Alle Loggtyper"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/FrameTools.cpp:450
msgid "Toggle Fullscreen"
msgstr "Vipp Mellom Vindu/Fullskjerm"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:321
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/Core/Src/Boot/Boot.cpp:373
msgid "Tried to load an unknown file type."
msgstr "Forsøkte å laste en ukjent filtype."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "Forsøker å lese fra ugyldig SYSCONF"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Forsøker å lese fra ugyldig SYSCONF\n"
"Wii-kontroll bt ids er ikke tilgjengelig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:350
msgid "Turkish"
msgstr "Tyrkisk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Dreieskive"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "UDP Wiimote"
msgstr "UDP Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:415
#, c-format
msgid "Undefined %i"
msgstr "Udefinert %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Undo Load State"
msgstr "Angre Lasting av Save State"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ukjent DVD-kommando%08x - fatal feil"
#: Source/Core/Common/Src/SysConf.cpp:144
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ukjent melding mottatt med ID: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
"Ukjent peker %#08x\n"
"Fortsett?"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Oppdater"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Mot-skjerm-pekende Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:842
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Bruk EuRGB60-modus (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
msgid "Use FPS For Limiting"
msgstr "Bruk FPS (Bilder-per-sekund) For Begrensning"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559
msgid "Use Hex"
msgstr "Bruk Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:181
msgid "V-Sync"
msgstr "Vertikal Synkronisering"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556
msgid "Value: "
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbøsitet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:380
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
msgid "Video Backend:"
msgstr "Video Backend:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
msgid "Volume"
msgstr "Volum"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:538
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD-installasjon feilet: Skaper feil %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:68
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:641
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Advarsel - starter DOL i feil konsollmodus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Advarsel - starter ELF i feil konsollmodus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Advarsel - starter ISO i feil konsollmodus!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:521
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n"
"%s\n"
"Ønsker du å fortsette?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n"
"%s\n"
"og har samme navn som en fil på ditt minnekort\n"
"Fortsette?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fil ikke åpen."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:179
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Bredde"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "Wii Console"
msgstr "Wii-konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
msgid "Wii Save Import"
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Kunne ikke lese fra fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
msgid "Wiimote "
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:161
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wii-kontrollen %i har blitt frakoblet av systemet.\n"
"Kanskje spillet ikke støtter flere enn en Wii-kontroll,\n"
"eller kanskje den koblet seg fra pga. inaktivitet.\n"
"Vil du koble til igjen øyeblikkelig?"
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Wiimote Connected"
msgstr "Wii-kontroll Tilkoblet"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:837
msgid "Wiimote Motor"
msgstr "Wii-kontroll-motor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:863
msgid "Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
msgid "Wiimote settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Will enable progressive scan option if supported by software."
msgstr "Vil aktivere progressiv skanning, om det støttes av programvaren."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:691
msgid "Window Size:"
msgstr "Vindusstørrelse:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Window height for windowed mode"
msgstr "Vindushøyde for vindusmodus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid "Window width for windowed mode"
msgstr "Vinduslengde for vindusmodus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Meny"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Høyre"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr "Ordkrumning"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1362
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331
msgid "Working..."
msgstr "Arbeider..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Skriv til Konsoll"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Skriv til Fil"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "Skriv til Vindu ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice mislyktes: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2-initialisering mislyktes: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice-laging mislyktes: %#X"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Gul"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "Du kan ikke lukke panelene som har sider/faner i dem."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "Du må velge et spill!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595
msgid "You must enter a name!"
msgstr "Du må skrive inn et navn!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Du må skrive inn et gyldig profilnavn."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1054
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/Core/Src/CoreParameter.cpp:175
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n"
"Fortsette som fra PAL-regionen?"
#: Source/Core/Common/Src/SysConf.cpp:57
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Din SYSCONF-fil er av feil størrelse.\n"
"Den skal være 0x%04x (men er 0x%04llx)\n"
"Ønsker du å generere en ny en?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid "ZTP hack"
msgstr "ZTP-hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ venter ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Selvdefinert]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ LEGG TIL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:901
msgid "apploader (.img)"
msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Kunne ikke lese bk header"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:383
#, c-format
msgid "failed to read data from file: %s"
msgstr "Kunne ikke lese data fra fil: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr "Kunne ikke lese header"
#: Source/Core/Core/Src/HW/Memmap.cpp:447
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "ikke en Wii-lagringsfil eller lesefeil for fil-header-størrelse %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "ukjent cmd 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1032
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returnerte -1 på applikasjonskjøring!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "zFar Korreksjon: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "zNear Korreksjon: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| ELLER"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Bilde-etter-bilde Modus"
#~ msgid "(Default)"
#~ msgstr "(Standard)"
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vision (Krever fullskjerm)"
#~ msgid "< as Default Profile >"
#~ msgstr "< som Standardprofil >"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Lyd"
#~ msgid "Accurate Texture Cache"
#~ msgstr "Nøyaktig Tekstur-Cache"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Vindusstørrelse:"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n"
#~ "Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f."
#~ "eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills "
#~ "visuelle effekter (F.eks. Monster Hunter Tri),\n"
#~ " men å aktivere dette alternativet kan også ha negativ innvirkning på "
#~ "ytelsen om spillet bruker funksjonen mye."
#~ msgid "Alternate RFI"
#~ msgstr "Alternativ RFI"
#~ msgid "Auto [recommended]"
#~ msgstr "Automatisk [anbefalt]"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n"
#~ "Dette er mer nøyaktig oppførsel, men reduserer ytelse."
#~ msgid "Config..."
#~ msgstr "Konfigurasjon..."
#~ msgid "Configuration profile"
#~ msgstr "Konfigurasjonsprofil"
#~ msgid "Configuration profile:"
#~ msgstr "Konfigurasjonsprofil:"
#~ msgid "Connected"
#~ msgstr "Tilkoblet"
#~ msgid "Copy"
#~ msgstr "Kopier"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Kunne ikke kopiere %s til %s"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Kunne ikke lage %s"
#~ msgid "DList Cache"
#~ msgstr "DList Cache"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Lyd"
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Deaktiverer teksturer.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Deaktiverer alpha-setting pass.\n"
#~ "ødelegger enkelte effekter, men kan hjelpe på ytelsen."
#~ msgid "Disconnected"
#~ msgstr "Frakoblet"
#~ msgid "Distance Alpha Pass"
#~ msgstr "Avstand Alpha Pass"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin FIFO"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emuler skjermbufferkopiering direkte til teksturer.\n"
#~ "Dette er ikke så nøyaktig, men det er bra nok for måten mange spill "
#~ "benytter skjermbufferkopier."
#~ msgid "Enable CPU Access"
#~ msgstr "Aktiver CPU Access"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Aktiver kopiering til EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Aktiver EFB Til Tekstur"
#~ msgid "Enable HLE Audio"
#~ msgstr "Aktiver HLE Audio"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Aktiver JIT Dynarec"
#~ msgid "Enable OpenCL"
#~ msgstr "Aktiver OpenCL"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Tillater dynamisk rekompilering av DSP kode.\n"
#~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter "
#~ "dem.\n"
#~ "Spill trenger dette ofte for postprosessering eller andre ting, men du "
#~ "kan leve uten, og noen ganger oppleve kraftig økt ytelse."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Tillater tolkning av dataen i EFB når pikselformatet endres.\n"
#~ "Noen spill trenger denne funksjonen for enkelte effekter, så aktiver "
#~ "denne hvis du opplever feil.\n"
#~ "Avhengig av hvordan spillet bruker denne funksjonen, kan "
#~ "ytelsespåvirkningen variere fra ingen til kritisk."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Feil ved åpning av fil %s for opptak"
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "Lasting av DSP ROM mislyktes:\n"
#~ "%s\n"
#~ "Denne filen kreves for å bruke DSP LLE."
#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Raskere variant som ser på færre piksler, men har større potensiell for "
#~ "feil.\n"
#~ "Tregere variant som ser på flere piksler, og er dermed mer nøyaktig."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Tving Bi/Trilineær Filtrering"
#~ msgid "Fractional"
#~ msgstr "Desimal"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "Fullstendig emuler Embedded Frame Buffer-kopier.\n"
#~ "Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever "
#~ "dette for å fungere skikkelig, men det kan også være tregt."
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Grafikk"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin "
#~ "krasjer, kan dette alternativet muligens fikse spillet."
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Installer WAD til Wii Meny..."
#~ msgid "Integral [recommended]"
#~ msgstr "Heltallig [anbefalt]"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Holder orden på teksturer basert på det faktiske antall piksler i "
#~ "teksturen.\n"
#~ "Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig."
#~ msgid "Load Script..."
#~ msgstr "Last Inn Skript..."
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Laster opprinnelige mipmaps istedenfor å generere dem.\n"
#~ "Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, "
#~ "men det kan redusere ytelsen."
#~ msgid "Lua Script Console"
#~ msgstr "Lua Script-Konsoll"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Modifiser teksturer til å vise formatet de benytter.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid "New &Lua Console"
#~ msgstr "Ny &Lua-konsoll"
#~ msgid "Normal"
#~ msgstr "Normal"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Åpne"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Åpne"
#~ msgid "Plugins"
#~ msgstr "Programvareutvidelser"
#~ msgid "Projection Stats"
#~ msgstr "Projeksjonsstatistikk"
#~ msgid "Rendering"
#~ msgstr "Renderer"
#, fuzzy
#~ msgid "Run"
#~ msgstr "Tilbake"
#~ msgid "Running script...\n"
#~ msgstr "Kjører skript...\n"
#~ msgid "Scale:"
#~ msgstr "Skala:"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon "
#~ "på en Wii-disk."
#~ msgid "Select the script to load"
#~ msgstr "Velg et skript å laste"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Velg hvilket spill som skal affekteres av konfigurasjonsendringene gjort "
#~ "i denne dialog.\n"
#~ "(Standard)profilen affekterer standardinnstillingene brukt for hvert "
#~ "spill."
#~ msgid "Set All to Default"
#~ msgstr "Resett Alle Instillinger"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Vis projeksjonsstatistikker.\n"
#~ "Dette er kun nyttig for feilsøing."
#~ msgid "Show save banner"
#~ msgstr "Vis lagringsbanner."
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Vis antall bilder rendert per sekund (FPS)."
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Vis diverse statistikker.\n"
#~ "Dette er kun nyttig for feilsøking."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#, fuzzy
#~ msgid "Slot"
#~ msgstr "Slot A"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Spesifiser oppløsning å rendere på. En høy oppløsning vil øke "
#~ "bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake "
#~ "feil i enkelte spill.\n"
#~ "Desimalmodus: Bruker din skjermoppløsning direkte isteden for den "
#~ "opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-"
#~ "størrelse, dette gjør også ytelseskravet.\n"
#~ "Helltallmodus: Skalerer som i desimalmodus, men runder opp til et "
#~ "heltallig forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men "
#~ "tregere.\n"
#~ "De andre alternativene er forhåndsbestemte oppløsninger for å velge en "
#~ "visuell kvalitet uavhengig av din skjermoppløsning."
#~ msgid "Specify an audio plugin"
#~ msgstr "Spesifiser en programvareutvidelse for audio"
#~ msgid "The file "
#~ msgstr "Filen"
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter."
#~ msgid "Use XFB"
#~ msgstr "Bruk XFB"
#~ msgid "Uses multiple threads to decode the textures in the game."
#~ msgstr "Bruker flere CPU-tråder til å dekode teksturene i spillet."
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere "
#~ "dem ned til opprinnelig oppløsning.\n"
#~ "Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men "
#~ "kan skape feil i noen spill."
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Vent på vertikale mellomrom.\n"
#~ "Minsker grafiske rifter, men kan også redusere ytelsen"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, "
#~ "noe som er veldig tidskrevende.\n"
#~ "Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en "
#~ "tekstur ikke ble endret.\n"
#~ "Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n"
#~ "Hvis du har problemer med denne innstillingen aktivert, bør du enten "
#~ "prøve å øke nøyaktigheten til tekstur-cache-en, eller deaktivere "
#~ "alternativet.\n"
#~ "(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil "
#~ "ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen "
#~ "bli dårligere!)"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wii-kontroll"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom-hack"