dolphin/Source/Core/Core/HW/DVDInterface.cpp

1453 lines
43 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cinttypes>
#include <cmath>
#include <memory>
#include <string>
#include "AudioCommon/AudioCommon.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
#include "Core/Movie.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/HW/StreamADPCM.h"
#include "Core/HW/SystemTimers.h"
#include "Core/PowerPC/PowerPC.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
static const double PI = 3.14159265358979323846264338328;
// Rate the drive can transfer data to main memory, given the data
// is already buffered. Measured in bytes per second.
static const u32 BUFFER_TRANSFER_RATE = 1024 * 1024 * 16;
// Disc access time measured in milliseconds
static const u32 DISC_ACCESS_TIME_MS = 50;
// The size of a Wii disc layer in bytes (is this correct?)
static const u64 WII_DISC_LAYER_SIZE = 4699979776;
// By knowing the disc read speed at two locations defined here,
// the program can calulate the speed at arbitrary locations.
// Offsets are in bytes, and speeds are in bytes per second.
//
// These speeds are approximations of speeds measured on real Wiis.
static const u32 GC_DISC_LOCATION_1_OFFSET = 0; // The beginning of a GC disc - 48 mm
static const u32 GC_DISC_LOCATION_1_READ_SPEED = (u32)(1024 * 1024 * 2.1);
static const u32 GC_DISC_LOCATION_2_OFFSET = 1459978239; // The end of a GC disc - 76 mm
static const u32 GC_DISC_LOCATION_2_READ_SPEED = (u32)(1024 * 1024 * 3.325);
static const u32 WII_DISC_LOCATION_1_OFFSET = 0; // The beginning of a Wii disc - 48 mm
static const u32 WII_DISC_LOCATION_1_READ_SPEED = (u32)(1024 * 1024 * 3.5);
static const u64 WII_DISC_LOCATION_2_OFFSET = WII_DISC_LAYER_SIZE; // The end of a Wii disc - 116 mm
static const u32 WII_DISC_LOCATION_2_READ_SPEED = (u32)(1024 * 1024 * 8.45);
// These values are used for disc read speed calculations. Calculations
// are done using an arbitrary length unit where the radius of a disc track
// is the same as the read speed at that track in bytes per second.
static const double GC_DISC_AREA_UP_TO_LOCATION_1 =
PI * GC_DISC_LOCATION_1_READ_SPEED * GC_DISC_LOCATION_1_READ_SPEED;
static const double GC_DISC_AREA_UP_TO_LOCATION_2 =
PI * GC_DISC_LOCATION_2_READ_SPEED * GC_DISC_LOCATION_2_READ_SPEED;
static const double GC_BYTES_PER_AREA_UNIT =
(GC_DISC_LOCATION_2_OFFSET - GC_DISC_LOCATION_1_OFFSET) /
(GC_DISC_AREA_UP_TO_LOCATION_2 - GC_DISC_AREA_UP_TO_LOCATION_1);
static const double WII_DISC_AREA_UP_TO_LOCATION_1 =
PI * WII_DISC_LOCATION_1_READ_SPEED * WII_DISC_LOCATION_1_READ_SPEED;
static const double WII_DISC_AREA_UP_TO_LOCATION_2 =
PI * WII_DISC_LOCATION_2_READ_SPEED * WII_DISC_LOCATION_2_READ_SPEED;
static const double WII_BYTES_PER_AREA_UNIT =
(WII_DISC_LOCATION_2_OFFSET - WII_DISC_LOCATION_1_OFFSET) /
(WII_DISC_AREA_UP_TO_LOCATION_2 - WII_DISC_AREA_UP_TO_LOCATION_1);
namespace DVDInterface
{
// internal hardware addresses
enum
{
DI_STATUS_REGISTER = 0x00,
DI_COVER_REGISTER = 0x04,
DI_COMMAND_0 = 0x08,
DI_COMMAND_1 = 0x0C,
DI_COMMAND_2 = 0x10,
DI_DMA_ADDRESS_REGISTER = 0x14,
DI_DMA_LENGTH_REGISTER = 0x18,
DI_DMA_CONTROL_REGISTER = 0x1C,
DI_IMMEDIATE_DATA_BUFFER = 0x20,
DI_CONFIG_REGISTER = 0x24
};
// debug commands which may be ORd
enum
{
STOP_DRIVE = 0,
START_DRIVE = 0x100,
ACCEPT_COPY = 0x4000,
DISC_CHECK = 0x8000,
};
// DI Status Register
union UDISR
{
u32 Hex;
struct
{
u32 BREAK : 1; // Stop the Device + Interrupt
u32 DEINITMASK : 1; // Access Device Error Int Mask
u32 DEINT : 1; // Access Device Error Int
u32 TCINTMASK : 1; // Transfer Complete Int Mask
u32 TCINT : 1; // Transfer Complete Int
u32 BRKINTMASK : 1;
u32 BRKINT : 1; // w 1: clear brkint
u32 : 25;
};
UDISR() {Hex = 0;}
UDISR(u32 _hex) {Hex = _hex;}
};
// DI Cover Register
union UDICVR
{
u32 Hex;
struct
{
u32 CVR : 1; // 0: Cover closed 1: Cover open
u32 CVRINTMASK : 1; // 1: Interrupt enabled
u32 CVRINT : 1; // r 1: Interrupt requested w 1: Interrupt clear
u32 : 29;
};
UDICVR() {Hex = 0;}
UDICVR(u32 _hex) {Hex = _hex;}
};
union UDICMDBUF
{
u32 Hex;
struct
{
u8 CMDBYTE3;
u8 CMDBYTE2;
u8 CMDBYTE1;
u8 CMDBYTE0;
};
};
// DI DMA Address Register
union UDIMAR
{
u32 Hex;
struct
{
u32 Zerobits : 5; // Must be zero (32byte aligned)
u32 : 27;
};
struct
{
u32 Address : 26;
u32 : 6;
};
};
// DI DMA Address Length Register
union UDILENGTH
{
u32 Hex;
struct
{
u32 Zerobits : 5; // Must be zero (32byte aligned)
u32 : 27;
};
struct
{
u32 Length : 26;
u32 : 6;
};
};
// DI DMA Control Register
union UDICR
{
u32 Hex;
struct
{
u32 TSTART : 1; // w:1 start r:0 ready
u32 DMA : 1; // 1: DMA Mode 0: Immediate Mode (can only do Access Register Command)
u32 RW : 1; // 0: Read Command (DVD to Memory) 1: Write Command (Memory to DVD)
u32 : 29;
};
};
union UDIIMMBUF
{
u32 Hex;
struct
{
u8 REGVAL3;
u8 REGVAL2;
u8 REGVAL1;
u8 REGVAL0;
};
};
// DI Config Register
union UDICFG
{
u32 Hex;
struct
{
u32 CONFIG : 8;
u32 : 24;
};
UDICFG() {Hex = 0;}
UDICFG(u32 _hex) {Hex = _hex;}
};
struct DVDReadCommand
{
bool is_valid;
u64 DVD_offset;
u32 output_address;
u32 length;
bool decrypt;
DIInterruptType interrupt_type;
// Used to notify emulated software after executing command.
// Pointers don't work with savestates, so CoreTiming events are used instead
int callback_event_type;
};
static std::unique_ptr<DiscIO::IVolume> s_inserted_volume;
// STATE_TO_SAVE
// hardware registers
static UDISR m_DISR;
static UDICVR m_DICVR;
static UDICMDBUF m_DICMDBUF[3];
static UDIMAR m_DIMAR;
static UDILENGTH m_DILENGTH;
static UDICR m_DICR;
static UDIIMMBUF m_DIIMMBUF;
static UDICFG m_DICFG;
static DVDReadCommand current_read_command;
static u32 AudioPos;
static u32 CurrentStart;
static u32 CurrentLength;
static u32 NextStart;
static u32 NextLength;
static u32 g_ErrorCode = 0;
static bool g_bDiscInside = false;
bool g_bStream = false;
static bool g_bStopAtTrackEnd = false;
static int finish_execute_command = 0;
static int finish_execute_read_command = 0;
static int dtk = 0;
static u64 g_last_read_offset;
static u64 g_last_read_time;
// GC-AM only
static unsigned char media_buffer[0x40];
static int ejectDisc;
static int insertDisc;
void EjectDiscCallback(u64 userdata, int cyclesLate);
void InsertDiscCallback(u64 userdata, int cyclesLate);
void SetLidOpen(bool _bOpen);
void UpdateInterrupts();
void GenerateDIInterrupt(DIInterruptType _DVDInterrupt);
void WriteImmediate(u32 value, u32 output_address, bool write_to_DIIMMBUF);
DVDReadCommand ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
bool decrypt, DIInterruptType* interrupt_type, u64* ticks_until_completion);
u64 SimulateDiscReadTime(u64 offset, u32 length);
s64 CalculateRawDiscReadTime(u64 offset, s64 length);
void DoState(PointerWrap &p)
{
p.DoPOD(m_DISR);
p.DoPOD(m_DICVR);
p.DoArray(m_DICMDBUF, 3);
p.Do(m_DIMAR);
p.Do(m_DILENGTH);
p.Do(m_DICR);
p.Do(m_DIIMMBUF);
p.DoPOD(m_DICFG);
p.Do(current_read_command);
p.Do(NextStart);
p.Do(AudioPos);
p.Do(NextLength);
p.Do(g_ErrorCode);
p.Do(g_bDiscInside);
p.Do(g_bStream);
p.Do(CurrentStart);
p.Do(CurrentLength);
p.Do(g_last_read_offset);
p.Do(g_last_read_time);
p.Do(g_bStopAtTrackEnd);
}
static void FinishExecuteCommand(u64 userdata, int cyclesLate)
{
if (m_DICR.TSTART)
{
m_DICR.TSTART = 0;
m_DILENGTH.Length = 0;
GenerateDIInterrupt((DIInterruptType)userdata);
}
}
static void FinishExecuteReadCommand(u64 userdata, int cyclesLate)
{
if (!current_read_command.is_valid)
{
PanicAlert("DVDInterface: There is no command to execute!");
}
else
{
// Here is the actual disc reading
if (!DVDRead(current_read_command.DVD_offset, current_read_command.output_address,
current_read_command.length, current_read_command.decrypt))
{
PanicAlertT("Can't read from DVD_Plugin - DVD-Interface: Fatal Error");
}
}
// The command is marked as invalid because it shouldn't be used again
current_read_command.is_valid = false;
// The final step is to notify the emulated software that the command has been executed
CoreTiming::ScheduleEvent_Immediate(current_read_command.callback_event_type,
current_read_command.interrupt_type);
}
static u32 ProcessDTKSamples(short *tempPCM, u32 num_samples)
{
u32 samples_processed = 0;
do
{
if (AudioPos >= CurrentStart + CurrentLength)
{
DEBUG_LOG(DVDINTERFACE,
"ProcessDTKSamples: NextStart=%08x,NextLength=%08x,CurrentStart=%08x,CurrentLength=%08x,AudioPos=%08x",
NextStart, NextLength, CurrentStart, CurrentLength, AudioPos);
AudioPos = NextStart;
CurrentStart = NextStart;
CurrentLength = NextLength;
if (g_bStopAtTrackEnd)
{
g_bStopAtTrackEnd = false;
g_bStream = false;
break;
}
NGCADPCM::InitFilter();
}
u8 tempADPCM[NGCADPCM::ONE_BLOCK_SIZE];
// TODO: What if we can't read from AudioPos?
s_inserted_volume->Read(AudioPos, sizeof(tempADPCM), tempADPCM, false);
AudioPos += sizeof(tempADPCM);
NGCADPCM::DecodeBlock(tempPCM + samples_processed * 2, tempADPCM);
samples_processed += NGCADPCM::SAMPLES_PER_BLOCK;
} while (samples_processed < num_samples);
for (unsigned i = 0; i < samples_processed * 2; ++i)
{
// TODO: Fix the mixer so it can accept non-byte-swapped samples.
tempPCM[i] = Common::swap16(tempPCM[i]);
}
return samples_processed;
}
static void DTKStreamingCallback(u64 userdata, int cyclesLate)
{
// Send audio to the mixer.
static const int NUM_SAMPLES = 48000 / 2000 * 7; // 3.5ms of 48kHz samples
short tempPCM[NUM_SAMPLES * 2];
unsigned samples_processed;
if (g_bStream && AudioInterface::IsPlaying())
{
samples_processed = ProcessDTKSamples(tempPCM, NUM_SAMPLES);
}
else
{
memset(tempPCM, 0, sizeof(tempPCM));
samples_processed = NUM_SAMPLES;
}
g_sound_stream->GetMixer()->PushStreamingSamples(tempPCM, samples_processed);
int ticks_to_dtk = int(SystemTimers::GetTicksPerSecond() * u64(samples_processed) / 48000);
CoreTiming::ScheduleEvent(ticks_to_dtk - cyclesLate, dtk);
}
void Init()
{
m_DISR.Hex = 0;
m_DICVR.Hex = 1; // Disc Channel relies on cover being open when no disc is inserted
m_DICMDBUF[0].Hex = 0;
m_DICMDBUF[1].Hex = 0;
m_DICMDBUF[2].Hex = 0;
m_DIMAR.Hex = 0;
m_DILENGTH.Hex = 0;
m_DICR.Hex = 0;
m_DIIMMBUF.Hex = 0;
m_DICFG.Hex = 0;
m_DICFG.CONFIG = 1; // Disable bootrom descrambler
current_read_command.is_valid = false;
AudioPos = 0;
NextStart = 0;
NextLength = 0;
CurrentStart = 0;
CurrentLength = 0;
g_ErrorCode = 0;
g_bDiscInside = false;
g_bStream = false;
g_bStopAtTrackEnd = false;
g_last_read_offset = 0;
g_last_read_time = 0;
ejectDisc = CoreTiming::RegisterEvent("EjectDisc", EjectDiscCallback);
insertDisc = CoreTiming::RegisterEvent("InsertDisc", InsertDiscCallback);
finish_execute_command = CoreTiming::RegisterEvent("FinishExecuteCommand", FinishExecuteCommand);
finish_execute_read_command = CoreTiming::RegisterEvent("FinishExecuteReadCommand", FinishExecuteReadCommand);
dtk = CoreTiming::RegisterEvent("StreamingTimer", DTKStreamingCallback);
CoreTiming::ScheduleEvent(0, dtk);
}
void Shutdown()
{
s_inserted_volume.reset();
}
const DiscIO::IVolume& GetVolume()
{
return *s_inserted_volume;
}
bool SetVolumeName(const std::string& disc_path)
{
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path));
return VolumeIsValid();
}
bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
{
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path));
return VolumeIsValid();
}
bool VolumeIsValid()
{
return s_inserted_volume != nullptr;
}
void SetDiscInside(bool _DiscInside)
{
if (g_bDiscInside != _DiscInside)
SetLidOpen(!_DiscInside);
g_bDiscInside = _DiscInside;
}
bool IsDiscInside()
{
return g_bDiscInside;
}
// Take care of all logic of "swapping discs"
// We want this in the "backend", NOT the gui
// any !empty string will be deleted to ensure
// that the userdata string exists when called
void EjectDiscCallback(u64 userdata, int cyclesLate)
{
// Empty the drive
SetDiscInside(false);
s_inserted_volume.reset();
}
void InsertDiscCallback(u64 userdata, int cyclesLate)
{
std::string& SavedFileName = SConfig::GetInstance().m_strFilename;
std::string *_FileName = (std::string *)userdata;
if (!SetVolumeName(*_FileName))
{
// Put back the old one
SetVolumeName(SavedFileName);
PanicAlertT("Invalid file");
}
SetDiscInside(VolumeIsValid());
delete _FileName;
}
void ChangeDisc(const std::string& newFileName)
{
std::string* _FileName = new std::string(newFileName);
CoreTiming::ScheduleEvent_Threadsafe(0, ejectDisc);
CoreTiming::ScheduleEvent_Threadsafe(500000000, insertDisc, (u64)_FileName);
// TODO: We shouldn't be modifying movie state from the GUI thread.
if (Movie::IsRecordingInput())
{
Movie::g_bDiscChange = true;
std::string fileName = newFileName;
auto sizeofpath = fileName.find_last_of("/\\") + 1;
if (fileName.substr(sizeofpath).length() > 40)
{
PanicAlertT("The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters.", newFileName.c_str());
}
Movie::g_discChange = fileName.substr(sizeofpath);
}
}
void SetLidOpen(bool _bOpen)
{
m_DICVR.CVR = _bOpen ? 1 : 0;
GenerateDIInterrupt(INT_CVRINT);
}
bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt)
{
return s_inserted_volume->Read(_iDVDOffset, _iLength, Memory::GetPointer(_iRamAddress), decrypt);
}
bool ChangePartition(u64 offset)
{
return s_inserted_volume->ChangePartition(offset);
}
void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
{
mmio->Register(base | DI_STATUS_REGISTER,
MMIO::DirectRead<u32>(&m_DISR.Hex),
MMIO::ComplexWrite<u32>([](u32, u32 val) {
UDISR tmpStatusReg(val);
m_DISR.DEINITMASK = tmpStatusReg.DEINITMASK;
m_DISR.TCINTMASK = tmpStatusReg.TCINTMASK;
m_DISR.BRKINTMASK = tmpStatusReg.BRKINTMASK;
m_DISR.BREAK = tmpStatusReg.BREAK;
if (tmpStatusReg.DEINT)
m_DISR.DEINT = 0;
if (tmpStatusReg.TCINT)
m_DISR.TCINT = 0;
if (tmpStatusReg.BRKINT)
m_DISR.BRKINT = 0;
if (m_DISR.BREAK)
{
_dbg_assert_(DVDINTERFACE, 0);
}
UpdateInterrupts();
})
);
mmio->Register(base | DI_COVER_REGISTER,
MMIO::DirectRead<u32>(&m_DICVR.Hex),
MMIO::ComplexWrite<u32>([](u32, u32 val) {
UDICVR tmpCoverReg(val);
m_DICVR.CVRINTMASK = tmpCoverReg.CVRINTMASK;
if (tmpCoverReg.CVRINT)
m_DICVR.CVRINT = 0;
UpdateInterrupts();
})
);
// Command registers are very similar and we can register them with a
// simple loop.
for (int i = 0; i < 3; ++i)
mmio->Register(base | (DI_COMMAND_0 + 4 * i),
MMIO::DirectRead<u32>(&m_DICMDBUF[i].Hex),
MMIO::DirectWrite<u32>(&m_DICMDBUF[i].Hex)
);
// DMA related registers. Mostly direct accesses (+ masking for writes to
// handle things like address alignment) and complex write on the DMA
// control register that will trigger the DMA.
mmio->Register(base | DI_DMA_ADDRESS_REGISTER,
MMIO::DirectRead<u32>(&m_DIMAR.Hex),
MMIO::DirectWrite<u32>(&m_DIMAR.Hex, ~0xFC00001F)
);
mmio->Register(base | DI_DMA_LENGTH_REGISTER,
MMIO::DirectRead<u32>(&m_DILENGTH.Hex),
MMIO::DirectWrite<u32>(&m_DILENGTH.Hex, ~0x1F)
);
mmio->Register(base | DI_DMA_CONTROL_REGISTER,
MMIO::DirectRead<u32>(&m_DICR.Hex),
MMIO::ComplexWrite<u32>([](u32, u32 val) {
m_DICR.Hex = val & 7;
if (m_DICR.TSTART)
{
ExecuteCommand(m_DICMDBUF[0].Hex, m_DICMDBUF[1].Hex, m_DICMDBUF[2].Hex,
m_DIMAR.Hex, m_DILENGTH.Hex, true, finish_execute_command);
}
})
);
mmio->Register(base | DI_IMMEDIATE_DATA_BUFFER,
MMIO::DirectRead<u32>(&m_DIIMMBUF.Hex),
MMIO::DirectWrite<u32>(&m_DIIMMBUF.Hex)
);
// DI config register is read only.
mmio->Register(base | DI_CONFIG_REGISTER,
MMIO::DirectRead<u32>(&m_DICFG.Hex),
MMIO::InvalidWrite<u32>()
);
}
void UpdateInterrupts()
{
if ((m_DISR.DEINT & m_DISR.DEINITMASK) ||
(m_DISR.TCINT & m_DISR.TCINTMASK) ||
(m_DISR.BRKINT & m_DISR.BRKINTMASK) ||
(m_DICVR.CVRINT & m_DICVR.CVRINTMASK))
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, true);
}
else
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, false);
}
// Required for Summoner: A Goddess Reborn
CoreTiming::ForceExceptionCheck(50);
}
void GenerateDIInterrupt(DIInterruptType _DVDInterrupt)
{
switch (_DVDInterrupt)
{
case INT_DEINT: m_DISR.DEINT = 1; break;
case INT_TCINT: m_DISR.TCINT = 1; break;
case INT_BRKINT: m_DISR.BRKINT = 1; break;
case INT_CVRINT: m_DICVR.CVRINT = 1; break;
}
UpdateInterrupts();
}
void WriteImmediate(u32 value, u32 output_address, bool write_to_DIIMMBUF)
{
if (write_to_DIIMMBUF)
m_DIIMMBUF.Hex = value;
else
Memory::Write_U32(value, output_address);
}
// If the returned DVDReadCommand has is_valid set to true,
// FinishExecuteReadCommand must be used to finish executing it
DVDReadCommand ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
bool decrypt, DIInterruptType* interrupt_type, u64* ticks_until_completion)
{
DVDReadCommand command;
if (!g_bDiscInside)
{
g_ErrorCode = ERROR_NO_DISK | ERROR_COVER_H;
*interrupt_type = INT_DEINT;
command.is_valid = false;
return command;
}
if (DVD_length > output_length)
{
WARN_LOG(DVDINTERFACE, "Detected attempt to read more data from the DVD than fit inside the out buffer. Clamp.");
DVD_length = output_length;
}
if (SConfig::GetInstance().bFastDiscSpeed)
// An optional hack to speed up loading times
*ticks_until_completion = output_length * (SystemTimers::GetTicksPerSecond() / BUFFER_TRANSFER_RATE);
else
*ticks_until_completion = SimulateDiscReadTime(DVD_offset, DVD_length);
*interrupt_type = INT_TCINT;
command.is_valid = true;
command.DVD_offset = DVD_offset;
command.output_address = output_address;
command.length = DVD_length;
command.decrypt = decrypt;
return command;
}
// When the command has finished executing, callback_event_type
// will be called using CoreTiming::ScheduleEvent,
// with the userdata set to the interrupt type.
void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_address, u32 output_length,
bool write_to_DIIMMBUF, int callback_event_type)
{
DIInterruptType interrupt_type = INT_TCINT;
u64 ticks_until_completion = SystemTimers::GetTicksPerSecond() / 15000;
DVDReadCommand read_command;
read_command.is_valid = false;
bool GCAM = (SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_AM_BASEBOARD) &&
(SConfig::GetInstance().m_EXIDevice[2] == EXIDEVICE_AM_BASEBOARD);
// DVDLowRequestError needs access to the error code set by the previous command
if (command_0 >> 24 != DVDLowRequestError)
g_ErrorCode = 0;
if (GCAM)
{
ERROR_LOG(DVDINTERFACE, "DVD: %08x, %08x, %08x, DMA=addr:%08x,len:%08x,ctrl:%08x",
command_0, command_1, command_2, output_address, output_length, m_DICR.Hex);
// decrypt command. But we have a zero key, that simplifies things a lot.
// If you get crazy dvd command errors, make sure 0x80000000 - 0x8000000c is zero'd
command_0 <<= 24;
}
switch (command_0 >> 24)
{
// Seems to be used by both GC and Wii
case DVDLowInquiry:
if (GCAM)
{
// 0x29484100...
// was 21 i'm not entirely sure about this, but it works well.
WriteImmediate(0x21000000, output_address, write_to_DIIMMBUF);
}
else
{
// (shuffle2) Taken from my Wii
Memory::Write_U32(0x00000002, output_address);
Memory::Write_U32(0x20060526, output_address + 4);
// This was in the oubuf even though this cmd is only supposed to reply with 64bits
// However, this and other tests strongly suggest that the buffer is static, and it's never - or rarely cleared.
Memory::Write_U32(0x41000000, output_address + 8);
INFO_LOG(DVDINTERFACE, "DVDLowInquiry (Buffer 0x%08x, 0x%x)",
output_address, output_length);
}
break;
// Only seems to be used from WII_IPC, not through direct access
case DVDLowReadDiskID:
INFO_LOG(DVDINTERFACE, "DVDLowReadDiskID");
read_command = ExecuteReadCommand(0, output_address, 0x20, output_length,
false, &interrupt_type, &ticks_until_completion);
break;
// Only used from WII_IPC. This is the only read command that decrypts data
case DVDLowRead:
INFO_LOG(DVDINTERFACE, "DVDLowRead: DVDAddr: 0x%09" PRIx64 ", Size: 0x%x", (u64)command_2 << 2, command_1);
read_command = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length,
true, &interrupt_type, &ticks_until_completion);
break;
// Probably only used by Wii
case DVDLowWaitForCoverClose:
INFO_LOG(DVDINTERFACE, "DVDLowWaitForCoverClose");
interrupt_type = (DIInterruptType)4; // ???
break;
// "Set Extension"...not sure what it does. GC only?
case 0x55:
INFO_LOG(DVDINTERFACE, "SetExtension");
break;
// Probably only used though WII_IPC
case DVDLowGetCoverReg:
WriteImmediate(m_DICVR.Hex, output_address, write_to_DIIMMBUF);
INFO_LOG(DVDINTERFACE, "DVDLowGetCoverReg 0x%08x", m_DICVR.Hex);
break;
// Probably only used by Wii
case DVDLowNotifyReset:
ERROR_LOG(DVDINTERFACE, "DVDLowNotifyReset");
PanicAlert("DVDLowNotifyReset");
break;
// Probably only used by Wii
case DVDLowReadDvdPhysical:
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdPhysical");
PanicAlert("DVDLowReadDvdPhysical");
break;
// Probably only used by Wii
case DVDLowReadDvdCopyright:
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdCopyright");
PanicAlert("DVDLowReadDvdCopyright");
break;
// Probably only used by Wii
case DVDLowReadDvdDiscKey:
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdDiscKey");
PanicAlert("DVDLowReadDvdDiscKey");
break;
// Probably only used by Wii
case DVDLowClearCoverInterrupt:
INFO_LOG(DVDINTERFACE, "DVDLowClearCoverInterrupt");
m_DICVR.CVRINT = 0;
break;
// Probably only used by Wii
case DVDLowGetCoverStatus:
WriteImmediate(g_bDiscInside ? 2 : 1, output_address, write_to_DIIMMBUF);
INFO_LOG(DVDINTERFACE, "DVDLowGetCoverStatus: Disc %sInserted", g_bDiscInside ? "" : "Not ");
break;
// Probably only used by Wii
case DVDLowReset:
INFO_LOG(DVDINTERFACE, "DVDLowReset");
break;
// Probably only used by Wii
case DVDLowClosePartition:
INFO_LOG(DVDINTERFACE, "DVDLowClosePartition");
break;
// Probably only used by Wii
case DVDLowUnencryptedRead:
INFO_LOG(DVDINTERFACE, "DVDLowUnencryptedRead: DVDAddr: 0x%09" PRIx64 ", Size: 0x%x", (u64)command_2 << 2, command_1);
// We must make sure it is in a valid area! (#001 check)
// Are these checks correct? They seem to mix 32-bit offsets and 8-bit lengths
// * 0x00000000 - 0x00014000 (limit of older IOS versions)
// * 0x460a0000 - 0x460a0008
// * 0x7ed40000 - 0x7ed40008
if (((command_2 > 0x00000000 && command_2 < 0x00014000) ||
(((command_2 + command_1) > 0x00000000) && (command_2 + command_1) < 0x00014000) ||
(command_2 > 0x460a0000 && command_2 < 0x460a0008) ||
(((command_2 + command_1) > 0x460a0000) && (command_2 + command_1) < 0x460a0008) ||
(command_2 > 0x7ed40000 && command_2 < 0x7ed40008) ||
(((command_2 + command_1) > 0x7ed40000) && (command_2 + command_1) < 0x7ed40008)))
{
read_command = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length,
false, &interrupt_type, &ticks_until_completion);
}
else
{
WARN_LOG(DVDINTERFACE, "DVDLowUnencryptedRead: trying to read out of bounds @ %09" PRIx64, (u64)command_2 << 2);
g_ErrorCode = ERROR_READY | ERROR_BLOCK_OOB;
// Should cause software to call DVDLowRequestError
interrupt_type = INT_BRKINT;
}
break;
// Probably only used by Wii
case DVDLowEnableDvdVideo:
ERROR_LOG(DVDINTERFACE, "DVDLowEnableDvdVideo");
break;
// New Super Mario Bros. Wii sends these commands,
// but it seems we don't need to implement anything.
// Probably only used by Wii
case 0x95:
case 0x96:
ERROR_LOG(DVDINTERFACE, "Unimplemented BCA command 0x%08x (Buffer 0x%08x, 0x%x)",
command_0, output_address, output_length);
break;
// Probably only used by Wii
case DVDLowReportKey:
INFO_LOG(DVDINTERFACE, "DVDLowReportKey");
// Does not work on retail discs/drives
// Retail games send this command to see if they are running on real retail hw
g_ErrorCode = ERROR_READY | ERROR_INV_CMD;
interrupt_type = INT_BRKINT;
break;
// DMA Read from Disc. Only seems to be used through direct access, not WII_IPC
case 0xA8:
switch (command_0 & 0xFF)
{
case 0x00: // Read Sector
{
u64 iDVDOffset = (u64)command_1 << 2;
INFO_LOG(DVDINTERFACE, "Read: DVDOffset=%08" PRIx64 ", DMABuffer = %08x, SrcLength = %08x, DMALength = %08x",
iDVDOffset, output_address, command_2, output_length);
if (GCAM)
{
if (iDVDOffset & 0x80000000) // read request to hardware buffer
{
switch (iDVDOffset)
{
case 0x80000000:
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (80000000)");
for (u32 i = 0; i < output_length; i += 4)
Memory::Write_U32(0, output_address + i);
break;
case 0x80000040:
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (2) (80000040)");
for (u32 i = 0; i < output_length; i += 4)
Memory::Write_U32(~0, output_address + i);
Memory::Write_U32(0x00000020, output_address); // DIMM SIZE, LE
Memory::Write_U32(0x4743414D, output_address + 4); // GCAM signature
break;
case 0x80000120:
ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000120)");
for (u32 i = 0; i < output_length; i += 4)
Memory::Write_U32(0x01010101, output_address + i);
break;
case 0x80000140:
ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000140)");
for (u32 i = 0; i < output_length; i += 4)
Memory::Write_U32(0x01010101, output_address + i);
break;
case 0x84000020:
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (1) (84000020)");
for (u32 i = 0; i < output_length; i += 4)
Memory::Write_U32(0x00000000, output_address + i);
break;
default:
ERROR_LOG(DVDINTERFACE, "GC-AM: UNKNOWN MEDIA BOARD LOCATION %" PRIx64, iDVDOffset);
break;
}
break;
}
else if ((iDVDOffset == 0x1f900000) || (iDVDOffset == 0x1f900020))
{
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD COMM AREA (1f900020)");
u8* source = media_buffer + iDVDOffset - 0x1f900000;
Memory::CopyToEmu(output_address, source, output_length);
for (u32 i = 0; i < output_length; i += 4)
ERROR_LOG(DVDINTERFACE, "GC-AM: %08x", Memory::Read_U32(output_address + i));
break;
}
}
read_command = ExecuteReadCommand(iDVDOffset, output_address, command_2, output_length,
false, &interrupt_type, &ticks_until_completion);
}
break;
case 0x40: // Read DiscID
INFO_LOG(DVDINTERFACE, "Read DiscID %08x", Memory::Read_U32(output_address));
read_command = ExecuteReadCommand(0, output_address, 0x20, output_length,
false, &interrupt_type, &ticks_until_completion);
break;
default:
ERROR_LOG(DVDINTERFACE, "Unknown read subcommand: %08x", command_0);
break;
}
break;
// GC-AM only
case 0xAA:
if (GCAM)
{
ERROR_LOG(DVDINTERFACE, "GC-AM: 0xAA, DMABuffer=%08x, DMALength=%08x", output_address, output_length);
u64 iDVDOffset = (u64)command_1 << 2;
u32 len = output_length;
s64 offset = iDVDOffset - 0x1F900000;
/*
if (iDVDOffset == 0x84800000)
{
ERROR_LOG(DVDINTERFACE, "Firmware upload");
}
else*/
if ((offset < 0) || ((offset + len) > 0x40) || len > 0x40)
{
u32 addr = output_address;
if (iDVDOffset == 0x84800000)
{
ERROR_LOG(DVDINTERFACE, "FIRMWARE UPLOAD");
}
else
{
ERROR_LOG(DVDINTERFACE, "ILLEGAL MEDIA WRITE");
}
while (len >= 4)
{
ERROR_LOG(DVDINTERFACE, "GC-AM Media Board WRITE (0xAA): %08" PRIx64 ": %08x", iDVDOffset, Memory::Read_U32(addr));
addr += 4;
len -= 4;
iDVDOffset += 4;
}
}
else
{
u32 addr = m_DIMAR.Address;
Memory::CopyFromEmu(media_buffer + offset, addr, len);
while (len >= 4)
{
ERROR_LOG(DVDINTERFACE, "GC-AM Media Board WRITE (0xAA): %08" PRIx64 ": %08x", iDVDOffset, Memory::Read_U32(addr));
addr += 4;
len -= 4;
iDVDOffset += 4;
}
}
}
break;
// Seems to be used by both GC and Wii
case DVDLowSeek:
if (!GCAM)
{
// Currently unimplemented
INFO_LOG(DVDINTERFACE, "Seek: offset=%09" PRIx64 " (ignoring)", (u64)command_1 << 2);
}
else
{
memset(media_buffer, 0, 0x20);
media_buffer[0] = media_buffer[0x20]; // ID
media_buffer[2] = media_buffer[0x22];
media_buffer[3] = media_buffer[0x23] | 0x80;
int cmd = (media_buffer[0x23]<<8)|media_buffer[0x22];
ERROR_LOG(DVDINTERFACE, "GC-AM: execute buffer, cmd=%04x", cmd);
switch (cmd)
{
case 0x00:
media_buffer[4] = 1;
break;
case 0x1:
media_buffer[7] = 0x20; // DIMM Size
break;
case 0x100:
{
// urgh
static int percentage = 0;
static int status = 0;
percentage++;
if (percentage > 100)
{
status++;
percentage = 0;
}
media_buffer[4] = status;
/* status:
0 - "Initializing media board. Please wait.."
1 - "Checking network. Please wait..."
2 - "Found a system disc. Insert a game disc"
3 - "Testing a game program. %d%%"
4 - "Loading a game program. %d%%"
5 - go
6 - error xx
*/
media_buffer[8] = percentage;
media_buffer[4] = 0x05;
media_buffer[8] = 0x64;
break;
}
case 0x101:
media_buffer[4] = 3; // version
media_buffer[5] = 3;
media_buffer[6] = 1; // xxx
media_buffer[8] = 1;
media_buffer[16] = 0xFF;
media_buffer[17] = 0xFF;
media_buffer[18] = 0xFF;
media_buffer[19] = 0xFF;
break;
case 0x102: // get error code
media_buffer[4] = 1; // 0: download incomplete (31), 1: corrupted, other error 1
media_buffer[5] = 0;
break;
case 0x103:
memcpy(media_buffer + 4, "A89E27A50364511", 15); // serial
break;
#if 0
case 0x301: // unknown
memcpy(media_buffer + 4, media_buffer + 0x24, 0x1c);
break;
case 0x302:
break;
#endif
default:
ERROR_LOG(DVDINTERFACE, "GC-AM: execute buffer (unknown)");
break;
}
memset(media_buffer + 0x20, 0, 0x20);
WriteImmediate(0x66556677, output_address, write_to_DIIMMBUF); // just a random value that works.
}
break;
// Probably only used by Wii
case DVDLowReadDvd:
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvd");
break;
// Probably only used by Wii
case DVDLowReadDvdConfig:
ERROR_LOG(DVDINTERFACE, "DVDLowReadDvdConfig");
break;
// Probably only used by Wii
case DVDLowStopLaser:
ERROR_LOG(DVDINTERFACE, "DVDLowStopLaser");
break;
// Probably only used by Wii
case DVDLowOffset:
ERROR_LOG(DVDINTERFACE, "DVDLowOffset");
break;
// Probably only used by Wii
case DVDLowReadDiskBca:
WARN_LOG(DVDINTERFACE, "DVDLowReadDiskBca");
Memory::Write_U32(1, output_address + 0x30);
break;
// Probably only used by Wii
case DVDLowRequestDiscStatus:
ERROR_LOG(DVDINTERFACE, "DVDLowRequestDiscStatus");
break;
// Probably only used by Wii
case DVDLowRequestRetryNumber:
ERROR_LOG(DVDINTERFACE, "DVDLowRequestRetryNumber");
break;
// Probably only used by Wii
case DVDLowSetMaximumRotation:
ERROR_LOG(DVDINTERFACE, "DVDLowSetMaximumRotation");
break;
// Probably only used by Wii
case DVDLowSerMeasControl:
ERROR_LOG(DVDINTERFACE, "DVDLowSerMeasControl");
break;
// Used by both GC and Wii
case DVDLowRequestError:
INFO_LOG(DVDINTERFACE, "Requesting error... (0x%08x)", g_ErrorCode);
WriteImmediate(g_ErrorCode, output_address, write_to_DIIMMBUF);
g_ErrorCode = 0;
break;
// Audio Stream (Immediate). Only seems to be used by some GC games
// (command_0 >> 16) & 0xFF = Subcommand
// command_1 << 2 = Offset on disc
// command_2 = Length of the stream
case 0xE1:
{
u8 cancel_stream = (command_0 >> 16) & 0xFF;
if (cancel_stream)
{
g_bStopAtTrackEnd = false;
g_bStream = false;
AudioPos = 0;
NextStart = 0;
NextLength = 0;
CurrentStart = 0;
CurrentLength = 0;
}
else
{
if ((command_1 == 0) && (command_2 == 0))
{
g_bStopAtTrackEnd = true;
}
else if (!g_bStopAtTrackEnd)
{
// Setting NextStart (a u32) like this discards two bits,
// but GC games can't be 4 GiB big, so it shouldn't matter
NextStart = command_1 << 2;
NextLength = command_2;
if (!g_bStream)
{
CurrentStart = NextStart;
CurrentLength = NextLength;
AudioPos = CurrentStart;
NGCADPCM::InitFilter();
g_bStream = true;
}
}
}
INFO_LOG(DVDINTERFACE, "(Audio) Stream cmd: %08x offset: %08" PRIx64 " length: %08x",
command_0, (u64)command_1 << 2, command_2);
}
break;
// Request Audio Status (Immediate). Only seems to be used by some GC games
case 0xE2:
{
switch (command_0 >> 16 & 0xFF)
{
case 0x00: // Returns streaming status
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status AudioPos:%08x/%08x CurrentStart:%08x CurrentLength:%08x", AudioPos, CurrentStart + CurrentLength, CurrentStart, CurrentLength);
WriteImmediate((g_bStream) ? 1 : 0, output_address, write_to_DIIMMBUF);
break;
case 0x01: // Returns the current offset
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status AudioPos:%08x", AudioPos);
WriteImmediate(AudioPos >> 2, output_address, write_to_DIIMMBUF);
break;
case 0x02: // Returns the start offset
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status CurrentStart:%08x", CurrentStart);
WriteImmediate(CurrentStart >> 2, output_address, write_to_DIIMMBUF);
break;
case 0x03: // Returns the total length
INFO_LOG(DVDINTERFACE, "(Audio): Stream Status: Request Audio status CurrentLength:%08x", CurrentLength);
WriteImmediate(CurrentLength >> 2, output_address, write_to_DIIMMBUF);
break;
default:
WARN_LOG(DVDINTERFACE, "(Audio): Subcommand: %02x Request Audio status %s", command_0 >> 16 & 0xFF, g_bStream ? "on" : "off");
break;
}
}
break;
case DVDLowStopMotor:
INFO_LOG(DVDINTERFACE, "DVDLowStopMotor %s %s",
command_1 ? "eject" : "", command_2 ? "kill!" : "");
if (command_1 && !command_2)
EjectDiscCallback(0, 0);
break;
// DVD Audio Enable/Disable (Immediate). GC uses this, and apparently Wii also does...?
case DVDLowAudioBufferConfig:
// For more information: http://www.crazynation.org/GC/GC_DD_TECH/GCTech.htm (dead link?)
//
// Upon Power up or reset , 2 commands must be issued for proper use of audio streaming:
// DVDReadDiskID A8000040,00000000,00000020
// DVDLowAudioBufferConfig E4xx00yy,00000000,00000020
//
// xx=byte 8 [0 or 1] from the disk header retrieved from DVDReadDiskID
// yy=0 (if xx=0) or 0xA (if xx=1)
if ((command_0 >> 16) & 0xFF)
{
// TODO: What is this actually supposed to do?
g_bStream = true;
WARN_LOG(DVDINTERFACE, "(Audio): Audio enabled");
}
else
{
// TODO: What is this actually supposed to do?
g_bStream = false;
WARN_LOG(DVDINTERFACE, "(Audio): Audio disabled");
}
break;
// yet another (GC?) command we prolly don't care about
case 0xEE:
INFO_LOG(DVDINTERFACE, "SetStatus");
break;
// Debug commands; see yagcd. We don't really care
// NOTE: commands to stream data will send...a raw data stream
// This will appear as unknown commands, unless the check is re-instated to catch such data.
// Can probably only be used through direct access
case 0xFE:
ERROR_LOG(DVDINTERFACE, "Unsupported DVD Drive debug command 0x%08x", command_0);
break;
// Unlock Commands. 1: "MATSHITA" 2: "DVD-GAME"
// Just for fun
// Can probably only be used through direct access
case 0xFF:
{
if (command_0 == 0xFF014D41 &&
command_1 == 0x54534849 &&
command_2 == 0x54410200)
{
INFO_LOG(DVDINTERFACE, "Unlock test 1 passed");
}
else if (command_0 == 0xFF004456 &&
command_1 == 0x442D4741 &&
command_2 == 0x4D450300)
{
INFO_LOG(DVDINTERFACE, "Unlock test 2 passed");
}
else
{
INFO_LOG(DVDINTERFACE, "Unlock test failed");
}
}
break;
default:
ERROR_LOG(DVDINTERFACE, "Unknown command 0x%08x (Buffer 0x%08x, 0x%x)",
command_0, output_address, output_length);
PanicAlertT("Unknown DVD command %08x - fatal error", command_0);
break;
}
// The command will finish executing after a delay,
// to simulate the speed of a real disc drive
if (read_command.is_valid)
{
// We schedule a FinishExecuteReadCommand (which will call the actual callback
// once it's done) so that the data transfer isn't completed too early.
// Most games don't care about it, but if it's done wrong, Resident Evil 3
// plays some extra noise when playing the menu selection sound effect.
read_command.callback_event_type = callback_event_type;
read_command.interrupt_type = interrupt_type;
current_read_command = read_command;
CoreTiming::ScheduleEvent((int)ticks_until_completion, finish_execute_read_command);
}
else
{
CoreTiming::ScheduleEvent((int)ticks_until_completion, callback_event_type, interrupt_type);
}
}
// Simulates the timing aspects of reading data from a disc.
// Returns the amount of ticks needed to finish executing the command,
// and sets some state that is used the next time this function runs.
u64 SimulateDiscReadTime(u64 offset, u32 length)
{
// The drive buffers 1 MiB (?) of data after every read request;
// if a read request is covered by this buffer (or if it's
// faster to wait for the data to be buffered), the drive
// doesn't seek; it returns buffered data. Data can be
// transferred from the buffer at up to 16 MiB/s.
//
// If the drive has to seek, the time this takes varies a lot.
// A short seek is around 50 ms; a long seek is around 150 ms.
// However, the time isn't purely dependent on the distance; the
// pattern of previous seeks seems to matter in a way I'm
// not sure how to explain.
//
// Metroid Prime is a good example of a game that's sensitive to
// all of these details; if there isn't enough latency in the
// right places, doors open too quickly, and if there's too
// much latency in the wrong places, the video before the
// save-file select screen lags.
//
// For now, just use a very rough approximation: 50 ms seek
// for reads outside 1 MiB, accelerated reads within 1 MiB.
// We can refine this if someone comes up with a more complete
// model for seek times.
u64 current_time = CoreTiming::GetTicks();
u64 ticks_until_completion;
// Number of ticks it takes to seek and read directly from the disk.
u64 disk_read_duration = CalculateRawDiscReadTime(offset, length) +
SystemTimers::GetTicksPerSecond() / 1000 * DISC_ACCESS_TIME_MS;
if (offset + length - g_last_read_offset > 1024 * 1024)
{
// No buffer; just use the simple seek time + read time.
DEBUG_LOG(DVDINTERFACE, "Seeking %" PRId64 " bytes",
s64(g_last_read_offset) - s64(offset));
ticks_until_completion = disk_read_duration;
g_last_read_time = current_time + ticks_until_completion;
}
else
{
// Possibly buffered; use the buffer if it saves time.
// It's not proven that the buffer actually behaves like this, but
// it appears to be a decent approximation.
// Time at which the buffer will contain the data we need.
u64 buffer_fill_time = g_last_read_time +
CalculateRawDiscReadTime(g_last_read_offset,
offset + length - g_last_read_offset);
// Number of ticks it takes to transfer the data from the buffer to memory.
u64 buffer_read_duration = length *
(SystemTimers::GetTicksPerSecond() / BUFFER_TRANSFER_RATE);
if (current_time > buffer_fill_time)
{
DEBUG_LOG(DVDINTERFACE, "Fast buffer read at %" PRIx64, offset);
ticks_until_completion = buffer_read_duration;
g_last_read_time = buffer_fill_time;
}
else if (current_time + disk_read_duration > buffer_fill_time)
{
DEBUG_LOG(DVDINTERFACE, "Slow buffer read at %" PRIx64, offset);
ticks_until_completion = std::max(buffer_fill_time - current_time,
buffer_read_duration);
g_last_read_time = buffer_fill_time;
}
else
{
DEBUG_LOG(DVDINTERFACE, "Short seek %" PRId64 " bytes",
s64(g_last_read_offset) - s64(offset));
ticks_until_completion = disk_read_duration;
g_last_read_time = current_time + ticks_until_completion;
}
}
g_last_read_offset = (offset + length - 2048) & ~2047;
return ticks_until_completion;
}
// Returns the number of ticks it takes to read an amount of
// data from a disc, ignoring factors such as seek times.
// The result will be negative if the length is negative.
s64 CalculateRawDiscReadTime(u64 offset, s64 length)
{
// The speed will be calculated using the average offset. This is a bit
// inaccurate since the speed doesn't increase linearly with the offset,
// but since reads only span a small part of the disc, it's insignificant.
u64 average_offset = offset + (length / 2);
// Here, addresses on the second layer of Wii discs are replaced with equivalent
// addresses on the first layer so that the speed calculation works correctly.
// This is wrong for reads spanning two layers, but those should be rare.
average_offset %= WII_DISC_LAYER_SIZE;
// The area on the disc between position 1 and the arbitrary position X is:
// LOCATION_X_SPEED * LOCATION_X_SPEED * pi - AREA_UP_TO_LOCATION_1
//
// The number of bytes between position 1 and position X is:
// LOCATION_X_OFFSET - LOCATION_1_OFFSET
//
// This means that the following equation is true:
// (LOCATION_X_SPEED * LOCATION_X_SPEED * pi - AREA_UP_TO_LOCATION_1) *
// BYTES_PER_AREA_UNIT = LOCATION_X_OFFSET - LOCATION_1_OFFSET
//
// Solving this equation for LOCATION_X_SPEED results in this:
// LOCATION_X_SPEED = sqrt(((LOCATION_X_OFFSET - LOCATION_1_OFFSET) /
// BYTES_PER_AREA_UNIT + AREA_UP_TO_LOCATION_1) / pi)
//
// Note that the speed at a track (in bytes per second) is the same as
// the radius of that track because of the length unit used.
double speed;
if (s_inserted_volume->GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) /
WII_BYTES_PER_AREA_UNIT + WII_DISC_AREA_UP_TO_LOCATION_1) / PI);
}
else
{
speed = std::sqrt(((average_offset - GC_DISC_LOCATION_1_OFFSET) /
GC_BYTES_PER_AREA_UNIT + GC_DISC_AREA_UP_TO_LOCATION_1) / PI);
}
DEBUG_LOG(DVDINTERFACE, "Disc speed: %f MiB/s", speed / 1024 / 1024);
return (s64)(SystemTimers::GetTicksPerSecond() / speed * length);
}
} // namespace