dolphin/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp

425 lines
21 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Globals.h"
#include "Config.h"
#include "VertexLoader.h"
#include "VertexManager.h"
#include "VertexLoader_Normal.h"
#define LOG_NORM8() PRIM_LOG("norm: %f %f %f, ", ((s8*)VertexManager::s_pCurBufferPointer)[-3]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-2]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-1]/127.0f);
#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
void VertexLoader_Normal::Init(void)
{
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(6, Normal_DirectShort);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(12, Normal_DirectFloat);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(9, Normal_DirectByte3); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(18, Normal_DirectShort3); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(18, Normal_DirectShort3);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(36, Normal_DirectFloat3);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(6, Normal_DirectShort);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(12, Normal_DirectFloat);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(9, Normal_DirectByte3); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(18, Normal_DirectShort3); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(18, Normal_DirectShort3);
m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(36, Normal_DirectFloat3);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(1, Normal_Index8_Byte); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(1, Normal_Index8_Short); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(1, Normal_Index8_Short);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(1, Normal_Index8_Float);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(1, Normal_Index8_Byte3_Indices1); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(1, Normal_Index8_Byte3_Indices1);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(1, Normal_Index8_Short3_Indices1); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(1, Normal_Index8_Short3_Indices1);
m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(1, Normal_Index8_Float3_Indices1);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(1, Normal_Index8_Byte); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(1, Normal_Index8_Short); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(1, Normal_Index8_Short);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(1, Normal_Index8_Float);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(3, Normal_Index8_Byte3_Indices3); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(3, Normal_Index8_Byte3_Indices3);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(3, Normal_Index8_Short3_Indices3); //HACK
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(3, Normal_Index8_Short3_Indices3);
m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(3, Normal_Index8_Float3_Indices3);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(2, Normal_Index16_Byte); //HACK
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short); //HACK
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(2, Normal_Index16_Float);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(2, Normal_Index16_Byte3_Indices1); //HACK
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(2, Normal_Index16_Byte3_Indices1);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(2, Normal_Index16_Short3_Indices1); //HACK
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(2, Normal_Index16_Short3_Indices1);
m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(2, Normal_Index16_Float3_Indices1);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(2, Normal_Index16_Byte); //HACK
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short); //HACK
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(2, Normal_Index16_Float);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(6, Normal_Index16_Byte3_Indices3); //HACK
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(6, Normal_Index16_Byte3_Indices3);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(6, Normal_Index16_Short3_Indices3); //HACK
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(6, Normal_Index16_Short3_Indices3);
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(6, Normal_Index16_Float3_Indices3);
}
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
{
return m_Table[_type][_index3][_elements][_format].gc_size;
}
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
{
TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function;
return pFunc;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// --- Direct ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
void LOADERDECL VertexLoader_Normal::Normal_DirectByte()
{
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)DataReadU8()+0.5f) / 127.5f;
}
void LOADERDECL VertexLoader_Normal::Normal_DirectShort()
{
((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16()
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
}
void LOADERDECL VertexLoader_Normal::Normal_DirectFloat()
{
((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF()
}
void LOADERDECL VertexLoader_Normal::Normal_DirectByte3()
{
for (int i = 0; i < 3; i++)
{
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
*VertexManager::s_pCurBufferPointer++ = DataReadU8();
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_DirectShort3()
{
for (int i = 0; i < 3; i++)
{
((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3()
{
for (int i = 0; i < 3; i++)
{
((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// --- Index8 ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte()
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed char)Memory_Read_U8(iAddress+2)+0.5f) / 127.5f;
// VertexManager::s_pCurBufferPointer += 12;
LOG_NORM8();
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short()
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
*VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// --- Index16 ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte()
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short()
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
{
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
{
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
{
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}